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** At the start of the game you'll recieve additional levels, Gella, and items, based on amount of obtained Sheriff Stars, number of killed enemies, and [[GuestStarPartyMember Mariel]]'s level, respectively.

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** At the start of the game you'll recieve receive additional levels, Gella, and items, based on amount of obtained Sheriff Stars, number of killed enemies, and [[GuestStarPartyMember Mariel]]'s level, respectively.
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* VideoGameTools: It reworks the system. Instead of having tools on you at all times, you just find them lying around dungeons where they can be potentially used. Jude can pick up and use these tools, but they disable jumping, always forcing you to leave them behind. Certain tools can interact with the surroundings, such as swords breaking after several hits so you can throw the handle, or "[[MagicStaff Wonder Staves]]" being lit on open fire to shoot projectiles. Radar also returns, in a manner more similar to past games.

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* DroppedABridgeOnHim: Several members of Brionac die in less-than-glorious deaths, but [[spoiler:Lambda and Farmel]] take the cake. First, [[spoiler:Farmel is blinded by a random explosion]], and then they are ''literally'' crushed by random rocks out of nowhere ''minutes'' after they finished to talk with the party.

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* DroppedABridgeOnHim: Several members of Brionac die in less-than-glorious deaths, but [[spoiler:Lambda and Farmel]] take the cake. First, [[spoiler:Farmel is blinded by a random explosion]], and then they are ''literally'' crushed by random rocks out of nowhere ''minutes'' after they finished to talk talking with the party.



* HeadsIWinTailsYouLose: Subverted. When Jude [[DuelBoss duels]] Kresnik, losing means game over. Win, however, and Kresnik will bring Jude's HPTo1 with a [[LimitBreak Finest Art]]... [[spoiler:and then he'll almost pass out from [=LiNKER=] overuse]].



* LaserHallway: Two early rooms on Garra de Leon consist of hallways filled with several increasingly more complex rotating lasers grids, from a single laser to a full three-by-three grid. If you touch one, Jude will recoil in pain and you'll be sent to the entrance of the room. You can make the puzzle much easier by abusing the Accelerator.



* PartyInMyPocket: You can only control Jude in both dungeons and towns, with the rest of the party showing up only in battles and cutscenes. This is especially notable, given that many puzzle solutions rely on Jude's Accelerator, and so his friends simply can't possibly follow him. It's never made clear how they manage to keep up with Jude.



* PrequelInTheLostAge: It seems to be set during a period of time constantly alluded to in other games in the series of a massive world war where cyborgs and nanomachine monsters freely roamed the lands. Many of the world's bigger cities have been destroyed in the chaos and are slowly turning into the types of locations you see in games such as ''VideoGame/{{Wild Arms 3}}''.
* RacingTheTrain: Jude does this [[HeroStoleMyBike while riding a bicycle]]. The bike eventually breaks from the strain.

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* PrequelInTheLostAge: It seems to be set during a period of time constantly alluded to in other games in the series of a massive world war where cyborgs and nanomachine monsters freely roamed the lands. Many of the world's bigger cities have been destroyed in the chaos and are slowly turning into the types of locations you see in games such as ''VideoGame/{{Wild Arms 3}}''.
''VideoGame/WildArms3''.
* RacingTheTrain: Jude does this uses a [[HeroStoleMyBike while riding stolen bicycle]] in order to catch up to a bicycle]]. The train where [[spoiler:Brionac holds his mother and some of Ciel villagers]]. With the help of the Accelerator he almost succeeds, but the bike eventually breaks from the strain.
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Per TRS, this is YMMV


* CameraScrew: In certain rooms camera turns ever so slightly to the side when you approach a wall. Normally it's not an issue, but some puzzles that require hitting targets with projectiles become ''much'' harder because of this, as you'll need to carefully position Jude, instead of simply turning in one of four general direction.

