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** At the end of the game, [[spoiler: Myrddin]] (who's essentially a vampire god), reveals to Jonathan that King Arthur had been one of his previous vampire champions. An annoyed Jonathan then shouts out a list of other notable English figures (Shakespeare, Isaac Newton, Alfred the Great, Francis Drake, Thomas More, and Guy Fawkes) and asks if they were also [[spoiler: Myrddin]]'s pawns. He replies that ''one'' of the list was indeed one of his vampires.

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** At the end of the game, [[spoiler: Myrddin]] (who's essentially a vampire god), reveals to Jonathan that [[spoiler: King Arthur Arthur]] had been one of his previous vampire champions. An annoyed Jonathan then shouts out a list of other notable English figures (Shakespeare, Isaac Newton, Alfred the Great, Francis Drake, Thomas More, and Guy Fawkes) and asks if they were also [[spoiler: Myrddin]]'s pawns. He replies that ''one'' of the list was indeed one of his vampires.

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* BeethovenWasAnAlienSpy:
** William Marshall, the famous 12th century knight, plays a key role in the lore as London's most ancient vampire and the mentor[=/=]sire of the city's current vampire rulers.
** At the end of the game, [[spoiler: Myrddin]] (who's essentially a vampire god), reveals to Jonathan that King Arthur had been one of his previous vampire champions. An annoyed Jonathan then shouts out a list of other notable English figures (Shakespeare, Isaac Newton, Alfred the Great, Francis Drake, Thomas More, and Guy Fawkes) and asks if they were also [[spoiler: Myrddin]]'s pawns. He replies that ''one'' of the list was indeed one of his vampires.



* BigBad: [[spoiler:The Red Queen is revealed to be the source for the Skal epidemic on London]].

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* BigBad: [[spoiler:The Red Queen (aka Morrigan[=/=]Morgan Le Fay) is revealed to be the source for of the Skal epidemic on London]].London; apparently she tries to destroy English civilization on a fairly regular basis over the millenia]].

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* ManOfTheCity: Each district will have an important citizen referred to as "pillars", who are responsible for keeping their regions healthy and stable. Just like every [=NPC=] death will affect the area in some way, killing the district's pillars will throw it into chaos.
* MultipleEndings: Depending on how Jonathan was played. If he was a good vampire, [[spoiler:he reunites with Lady Ashbury and talks her out of killing herself, with the two travelling the world together as he searches for a cure]]. If he threw London into chaos, [[spoiler:she cannot stand living with Jonathan having embraced his dark impulses and kills herself. He goes on to become a FullyEmbracedFiend with no sympathy for humans]].

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* ManOfTheCity: Each district will have an important citizen referred to as "pillars", who are responsible for keeping their regions healthy and stable. Just like every [=NPC=] death will affect the area in some way, killing the district's pillars will throw affect it into chaos.
in a huge way, reducing its health and making all citizens fall more ill.
* MultipleEndings: Depending on how what kind of vampire Jonathan was played. If he was a good vampire, [[spoiler:he reunites with Lady Ashbury played, how many of London's citizens survived and what decisions he took, there are four distinct endings after the final boss which will decide [[spoiler:Elisabeth's fate if she can be convinced to not throw herself into the fire due to her unwitting part in causing the London epidemic]].
** [[spoiler:Jonathan
talks her out of killing herself, with herself if he managed to go on the entire game without killing any civilians, and the two travelling [[WalkingTheEarth travel the world together as together]]]].
** [[spoiler:Jonathan can convince her to live on their castle so
he searches can work on finding a cure for a cure]]. If he threw vampirism]]
** [[spoiler:Jonathan loves her, but is unable to talk her out of killing herself. He grieves for her death and falls into despair]].
** [[spoiler:Jonathan causes
London to fall into chaos, [[spoiler:she cannot stand living chaos and Elisabeth is unable to live with Jonathan him having embraced his dark impulses and darker instincts so she kills herself. He goes on to become Jonathan than becomes a FullyEmbracedFiend monster with no sympathy for humans]].humanity that kills indiscriminately]].
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''Vampyr'' is an upcoming ActionRPG developed by Creator/DontnodEntertainment and published by Creator/FocusHomeInteractive. It was originally slated to be available for PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne in late 2017, but has since been [[ScheduleSlip delayed]] until June 5th, 2018.

