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* InterfaceScrew: One of Chara's attacks mirrors the screen and swaps the left and right arrow keys.

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* FlechetteStorm: Chara is a standout example here by virtue of the sheer ''number'' of knives they fling at you. They do sometimes use attacks with [[PetalPower flowers]] and lockets, but they still use their red True Knife to launch all attack patterns and the majority of their attacks are in the shape of knives.



* KnifeNut: Chara is a standout example here by virtue of the sheer ''number'' of knives they fling at you. They do sometimes use attacks with [[PetalPower flowers]] and lockets, but they still use their red True Knife to launch all attack patterns and the majority of their attacks are in the shape of knives.
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Created by Avranik, ''Undertale: No More Deals'' is a fangame of {{VideoGame/Undertale}}. Similar to fangames like VideoGame/UndertaleRed, It consists of a single boss fight in the style Undertale's turn based battle system. This boss is none other than the mysterious human Chara, who only appears briefly at the end of a genocide run in the offical game.

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\n[[caption-width-right:350:"I really hope you don't start regretting your actions now, Partner."]]

Created by Avranik, ''Undertale: No More Deals'' is a fangame of {{VideoGame/Undertale}}. ''VideoGame/{{Undertale}}'' released in December 2020.

Similar to fangames like VideoGame/UndertaleRed, It ''VideoGame/UndertaleRed'', it consists of a single boss fight in the style Undertale's ''Undertale's'' turn based battle system. system and has MultipleEndings. This boss is none other than the mysterious human Chara, [[Characters/UndertaleTheFallenHuman Chara]], who only appears briefly at the end of a genocide run in the offical game.
official game.

You can download it to play for free on [=GameJolt=] [[https://gamejolt.com/games/ut-nmd/398695 here]].



!! No More Deals Provides examples of:
* Main/KnifeFight: Both the player and Chara use knifes in their fight.

* HiddenEyes: Multiple of Chara's sprites have their eyes covered.

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!!
!!''Undertale:
No More Deals Provides Deals'' provides examples of:
of:

