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Changed line(s) 110 (click to see context) from:
** Parodying ''VideoGame/FinalFight'''s rockstar-named enemies, one of the generic [[{{Mook}} Mooks]] is called "[[Music/{{Megadeth}} Giga Death]]."
to:
** Parodying ''VideoGame/FinalFight'''s rockstar-named enemies, one two of the generic [[{{Mook}} Mooks]] is are called "[[Music/EmersonLakeAndPalmer Talcus]]" and "[[Music/{{Megadeth}} Giga Death]].Gigadeath]]."
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Changed line(s) 10 (click to see context) from:
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similar themes. Some consider ''Violent Storm'' as the final installment of a trilogy that includes these games (incidentally, there was a two year release gap between all three), although it was never advertised as such.
to:
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', ''VideoGame/Vendetta1991'', Konami's previous beat-em-ups with similar themes. Some consider ''Violent Storm'' as the final installment of a trilogy that includes these games (incidentally, there was a two year release gap between all three), although it was never advertised as such.
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Dark Skinned Redhead (and Blond) is no longer a trope
Deleted line(s) 41,42 (click to see context) :
* DarkSkinnedBlond: Red Freddy, whose entire skin is green, mind you. Geld counts too for the purple skin.
* DarkSkinnedRedhead: Boris.
* DarkSkinnedRedhead: Boris.
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Changed line(s) 15 (click to see context) from:
* AffectionateParody: Of both beat'em ups and post-apocalyptic anime like ''Manga/FistOfTheNorthStar''.
to:
* AffectionateParody: Of both beat'em ups and post-apocalyptic anime like ''Manga/FistOfTheNorthStar''. This is most noticeable in the bosses, who do ''not'' fit the theme at all - there's an orange-skinned hunchback who wields a giant ticket punch, a guy wearing what seems to be the ''Film/{{Aliens}}'' Power Loader, a LivingStatue...
Changed line(s) 18 (click to see context) from:
* TheApunkalypse: Though a very light version. Although all the elements are there - leather vests, spiky armor, several punks; the world seems perfectly fine despite that. There's even fully functional trains and an untouched peaceful park with fountains and gates. It's almost like the apocalypse happened and no one, after changing clothes and getting ripped, really cared.
to:
* TheApunkalypse: Though a very light version. Although all the elements are there - leather vests, spiky armor, several punks; punks - the world seems perfectly fine despite that. There's even fully functional trains and an untouched peaceful park with fountains and gates. It's almost like the apocalypse happened and no one, after changing clothes and getting ripped, really cared. Essentially the only sign that ''something'' happened is that the buildings are covered in cracks and chips.
Changed line(s) 21 (click to see context) from:
%%* BaldOfEvil: Dabel and his clones.
to:
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Added DiffLines:
* AchillesHeel: Sledge is extremely vulnerable to being thrown, which gets around his blocks.
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* FlunkyBoss: During the fight with Joe, he occasionally loses his ticket punch. At that point he jumps back on the engine and rings a bell, summoning lesser enemies to attack you while he retrieves another weapon.
Added DiffLines:
* TheHeavy: Geld is the BigBad, but Red Freddy kicks off the plot by kidnapping Sheena and is the most active threat you face.
Added DiffLines:
* RidingIntoTheSunset: After you defeat Geld, the heroes and Sheena drive off along the beach with the sunset behind them.
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Fixing and Adding
Changed line(s) 53,54 (click to see context) from:
* {{Expy}}: Kyle is like a male incarnation of Chun-Li.[[note]]Not only that, and due to his physical appearance, he predates [[VideoGame/StreetFighterAlpha Charlie]].[[/note]]
** Lord Geld is basically a combination of [[Manga/{{Akira}} Tetsuo]] and FrankensteinsMonster, and is [[ThatOneBoss every bit as dangerous as that implies]].
** Lord Geld is basically a combination of [[Manga/{{Akira}} Tetsuo]] and FrankensteinsMonster, and is [[ThatOneBoss every bit as dangerous as that implies]].
to:
* {{Expy}}: {{Expy}}:
** Kyle is like a male incarnation of Chun-Li.[[note]]Not only that, and due to his physical appearance, he predates [[VideoGame/StreetFighterAlpha Charlie]].[[/note]]
** Lord Geld is basically a combination of[[Manga/{{Akira}} [[Manga/{{AKIRA}} Tetsuo]] and FrankensteinsMonster, and is [[ThatOneBoss every bit as dangerous as that implies]].