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''Vampyr'' is an upcoming ActionRPG developed by Creator/DontnodEntertainment and published by Creator/FocusHomeInteractive. It was originally slated to be available for PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne in late 2017, but has since been was [[ScheduleSlip delayed]] until June 5th, 2018.
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* CouncilOfVampires: The Ascalon Club is an elite of the richest and most powerful vampires that shape society and keep their kind's existence a secret. Curiously, not all their high-ranking members are vampires, since they allow humans as equal partners so long as they are wealthy and influential enough.


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* ManOfTheCity: Each district will have an important citizen referred to as "pillars", who are responsible for keeping their regions healthy and stable. Just like every [=NPC=] death will affect the area in some way, killing the district's pillars will throw it into chaos.


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* VampireMonarch: As the chairman of the Ascalon Club, Lord Redgrave is effectively the vampire authority in Britain.
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** The achievement for upgrading a weapon to level 5 is "[[VideoGame/MetalGearSolid Solid Metal Gear]]."
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* LowLevelRun: The "Not Even Once" achievement involves doing this by never killing any citizens.
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* ShoutOut:
** One of the achievements for watering a plant is "[[VideoGame/LifeIsStrange Life Is Unstrange]]."
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* HistoricalDomainCharacter: [[spoiler:William Marshal, the Earl of Pembroke, is revealed at the end to be a vampire and Elizabeth Ashbury's sire]].

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* HistoricalDomainCharacter: [[spoiler:William Marshal, William Marshal the 1st Earl of Pembroke, Pembroke is revealed at the end to be a an ancient vampire and Elizabeth Ashbury's sire]].a living legend among the immortals. [[spoiler:He also turns out to be Elisabeth's sire and Myrddin's previous champion before Jonathan]].

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* ApocalypticLog: The player can come across several documents like these. Right at the start of the game when they take refuge inside an abandoned building, he finds the couple that inhabited before dead with the woman having turned into a Skal and starved, and her husband locked up in a room with a self-inflicted gunshot. Jonathan can find his diary near their bed detailing how things went south.

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* ApocalypticLog: The player can come across several documents like these. Right at the start of the game when they take Jonathan takes refuge inside an abandoned building, house, he finds the couple that inhabited before the original owners are dead with the a diary near their bed showing how things went from bad to worse. [[spoiler:The woman having turned into became a Skal and starved, and her husband he locked up himself in a room to wait for her to starve to death, while he killed himself with a self-inflicted gunshot. Jonathan can find his diary near their bed detailing how things went south.gunshot]].



* TheChosenOne: [[spoiler:Its revealed that Jonathan was sired by no mere vampire, but by an entity known as Myrddin to be his champion and save the world from the Red Queen]].



* OurVampiresAreDifferent: The vampires so far are generally close to the gothic portrayal, but it seems they acquire more abilities upon consuming more blood. The game will also have different variants of vampires:

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* OurVampiresAreDifferent: The vampires so far are generally close to the gothic portrayal, but it seems they acquire more abilities upon consuming more blood. The game will also have [[VampireVarietyPack different variants of vampires:vampires]]:


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* TheVirus: Vampirism in general is considered a disease on par with the Spanish influenza. Being bitten is enough to turn you into a vampire, though ingesting blood can also turn you into one.
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* ThePlague: The game is set in London 1918, during the Spanish flu pandemic. The developers based the game on this period in order to inspire a GothicHorror mood.
* ReducedToRatburgers: Jonathan can catch and eat vampires off the ground to feed. They don't provide much XP, but at least they can heal aggravated wounds. There is even an achievement for eating 10 rats. Jonathan may comment how disgusting this is.