* Main/KnifeFight: BadassAdorable:
** Chara, the small child with BlushStickers and a cute smile, is a complete nightmare in stripes. They have a wide arsenal of attack patterns that get ''incredibly'' tough to dodge, can quickly and easily kill you despite your endgame defense stat with ''their'' endgame attack stat, and are quick enough to block every attack you send their way with their Real Knife [[spoiler:until you reach an ending]].
** If you survive their onslaught and reach an ending, you also qualify given that you're wrapped in a Frisk-shaped package. Keep in mind that you've not only canonically bested Undyne the Undying and Sans at this point in the story, you're fighting on pretty even footing against someone powerful enough by now to '''destroy the world in one swipe.'''
* CorruptTheCutie: Implied. Chara mentions in passing that at first, "the only thing I could do was stand idly by and watch from a distance, narrating the world around you", confirming that the Narrator Chara theory about ''Undertale'' for this fangame ​which would in turn imply they were as good-natured and filled with hope as the Pacifist flavor text suggests of its narrator. They also reveal that they had been unhappy with your decision to reset and start a Genocide run, so they used to want monsters to stay free. In the present, Chara doesn't bat an eye at you slaughtering their adopted family and people (and even admits to having eventually encouraged and enjoyed it), is absolutely vicious and unrelenting in their fight against you, and wants to erase the world entirely.
* CuteAndPsycho: Chara UsedToBeASweetKid, [[AffablyEvil smiles often, is calm, and speaks to you very politely]]. They also slash you to ribbons with knives, take some sadistic pleasure in killing you, like to give themself a NightmareFace, and want to destroy '''''everything.''''' Adding to that, they seem to think of you as [[VillainousFriendship a friend]], giving them slight shades of being a platonic {{Yandere}}, [[SharedFamilyQuirks like their brother acts in the original game with them.]]
* FaceHeelTurn: In the game's backstory, you completed a True Pacifist for your first run, befriended everyone, and got the happy ending... but weren't happy with leaving it at that and performed a reset to try killing everyone you had previously spared. Likewise, Chara went from appalled by your decision to reset and start killing, to supporting it and wanting to erase everything.
* GameOverMan: Chara very thoughtfully fills in for their dad for this fangame. Their game over lines are considerably less encouraging than his.
-->'''Chara:''' (the first time you die) How truly unfortunate...\\
Although, you shouldn't be surprised.\\
After all, you chose this path...\\
So if you want to blame anyone.\\
Blame yourself.
-->'''Chara:''' (repeat deaths) Death after death...
* HeelFaceTurn: [[spoiler:If you keep stubbornly using the Spare option on Chara, they eventually start to consider if you might be sincere about wanting to fix things and will offer you the chance to "wipe the slate clean" and redeem yourself next time. If you accept, they sincerely thank you and it's implied that not only you but Chara can undergo this in the next ''Undertale'' Pacifist run.]]
* HelloInsertNameHere: Before you even reach the menu, you're asked to "Choose your name." As in ''Undertale'', this determines the name that appears on the save file, the pause menu, and in the bottom-left corner during the battle. Unlike in ''Undertale'', the name you input does not appear to change Chara's name as the fight flavor text, battle options, and Chara themself all consistently refer to them as "Chara". Notably, in the small section of gameplay before you fight Chara, you don't get to see by what name Flowey would call you or what name is on Chara's coffin,[[note]]Like in the original game's Genocide route, Chara comments on how their coffin is "as comfortable as it looks" instead of reading the name, and Flowey doesn't use "Chara"'s name in his pleas before his death[[/note]] leaving it ambiguous if this is a version of the game where Chara's name is always Chara or if Chara is ''technically'' renamed by you as in ''Undertale'' but choosing to go by their "true name".
* HiddenEyes: Multiple sprites of Chara have their eyes covered by shadow.
* HumansAreBastards: Chara was surprised when you spared everyone the first time because, "[[FreudianExcuse From everything I knew about humans]], I was sure you were going to kill them from the beginning." Previously, they had believed that humans would kill monsters if they left the mountain, a belief only strengthened by them and Asriel dying because he showed mercy to humans. It's hinted that they were treated badly by the humans in their village, despite Chara having tried to be kind.
-->'''Chara:''' And so, the human did what anyone would do...\\
''Killed us without a second thought.''\\
Although, I wasn't surprised. After all...\\
(unhappy [[StepfordSmiler smile]]) It's what we humans do, [[DarkAndTroubledPast all we do is cause pain to the unusual and unwanted...]]
* KnifeFight:
Both the player and Chara use knifes knives in the fight. Chara even [[ParryingBullets uses their fight.

