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* StandardPostApocalypticSetting: The game is set in the deserts of the Southwestern U.S., decades after a global nuclear war between the U.S.A. and the Soviet Union. The protagonists are TheRemnant of the U.S. Army Corps of Engineers that survived the cataclysm and reorganized themselves into a paramilitary force dedicated to protecting fellow survivors from the various mutants, monsters, and punk-like raiders prowling the wasteland. By 2087, civilization is slowly rebuilding itself, with functioning settlements found throughout Arizona and Nevada (and California and Colorado in the sequels).
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Unnecessary Pothole is unnecessary
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* BettingMiniGame: The casinos in Vegas provide these. [[RealityEnsues Naturally, they generally do nothing but drain your cash.]]
to:
* BettingMiniGame: The casinos in Vegas provide these. [[RealityEnsues Naturally, they generally do nothing but drain your cash.]]cash.
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* OptionalSexualEncounter: The three-legged hooker. [[RealityEnsues Naturally, she gives you herpes.]]
to:
* OptionalSexualEncounter: The three-legged hooker. [[RealityEnsues Naturally, she gives you herpes.]]
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Direct link
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* CriticalExistenceFailure: Dropping below 0 hit points results in a number of progressively serious wounded states, and unless the Medic or Doctor skill is applied, the character is [[FinalDeath gone for good]].
to:
* CriticalExistenceFailure: Dropping below 0 hit points results in a number of progressively serious wounded states, and unless the Medic or Doctor skill is applied, the character is [[FinalDeath [[{{Permadeath}} gone for good]].
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* CharacterCustomization: Name, gender, and nationality, none of which affect the game in a meaningful way.
** Gender is actually used in just one case.
** Gender is actually used in just one case.
to:
* CharacterCustomization: Name, gender, nationality and nationality, none of which affect gender. The first two are entirely cosmetic, the game in a meaningful way.
** Genderthird is actually used in just one case.important exactly once.
** Gender
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* PhotoprotoneutronTorpedo: The ion beamer, meson cannon and proton ax.
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The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, the Desert Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law and order for the people of Arizona. As the story begins, a small squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
to:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation.civilization. In what was once the Southwestern United States, the Desert Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law and order for the people of Arizona. As the story begins, a small squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
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Changed line(s) 7,8 (click to see context) from:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, the Desert Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law and order and protect the people of Arizona. As the story begins, a small squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
to:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, the Desert Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law and order and protect for the people of Arizona. As the story begins, a small squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
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Changed line(s) 7,8 (click to see context) from:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, the Desert Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law in an attempt to protect the small new communities and towns in their area that has been built since the collapse. As the story begins, a small squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
to:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, the Desert Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law in an attempt to and order and protect the small new communities and towns in their area that has been built since the collapse.people of Arizona. As the story begins, a small squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
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Changed line(s) 7,8 (click to see context) from:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, a old remnant of the US Army, called the Desert Rangers, are valiantly trying to keep the peace and enforce some semblance of law in an attempt to protect the small new communities and towns in their area that has been built since the collapse. As the story begins, a small squard of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
to:
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, a old remnant of the US Army, called the Desert Rangers, Rangers -- a [[TheRemnant remnant]] of the US Army Corps of Engineers -- are valiantly trying to keep the peace and enforce some semblance of law in an attempt to protect the small new communities and towns in their area that has been built since the collapse. As the story begins, a small squard squad of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
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* StatGrinding: Some skills, like swimming, can be improved by repeatedly using them. However, you must have at least one point assigned to them during character creation or level-up before they can be increased.
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''Wasteland'' is a 1988 CRPG that was groundbreaking in its combination of a gritty post-apocalyptic setting with a nonlinear play style. Notably, the designers sacrificed more modern graphics for extended detail in the gameplay and created a rich backstory that appeared in the game's CopyProtection - a "Paragraph Book" which contained necessary and plot-relevant information, with passages being referenced by number at various points in the game. Woven into the book were numerous RedHerring entries that were never referenced in-game, in order to keep players from skipping to the end of the story.
to:
''Wasteland'' is a 1988 CRPG that was groundbreaking in its combination of a gritty post-apocalyptic setting with a nonlinear play style. Notably, the designers sacrificed more modern graphics for extended detail in the gameplay and created a rich backstory that appeared in the game's CopyProtection - -- a "Paragraph Book" which contained necessary and plot-relevant information, with passages being referenced by number at various points in the game. Woven into the book were numerous RedHerring entries that were never referenced in-game, in order to keep players from skipping to the end of the story.
story.