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* GreatOffscreenWar: The game is set in the aftermatch of a world war that lasted ''[[ForeverWar 78 years]]''. It was fought between the totalitarian Global Union and democratic Congressional Knights for reasons never elaborated upon. Ultimately, Global Union fell due to some kind of internal conflict, but victorious Congressional Knights couldn't adapt to peacetime, and more or less collapsed too, retaining control over only several facilities. Most members of Brionac are veterans of the war, and its echo is still felt throughout the world, with destroyed tanks scattered across several outdoors dungeons.



* {{Nanomachines}}: The titular ARM in this game means "Ambient Reorganization Material" - a special type of nanomachines, developed by scientists of Global Union to restore Filgaia after the war. However, their efforts were instead retooled into a weapon. These nanomachines require a special "Gene Driver" in order to work, but can be forcefully activated by anyone who takes a special drug called "LiNKER". In inactive state ARM resembles silver sand, and when activated, it either takes the form of a weapon, or remains stored in the body of its user.

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* MiniMecha: Congessional Knights use so-called "Gears" - bipedal walkers with open cockpit that have guns on both sides. Tony fights the party in one such gear, and they [[DegradedBoss later appear in standard encounters]].
* {{Nanomachines}}: The titular ARM in this game means "Ambient Reorganization Material" - a special type of nanomachines, developed by scientists of Global Union to restore Filgaia after the war. However, their efforts were instead retooled into a weapon. These nanomachines require a special "Gene Driver" in order to work, but can be forcefully activated by anyone who takes a special drug called "LiNKER"."[=LiNKER=]". In inactive state ARM resembles silver sand, and when activated, it either takes the form of a weapon, or remains stored in the body of its user.



%% * SeaMonster: The Sapphire Drake.

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%% * SeaMonster: The Sapphire Drake.RedBaron: All members of Brionac have a cool title, that usually doubles as a name for their special ability. Apparently, such titles were customary for well-known soldiers in the war, as Arnaud lists similar titles for several Global Union heroes - Giancana the "Soldier Prince" and Granada the "Living Bomb".

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* AmericanKirbyIsHardcore: Downplayed. On the [[https://gamefaqs.gamespot.com/ps2/918840-wild-arms-4/boxes/27052 Japanese cover]] only Arnaud brandishes his weapon, while Jude is depicted in PistolPose. Meanwhile, on the [[https://gamefaqs.gamespot.com/ps2/918840-wild-arms-4/boxes/70384 Western cover]] Raquel and Jude look like they are [[SeanConneryIsAboutToShootYou about to gut the audience]], Arnaud casts a spell and looks pretty sinister, while Yulie has her weapon ''edited into her hand''.



%% * MetalSlime: The Grow Apples (Exp) and Melchoms (money).

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%% * KaizoTrap: When you deal the final hit on the final boss, it doesn't actually die, but instead stays on 1 HP and triggers a cutscene where the party prepares to finish it off. However, the boss stays active, and may very well kill you before you get the next turn and land the ''actual'' final blow.
* MetalSlime: The Grow Apples (Exp) and Melchoms (money).are rare enemies that appear only in three-screens dungeons, which normally serve as {{Breather Level}}s. Both of these enemies have only one HP, so they are easy to kill, but they also have very high RFX, meaning that they are likely to run away before the party gets their turn. If killed, they grant the party as much EXP or money respectively, as hard they were overkilled, meaning that if [[MightyGlacier Raquel]] ever hits one, you'll be showered in rewards. There's also their upgraded versions, which double amount of rewards.

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* EleventhHourSuperpower: You learn the Arc Impact CombinationAttack right in the final phase of the final battle.



** Implied with Hugo and Enil. [[spoiler:While you don't see them die by Jude hands (but Lambda confirms that they're dead), it's implied that they were killed for their failure, probably by the Jane Does who were following the party.]]
* BeliefMakesYouStupid: An NPC in the playable epilogue tells a 'parable' about the delusional using faith as a shield until the faith is lost and they realize how evil the delusion was.

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** Implied with Hugo and Enil. [[spoiler:While you don't see them die by Jude hands (but Lambda confirms says that they're dead), it's implied that they were killed for their failure, probably by the Jane Does who were following the party.]]
* BeliefMakesYouStupid: An NPC in the playable epilogue tells a 'parable' "parable" about the delusional using faith as a shield until the faith is lost and they realize how evil the delusion was.