** Kyle is like a male incarnation of Chun-Li.[[note]]Not only that, and due to his physical appearance, he predates [[VideoGame/StreetFighterAlpha Charlie]].[[/note]]
** Lord Geld is basically a combination of
Changed line(s) 112 (click to see context) from:
* SoLongSuckers: When Joe, the boss of the second level, gets defeated, Red Freddy taunts the heroes with the trope name as he leaves them behind on the train car he disconnected from the main engine.
to:
* SoLongSuckers: When Joe, the boss of the second level, gets defeated, Red Freddy Freddy, who has a BoundAndGagged Sheena in his custody taunts the heroes with the trope name as he leaves them behind on the train car he disconnected from the main engine.
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Added DiffLines:
* BalanceSpeedStrengthTrio: [[FragileSpeedster Kyle]] trades strength for speed. [[MightyGlacier Boris]] trades speed for strength. [[JackOfAllStats Wade]] lacks Kyle's weakness and Boris's slowness, yet also lacks Kyle's speed and Boris's strength.
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Dewicked trope
Deleted line(s) 75 (click to see context) :
* KnifeNut: Eliza and Liza can use their knives well, and are maniacs.
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Changed line(s) 77 (click to see context) from:
* LightingBruiser: Sledge is both the fastest and strongest non-final boss. He's actually faster than ''Kyle''.
to:
* LightingBruiser: LightningBruiser: Sledge is both the fastest and strongest non-final boss. He's actually faster than ''Kyle''.
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* LightingBruiser: Sledge is both the fastest and strongest non-final boss. He's actually faster than ''Kyle''.
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Changed line(s) 8,9 (click to see context) from:
Konami's farewell to the beat'em up genre, this arcade release features superb graphics with huge, fluidly animated sprites, an insane lyriced soundtrack and an impressive variety of moves. Though it may look like a blatant ripoff of ''VideoGame/FinalFight'' at first, that's really the point as it [[AffectionateParody celebrates the classics of the beat-em-up genre as much as it makes fun of them]] and does many improvements on the formula anyway.
to:
Konami's farewell to the beat'em up genre, this arcade release features superb graphics with huge, fluidly animated sprites, an insane lyriced soundtrack and an impressive variety of moves. Though it may look like a blatant ripoff of ''VideoGame/FinalFight'' at first, that's really the point as it [[AffectionateParody celebrates the classics of the beat-em-up genre as much as it makes fun of them]] and does them]], makes many improvements on the formula anyway.
anyway, and overall is just a [[TropesAreTools very finely crafted example of its genre and all it entails]].
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Changed line(s) 89 (click to see context) from:
** Boris is similar to [[VideoGame/DukeNukem Duke Nukem]].
to:
** Boris is similar to [[VideoGame/DukeNukem Duke Nukem]].Nukem]], though funnily enough, while his appearance and outfit are similar to 3D-era Duke, [[OlderThanTheyThink Boris had it three years earlier!]]
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Wikipedia doesn't mention that about him.
Changed line(s) 56 (click to see context) from:
* FanDisservice: Lollypop. He is so fat that it looks like he has six separate stomachs, and he also happens to fight ''shirtless''. According to [[Wiki/{{Wikipedia}} That Other Wiki]] he is actually Diabetic, which should surprise no one.
to:
* FanDisservice: Lollypop. He is so fat that it looks like he has six separate stomachs, and he also happens to fight ''shirtless''. According to [[Wiki/{{Wikipedia}} That Other Wiki]] he is actually Diabetic, which should surprise no one.
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Changed line(s) 47 (click to see context) from:
* DubNameChange: Cupper Maki to Sledge. The former was one of the developers' pen name.
to:
* DubNameChange: Sledge to Cupper Maki to Sledge. in the Violent Round. The former latter was one of the developers' pen name.
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Added DiffLines:
** Lord Geld is basically a combination of [[Manga/{{Akira}} Tetsuo]] and FrankensteinsMonster, and is [[ThatOneBoss every bit as dangerous as that implies]].
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Changed line(s) 18,20 (click to see context) from:
* ArrogantKungFuGuy: Ryuken.