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, a old remnant of the US Army, called the Desert Rangers, are valiantly trying to keep the peace and enforce some semblance of law in an attempt to protect the small new communities and towns in their area that has been built since the collapse. As the story begins, a small squard of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
The game's story takes place in 2087, generations after a global nuclear war in 1998 destroyed most of civilisation. In what was once the Southwestern United States, a old remnant of the US Army, called the Desert Rangers, are valiantly trying to keep the peace and enforce some semblance of law in an attempt to protect the small new communities and towns in their area that has been built since the collapse. As the story begins, a small squard of Desert Rangers have been deployed by Ranger HQ to investigate some strange disturbances near the old California/Nevada border. As they scout the area, the Rangers discover evidence of a larger menace threatening to exterminate what is left of humankind...
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* LethalJokeItem: Broken toasters. Repairing them will reward you with rare energy weapon ammunition.
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An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its 2014 sequel, ''VideoGame/Wasteland2''. A full remastered version with [=3D=] graphics, mouse controls, and illustrated cutscenes[[note]]despite these fancy graphical and UI upgrades, the game plays pretty much identically to the original version; it is decidedly a ''remaster'' and not a remake[[/note]] was released on February 25, 2020, a few months prior to the third entry in the series, ''VideoGame/Wasteland3''.
to:
An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its 2014 sequel, ''VideoGame/Wasteland2''. A full remastered version with [=3D=] graphics, mouse controls, and illustrated cutscenes[[note]]despite these fancy graphical and UI upgrades, the game plays pretty much identically to the original version; despite being built on an entirely new code base, in gameplay terms it is decidedly feels very much a ''remaster'' and not a remake[[/note]] was released on February 25, 2020, a few months prior to the third entry in the series, ''VideoGame/Wasteland3''.
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Changed line(s) 9,10 (click to see context) from:
An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its 2014 sequel, ''VideoGame/Wasteland2''. [[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remastered version]] was released on February 25, 2020, a few months prior to the third entry in the series, ''VideoGame/Wasteland3''.
to:
An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its 2014 sequel, ''VideoGame/Wasteland2''. [[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remastered version]] version with [=3D=] graphics, mouse controls, and illustrated cutscenes[[note]]despite these fancy graphical and UI upgrades, the game plays pretty much identically to the original version; it is decidedly a ''remaster'' and not a remake[[/note]] was released on February 25, 2020, a few months prior to the third entry in the series, ''VideoGame/Wasteland3''.
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None
Changed line(s) 9,12 (click to see context) from:
An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remastered version]] was released on February 25, 2020.
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remastered version]] was released on February 25, 2020.
to:
An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its 2014 sequel, ''VideoGame/Wasteland2''.
''VideoGame/Wasteland2''. [[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remastered version]] was released on February 25, 2020.
2020, a few months prior to the third entry in the series, ''VideoGame/Wasteland3''.
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* UpdatedReRelease: The digital distribution version of the game, released in 2014 to coincide with the release of ''Wasteland 2'', smooths out the game's original pixelated VGA-era graphics with a higher-res de-pixelated image quality, adds music and voice acting, and incorporates the game's paragraph book into the game itself instead of having to refer to a physical book periodically throughout the game for major plot events.
to:
* UpdatedReRelease: The digital distribution version of the game, released in 2014 to coincide with the release of ''Wasteland 2'', smooths out the game's original pixelated VGA-era graphics with a higher-res de-pixelated image quality, adds music and voice acting, and incorporates the game's paragraph book into the game itself instead of having to refer to a physical book periodically throughout the game for major plot events. The save system has also been "fixed" to be a more typical modern save system, as opposed to the original DOS game where saving would overwrite the entire disk with the current world state.
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** Finster Leviathan, fought at the end of [[spoiler: the Mind Maze]], has considerably more health than any other enemy in the game (except for the Night Terror), and is essentially the game's ClimaxBoss. However, his lack of armor makes him quite beatable.
to:
** Finster Leviathan, fought at the end of [[spoiler: the Mind Maze]], has considerably more health than any other enemy in the game (except for the Night Terror), and is essentially the game's ClimaxBoss. However, his lack of armor makes him quite beatable.beatable, with full auto fire shredding him quite quickly.
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* AdaptationalAttractiveness: In ''Wasteland Remastered'', Finster's appearance has been changed to match his paragraph book description of being "a handsome, slender man", looking rather like a young Creator/WalterKoenig in a lab coat. His old "red-skinned, metal-bodied android" appearance is still used for his Mind Maze incarnations.
