History VideoGame / WayOfTheSamurai

18th Jan '16 2:57:21 AM Dark_Lord_
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* ''Way of the Samurai 4'', released on the [=PlayStation=] 3 on March 3, 2011. Released in the US on August 21, 2012 by Creator/XSeedGames as a digital download title on the UsefulNotes/PlayStationNetwork, and in Europe on October 5, 2012 by Creator/NipponIchi. There was also a 2015 PC port published by Ghostlight via Steam.
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* ''Way of the Samurai 4'', ''VideoGame/WayOfTheSamurai4'', released on the [=PlayStation=] 3 on March 3, 2011. Released in the US on August 21, 2012 by Creator/XSeedGames as a digital download title on the UsefulNotes/PlayStationNetwork, and in Europe on October 5, 2012 by Creator/NipponIchi. There was also a 2015 PC port published by Ghostlight via Steam.
7th Jan '16 1:03:08 PM erforce
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* ''Way of the Samurai'', released for the PS2 in 2002. * ''Way of the Samurai 2'', released for the PS2 in 2004. * ''Way of the Samurai 3'', released for the PS3 and the XBox 360 in 2008 in Japan. The game was released in the US on October 20, 2009. * ''Way of the Samurai 4'', released on the PS3 on March 3, 2011. Released in the US on August 21, 2012 by XSeed Games as a digital download title on the PlayStation Network, and in Europe on October 5, 2012 by Creator/NipponIchi. There was also a 2015 PC port published by Ghostlight via Steam. * ''Way of the Samurai 5'' will be released on the PSVita; it currently has an unannounced release date, but was shown at Sony's SCEJA Pre-TGS Press Conference in 2014. A video of the trailer can be watched [[https://www.youtube.com/watch?v=mnBxYmbe8IY here]]. There was also a GaidenGame released for the PS2 in 2005, ''Samurai Western'', which was a more action-centered game that amounted to ''Way of the Samurai'' [-[[RecycledINSPACE IN]] [[TheWildWest THE WILD WEST!]]-]
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* ''Way of the Samurai'', released for the PS2 UsefulNotes/PlayStation2 in 2002. * ''Way of the Samurai 2'', released for the PS2 [=PlayStation=] 2 in 2004. * ''Way of the Samurai 3'', released for the PS3 UsefulNotes/PlayStation3 and the XBox 360 UsefulNotes/{{Xbox 360}} in 2008 in Japan. The game was released in the US on October 20, 2009. * ''Way of the Samurai 4'', released on the PS3 [=PlayStation=] 3 on March 3, 2011. Released in the US on August 21, 2012 by XSeed Games Creator/XSeedGames as a digital download title on the PlayStation Network, UsefulNotes/PlayStationNetwork, and in Europe on October 5, 2012 by Creator/NipponIchi. There was also a 2015 PC port published by Ghostlight via Steam. * ''Way of the Samurai 5'' will be released on the PSVita; UsefulNotes/PlayStationVita; it currently has an unannounced release date, but was shown at Sony's SCEJA Pre-TGS Press Conference in 2014. A video of the trailer can be watched [[https://www.youtube.com/watch?v=mnBxYmbe8IY here]]. There was also a GaidenGame released for the PS2 [=PS2=] in 2005, ''Samurai Western'', which was a more action-centered game that amounted to ''Way of the Samurai'' [-[[RecycledINSPACE IN]] [[TheWildWest THE WILD WEST!]]-]
30th Dec '15 6:16:25 PM jormis29
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* BonusBoss: A random foreigner in the 2nd game with [[PublicDomainArtifact Excalibur]] can be fought if you visit the sword informant with a very high relationship with the townspeople and is tougher than any foe on the current difficulty. Sousuke Nakamura in the same game is never fought in any ending, but can be attacked in the magistrate headquarters for a decent fight. Completing enough quests for either the Aoto Gang or Magistrates gives you a quest to kill the opposite broker, who has high health and a unique sword. Defeat the inevitable assassin out to get you afterwards, and you discover that [[spoiler:your own job broker hired for the assassin]]. Naturally, you have the choice to fight him as well.