* AssKicksYou: One of Boris's Aerial moves.
* BaldOfEvil: Dabel and his clones.
* AssKicksYou: One of Boris's Aerial moves.
* BaldOfEvil: Dabel and his clones.
to:
Added DiffLines:
* SoLongSuckers: When Joe, the boss of the second level, gets defeated, Red Freddy taunts the heroes with the trope name as he leaves them behind on the train car he disconnected from the main engine.
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Fixing and Adding
Changed line(s) 25,26 (click to see context) from:
* BareYourMidriff: Sheena and the BellyDancer in stage three.
* BellyDancer: One performs in the middle of stage three who cheers for you once you defeat all the enemies in that section.
* BellyDancer: One performs in the middle of stage three who cheers for you once you defeat all the enemies in that section.
to:
* BareYourMidriff: Sheena and the BellyDancer in stage three.
Stage 3.
* BellyDancer: One performs in the middle ofstage three Stage 3 who cheers for you once you defeat all the enemies in that section.
* BellyDancer: One performs in the middle of
Changed line(s) 32 (click to see context) from:
* ChairmanOfTheBrawl: There a couple of chairs that can be picked and thrown during the second half of stage three.
to:
* ChairmanOfTheBrawl: There a couple of chairs that can be picked and thrown during the second half of stage three.Stage 3.
Changed line(s) 86 (click to see context) from:
** The recurring "Lollypop" enemy is a fat version of [[VideoGame/DoubleDragon Abobo]], combined with [[VideoGame/StreetsofRage Big Ben's]] ability to breathe fire.
to:
** The recurring "Lollypop" enemy is a fat version of [[VideoGame/DoubleDragon Abobo]], combined with [[VideoGame/StreetsofRage [[VideoGame/StreetsOfRage Big Ben's]] ability to breathe fire.
Changed line(s) 99 (click to see context) from:
* RecycledSoundtrack: The music used during the Drigger and Julius fights is remixed from the ''[[Franchise/TeenageMutantNinjaTurtles TMNT]]'' [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame arcade]] [[VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime games]]. The common boss theme is original but one part of it is a reference to the boss music of the ''[[VideoGame/XMen1992 X-Men]]'' arcade game. The fourth stage music is like a combination of the night vision music from ''VideoGame/LethalEnforcers'' and the fourth stage music from ''Super {{VideoGame/Contra}}''.
to:
* RecycledSoundtrack: The music used during the Drigger and Julius fights is remixed from the ''[[Franchise/TeenageMutantNinjaTurtles TMNT]]'' [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame arcade]] [[VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime games]]. The common boss theme is original but one part of it is a reference to the boss music of the ''[[VideoGame/XMen1992 X-Men]]'' ''Franchise/XMen'' [[VideoGame/XMen1992 arcade game.game]]. The fourth stage music is like a combination of the night vision music from ''VideoGame/LethalEnforcers'' and the fourth stage music from ''Super {{VideoGame/Contra}}''.
Changed line(s) 110 (click to see context) from:
* SongStyleShift: During the 2nd half of Stage 3, a bellydancer appears on-stage in the background, accompanied by Arabic music. About 28 seconds in, it shifts into a fusion of rock and new jack swing.
to:
* SongStyleShift: During the 2nd second half of Stage 3, a bellydancer BellyDancer appears on-stage in the background, accompanied by Arabic music. About 28 seconds in, it shifts into a fusion of rock and new jack swing.
Changed line(s) 113 (click to see context) from:
* SurprisinglyGoodEnglish: All the dialogue in the game, in particular, the relentlessly cheesy rap song at the start of the 3rd stage, quoted at the bottom of the page.
to:
* SurprisinglyGoodEnglish: All the dialogue in the game, in particular, the relentlessly cheesy rap song at the start of the 3rd stage, Stage 3, quoted at the bottom of the page.
Changed line(s) 116 (click to see context) from:
* TrainEscape: Type 3, at the end of the second stage, after the player has defeated Joe, Red Freddy unhooks the train carriage that the player is on in order to escape. He succeeds.
to:
* TrainEscape: Type 3, at 3. At the end of the second stage, after the player has defeated Joe, Red Freddy unhooks the train carriage that the player is on in order to escape.escape while having a BoundAndGagged Sheena in his custody. He succeeds.
