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''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.

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''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives arrives, he is dead, and the player is framed for the murder.
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''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Sierra Entertainment in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.

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''Urban Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Sierra Entertainment Creator/{{Sierra}} in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.
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Buffalo Bill shot at Max anyway because he didn\'t stop.


* StopOrIWillShoot: Buffalo Bill shouts this after he sees Max at the start of the game. He tries to shoot him anyway.

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* StopOrIWillShoot: Buffalo Bill shouts this after he sees Max at the start of the game. He tries to shoot him anyway.
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* BeverageSpill: Adda invokes this in order to get van Dalle's coat.
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** [[spoiler: He does try to kill you during the end-game, however, and is seen directly helping the big bad.]]
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** When Eraser is first encountered, Max deals with him by blinding him with a nearby desk lamp and kicking a handball into his face. He's a really big dude, but this attack levels him. Shortly thereafter Max is able to wrestle the microfilm out of his hand and... he just sort of walks off as Max dives to retrieve it.
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* KarmaHoudini: [[spoiler: Adda can be one, if the player so chooses.]]

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** Assuming Max isn't an UnreliableNarrator, D.D. is found by him lying in a pool of his own blood that we clearly see after trying to escort Adda yet he accompanies Max at the end of the game. This is handwaved by D.D. wearing a bulletproof vest but that doesn't explain the pool of blood.

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** Assuming Max isn't an UnreliableNarrator, D.D. is found by him lying in a pool of his own blood that we clearly see after trying to escort Adda yet he accompanies Max at the end of the game. This is handwaved by D.D. wearing a bulletproof vest but that doesn't explain the pool of blood.



* UnreliableNarrator: Max is theorized to be one since we don't get to see the entirety of the cutscenes he's describing.
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* Anti-Villain:

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* Anti-Villain:



* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game, presumably by the BigBad. [[spoiler:Later, it turns out it was Adda.]]

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* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game, presumably by the BigBad. [[spoiler:Later, it turns out it was Adda.Adda who kills Marcos, making Max into a sort of UnwittingPawn.]]


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* UnwittingPawn: Max is ultimately one to [[spoiler: Adda, who killed Marcos and Legrange while setting it up to look like Max did it. In the end, he forgives her for it.]]
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* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game by the BigBad.

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* {{Frameup}}: Max is framed for killing Marcos at the beginning of the game game, presumably by the BigBad.BigBad. [[spoiler:Later, it turns out it was Adda.]]
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* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at a hotel, trespassing and eventually murdering Dr Dramish's bodyguard through poisoning, yet does not have to pay for these crimes.

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* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at arson, assault of a hotel, trespassing police officer, and eventually murdering Dr Dramish's bodyguard through poisoning, yet does not have to pay for these crimes.at least two counts of murder.
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Turns out you can\'t take your time.


* TakeYourTime: As long as there's no time limit, you can take as long as you want to click on an object or look through your inventory, even if you're in a room filled with DeadlyGas.

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* TakeYourTime: As long as there's no time limit, you can take as long as you want Averted. There's a hidden timer in pretty much any scene where it would make sense for there to click on an object or look through your inventory, even if you're be one (trapped in a room filled with DeadlyGas.deadly gas, a killer is pointing a gun at you), and letting it run out leads to your death(s).
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* AdvertisedExtra: Buffalo Bill appears on the cover of the game, despite only playing a part in the opening before not appearing in the rest of the game.

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* AdvertisedExtra: Buffalo Bill appears on the cover of the game, despite only playing a part in the opening before not appearing in the rest of the game. He doesn't even get a page in the plot recap at the end of the game.
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* AllThereInTheManual: Apparently, the drugs Dr. Dramish and Kevork were making were supposed to create SuperSoldiers, but you wouldn't get that detail in-game.
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* AdvertisedExtra: Buffalo Bill appears on the cover of the game, despite only playing a part in the opening before not appearing in the rest of the game.
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* TheDragon: Eraser is one to Kevork.


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* PrepareToDie: Said by Kevork near the ending.

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* TheKillerWasLeftHanded: In a slightly odd variation of the trope, the epilogue explains that Adda killed Marcos with her left hand to avoid suspicion.



* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at a hotel, trespassing and eventually murdering Dr Dramish's bodyguard through posioning, yet does not have to pay for these crimes.

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* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at a hotel, trespassing and eventually murdering Dr Dramish's bodyguard through posioning, poisoning, yet does not have to pay for these crimes.
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* VehicularAssault: Eraser tries to run Max over at one point. You can [[TooDumbToLive run at the car]], try to jump over it, or roll under it, the latter of which is the correct option.
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Despite the serious premise, the story gradually becomes sillier as it goes on.

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Despite the serious premise, the game invokes a deliberate B-movie feel, and the story gradually becomes sillier as it goes on.
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* MrExposition: Max's narration in the dug is included to explain the plot and what the characters are doing.

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* MrExposition: Max's narration in the dug dubbed version is included to explain the plot and what the characters are doing.
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* WrongfulAccusationInsurance: Max, who is framed for murder and has to prove his innocence, goes on to actually commit theft, setting fires at a hotel, trespassing and eventually murdering Dr Dramish's bodyguard through posioning, yet does not have to pay for these crimes.
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* DirtyCop: van Dalle, alledgedly.


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* MrExposition: Max's narration in the dug is included to explain the plot and what the characters are doing.