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* BonusBoss: A random foreigner in the 2nd game with [[PublicDomainArtifact Excalibur]] {{Excalibur}} can be fought if you visit the sword informant with a very high relationship with the townspeople and is tougher than any foe on the current difficulty. Sousuke Nakamura in the same game is never fought in any ending, but can be attacked in the magistrate headquarters for a decent fight. Completing enough quests for either the Aoto Gang or Magistrates gives you a quest to kill the opposite broker, who has high health and a unique sword. Defeat the inevitable assassin out to get you afterwards, and you discover that [[spoiler:your own job broker hired for the assassin]]. Naturally, you have the choice to fight him as well.
26th Dec '15 8:05:24 PM Raikoh
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moved the new addition
* SaveScumming: Dojima in the second game can, potentially, increase both attack and defense characteristics of a sword, doubly so (literally, it adds the your current upgrade counter and the maximum upgrade counter and applies it to attack/defense) after you've gone past the upgrade limit. The problem is, the upgrades has only a small chance of both attack and defense benefiting from the upgrade (as opposed to attack up, defense down, and vice-versa) not including the ever-present danger of Dojima ''breaking'' your sword. Thankfully, the game includes a soft reset button combination. ** The soft reset is removed from the fourth game's US/EU versions, but its use has decreased other than getting back to an earlier plot point if you messed up instead of upgrading blues.

* SaveScumming: Dojima in the second game can, potentially, increase both attack and defense characteristics of a sword, doubly so (literally, it adds the your current upgrade counter and the maximum upgrade counter and applies it to attack/defense) after you've gone past the upgrade limit. The problem is, the upgrades has only a small chance of both attack and defense benefiting from the upgrade (as opposed to attack up, defense down, and vice-versa) not including the ever-present danger of Dojima ''breaking'' your sword. Thankfully, the game includes a soft reset button combination. ** The soft reset is removed from the fourth game's US/EU versions, but its use has decreased other than getting back to an earlier plot point if you messed up instead of upgrading blues.
26th Dec '15 8:04:43 PM Raikoh
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Added DiffLines:
* SequelDifficultySpike: The first game has its hard battles, but usually these were the leaders of the factions or final day battles. Each successive game after that added more swords and combat styles, more larger environments and complex storylines, and consequently more ways to get yourself slain or lose track of the story and get a botched ending as a result. ** This also isn't getting into the general increasing difficulty. For an example, it's generally recommended ''not'' to play Normal right off the bat in the fourth game, even as a veteran of the series, because Easy might as well be the Normal equivalent, and Normal should probably be likened more to Hard.
17th Sep '15 4:10:02 PM Yalsaris63
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** In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon[[note]][[spoiler:in the latter's case, if you do not object to the main goal of the BigBad, that is. Which is featured in one specific ending]][[/note]].
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** In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon[[note]][[spoiler:in Co-Dragon[[note]]in the latter's case, [[spoiler: if you do not object to the main goal of the BigBad, that is. Which is featured in one specific ending]][[/note]].
17th Sep '15 4:08:16 PM Yalsaris63
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** In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon[[note]][[spoiler: that is, in the latter's case, if you do not object to the main goal of the BigBad]][[/note]].
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** In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon[[note]][[spoiler: that is, in Co-Dragon[[note]][[spoiler:in the latter's case, if you do not object to the main goal of the BigBad]][[/note]].BigBad, that is. Which is featured in one specific ending]][[/note]].
17th Sep '15 4:07:11 PM Yalsaris63
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** In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon.
to:
** In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon.Co-Dragon[[note]][[spoiler: that is, in the latter's case, if you do not object to the main goal of the BigBad]][[/note]].
17th Sep '15 3:59:36 PM Yalsaris63
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** The sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen.
to:
** The In ''4'', the sickly-looking Kogure for the Prajnas and master of the drunken fist kung-fu Moro Shigeru for the Constables. Kotobuki Hikaru himself later becomes the dragon for Kinugawa Onsen. You can become one yourself if you side with with either Akagi and Kogure or Kinugawa and Kotobuki as a Co-Dragon.
17th Sep '15 1:36:06 PM Yalsaris63
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Added DiffLines:
* HarderThanHard: Harakiri difficulty mode.
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