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Fixing and Adding
Changed line(s) 10 (click to see context) from:
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similar themes and genre. Some consider ''Violent Storm'' as the final installment of a trilogy that includes these games (incidentally there was a 2-year release gap between all three), although it was never advertised as such.
to:
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similar themes and genre. themes. Some consider ''Violent Storm'' as the final installment of a trilogy that includes these games (incidentally (incidentally, there was a 2-year two year release gap between all three), although it was never advertised as such.
Changed line(s) 85 (click to see context) from:
** Lord Geld pre-boss fight is a squeaky-voiced [[Manga/{{Akira}} Tetsuo]].
to:
** Lord Geld pre-boss fight is a squeaky-voiced [[Manga/{{Akira}} [[Manga/{{AKIRA}} Tetsuo]].
Changed line(s) 99 (click to see context) from:
* RecycledSoundtrack: The music used during the Drigger and Julius fights is remixed from the ''[[Franchise/TeenageMutantNinjaTurtles TMNT]]'' [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame arcade]] [[VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime games]]. The common boss theme is original but one part of it is a reference to the boss music of the ''VideoGame/XMen'' arcade game. The fourth stage music is like a combination of the night vision music from ''VideoGame/LethalEnforcers'' and the fourth stage music from ''Super {{VideoGame/Contra}}''.
to:
* RecycledSoundtrack: The music used during the Drigger and Julius fights is remixed from the ''[[Franchise/TeenageMutantNinjaTurtles TMNT]]'' [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame arcade]] [[VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime games]]. The common boss theme is original but one part of it is a reference to the boss music of the ''VideoGame/XMen'' ''[[VideoGame/XMen1992 X-Men]]'' arcade game. The fourth stage music is like a combination of the night vision music from ''VideoGame/LethalEnforcers'' and the fourth stage music from ''Super {{VideoGame/Contra}}''.
Changed line(s) 107 (click to see context) from:
** Mr. Julius seems to be based on the Pillar Men from ''Manga/JojosBizarreAdventureBattleTendency''; a statue brought to life as a scantily clad musclebound warrior with a penchant for posing in the middle of fights.
to:
** Mr. Julius seems to be based on the Pillar Men from ''Manga/JojosBizarreAdventureBattleTendency''; a statue brought to life as a scantily clad scantily-clad musclebound warrior with a penchant for posing in the middle of fights.
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Fixing and Adding
Changed line(s) 8,10 (click to see context) from:
Konami's farewell to the beat'em up genre, this arcade release features superb graphics with huge, fluidly animated sprites, an insane lyriced soundtrack and an impressive variety of moves. Though it may look like a blatant ripoff of ''VideoGame/FinalFight'' at first, but that's really the point; it [[AffectionateParody celebrates the classics of the beat-em-up genre as much as it makes fun of them]], and does many improvements on the formula anyway.
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similar theme and genre. Some consider ''Violent Storm'' as final part of trilogy that includes these games (incidentally there was a 2-year release gap between all three), although it was never advertised as such.
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similar theme and genre. Some consider ''Violent Storm'' as final part of trilogy that includes these games (incidentally there was a 2-year release gap between all three), although it was never advertised as such.
to:
Konami's farewell to the beat'em up genre, this arcade release features superb graphics with huge, fluidly animated sprites, an insane lyriced soundtrack and an impressive variety of moves. Though it may look like a blatant ripoff of ''VideoGame/FinalFight'' at first, but that's really the point; point as it [[AffectionateParody celebrates the classics of the beat-em-up genre as much as it makes fun of them]], them]] and does many improvements on the formula anyway.
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similartheme themes and genre. Some consider ''Violent Storm'' as the final part installment of a trilogy that includes these games (incidentally there was a 2-year release gap between all three), although it was never advertised as such.
See also ''VideoGame/CrimeFighters'' and ''VideoGame/{{Vendetta}}'', Konami's previous beat-em-ups with similar
Changed line(s) 15 (click to see context) from:
* AfterTheEnd
to:
* AfterTheEndAfterTheEnd: As already mentioned above, the game's backstory states that the world is recovering after WorldWarIII, which had left said world in its post-apocalyptic condition.