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* ThePlague: The game is set in London 1918, during the 1918 Spanish flu pandemic. The developers based the game on this period in order to inspire a GothicHorror mood.
* ReducedToRatburgers: Jonathan can catch and eat vampires rats off the ground to feed. They don't provide much XP, but at least they can heal aggravated wounds. There is even an achievement for eating 10 rats. Jonathan may comment how disgusting this is.
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* CityNoir: London is a dark and grim place to be. Most of the city is desolated because of the rampant influenza, the hospitals are full and telling people that are sick to go back home, and there is a vampire infestation going on at the same time related to the Spanish flu. And depending on Jonathan's actions, he can send them into complete anarchy and chaos.


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* ReducedToRatburgers: Jonathan can catch and eat vampires off the ground to feed. They don't provide much XP, but at least they can heal aggravated wounds. There is even an achievement for eating 10 rats. Jonathan may comment how disgusting this is.

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* OurVampiresAreDifferent: The vampires so far are generally close to the gothic portrayal, but it seems they acquire more abilities upon consuming more blood. The game will also have different variants of vampires.

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* OurVampiresAreDifferent: The vampires so far are generally close to the gothic portrayal, but it seems they acquire more abilities upon consuming more blood. The game will also have different variants of vampires.vampires:
** Ekon, the most "traditional" type, resembling humans the closest and capable of hiding among them with only vampire hunters being capable of detecting them. This is the species that [[TheHero Jonathan E. Reid]] belongs to.
** Skal are feral vampires mutated by the Spanish flu and unlike the Ekon, are severely disfigured and incapable of fitting in.
** Vulkod are tall, animalistic vampires capable of shapeshifting into werewolf-like monsters. They are highly territorial and will attack anyone entering their space. Much like the Skal, they are incapable of fitting in due to their pitch-black skin, hulking figures and uneven limbs.
** Nemrod are self-hating vampires that dedicate themselves to hunting their kind and are so effective at hiding they can even disguise themselves from the Ekon.
** And then there are [[spoiler:their creators who are outworldly {{humanoid abomination}}s composed of blood]].



* ''VideoGame/Vampyr2018'': Features at least five different vampire variants.
** Ekon, the most "traditional" type, resembling humans the closest and capable of hiding among them with only vampire hunters being capable of detecting them. This is the species that [[TheHero Jonathan E. Reid]] belongs to.
** Skal are feral vampires mutated by the Spanish flu and unlike the Ekon, are severely disfigured and incapable of fitting in.
** Vulkod are tall, animalistic vampires capable of shapeshifting into werewolf-like monsters. They are highly territorial and will attack anyone entering their space. Much like the Skal, they are incapable of fitting in due to their pitch-black skin, hulking figures and uneven limbs.
** Nemrod are self-hating vampires that dedicate themselves to hunting their kind and are so effective at hiding they can even disguise themselves from the Ekon.
** And then there are [[spoiler:their creators who are outworldly {{humanoid abomination}}s composed of blood]].

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* ApocalypticLog: The player can come across several documents like these. Right at the start of the game when they take refuge inside an abandoned building, he finds the couple that inhabited before dead with the woman having turned into a Skal and starved, and her husband locked up in a room with a self-inflicted gunshot. Jonathan can find his diary near their bed detailing how things went south.



-->'''Vampyr Team''': Even if based on proven medical knowledge from 1918, ''Vampyr'' sometimes takes liberties when establishing possible links between scientific theories and supernatural creatures, for theatrical purposes. In other words, do not try to cure any diseases with any of the recipes shown in this video game. And [[NoAnimalsAreHarmed no rats were harmed during the making of this game]].

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-->'''Vampyr Team''': Even if based on proven medical knowledge from 1918, ''Vampyr'' sometimes takes liberties when establishing possible links between scientific theories and supernatural creatures, for theatrical purposes. In other words, do not try to cure any diseases with any of the recipes shown in this video game. And [[NoAnimalsAreHarmed [[NoAnimalsWereHarmed no rats were harmed during the making of this game]].