* ColourCodedTimestop:
** Jude's Accelerator tints the screen blue when in use. When cutscenes show Jude using it "from outside", it's him who becomes blue.
** One of Brionac lieutenants, Hugo, uses his [[TimeStandsStill time compression]] ability when moving in battle, which is represented by colors turning negative. When he uses in cutscenes, however, he just seemingly teleports around.



* EleventhHourSuperpower: You learn the Arc Impact CombinationAttack right in the final phase of the final battle.



%% * ForgottenSuperWeapon: The Divine Weapon.
%% * HeelFaceTurn: [[spoiler:Gawn and Kresnik. The latter may still be alive at the end, but as for the former...see below.]]

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%% * ForgottenSuperWeapon: The fourth and final ARM, the Divine Weapon.
%% * HeelFaceTurn: [[spoiler:Gawn and Kresnik. The latter may still be alive
Weapon. It's not truly forgotten, at least not by the end, people in power, but as for it's buried deep under the former...see below.]]Illsveil Prison



%% * PeopleJars: In the White Orphanage.

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%% * PeopleJars: In the White Orphanage.Orphanage has several glass capsules, most of them empty. And then you come across one that contains some sort of deformed monstrosity... Which promptly [[JumpScare breaks out]] and attacks the party.



* SortingAlgorithmOfEvil: Zigzagged. The party starts by confronting normal soldiers and their commander, and then moves to superhuman Brionac lieutenants. However, after they defeat two proper lieutenants, [[spoiler:Jeremy and Scythe]], they are confronted by Belial, who is technically not a member, and then a commanding officer, Kresnik. After that comes one more lieutenants, a duo of non-members, and the rest of lieutenants. The remaining two commanding officers are properly fought in the final dungeon.

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* SortingAlgorithmOfEvil: Zigzagged. The party starts by confronting normal soldiers and their commander, and then moves to superhuman Brionac lieutenants. However, after they defeat two proper lieutenants, [[spoiler:Jeremy and Scythe]], they are confronted by Belial, who is technically not a member, and then a commanding officer, Kresnik. After that comes one more lieutenants, lieutenant, a duo of non-members, and the rest of lieutenants. The remaining two commanding officers are properly fought in the final dungeon.

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* TheAlcatraz: Illsveil Prison, TheVeryDefinitelyFinalDungeon, is a max-security prison island where war criminals are held. The island is guarded by tha army and it's SuperSoldiers and have powerful missiles that can destroy anything that gets too close.

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* TheAlcatraz: Illsveil Prison, TheVeryDefinitelyFinalDungeon, Prison is a max-security prison island where war criminals are held. The island is guarded by tha army and it's SuperSoldiers and have powerful missiles that can destroy anything that gets too close.



%% * BlockPuzzle: It ''is'' a Wild [=ARMs=] game, after all.

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%% * BlockPuzzle: It ''is'' a Wild [=ARMs=] Several throughout the game, after all.in true ''Wild [=ARMs=]'' tradition. You'll need to move large blocks around to open a path in platforming sections, and there are several moments when you'll need to push a block with a giant spring on it closer to a ledge, so you can jump on it.



%% * CameraScrew

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%% * CameraScrewCameraScrew: In certain rooms camera turns ever so slightly to the side when you approach a wall. Normally it's not an issue, but some puzzles that require hitting targets with projectiles become ''much'' harder because of this, as you'll need to carefully position Jude, instead of simply turning in one of four general direction.



* CombinationAttack: Characters learn combination attacks and can executes them by having the required members stand at the same hex.

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* CombinationAttack: Characters learn combination attacks and can executes them by having the required members stand at CombinationAttack:
** Jude learns an attack called "Joint Struggle", which makes every party member in
the same hex.HEX as him attack the enemy. Since he attacks with a sword form of his MorphWeapon, it will turn out weaker than his normal attack, should he use it alone.
** All possible duos and trios of characters learn a unique Force Combination Art, each with its own properties. They need to stand in the same HEX to use it. There's also two four-person [=FCAs=] (one of which is secret, and the other is an EleventhHourSuperpower), as well as a dual FCA that Jude uses with a GuestStarPartyMember.



