History VideoGame / UrbanDead

5th Apr '16 5:28:25 AM Riley1sCool
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* DeathIsASlapOnTheWrist: Whether or not this is true depends on whether or not the survivors are "winning" in your local area. If they are, you can shamble to a designated revive points and expect to be back on your feet tomorrow. If not, good luck. Of course, players who are willing to play both sides have nothing to fear at all.

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* DeathIsASlapOnTheWrist: Whether or not this is true depends on whether or not the survivors are "winning" in your local area. If they are, you can shamble to a designated revive points and expect to be back on your feet tomorrow. If not, good luck. Of course, players who are willing to play both sides have nothing to fear at all. Smaller neighborhoods like Pescodside have had problems due to the fact they are considered out of the conventional area as well, with the resident group nowhere to be seen.
30th Mar '16 3:06:26 AM tenryufan
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* FanNickname: "Harmanz", "Zambahz", "Zambah G-Zaz", the list goes on.
** [[CaptainObvious These mean "Humans", "Zombies", and "Zombie Jesus"]], respectively, if you couldn't figure it out yourself. Most of UD's fan nicknames are just Zombified words.
** Also "zeds" for zombies
** An entire survivor lingo has sprung up, mainly centered around shortened words and acronyms. It's not at all uncommon to hear a survivor saying to keep the 'cades at VSB, and also could somebody please FAK him (i.e. keep the barricades at very strongly barricaded,[[note]]The highest level of barricading that still allows street access to the building to other survivors; higher levels mean that the building can only be entered through Free Running, which some lower-level characters may not have yet.[[/note]] and a request for somebody to use a first aid kit on him).



* FollowTheLeader: The game was inspired by a game with a similar system, except it had vampires. UD was made with permission from the original creators. ''Urban Dead'' has itself brought on several similar games.



* ShrugOfGod: As above, Kevan stated he purposely left the details of Necrotech, Malton, the survivors, the zombies, and the city backstories blank to let the players act out as they wish.



* TheWikiRule: [[http://wiki.urbandead.com/index.php/Main_Page Here]]. It's also linked on the front page and the map page, just in case you need to look something up mid-barhah.
17th Jan '16 11:57:14 AM quitbeingstupid
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* AntiPoopSocking: Each character gets a maximum of 50 AP, replenished by 1 every half-hour. The site will only accept 160 hits per IP per day, effectively limiting max active characters to three.

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* AntiPoopSocking: Anti-Zerging: Each character gets a maximum of 50 AP, replenished by 1 every half-hour. The site will only accept 160 hits per IP per day, effectively limiting max active characters to three. Certain disreputable types have found ways around the limits, and use mutiple characters to help themselves, against the rules of the game, and to avoid AP limits.



** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah (although the MOB's numbers are lower than they once were). The survivors have The Fortress and the Creedy Defence Force, as well as the Knights Templar, which is now the largest survivor group in all of Malton.

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** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah (although the MOB's numbers are lower than they once were). Dual Nature. The survivors have The Fortress and the Creedy Defence Force, as well as the Knights Templar, and The Jack Yocum, which is now the largest survivor group (not just for survivors) in all of Malton.Malton. The Jack Yocum group is the only one that supports anti-zerging, as all of the others have been connected to it, in one way or another, at some point.
14th Dec '15 12:11:36 PM Morgenthaler
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http://static.tvtropes.org/pmwiki/pub/images/dead.gif

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http://static.[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/dead.gif
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11th May '15 9:18:24 AM erforce
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* ShoutOut: An alternate city that was available for a while is named Monroeville, after the George Romero zombie movie ''Film/DawnOfTheDead''. The same was then done for Charlie Brooker's ''Series/DeadSet'' with a place called "Borehamwood".

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* ShoutOut: An alternate city that was available for a while is named Monroeville, after the George A. Romero zombie movie ''Film/DawnOfTheDead''.''Film/DawnOfTheDead1978''. The same was then done for Charlie Brooker's ''Series/DeadSet'' with a place called "Borehamwood".
6th Oct '14 8:29:47 PM SmilesForEveryone
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** Averted, seeing as Shacknews has been revived, a mere shadow of their former selves, now dedicated to trying-and-failing to exterminate the Knights Templar.
6th Oct '14 8:19:04 PM SmilesForEveryone
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** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah (although the MOB's numbers are lower than they once were). The survivors have The Fortress, as well as the Creedy Defence Force, which is now the largest survivor group in all of Malton.