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* MultipleEndings: Depending on how Jonathan was played. If he was a good vampire, [[spoiler:he reunites with Lady Ashbury and talks her out of killing herself, with the two travelling the world together as he searches for a cure]]. If he threw London into chaos, [[spoiler:she cannot stand living with Jonathan having embraced his dark impulses and kills herself. He goes on to become a FullyEmbracedFiend with no sympathy for humans]].
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* DontTryThisAtHome: A warning disclaimer given by the developers at the start of the game about using medical techniques in real life:
-->'''Vampyr Team''': Even if based on proven medical knowledge from 1918, ''Vampyr'' sometimes takes liberties when establishing possible links between scientific theories and supernatural creatures, for theatrical purposes. In other words, do not try to cure any diseases with any of the recipes shown in this video game. And [[NoAnimalsAreHarmed no rats were harmed during the making of this game]].


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* GoodIsNotSoft: While the player can avoid feeding on innocents, there is no penalty for biting opponents in the middle of combat whether its guards or other vampire hunters.
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* BeingGoodSucks: Not a pun, since the literal truth is the reverse. Early previews stating killing and drinking blood from other people is necessary to gain experience and power. It's been said to be possible, though very difficult, to complete the game on a PacifistRun, since you'll be as weak as possible. [[spoiler:On the other hand, playing as a good vampire [[EarningYourHappyEnding earns the happy ending]]]].

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* BeingGoodSucks: Not a pun, since the literal truth is the reverse. Early previews stating killing and drinking blood from other people is necessary to gain experience and power. It's been said to be possible, though very difficult, to complete the game on a PacifistRun, since you'll be as weak as possible. [[spoiler:On the other hand, playing as a good vampire [[EarningYourHappyEnding [[EarnYourHappyEnding earns the happy ending]]]].

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* BeingGoodSucks: Not a pun, since the literal truth is the reverse. Early previews stating killing and drinking blood from other people is necessary to gain experience and power. It's been said to be possible, though very difficult, to complete the game on a PacifistRun, since you'll be as weak as possible.

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* BeingGoodSucks: Not a pun, since the literal truth is the reverse. Early previews stating killing and drinking blood from other people is necessary to gain experience and power. It's been said to be possible, though very difficult, to complete the game on a PacifistRun, since you'll be as weak as possible. [[spoiler:On the other hand, playing as a good vampire [[EarningYourHappyEnding earns the happy ending]]]].



* CainAndAbel: An accidental example. [[spoiler:Jonathan's very first victim is his own sister Mary]].
* ButThouMust: While the player can choose whether or not Jonathan feeds on someone, at the very start of the game he ''has'' to in order to continue, whether the player likes it or not. [[spoiler:The victim turns out to be [[PlayerPunch his sister]]]].

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* CainAndAbel: An accidental example. [[spoiler:Jonathan's tragic example, as the very first victim that Jonathan kills is his own sister Mary]].
Mary. [[spoiler:She later return as an vampire, and very pissed off about her condition. Boss fight ensues]].
* ButThouMust: While the player can choose whether or not whoever Jonathan feeds on someone, at the very start of the game he ''has'' to in order to continue, whether the player likes it or not. [[spoiler:The The victim turns out to be [[PlayerPunch his sister]]]].sister]].



* ImprovisedWeapon: The combat allows the player to wield improvised weapons such as saws, which can be upgraded through a crafting system.

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* ImprovisedWeapon: ImprovisedWeapon:
**
The combat allows the player to wield improvised weapons such as saws, which can be upgraded through a crafting system.system.
** [[spoiler:Mary Reid]] uses a makeshift wooden cross as melee weapon in her boss fight.



* VampireBitesSuck: Jonathan can bite his opponents mid-combat. Vampire enemies on the other hand.