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* OffScreenVillainy: van Dalle, so much so it almost crosses over into DesignatedVillain territory. All his supposed corruption is talked about vaguely by Max in the narration and we never witness it, aside from trying to put Max in the trunk of his car.


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* WhateverHappenedToTheMouse: For all we know, Buffalo Bill is still roaming the abandoned factory looking for Max, as he isn't seen again afterwards.

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''Urban Runner'' is a French computer game developed by Coktel Vision and produced by Sierra Entertainment in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/urban_runner_9523.jpg]]

''Urban Runner'' Runner: Lost in Town'' is a French computer game developed by Coktel Vision and produced by Sierra Entertainment in the mid-1990s. The game is a movie adventure spanning four [=CD-ROMs=] controlled by a mouse, divided into Clue and Actions turns. The player character is Max Gardener (voiced by Brandon Massey), an American journalist in Paris, covering a story about a drug dealer shielded by an influential politician. To get the drug lord talking, the player offers him photographs, but when the player arrives he is dead, and the player is framed for the murder.



NeedsWikiMagicLove.

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NeedsWikiMagicLove.Despite the serious premise, the story gradually becomes sillier as it goes on.

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* ArtisticLicensePhysics: Adda uses a laser pointer to incapacitate Eraser before he shoots her. It even knocks him back against wall before he collapses.

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* ArtisticLicensePhysics: Adda uses a laser pointer like a RayGun to incapacitate Eraser before he shoots her. It even knocks him back against wall before he collapses.



* DeadlyGas: Used by Kevork in an attempt to kill Max, even though after he escapes the room filled with it, he has no visible problems. Insecticide is later used by Adda to [[spoiler:kill Kevork]].



* MoonLogicPuzzle: The last puzzle will be near impossible to solve if you did't know the last two digits of the code [[spoiler: that weren't given on the microfilm. The hint is Dr. Dramish drawing an X on the floor before she dies.]]

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* MoonLogicPuzzle: The last puzzle will be near impossible incredibly tedious to solve if you did't don't know the last two digits of the code [[spoiler: that weren't given on the microfilm. The hint is Dr. Dramish drawing an X on the floor before she dies. The game just barely alludes to this.]]


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* TakeYourTime: As long as there's no time limit, you can take as long as you want to click on an object or look through your inventory, even if you're in a room filled with DeadlyGas.
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* MoonLogicPuzzle: The last puzzle will be near impossible to solve if you did't know the last two digits of the code

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* MoonLogicPuzzle: The last puzzle will be near impossible to solve if you did't know the last two digits of the codecode [[spoiler: that weren't given on the microfilm. The hint is Dr. Dramish drawing an X on the floor before she dies.]]

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* ArtisticLicensePhysics: Adda uses a laser pointer to incapacitate Eraser before he shoots her. It even knocks him back against wall before he collapses.



* BeautyMark: Adda has one.

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* BeautyMark: Adda has one.one on her left cheek.



* DiesWideOpen: [[spoiler:Adda if you choose to let her die.]]
* DisneyDeath: Happens if [[spoiler:you choose to let Adda survive being shot by Kevork]], even though it looks like [[spoiler:she DiesWideOpen.]]



* EvilIsHammy: Kevork is probably the loudest character in the game compared to the protagonists.



* MoonLogicPuzzle: The last puzzle will be near impossible to solve if you did't know the last two digits of the code



* PlotHole: Pops up if you choose to have Max revisit the hotel first instead of Adda going to the post office. Max manages to knock out Inspector Van Dalle and stuff him in his trunk at the end of his sequence but once Adda's starts, Van Dalle is alright and casually talking to Freddy.

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* PlotHole: PlotHole
**
Pops up if you choose to have Max revisit the hotel first instead of Adda going to the post office. Max manages to knock out Inspector Van Dalle and stuff him in his trunk at the end of his sequence but once Adda's starts, Van Dalle is alright and casually talking to Freddy.Freddy.
** Assuming Max isn't an UnreliableNarrator, D.D. is found by him lying in a pool of his own blood that we clearly see after trying to escort Adda yet he accompanies Max at the end of the game. This is handwaved by D.D. wearing a bulletproof vest but that doesn't explain the pool of blood.


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* YouKilledMyFather: Adda's father and brother were killed by Kevork and his goons before the start of the story [[spoiler:and she manages to kill him using insecticide]].
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* MsFanservice: Adda. She even wears a SpyCatsuit at one point.

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* MsFanservice: Adda. She even wears a SpyCatsuit at one point.a few points.



* PixelHunt: At some part, you have to look around Dr. Dramish's front yard for his security system. The problem is that most of the picture is blurred and you only have a tiny field to focus on to find security cameras and a magpie that you can easily confuse with the trees surrounding them.

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* PixelHunt: At some part, you have to look around Dr. Dramish's front yard backyard for his security system. The problem is that most of the picture is blurred and you only have a tiny field to focus on to find three security cameras and a magpie that you can easily confuse with the trees leaves surrounding them.
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* PixelHunt: At some part, you have to look around Dr. Dramish's front yard for his security system. The problem is that most of the picture is blurred and you only have a tiny field to focus on to find security cameras and a magpie that you can easily confuse with the trees surrounding them.
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* PoliceAreUseless

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* PoliceAreUselessPoliceAreUseless: They can't even look for Max even when he's in broad daylight and he even outsmarts one of the inspectors at one point.

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