Changed line(s) 59 (click to see context) from:
* {{Foreshadowing}}: The final stage, a museum, features a portrait gallery with paintings of all the bosses the player fought so far, and on the end two more paintings of Red Freddy and Geld. It effectively spoils who the last two bosses will be, as well as the fact that Red Freddy [[DiscOneFinalBoss won't be the final boss after all]], even though he is the character who kicked off the plot and has been chased by the player up to this point. Also, the stage has statues which belong to the BigBad... Geld, not Red Freddy.
to:
* {{Foreshadowing}}: {{Foreshadowing}}:
** The final stage, a museum, features a portrait gallery with paintings of all the bosses the player fought so far, and on the end two more paintings of Red Freddy and Geld. It effectively spoils who the last two bosses will be, as well as the fact that Red Freddy [[DiscOneFinalBoss won't be the final boss after all]], even though he is the character who kicked off the plot and has been chased by the player up to this point. Also, the stage has statues which belong to the BigBad... Geld, not Red Freddy.
** The final stage, a museum, features a portrait gallery with paintings of all the bosses the player fought so far, and on the end two more paintings of Red Freddy and Geld. It effectively spoils who the last two bosses will be, as well as the fact that Red Freddy [[DiscOneFinalBoss won't be the final boss after all]], even though he is the character who kicked off the plot and has been chased by the player up to this point. Also, the stage has statues which belong to the BigBad... Geld, not Red Freddy.
Changed line(s) 63 (click to see context) from:
* HoistByHisOwnPetard: After getting defeated, Doyle's mechanical frame malfunctions, causing it to give off minor explosions before rocketing him into the molten steel below.
to:
* HoistByHisOwnPetard: HoistByHisOwnPetard:
** After getting defeated, Doyle's mechanical frame malfunctions, causing it to give off minor explosions before rocketing him into the molten steel below.
** After getting defeated, Doyle's mechanical frame malfunctions, causing it to give off minor explosions before rocketing him into the molten steel below.
Changed line(s) 97 (click to see context) from:
* RecycledSoundtrack: The music used during the Drigger and Julius fights is remixed from the TMNT arcade games. The common boss theme is original but one part of it is a reference to the boss music of the ''VideoGame/XMen'' arcade game. The fourth stage music is like a combination of the night vision music from ''Lethal Enforcers'' and the fourth stage music from ''Super {{VideoGame/Contra}}''.
to:
* RecycledSoundtrack: The music used during the Drigger and Julius fights is remixed from the TMNT arcade games.''[[Franchise/TeenageMutantNinjaTurtles TMNT]]'' [[VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame arcade]] [[VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime games]]. The common boss theme is original but one part of it is a reference to the boss music of the ''VideoGame/XMen'' arcade game. The fourth stage music is like a combination of the night vision music from ''Lethal Enforcers'' ''VideoGame/LethalEnforcers'' and the fourth stage music from ''Super {{VideoGame/Contra}}''.
Changed line(s) 117 (click to see context) from:
* VideogameCrueltyPotential: Vandalizing a stand in Stage 3 and furniture inside a bar of the same stage will reward you with points. You can also throw civilians and [[MookHorrorShow bad guys]] out of a train or into the sea, and in the latter case you even get a fish to restore health.
to:
* VideogameCrueltyPotential: VideoGameCrueltyPotential: Vandalizing a stand in Stage 3 and furniture inside a bar of the same stage will reward you with points. You can also throw civilians and [[MookHorrorShow bad guys]] out of a train or into the sea, and in the latter case you even get a fish to restore health.
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None
Changed line(s) 21 (click to see context) from:
* BarBrawl: Downtown involves a bar where you can throw chairs and flowerpots at foes.
to:
* BarBrawl: Downtown involves a bar where you can throw chairs [[ChairmanOfTheBrawl chairs]] and flowerpots at foes.
* CombatPragmatist: [[BigBad Geld]] uses magic against the protagonists, who have only martial arts on their side.
Changed line(s) 41 (click to see context) from:
* DieChairDie: Lots of stuff gets broken up in this game.
to:
* DieChairDie: Lots of stuff gets broken up in this game. Including actual chairs, which can be thrown at foes.
Changed line(s) 50 (click to see context) from:
* EvilRedhead: Crossbones and Liza.
to:
* EvilRedhead: Crossbones and Liza.Liza, and the red variations of most other enemies. All determined to kill you.