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* VampireBitesSuck: Jonathan can bite his opponents mid-combat. Vampire enemies on the other hand.hand can do the same to ''Jonathan'' too.
* ''VideoGame/Vampyr2018'': Features at least five different vampire variants.
** Ekon, the most "traditional" type, resembling humans the closest and capable of hiding among them with only vampire hunters being capable of detecting them. This is the species that [[TheHero Jonathan E. Reid]] belongs to.
** Skal are feral vampires mutated by the Spanish flu and unlike the Ekon, are severely disfigured and incapable of fitting in.
** Vulkod are tall, animalistic vampires capable of shapeshifting into werewolf-like monsters. They are highly territorial and will attack anyone entering their space. Much like the Skal, they are incapable of fitting in due to their pitch-black skin, hulking figures and uneven limbs.
** Nemrod are self-hating vampires that dedicate themselves to hunting their kind and are so effective at hiding they can even disguise themselves from the Ekon.
** And then there are [[spoiler:their creators who are outworldly {{humanoid abomination}}s composed of blood]].
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* FightingAShadow: [[spoiler:The game's final boss in a nutshell. After killing Harriet Jones, the Red Queen's avatar emerges from her body and attacks Jonathan. However, she is not destroyed when defeated and merely agrees to go back to slumber by her son Myrddin, but not before ensuring everyone she will return.]]


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* VampireBitesSuck: Jonathan can bite his opponents mid-combat. Vampire enemies on the other hand.

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* BigBad: [[spoiler:The Red Queen is revealed to be the source for the Skal epidemic on London]].



* HorrorHunger: A common problem that Jonathan will have to deal with. At the very start of the game

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* HorrorHunger: A common problem that Jonathan will have to deal with. At the very start of the gamegame, he succumbs to it shortly after being turned and claims his first victim.
* HistoricalDomainCharacter: [[spoiler:William Marshal, the Earl of Pembroke, is revealed at the end to be a vampire and Elizabeth Ashbury's sire]].
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* ButThouMust: While the player can choose whether or not Jonathan feeds on someone, at the very start of the game he ''has'' to in order to continue, whether the player likes it or not. [[spoiler:The victim turns out to be the [[PlayerPunch his sister]]]].

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* ButThouMust: While the player can choose whether or not Jonathan feeds on someone, at the very start of the game he ''has'' to in order to continue, whether the player likes it or not. [[spoiler:The victim turns out to be the [[PlayerPunch his sister]]]].



* RegeneratingHealth: Being a vampire, Jonathan regenerates his health after a few seconds. That said, there is a limit how much health he can heal while he sustains aggravated damage.

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* RegeneratingHealth: Being a vampire, Jonathan regenerates his health after a few seconds. That said, there is a limit to how much health he can heal while he sustains aggravated damage.



* WeakenedByTheLight: Sunlight can burn vampires and cause aggravated damage to Jonathan. When crosses are pointed at Jonathan, they manifest as blinding lights that are impossible to look directly.

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* WeakenedByTheLight: Sunlight can burn vampires and cause aggravated damage to Jonathan. When crosses are pointed at Jonathan, they manifest as blinding lights that are impossible to look at directly.
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* RegeneratingHealth: Your health slowly regenerates after a few seconds.
* SwordAndGun: Jonathan uses a bonesaw in one hand and a firearm in the other.
* WeakenedByTheLight: When crosses are pointed at Jonathan, they manifest as blinding lights that are impossible to look directly.

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* RegeneratingHealth: Your health slowly Being a vampire, Jonathan regenerates his health after a few seconds.
seconds. That said, there is a limit how much health he can heal while he sustains aggravated damage.
* SwordAndGun: Jonathan uses a knife or bonesaw in one hand and a firearm in the other.
* WeakenedByTheLight: Sunlight can burn vampires and cause aggravated damage to Jonathan. When crosses are pointed at Jonathan, they manifest as blinding lights that are impossible to look directly.