%% * DisappearedDad: Jude's father.



* DroppedABridgeOnHim: Several members of Brionac die in less-than-glorious deaths, but [[spoiler:Lambda and Farmel]] take the cake. First, [[spoiler:Farmel is blinded by a random explosion]], and then they are ''literally'' crushed by random rocks out of nowhere ''minutes'' after they finished to talk with the party.



* {{Nanomachines}}: The titular ARM in this game means "Ambient Reorganization Material" - a special type of nanomachines, developed by scientists of Global Union to restore Filgaia after the war. However, their efforts were instead retooled into a weapon. These nanomachines require a special "Gene Driver" in order to work, but can be forcefully activated by anyone who takes a special drug called "LiNKER". In inactive state ARM resembles silver sand, and when activated, it either takes the form of a weapon, or remains stored in the body of its user.
* OldSaveBonus: There's ''a ton'' of bonuses if you import a cleared save from ''VideoGame/WildArmsAlterCodeF''. These include, but not limited to:
** At the start of the game you'll recieve additional levels, Gella, and items, based on amount of obtained Sheriff Stars, number of killed enemies, and [[GuestStarPartyMember Mariel]]'s level, respectively.
** Several locations will have special red chests revealed from the start of the game, instead of requiring Detector or NewGamePlus.
** Two of Raquel's special swords will become stronger based on amount of fought and avoided battles in WAAC:F.



* PlayableEpilogue: There's a short section after the final boss, that takes place in Halim several days after the final battle. Raquel and Arnaud prepare to leave the village in order to travel the world some more [[spoiler:and try to find cure for Raquel]], while Jude and Yulie stay in Halim to assist in its development.
* PreviousPlayerCharacterCameo: If you find special items in red chests (available only with OldSaveBonus, NewGamePlus, or extensive backtracking), you can combine them into a book called "Kindred Spirits", which allows you to use a Force Combination Art that summons [[VideoGame/WildArms1 Rudy, Jack and Cecilia]] in their [[VideoGame/WildArmsAlterCodeF Alter Code: F]] attire.



* WhatHappenedToTheMouse: Two Brionac members, [[spoiler:Hugo Hewitt and Enil Aidem]] were defeated by the party but still alive. Despite that, they never show up again, and Lambda later lists them among the dead. It's unknown if Lambda just assumed their deaths, or if they were killed by someone else.

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* WhatHappenedToTheMouse: Two Brionac members, [[spoiler:Hugo Hewitt and Enil Aidem]] were defeated by the party but still left alive. Despite that, they never show up again, and Lambda later lists them among the dead. It's unknown if Lambda just assumed their deaths, or if they were killed by someone else.

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* EleventhHourSuperpower: You learn the Arc Impact CombinationAttack iust before the final battle.

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* EleventhHourSuperpower: You learn the Arc Impact CombinationAttack iust before right in the final phase of the final battle.



* HeroStoleMyBike: Jude borrows one to chase a train down.
%% * ItemCrafting: Rare weapons and accessories can be obtained this way.
%% * LeyLine: The ley points.

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* HeroStoleMyBike: Jude borrows one takes a bike at Buckeye Station in order to chase a train down.
%%
train, and then rides on it so fast, it breaks from strain.
* ItemCrafting: Rare weapons Late in the game, after saving the village of Halim, you get access to the local workshop. Here you can combine equipment into stronger versions for a steep fee. Perhaps not coincidentally, it's also the point after which stronger gear stops appearing in shops and accessories can be obtained this way.
%% * LeyLine: The ley points.
chests. It's the only way to get most powerful equipment, such as Sheriff Star.



%% * MorphWeapon: Jude's "Shapeshifter" ARM.