* VideogameCrueltyPotential: Vandalizing a stand in Stage 3 and furniture inside a bar of the same stage will reward you with points. You can also throw civilians and [[MookHorrorShow bad guys]] out of a train or into the sea, and in the latter case you even get a fish to restore health.
Changed line(s) 117 (click to see context) from:
* VocalDissonance: Geld has this when he changes his size.
to:
* VocalDissonance: Geld has this when he changes his size. Justified, when he gets bigger and more muscular, it makes sense for his voice to also become much deeper.
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None
* DuelBoss: All bosses except Joe fight the players alone. Special mention to Drigger, who is fought in a cage match, and the final bosses, who are in the same room but fight you separately.
Changed line(s) 48 (click to see context) from:
* EvilLaugh: Red Freddy, Joe, the Spike enemies, Doyle and Geld.
to:
* EvilLaugh: Red Freddy, Joe, the Spike enemies, Doyle and Geld. In most cases, they laugh when they kill you. In Red Freddy's, it replaces a PreAsskickingOneLiner.
Changed line(s) 52 (click to see context) from:
* FatBastard: Lollypop and Drigger.
to:
* FatBastard: Lollypop Lollypop, Dabel and Drigger.Drigger are all fat and work for Lord Geld.
Changed line(s) 54 (click to see context) from:
* FemmeFatalons: Inverted with Red Freddy.
to:
* FemmeFatalons: Inverted with Red Freddy. He does have talons, but is a man and preys on women.
Changed line(s) 64 (click to see context) from:
* IWantMyMommy: Upon being defeated, Boss Geld will cry out "Mamma!" and fall off the building.
to:
* IWantMyMommy: Upon being defeated, Boss Geld will cry out "Mamma!" and fall off the building.building, screaming.
Changed line(s) 67 (click to see context) from:
* IronicName: Red Freddy's skin is green. It might still be meaningful since he is a kidnapper and a killer.
to:
* IronicName: Red Freddy's skin is green. It [[note]]It might still be meaningful since he is a kidnapper and a killer.[[/note]]
Changed line(s) 87 (click to see context) from:
* OrcusOnHisThrone: Lord Geld, who doesn't appear untill the very end of the game, when you confront him at this throne. In fact, the one who kidnaps Sheena and instigates the traps against you is [[TheDragon Red Freddy, not him.]]
to:
* OrcusOnHisThrone: Lord Geld, who doesn't appear untill the very end of the game, when you confront him at this throne. In fact, the one who kidnaps Sheena and instigates the traps against you is [[TheDragon Red Freddy, Freddy]], not him.]]
Changed line(s) 108 (click to see context) from:
* SquashedFlat: The Industrial Area's presses will do this to enemy [=mooks=].
to:
* SquashedFlat: The Industrial Area's presses will do this to enemy [=mooks=]. It will also kill them, [[AntiFrustrationFeatures but not you]], in [[OneHitKill a single hit]], so it's not a great idea to break them.
Changed line(s) 112 (click to see context) from:
* TrainEscape: Type 3, at the end of the second stage, after the player has defeated Joe, Red Freddy unhooks the train carriage that the player is on in order to escape.
to:
* TrainEscape: Type 3, at the end of the second stage, after the player has defeated Joe, Red Freddy unhooks the train carriage that the player is on in order to escape. He succeeds.
-->'''Red Freddy:''' So long, suckers!
-->'''Red Freddy:''' So long, suckers!
Changed line(s) 116 (click to see context) from:
* WalkingShirtlessScene: Lollypop and Lollypop Jr.
to:
* WalkingShirtlessScene: Lollypop and Lollypop Jr. Considering [[FatBastard their appearance]], this is [[FanDisservice not so attractive]].
Changed line(s) 119 (click to see context) from:
* YouGetKnockedDownYouGetBackUpAgain: Averted, you can attack knocked-down enemies, something that is rare for the genre but not for Konami-made games.
to:
* YouGetKnockedDownYouGetBackUpAgain: Averted, you can attack knocked-down enemies, something that is rare for the genre but not for Konami-made games. Some bosses can also do this to you.
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None
Changed line(s) 45 (click to see context) from:
* TheDragon: Red Freddy to Lord Geld.
to:
* TheDragon: Red Freddy to Lord Geld. He is the penultimate boss and much more active than his master at trying to stop the heroes. However, it's clear he is ''not equal'' to Geld.