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* CainAndAbel: An accidental example. [[spoiler:Jonathan's very first victim is his own sister Mary]].
* ButThouMust: While the player can choose whether or not Jonathan feeds on someone, at the very start of the game he ''has'' to in order to continue, whether the player likes it or not. [[spoiler:The victim turns out to be the [[PlayerPunch his sister]]]].



* ItemCrafting: Weapon improvement through crafting is made possible by looting items from bodies of victims and enemies.

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* ItemCrafting: Weapon improvement through crafting is made possible by looting items from bodies HorrorHunger: A common problem that Jonathan will have to deal with. At the very start of victims and enemies. the game


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* RegeneratingHealth: Your health slowly regenerates after a few seconds.
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* WeakenedByTheLight: When crosses are pointed at Jonathan, they manifest as blinding lights that are impossible to look directly.
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The year is 1918. Jonathan E. Reid is a brilliant doctor who served during [[UsefulNotes/WorldWarI the Great War]] and became familiar with a brand new blood transfusion technique that's saved many lives. When the game begins, he's just returned from the war, waking up after an attack by a mysterious assailant. This attack was the cause of his transformation into a vampire. It seems that his status as a specialist of human blood is of interest to the vampire society that hides in the shadows.

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The year is 1918. Jonathan E. Reid is a brilliant doctor who served during [[UsefulNotes/WorldWarI the Great War]] and became familiar with a brand new blood transfusion technique that's saved many lives. When the game begins, he's just returned home to London from the war, waking up after an attack by a mysterious assailant. This attack was the cause of his transformation into a vampire. It seems that his status as a specialist of human blood is of interest to the vampire society that hides in the shadows.
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Jonathan E. Reid is a brilliant doctor who served during the war and became familiar with a brand new blood transfusion technique that's saved many lives. When the game begins, he's just returned from the war, waking up after an attack by a mysterious assailant. This attack was the cause of his transformation into a vampire. It seems that his status as a specialist of human blood is of interest to the vampire society that hides in the shadows.

Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment. On the other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progress within the game.

to:

The year is 1918. Jonathan E. Reid is a brilliant doctor who served during [[UsefulNotes/WorldWarI the war Great War]] and became familiar with a brand new blood transfusion technique that's saved many lives. When the game begins, he's just returned from the war, waking up after an attack by a mysterious assailant. This attack was the cause of his transformation into a vampire. It seems that his status as a specialist of human blood is of interest to the vampire society that hides in the shadows.

Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment. On the other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progress within the game. At the same time, Jonathan has his rather hands full in his professional life, as the Spanish Flu epidemic ravages Europe and his skills as a doctor is in high demand.
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typo and grammar fixes


Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment. On other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progress within the game.

to:

Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment. On the other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progress within the game.



* AuraVision: One of Jonathan's vampire powers. He can see someone's cardiovascular system, and can also determine whether they are sick or healthy, and if sick, with what diseases they're sick from. Convenient for a doctor.

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* AuraVision: One of Jonathan's vampire powers. He can see someone's cardiovascular system, and can also system,can determine whether they are sick or healthy, and and, if sick, with what diseases they're sick from. Convenient disease(s); convenient for a doctor.
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''Vampyr'' is an upcoming ActionRPG developed by Creator/DontnodEntertainment and published by Creator/FocusHomeInteractive. It was originally slated to be available for PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne in late 2017, but has since been [[ScheduleSlip delayed]] until the first quarter of 2018.

to:

''Vampyr'' is an upcoming ActionRPG developed by Creator/DontnodEntertainment and published by Creator/FocusHomeInteractive. It was originally slated to be available for PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne in late 2017, but has since been [[ScheduleSlip delayed]] until the first quarter of June 5th, 2018.
Is there an issue? Send a MessageReason:
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Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment. On other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progres within the game.

to:

Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment. On other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progres progress within the game.
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Changing cover art to reflect the fnal art direction


[[quoteright:349:http://static.tvtropes.org/pmwiki/pub/images/tumblr_nmfo608hbh1uo1g48o1_1280.jpg]]
[[caption-width-right:349:Take blood. Save a life.]]