knife]] [[BladeLock to block hits from]] your knife attacks, while you can only try to dodge their attacks.
* HiddenEyes: Multiple KnifeNut: Chara is a standout example here by virtue of the sheer ''number'' of knives they fling at you. They do sometimes use attacks with [[PetalPower flowers]] and lockets, but they still use their red True Knife to launch all attack patterns and the majority of their attacks are in the shape of knives.
* PlayerAndProtagonistIntegration: It's fairly strongly insinuated by the game that you're playing as you, making this an example of the You Are You type, with the source game in turn to have been an example of one of the other types [[AmbiguousSituation depending on your interpretation]].
** The game asks you to choose ''your'' name at the naming screen, ''not'' "Name the fallen human", and it is that name that appears on your stats and save file, not
Chara's sprites have ''or'' Frisk's.
** You're not playing as Chara in this Genocide run, or [[RogueProtagonist at least you're not playing as them anymore after Flowey dies]]; they're the boss fight, and reveal that even before this they had
their eyes covered.own personality and were initially against the Genocide run before they [[BigBadSlippage went off the deep end]]. They confirm they were the narrator in other runs as well, but it's unclear if they were also the player character; they describe waking up again in a body and being unable to move except what "your" soul compelled them to do, which could be interpreted as Chara unwittingly taking control of Frisk's body to obey direct orders from the player, or unable to control the body independently and only going along with the decisions the player and/or Frisk made themselves.
** Your relationship with [[PlayerCharacter Frisk]] is more muddled; Chara talks directly to you throughout the game, but never addresses you by the name you inputted ''or'' as Frisk, in fact making no reference to Frisk at all despite stating they remember the True Pacifist route and therefore would've learned Frisk's name. There is some second-person narration referring to "you" feeling and doing things for the Act options, Chara describes having seen dissatisfaction "on your face" from the True Pacifist run, and two endings, the "Fight" route and the "Do Not" ending, do have the "player character" [[spoiler:automatically attack Chara without the player touching the Fight button to initiate it]], which is traditionally interpreted in the ''Undertale'' fandom as one of the human characters acting on their own in-universe and could open up the possibility that Frisk is present to some degree.
* PsychoticSmirk: Chara's small smile gets much wider in the game over screen as they hold the remains of your soul and [[GameOverMan taunt you]].
* RogueProtagonist: If you interpret Chara as your "true" player character in the original game (or at least in the Genocide run), then their boss fight here functions as an example of this, expanding on them going off the leash and resisting the player's control after the Genocide ending. Though to be fair, they weren't planning on fighting you until you attacked them first.
* ShoutOut: Inputting "Merg" for the chosen name gives one to a [[FandomVIP popular]] ''Undertale'' [=YouTuber=], [[https://www.youtube.com/watch?v=C9IQLxukoHU as he himself found out]]. The game gives a response in the style of the [=YouTuber=]'s typical greetings for his videos. ... which was, hilariously, nearly ''word-for-word'' Merg's exact opening not even a minute before that.
* TheStarscream: As the VillainProtagonist after a Genocide run, the game kicks off with ''you'' actually pulling this on ''Chara'' to their shock, and a battle of EvilVsEvil ensues. The typical dynamic of this trope is inverted somewhat as it's made clear that you were the one calling all the shots and Chara was merely your helper, as opposed to Chara being the BigBad giving you orders and you as their disgruntled underling.
* UseTheirOwnWeaponAgainstThem: An extended version. Chara is clearly holding the Real Knife, given that it's a dead-ringer for its design in the [[https://undertale.fandom.com/wiki/Real_Knife Steam badge]], which makes sense since it is implied to have belonged to them in life (or at least intended to be gifted to them) before the player took it to complete their Genocide run. But, according to the Stats screen, the player is ''[[MindScrew also]]'' using the Real Knife, and is using it to try to strike Chara down whenever you use the Fight button. This is an enforced example, as the game doesn't give you the option to switch out weapons. Depending on how the battle goes for you, one will use the power of the Real Knife to kill the other, probably repeatedly.
* VillainousFriendship: In their opening speech, Chara ''thought'' they had this with you. They compliment you [[VillainCred on how quickly you killed the monsters]], repeat their canon counterpart's words about the two of you moving onto the next world together, and don't anticipate your betrayal in the slightest, even seeming genuinely puzzled and somewhat concerned by your silence before you attack.
* VillainProtagonist: You're fighting Chara, but they make clear that you [[CreateYourOwnVillain made them this way]] and you were the one who decided to reset and do Genocide in the first place, making this a case of EvilVsEvil rather than a pure hero trying to beat the bad guy to save the world. With the MultipleEndings, you can try to kill them, pull a HeelFaceTurn and try to spare them, [[spoiler:trick them into thinking you've pulled a HeelFaceTurn and then betray-kill them, or keep replaying the fight regardless of what ending you got before to see what they'll say in each ending, showing you haven't learned a thing]].
* WellIntentionedExtremist: According to Chara in the Mercy route, they had genuinely believed that monsters would be killed by humans immediately if they ever left the Underground, since HumansAreBastards. Reading between the lines suggests then that their plan was to KillAllHumans as a preemptive strike.
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* Main/KnifeFight:Both the player and Chara use knifes in their fight.

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* Main/KnifeFight:Both Main/KnifeFight: Both the player and Chara use knifes in their fight.

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