Changed line(s) 65 (click to see context) from:
* ImprobableWeaponUser: Sledge uses a cooking wok as both a weapon and a shield. Before him, Joe carries a giant, electrified ''ticket punch''.
to:
* ImprobableWeaponUser: Sledge uses a cooking wok as both a weapon and a shield. Before him, Joe carries a giant, electrified ''ticket punch''. And the protagonists can use footballs in the second stage.
* IronicName: Red Freddy's skin is green. It might still be meaningful since he is a kidnapper and a killer.
Changed line(s) 95 (click to see context) from:
* RoguesGallery: Literally. One section of the last level is an art gallery with portraits of all the bosses you've defeated up to that point, all except for the last two (Red Freddy and Geld), which foreshadows who you will face next.
to:
* RoguesGallery: Literally. One section of the last level is an art gallery with portraits of all the bosses you've defeated up to that point, all except for the last two (Red Freddy ([[DiscOneFinalBoss Red Freddy]] and Geld), [[TrueFinalBoss Geld]]), which foreshadows who you will face next.
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* BarBrawl: Downtown.
* BarrierBustingBlow: Dabel introduces himself by smashing open a wall.
* BarrierBustingBlow: Dabel introduces himself by smashing open a wall.
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* BarBrawl: Downtown.
Downtown involves a bar where you can throw chairs and flowerpots at foes.
*BarrierBustingBlow: BarrierBustingBlow:
** Dabel introduces himself by smashing open awall.wall.
** The protagonists start chasing Red Freddy by busting a metal door with their car.
*
** Dabel introduces himself by smashing open a
** The protagonists start chasing Red Freddy by busting a metal door with their car.
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* BreathWeapon: Lollypop.
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* BreathWeapon: Lollypop.Lollypop can breathe fire.
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* CarryABigStick: Dabel, the first boss, is armed with a large mace.
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* CarryABigStick: Dabel, the first boss, is armed with a large mace. So are his clones.
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* CombatStilettos: Eliza and Liza.
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* CombatStilettos: Eliza and Liza.Liza, the knive-wielding maniacs, wear these.
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* DamselInDistress: Sheena. There’s also a cageful of more in the final stage.
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* DamselInDistress: Sheena. There’s also a cageful of more in the final stage.stage, whom you can save by smashing the door.
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* DisneyVillainDeath: Geld.
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* DiscOneFinalBoss: Red Freddy is the one who kidnaps Sheena and instigates all the traps to stop the protagonists. In the final stage, it's revealed he is merely TheDragon to Geld.
* DisneyVillainDeath:Geld.Geld falls from a cliff after being beaten.
* DisneyVillainDeath:
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* {{Foreshadowing}}: The final stage, a museum, features a portrait gallery with paintings of all the bosses the player fought so far, and on the end two more paintings of Red Freddy and Geld. It effectively spoils who the last two bosses will be, as well as the fact that Red Freddy won't be the final boss after all, even though he is the character who kicked off the plot and has been chased by the player up to this point.
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* {{Foreshadowing}}: The final stage, a museum, features a portrait gallery with paintings of all the bosses the player fought so far, and on the end two more paintings of Red Freddy and Geld. It effectively spoils who the last two bosses will be, as well as the fact that Red Freddy [[DiscOneFinalBoss won't be the final boss after all, all]], even though he is the character who kicked off the plot and has been chased by the player up to this point.point. Also, the stage has statues which belong to the BigBad... Geld, not Red Freddy.
** A more subtle one is in the theme for the third stage. "Everyone wants to knock that [[TrueFinalBoss Geldo]] down!"
** A more subtle one is in the theme for the third stage. "Everyone wants to knock that [[TrueFinalBoss Geldo]] down!"
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* [[KickChick Kick Guy]]: Kyle's attacks are mostly does with his legs.
* KickThemWhileTheyAreDown: [=Mooks=] can be attacked when they're lying on the ground.
* KnifeNut: Eliza and Liza.
* KickThemWhileTheyAreDown: [=Mooks=] can be attacked when they're lying on the ground.
* KnifeNut: Eliza and Liza.
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* [[KickChick Kick Guy]]: Kyle's attacks are mostly does done with his legs.