%% * SortingAlgorithmOfEvil: Played straight until you face Belial, then subverted in that each member of the QuirkyMinibossSquad after that seems to be ''weaker'' than the last.
%% * TalkingIsAFreeAction: Taken to an physics-defying awesome degree in Gawn's final inspiring speech.
* TitleDrop: While each game in the series works the acronym "ARM" in somehow, this marks the first (and, so far, only) time the term "Wild [=ARMs=]" is used - [[spoiler:to refer to the monsters growing out of control in the final dungeon]].

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%% * SortingAlgorithmOfEvil: Played straight until you face Zigzagged. The party starts by confronting normal soldiers and their commander, and then moves to superhuman Brionac lieutenants. However, after they defeat two proper lieutenants, [[spoiler:Jeremy and Scythe]], they are confronted by Belial, who is technically not a member, and then subverted in a commanding officer, Kresnik. After that each member comes one more lieutenants, a duo of non-members, and the QuirkyMinibossSquad after rest of lieutenants. The remaining two commanding officers are properly fought in the final dungeon.
* SuperSoldier: There is a miniboss on Garra de Leon
that seems is literally called "Super Soldier". He's somehow able to be ''weaker'' take about five times more punishment than any other soldier in the last.
%%
game.
* TalkingIsAFreeAction: Taken to an physics-defying awesome degree in Gawn's During the cutscene before the final inspiring speech.
dungeon [[spoiler:Gawn Brawdia]] manages to give an entire dramatic speech while hanging in mid-air. With missiles flying around. And then he gives another dramatic speech [[spoiler:while being ''blown to pieces'' with one of said missiles]].
* TitleDrop: While each game in the series works the acronym "ARM" in somehow, this marks is the first (and, so far, only) only time the when term "Wild [=ARMs=]" is used - [[spoiler:to refer used. It refers to the [[spoiler:people and monsters growing out of control in corrupted by out-of-control {{Nanomachines}}, the final dungeon]].titular [=ARMs=]]].



%% * WhatHappenedToTheMouse: Several members of Brionac whom the party defeats but doesn't kill.
%% * WhereAreTheyNowEpilogue

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%% * WhatHappenedToTheMouse: Several members of Two Brionac whom members, [[spoiler:Hugo Hewitt and Enil Aidem]] were defeated by the party defeats but doesn't kill.
%%
still alive. Despite that, they never show up again, and Lambda later lists them among the dead. It's unknown if Lambda just assumed their deaths, or if they were killed by someone else.
* WhereAreTheyNowEpilogueWhereAreTheyNowEpilogue: The game ends with an anime cutscene that takes place 10 years after the PlayableEpilogue. Jude [[spoiler:became a ForestRanger, and is shown to care about animals]]; Yulie [[spoiler:became a schoolteacher in Halim]]; Raquel [[spoiler:had a daughter with Arnaud, and later succumbed to her illness]], and Arnaud [[spoiler:now cares for his daughter and runs a restaurant]]. There's also [[spoiler:a blink-and-miss silhouette not mentioned in the narration, which may imply that Kresnik is still alive somewhere]].
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Ill Girl has been cut per TRS decision. Examples are moved to Delicate And Sickly when appropriate.


* IllGirl: Raquel. [[spoiler: Implied to be dying of radiation poisoning]]
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YMMV. Moved.


* SequelDifficultyDrop: ''[=WA4=]'' is overall easier than the previous games, due to Raquel being able to move and attack in the same turn, the game levels being mostly straight hallways, the toll system being simplified, and most bosses being [[PuzzleBoss Puzzle Bosses]].
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* DarkerAndEdgier: Especially when compared to other Wild Arms titles, and especially when you consider that the main protagonist is a child.


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* PuzzleBoss: Most of them, in particular the Brionac bosses.

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** Playing the game in PAL mode may cause it to freeze in certain places, like at the "The Great Wall", or when using Yulie summons.

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** Playing In the PAL version, playing the game in PAL 50 Hz mode may cause it to freeze in certain places, like at the "The Great Wall", or when using Yulie summons.


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* SequelDifficultyDrop: ''[=WA4=]'' is overall easier than the previous games, due to Raquel being able to move and attack in the same turn, the game levels being mostly straight hallways, the toll system being simplified, and most bosses being [[PuzzleBoss Puzzle Bosses]].

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