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* DamageSpongeBoss: The [[spoiler: Night Terror in Finster's Mind Maze.]] [[SkippableBoss Thankfully, he's avoidable.]] Many late game enemies are grinds unless the party is equipped with energy weapons.
to:
* DamageSpongeBoss: DamageSpongeBoss:
** The [[spoiler: Night Terror in Finster's Mind Maze.]] [[SkippableBoss Thankfully, he's avoidable.]] Many late game enemies are grinds unless the party is equipped with energyweapons.weapons.
** Finster Leviathan, fought at the end of [[spoiler: the Mind Maze]], has considerably more health than any other enemy in the game (except for the Night Terror), and is essentially the game's ClimaxBoss. However, his lack of armor makes him quite beatable.
** The [[spoiler: Night Terror in Finster's Mind Maze.]] [[SkippableBoss Thankfully, he's avoidable.]] Many late game enemies are grinds unless the party is equipped with energy
** Finster Leviathan, fought at the end of [[spoiler: the Mind Maze]], has considerably more health than any other enemy in the game (except for the Night Terror), and is essentially the game's ClimaxBoss. However, his lack of armor makes him quite beatable.
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** Like an old-school adventure game, advancing in ''Wasteland'' often involves using the correct skill or item on a specific object in the world. Being an RPG, the game gives you much less feedback than an adventure game does, and without a guide you're likely to end up either missing important interactions or trying to use every skill and item in your inventory to figure out the moon logic of the developers.
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* VideoGameRemake: ''Wasteland Remastered'', released in early 2020, is a complete overhaul of the game, with more modernized graphics, interface, and presentation, while still maintaining the art style and basic gameplay of the original. It now looks like a high-production value modern Indie game rather than a product of the 1980's.
to:
* VideoGameRemake: ''Wasteland Remastered'', released in early 2020, is a complete overhaul of the game, with more modernized graphics, interface, and presentation, while still maintaining the art style and basic gameplay of the original. It now looks like a high-production value modern Indie game rather than a product of the 1980's. It also adds a new ''VideoGame/{{Fallout}}''-style MultipleEndings epilogue that sums up the fate of the various major locations your actions have affected, and ties into ''Wasteland 2''.
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An enhanced version of the original ''Wasteland'' with optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A remastered version has been announced]] with currently no set release date.
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A remastered version has been announced]] with currently no set release date.
to:
An enhanced version of the original ''Wasteland'' with smoothed out depixelized graphics, optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remasteredversion has been announced]] with currently no set release date.
version]] was released on February 25, 2020.
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A full remastered
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* UpdatedReRelease: The digital distribution version of the game, released in 2014 to coincide with the release of ''Wasteland 2'', smooths out the game's original pixelated VGA-era graphics with a higher-res de-pixelated image quality, adds music and voice acting, and incorporates the game's paragraph book into the game itself instead of having to refer to a physical book periodically throughout the game for major plot events.
* VideoGameRemake: ''Wasteland Remastered'', released in early 2020, is a complete overhaul of the game, with more modernized graphics, interface, and presentation, while still maintaining the art style and basic gameplay of the original. It now looks like a high-production value modern Indie game rather than a product of the 1980's.
* VideoGameRemake: ''Wasteland Remastered'', released in early 2020, is a complete overhaul of the game, with more modernized graphics, interface, and presentation, while still maintaining the art style and basic gameplay of the original. It now looks like a high-production value modern Indie game rather than a product of the 1980's.
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Changed line(s) 5,6 (click to see context) from:
''Wasteland'' is a 1988 CRPG that was groundbreaking in its combination of a gritty post-apocalyptic setting with a nonlinear play style. Notably, the designers sacrificed more modern graphics for extended detail in the gameplay and created a rich backstory that appeared in the game's copyright protection - a "Paragraph Book" which contained necessary and plot-relevant information, with passages being referenced by number at various points in the game. Woven into the book were numerous {{Red Herring}} entries that were never referenced in-game, in order to keep players from skipping to the end of the story.
to:
''Wasteland'' is a 1988 CRPG that was groundbreaking in its combination of a gritty post-apocalyptic setting with a nonlinear play style. Notably, the designers sacrificed more modern graphics for extended detail in the gameplay and created a rich backstory that appeared in the game's copyright protection CopyProtection - a "Paragraph Book" which contained necessary and plot-relevant information, with passages being referenced by number at various points in the game. Woven into the book were numerous {{Red Herring}} RedHerring entries that were never referenced in-game, in order to keep players from skipping to the end of the story.