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[[quoteright:349:http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tumblr_nmfo608hbh1uo1g48o1_1280.jpg]]
[[caption-width-right:349:Take blood. Save a life.
org/pmwiki/pub/images/vampyr_cover.png]]
[[caption-width-right:349:Cursed be the choice.
]]



Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment.

to:

Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment.
nourishment. On other hand, one can also choose to not to kill anyone, as they're under no obligation to do so in order to progres within the game.



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[[quoteright:349:http://static.tvtropes.org/pmwiki/pub/images/tumblr_nmfo608hbh1uo1g48o1_1280.jpg]]
[[caption-width-right:349:Take blood. Save a life.]]
''Vampyr'' is an upcoming ActionRPG developed by Creator/DontnodEntertainment and published by Creator/FocusHomeInteractive. It was originally slated to be available for PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne in late 2017, but has since been [[ScheduleSlip delayed]] until the first quarter of 2018.

Jonathan E. Reid is a brilliant doctor who served during the war and became familiar with a brand new blood transfusion technique that's saved many lives. When the game begins, he's just returned from the war, waking up after an attack by a mysterious assailant. This attack was the cause of his transformation into a vampire. It seems that his status as a specialist of human blood is of interest to the vampire society that hides in the shadows.

Jonathan's thirst for blood compels him to kill. To do this successfully, the player must gather information about his targets, study and change their habits, collect clues, and maintain certain relationships by communicating with the inhabitants of London. If one so chooses, anyone in the game could be a target, which will have consequences that affect the story. Feeding on human blood will unlock new vampiric powers in addition to providing nourishment.

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!!The game provides examples of:

* AuraVision: One of Jonathan's vampire powers. He can see someone's cardiovascular system, and can also determine whether they are sick or healthy, and if sick, with what diseases they're sick from. Convenient for a doctor.
* BeingGoodSucks: Not a pun, since the literal truth is the reverse. Early previews stating killing and drinking blood from other people is necessary to gain experience and power. It's been said to be possible, though very difficult, to complete the game on a PacifistRun, since you'll be as weak as possible.
* BlessedWithSuck: Being a vampire grants one many useful abilities, but the need and thirst for blood compel one to kill and feed on anyone nearby, including innocents. The game will explore the dualism of being a vampire; that in order to live forever, you must take the lives of others.
* BodyHorror: Skals - lesser vampires mutated by the Spanish Flu — are afflicted with hideous deformities, as seen in this [[https://twitter.com/VampyrGame/status/896015528355143681 concept art]].
* FantasticSlurs: The Guard of Priwen refers to vampires as "leeches".
* FlashStep: One of Jonathan's vampire abilities.
* FriendlyNeighbourhoodVampire: Possibly invoked, as the developer said that one can complete the game without killing a single NPC. However, this makes the game a bit more difficult, because you can't get new abilities without consuming blood.
* GreyAndGrayMorality: The developers desire to avoid any overt KarmaMeter to mark any given action as good or evil. All of the situations are designed to have at least a degree of ambiguity. There will be no moral judgment, but there will be consequences.
* ImprovisedWeapon: The combat allows the player to wield improvised weapons such as saws, which can be upgraded through a crafting system.
* ItemCrafting: Weapon improvement through crafting is made possible by looting items from bodies of victims and enemies.
* MustBeInvited: One of Jonathan's vampiric weaknesses is that he can only enter others' homes if he's invited.
* OurVampiresAreDifferent: The vampires so far are generally close to the gothic portrayal, but it seems they acquire more abilities upon consuming more blood. The game will also have different variants of vampires.
* PeoplePuppets: One of Jonathan's vampire powers. He can manipulate people in this manner, and it doubles as CompellingVoice.
* ThePlague: The game is set in London 1918, during the Spanish flu pandemic. The developers based the game on this period in order to inspire a GothicHorror mood.
* SwordAndGun: Jonathan uses a bonesaw in one hand and a firearm in the other.
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