History VideoGame / UrbanDead

17th Jul '16 10:25:57 PM Driavatus
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** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Dual Nature. The survivors have The Fortress and the Creedy Defence Force, the Knights Templar, and The Jack Yocum, which is now the largest group (not just for survivors) in all of Malton. The Jack Yocum group is the only one that supports anti-zerging, as all of the others have been connected to it, in one way or another, at some point.

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** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Dual Nature. Militant Order of Barhah (although the MOB's numbers are lower than they once were). The survivors have The Fortress and the Creedy Defence Force, as well as the Knights Templar, and The Jack Yocum, which is now the largest survivor group (not just for survivors) in all of Malton. The Jack Yocum group is the only one that supports anti-zerging, as all of the others have been connected to it, in one way or another, at some point.Malton.
17th Jul '16 10:19:24 PM Driavatus
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* Anti-Zerging: Each character gets a maximum of 50 AP, replenished by 1 every half-hour. The site will only accept 160 hits per IP per day, effectively limiting max active characters to three. Certain disreputable types have found ways around the limits, and use mutiple characters to help themselves, against the rules of the game, and to avoid AP limits.

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* Anti-Zerging: AntiPoopSocking: Each character gets a maximum of 50 AP, replenished by 1 every half-hour. The site will only accept 160 hits per IP per day, effectively limiting max active characters to three. Certain disreputable types have found ways around the limits, and use mutiple characters to help themselves, against the rules of the game, and to avoid AP limits.



* WretchedHive: All of Malton, but especially Dulston, which is almost completely ruined. Notably, this led to two-man group the Mountain Meddlers' creation.

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* WretchedHive: All After several years of Malton, but especially Dulston, which is almost completely ruined. Notably, this led to two-man group zombie hordes, survivor hordes, wreckers, zombie spies, death cultists roaming through the Mountain Meddlers' creation.city, any newcomer will be greeted with either heavily reinforced buildings, or carcass strewn hellholes, with nothing inbetween these two extremes.
17th Jul '16 9:50:07 AM Riley1sCool
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* AntiHero: Very easy to play, and most players are this, such as [[http://urbandead.com/profile.cgi?id=2245304 Razer Cain,]] leader of two-man group the Mountain Meddlers.

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* AntiHero: Very easy to play, and most players are this, such as [[http://urbandead.com/profile.cgi?id=2245304 Razer Cain,]] leader of two-man group the Mountain Meddlers.this.
16th Jul '16 9:25:14 PM Riley1sCool
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16th Jul '16 9:17:58 PM Riley1sCool
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** One can do this with lab coats as well, a favorite of the DeadlyDoctor.


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* HeroicBSOD: Many groups have endured this. Special mention goes to the "Escape" movement, which ended in tragedy for the survivors, and caused many to leave. Can cross over with VillainousBSOD
16th Jul '16 9:13:20 PM Riley1sCool
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Added DiffLines:

* AntiHero: Very easy to play, and most players are this, such as [[http://urbandead.com/profile.cgi?id=2245304 Razer Cain,]] leader of two-man group the Mountain Meddlers.


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** In general, most attemprs to survive will end this way for inexperienced players. On the other hand, [[TookALevelInBadass once you've gotten better...]]


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** Most players can be this to others. You damn well better be good at it though.


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* WretchedHive: All of Malton, but especially Dulston, which is almost completely ruined. Notably, this led to two-man group the Mountain Meddlers' creation.
5th Apr '16 5:28:25 AM Riley1sCool
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* DeathIsASlapOnTheWrist: Whether or not this is true depends on whether or not the survivors are "winning" in your local area. If they are, you can shamble to a designated revive points and expect to be back on your feet tomorrow. If not, good luck. Of course, players who are willing to play both sides have nothing to fear at all.

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* DeathIsASlapOnTheWrist: Whether or not this is true depends on whether or not the survivors are "winning" in your local area. If they are, you can shamble to a designated revive points and expect to be back on your feet tomorrow. If not, good luck. Of course, players who are willing to play both sides have nothing to fear at all. Smaller neighborhoods like Pescodside have had problems due to the fact they are considered out of the conventional area as well, with the resident group nowhere to be seen.
30th Mar '16 3:06:26 AM tenryufan
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* FanNickname: "Harmanz", "Zambahz", "Zambah G-Zaz", the list goes on.
** [[CaptainObvious These mean "Humans", "Zombies", and "Zombie Jesus"]], respectively, if you couldn't figure it out yourself. Most of UD's fan nicknames are just Zombified words.
** Also "zeds" for zombies
** An entire survivor lingo has sprung up, mainly centered around shortened words and acronyms. It's not at all uncommon to hear a survivor saying to keep the 'cades at VSB, and also could somebody please FAK him (i.e. keep the barricades at very strongly barricaded,[[note]]The highest level of barricading that still allows street access to the building to other survivors; higher levels mean that the building can only be entered through Free Running, which some lower-level characters may not have yet.[[/note]] and a request for somebody to use a first aid kit on him).



* FollowTheLeader: The game was inspired by a game with a similar system, except it had vampires. UD was made with permission from the original creators. ''Urban Dead'' has itself brought on several similar games.



* ShrugOfGod: As above, Kevan stated he purposely left the details of Necrotech, Malton, the survivors, the zombies, and the city backstories blank to let the players act out as they wish.



* TheWikiRule: [[http://wiki.urbandead.com/index.php/Main_Page Here]]. It's also linked on the front page and the map page, just in case you need to look something up mid-barhah.
17th Jan '16 11:57:14 AM quitbeingstupid
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* AntiPoopSocking: Each character gets a maximum of 50 AP, replenished by 1 every half-hour. The site will only accept 160 hits per IP per day, effectively limiting max active characters to three.

to:

* AntiPoopSocking: Anti-Zerging: Each character gets a maximum of 50 AP, replenished by 1 every half-hour. The site will only accept 160 hits per IP per day, effectively limiting max active characters to three. Certain disreputable types have found ways around the limits, and use mutiple characters to help themselves, against the rules of the game, and to avoid AP limits.



** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah (although the MOB's numbers are lower than they once were). The survivors have The Fortress and the Creedy Defence Force, as well as the Knights Templar, which is now the largest survivor group in all of Malton.

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** The larger zombie hordes, like [[SpellMyNameWithAThe The Dead]], the RRF and Militant Order of Barhah (although the MOB's numbers are lower than they once were). Dual Nature. The survivors have The Fortress and the Creedy Defence Force, as well as the Knights Templar, and The Jack Yocum, which is now the largest survivor group (not just for survivors) in all of Malton.Malton. The Jack Yocum group is the only one that supports anti-zerging, as all of the others have been connected to it, in one way or another, at some point.
14th Dec '15 12:11:36 PM Morgenthaler
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http://static.tvtropes.org/pmwiki/pub/images/dead.gif

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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UrbanDead