* KickThemWhileTheyAreDown: [=Mooks=] can be attacked when they're lying on theground.
ground. So can bosses, but they can also do the same to you.
* KnifeNut: Eliza andLiza.Liza can use their knives well, and are maniacs.
* KickThemWhileTheyAreDown: [=Mooks=] can be attacked when they're lying on the
* KnifeNut: Eliza and
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* MusclesAreMeaningless: Generally averted, but Wade and Kyle subvert this trope. If they try to throw heavier enemies, they'll struggle a bit unless you either mash buttons for it to be successful or knee them a couple of times for an easier throw. Without proper button mashing, they will collapse under the enemy weight, losing some health.
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* MusclesAreMeaningless: Generally averted, but Wade and Kyle subvert this trope. If they try to throw heavier enemies, they'll struggle a bit unless you either mash buttons for it to be successful or knee them a couple of times for an easier throw. Without proper button mashing, they will collapse under the enemy weight, losing some health. Boris has never such trouble.
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** Spike, the big brute with spiky armor, bear an uncanny resemblance to Dolg, the first boss of ''VideoGame/CaptainCommando''. His bear hug attack is really similar to [[VideoGame/FinalFight Atlas/Jony]]'s.
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** Spike, [[BossInMookClothing Spike]], the big brute with spiky armor, bear an uncanny resemblance to Dolg, the first boss of ''VideoGame/CaptainCommando''. His bear hug attack is really similar to [[VideoGame/FinalFight Atlas/Jony]]'s.
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* OrcusOnHisThrone: Lord Geld, who doesn't appear untill the very end of the game, when you confront him at this throne.
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* OrcusOnHisThrone: Lord Geld, who doesn't appear untill the very end of the game, when you confront him at this throne. In fact, the one who kidnaps Sheena and instigates the traps against you is [[TheDragon Red Freddy, not him.]]
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* {{Camp}}: If ''Manga/JojosBizarreAdventure'' is the glam rock version of ''Manga/FistOfTheNorthStar'', this is the punk rock version.
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* {{Camp}}: If ''Manga/JojosBizarreAdventure'' ''Manga/JoJosBizarreAdventure'' is the glam rock version of ''Manga/FistOfTheNorthStar'', this is the punk rock version.
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->[[ZeroPercentApprovalRating everybody wanna knock Geldo down!]]
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* FanDisservice: Lollypop. He is so fat that it looks like he has six separate stomachs, and he also happens to fight ''shirtless''. According to [[Wiki/{{Wikipedia}} That Other Wiki]] he is actually Diabetic, [[RealityEnsues which should surprise no one]].
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* FanDisservice: Lollypop. He is so fat that it looks like he has six separate stomachs, and he also happens to fight ''shirtless''. According to [[Wiki/{{Wikipedia}} That Other Wiki]] he is actually Diabetic, [[RealityEnsues which should surprise no one]].one.
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** Mr. Julius seems to be based on the Pillar Men from ''Manga/JojosBizarreAdventureBattleTendency''; a statue brought to life as a scantily clad musclebound warrior with a penchant for posing in the middle of fights.
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** Also if Crossbones goes nuts with his pipe and misses, he exhausts himself and is vulnerable for several seconds.
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* PipePain: The Crossbones enemies carry these and you can also find them in various locations to use on enemies.
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* {{Mutant}}: One of the few signs of anything post-apocalyptic about this game is that several of the villains are clearly inhuman. Red Freddy has green skin and long talons, Lord Geld has purple skin and can change from a young-looking human into a hulking muscle-man, and Stage 2's boss Joe has orange skin and a hunchback.
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-->'''Red Freddy:''' Crazy punks! Get 'em out!
-->'''Joe:''' May I see your ''ticket?''
-->'''Joe:''' May I see your ''ticket?''
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* AmazingTechnicolorPopulation: Red Freddy (who’s actually green) and Geld (violet).
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* AmazingTechnicolorPopulation: Red Freddy (who’s actually green) green), Joe (orange), and Geld (violet).
* BarrierBustingBlow: Dabel introduces himself by smashing open a wall.
* PoweredArmor: Doyle wears a mechanical frame with a pneumatic grabbing arm and built-in jetpack.
-->"The machine sounds ''great!"''
-->"The machine sounds ''great!"''
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* WidgetSeries