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An enhanced version of the original Wasteland with optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
to:
An enhanced version of the original Wasteland ''Wasteland'' with optional music, voice-overs and an integrated paragraph book has been released on UsefulNotes/DigitalDistribution sites (including UsefulNotes/{{Steam}} and [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
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GOG lists the manual as included
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** Much of the game's context, backstory, and even basic features are left unexplained in the game proper, and no version currently available contains the game's manual. This means that modern players will typically have to hunt down game guides in order to figure out how the game's stat system works, and even what you're supposed to be doing in the first place.
to:
** Much of the game's context, backstory, and even basic features are left unexplained in the game proper, and no version currently available contains the game's manual.proper. This means that modern players will typically have to hunt down game guides in order to figure out how the game's stat system works, and even what you're supposed to be doing in the first place.
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Added DiffLines:
[[https://www.rockpapershotgun.com/2019/06/14/wasteland-remaster-looks-a-whole-lot-like-a-remake-and-im-not-complaining/ A remastered version has been announced]] with currently no set release date.
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None
Changed line(s) 9,10 (click to see context) from:
An enhanced version of the original Wasteland with optional music, voice-overs and an integrated paragraph book has been released on digital distribution sites (including Steam and gog.com) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
to:
An enhanced version of the original Wasteland with optional music, voice-overs and an integrated paragraph book has been released on digital distribution UsefulNotes/DigitalDistribution sites (including Steam UsefulNotes/{{Steam}} and gog.com) [[Website/GogDotCom GOG.com]]) in order to coincide with the release of its sequel, ''VideoGame/Wasteland2''.
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* SaveScumming: Since the game was on floppy disks, the player had to create copies of the discs to actually play on (as the game discs were read only to prevent someone from permanently wrecking their playthrough). This led to the ability to "regenerate" entire towns, and even Base Cochise, to loot over and over, allowing players to stockpile large armories of weapons that were considered unique. Doing this properly will allow all of the PCs to wield Meson Cannons and Power Axes while being decked in the finest Power Armor. Unfortunately, the 30 space inventory limit prevented truly epic levels of stockpiling.
to:
* SaveScumming: Since the game was on floppy disks, the player had to create copies of the discs to actually play on (as the game discs were read only to prevent someone from permanently wrecking their playthrough). This led to the ability to "regenerate" entire towns, and even Base Cochise, to loot over and over, allowing players to stockpile large armories of weapons that were considered unique. Doing this properly will allow all of the PCs [=PCs=] to wield Meson Cannons and Power Axes while being decked in the finest Power Armor. Unfortunately, the 30 space inventory limit prevented truly epic levels of stockpiling.
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** In Vegas, Fat Freddy asks the Rangers to kill Faran Brygo for his Onyx Ring.
to:
** In Vegas, Fat Freddy asks the Rangers to kill Faran Brygo for his Onyx Ring. If you end up honoring his wishes, however, [[spoiler: he and his gang double-cross you once you report back to him, resulting in another long and messy gunfight.]]
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* AKA47: Played with. Some weapons use their real-life names, and the [[AllThereInTheManual manual]] explains that some of the fictional ones are simply future versions of then-contemporary firearms, but many of the game's weapons are still entirely fictional.
to:
* AKA47: Played with. Some weapons use their real-life names, and the [[AllThereInTheManual manual]] explains that some of the fictional ones are simply future versions of then-contemporary firearms, but many of the game's weapons are still entirely fictional.
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* BigDamnFireExit: Big damn escape pod, actually.
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* CloningBlues: If you take the time to learn the associated skills, you can clone any of your party members. This can be used either to invoke WeHaveReserves should you manage to lose one of them in battle OR to outfit your team with a carbon copy of your toughest Ranger to increase the team's overall ferocity.
to:
* CloningBlues: If you take the time to learn the associated skills, you can clone any of your party members. This can be used either to invoke WeHaveReserves should you manage to lose one of replace them if they fall in battle OR or to outfit your team with a carbon copy of your toughest Ranger to increase the team's overall ferocity.
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* CriticalExistenceFailure: Averted. Dropping below 0 hit points results in a number of progressively serious wounded states, and unless the Medic or Doctor skill is applied, the character is [[FinalDeath gone for good]].
to:
* CriticalExistenceFailure: Averted. Dropping below 0 hit points results in a number of progressively serious wounded states, and unless the Medic or Doctor skill is applied, the character is [[FinalDeath gone for good]].