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** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah (although the MOB's numbers are lower than they once were). The survivors have The Fortress, as well as Fortress and the Creedy Defence Force, as well as the Knights Templar, which is now the largest survivor group in all of Malton.
20th Mar '14 4:55:35 AM captainmarkle
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* EnemyMine: Many survivor, zombie and PlayerKiller groups have actually banded together on several occasions, believe it or not. The Department of Emergency Management ended up with particularly large amount of groups allied against it, as they had been accused of zerging (or something similar to boost group numbers).
** The amount of people that banded against "text rape" [[note]]a particularly nasty form of griefing in which a survivor goes up to a group, names a character from that group and graphically describes the rape of the chosen victim[[/note]] was another example.


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** If you practice text rape, it's basically carte blanche for someone to kill you without fear of reprisal, and even zombies are disgusted by the practice. See EnemyMine and [[InvokedTrope "Dude Not Funny"]] on the YMMV page.
11th Mar '14 5:07:01 PM captainmarkle
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* BadassArmy: The larger zombie hordes, like the RRF and Militant Order of Barhah. The survivors have the New Malton Colossus and The Fortress.
** The wiki lists the earlier groups. The Council and The Many are the most classic of the two factions.

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** Many of the UD wiki's user and group pages read out this way, detailing what happened before the outbreak started
* BadassArmy: AwesomeButImpractical: Fighting zombies can sometimes fall into this, depending on the situation. If you're clearing out buildings or repelling a break-in, then that's all good. Fighting them outdoors is just a waste of AP, though, and considering the AP you have to spend looking for ammo later on...
** The FlareGun as a combat weapon. It can do a hell of a lot of damage, particularly if you cover your enemy in fuel, but its hit rate is so poor that you'd be better off just using a shotgun, pistol or axe to do the job. It's not much better for alerting survivors to emergencies, since zombies can see them too.
* BadassArmy:
**
The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah. Barhah (although the MOB's numbers are lower than they once were). The survivors have The Fortress, as well as the New Malton Colossus and The Fortress.
Creedy Defence Force, which is now the largest survivor group in all of Malton.
** The wiki lists the earlier groups. The Council Council, The New Malton Colossus and The Many are the most classic of the two factions.



* CurbStompBattle: What happens whenever the zombies decide to seriously fight the survivors.

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* CurbStompBattle: What happens whenever the zombies decide to seriously fight the survivors.survivors, although survivors can occasionally be the ones doing the stomping.



* DespairEventHorizon: Many groups partaking in "Escape" simply wanted Kevan to actually do something and shake things up a little, then the zombies chose to [[KickTheDog ruin their efforts and slaughter them]] before anything ''could'' happen (and no, nothing did). This was when many survivors chose to retire from the game ''permanently'', although a few survivors subverted this by returning (granted, some didn't return for years).



** Similarly, The Burchell Arms Regulars group does not take the game seriously at all, with its members often getting drunk and occasionally starting a bar brawl in their favourite pub for the lulz. They also hunt most Player Killers in Rolt Heights and defend their pub with a hell of a lot of bullets.



** Numbers of people in Malton are generally a lot lower than they once were.



** When generators were implemented we had Generator Killers ([=GKers=]).

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** When generators were implemented we had Generator Killers ([=GKers=]). It's been taken by other groups in weird ways, such as radio transmitter destruction, museum piece destruction, Christmas lights destruction...


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** This essentially happened once the "Escape" movement was thwarted for several zombie groups, realising that human efforts were unlikely to parallel this again, and that dozens would simply quit the game rather than play the same old thing, with no change.
2nd Jan '14 10:07:15 PM billybobfred
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Added DiffLines:

* TheWikiRule: [[http://wiki.urbandead.com/index.php/Main_Page Here]]. It's also linked on the front page and the map page, just in case you need to look something up mid-barhah.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UrbanDead