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* DamageSpongeBoss: The [[spoiler: Night Terror in Finster's Mind Maze.]] [[SkippableBoss Thankfully, he's avoidable.]] Many late game enemies are this unless the party is equipped with energy weapons.
to:
* DamageSpongeBoss: The [[spoiler: Night Terror in Finster's Mind Maze.]] [[SkippableBoss Thankfully, he's avoidable.]] Many late game enemies are this grinds unless the party is equipped with energy weapons.
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* DumpStat: Charisma. It affects almost nothing of any value, whereas other stats can be game-changers if balanced correctly
to:
* DumpStat: Charisma. It affects almost nothing of any value, whereas other stats can be game-changers if balanced correctlycorrectly.
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* GunsAreWorthless: Played straight during the first half of the game, when a decent Brawling skill lets you deal way more damage; partially averted after the party reaches Las Vegas and finds assault rifles. The [[AnAxeToGrind Proton Axe]] is still a valid alternative until the end of the game, though.
* HealingPotion: Averted. There is no way for characters to regain health except by resting.
* IFoughtTheLawAndTheLawWon: Averted. You ''are'' the law, and in the few places that you're not, you can still beat out the competition if you have high enough combat skills.
* HealingPotion: Averted. There is no way for characters to regain health except by resting.
* IFoughtTheLawAndTheLawWon: Averted. You ''are'' the law, and in the few places that you're not, you can still beat out the competition if you have high enough combat skills.
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* GunsAreWorthless: Played straight during During the first half of the game, when game a decent Brawling skill lets you deal way more damage; partially averted after later the party reaches Las Vegas and finds assault rifles. The [[AnAxeToGrind Proton Axe]] is still a valid alternative until the end of the game, though. \n* HealingPotion: Averted. There is no way for characters to regain health except by resting.\n* IFoughtTheLawAndTheLawWon: Averted. You ''are'' the law, and in the few places that you're not, you can still beat out the competition if you have high enough combat skills.
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* LateCharacterSyndrome: Mort, Ralf, and other Party Members tend to suffer from this. Averted with [[spoiler: [[EleventhHourRanger VAX.]]]]
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* LateCharacterSyndrome: Mort, Ralf, and other Party Members tend to suffer from this. Averted with [[spoiler: [[EleventhHourRanger VAX.]]]]
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* ThePasswordIsAlwaysSwordfish: Played straight in most of the locations you can go to and with memorization, you can walk through like you belong. Subverted in Ugly's Hideout as you enter the normal way. [[spoiler:The password for his hideout is NOT the same as it is in the town courthouse. If you have been paying close attention to the details, then you'll eventually find out that Ugly's goons have changed it for security reasons. Otherwise after that, the new password for his hideout remains the same.]]
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* RPGsEqualCombat: ZigZagged. While most of your experience will come from combat, successfully using noncombat skills can earn experience as well. In at least one place this can be abused for [[GameBreaker infinite experience]].
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* RPGsEqualCombat: ZigZagged. While most of your experience will come from combat, successfully using noncombat skills can earn experience as well. In at least one place this can be abused for [[GameBreaker infinite experience]].
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* WizardNeedsFoodBadly: Subverted. The only time this becomes important is when your party walks into a spot of hot, barren desert and you begin losing HP by dehydration unless you have at least a canteen in your inventory to prevent it.
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* WizardNeedsFoodBadly: Subverted. The only time this becomes important is when When your party walks into a spot of hot, barren desert and you begin losing HP by dehydration unless you have at least a canteen in your inventory to prevent it.
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* YouHaveOutlivedYourUsefulness: [[spoiler: If you choose to accept Fat Freddy's offer to kill Faran Brygo, he will initially reward you $1000 to spend on his casino. Once you get into Brygo's hideout and answer the two correct passwords, choosing to attack him will result in a long game of cat-and-mouse while fending off his goons in the process. When you finally get to him, he will attack you for one last stand. Once he's dead, he leaves an Onyx Ring. Showing Fat Freddy the ring will cause him to double-cross you and order his goons to kill you, engaging in yet another long gunfight.]]
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* OnlySixFaces: Because of used and available technology, each type of enemy has standard portray attached. Rangers themselves have limited and randomly assigned ones.
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* OnlySixFaces: Because of used and available technology, each type of enemy has standard portray portraits attached. Rangers themselves have limited and randomly assigned ones.