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Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. ''[=UNIclr=]'' will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of ''[=UNIst=]'' are able to update the game to have the balance changes of ''[=UNIclr=]'' on the same day of its release, however, DLC specific to ''[=UNIclr=]'' for ''[=UNIst=]'' owners is sold seperately. Standalone versions of ''[=UNIclr=]'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the ''[=UNIst=]'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

to:

Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. ''[=UNIclr=]'' will was also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of ''[=UNIst=]'' are able to update the game to have the balance changes of ''[=UNIclr=]'' on the same day of its release, however, DLC specific to ''[=UNIclr=]'' for ''[=UNIst=]'' owners is sold seperately. Standalone versions of ''[=UNIclr=]'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the ''[=UNIst=]'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]
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Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. ''UNIB cl-r'' will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of ''UNIST'' are able to update the game to have the balance changes of ''cl-r'' on the same day of its release, however, DLC specific to ''cl-r'' for ''UNIST'' owners is sold seperately. Standalone versions of ''UNIB cl-r'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the ''UNIST'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

to:

Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. ''UNIB cl-r'' ''[=UNIclr=]'' will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of ''UNIST'' ''[=UNIst=]'' are able to update the game to have the balance changes of ''cl-r'' ''[=UNIclr=]'' on the same day of its release, however, DLC specific to ''cl-r'' ''[=UNIclr=]'' for ''UNIST'' ''[=UNIst=]'' owners is sold seperately. Standalone versions of ''UNIB cl-r'' ''[=UNIclr=]'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the ''UNIST'' ''[=UNIst=]'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018.

Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of ''UNIB cl-r'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the ''UNIST'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" ''Late[st]'' also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" ''Exe:Late'' was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" ''Exe:Late'' form, on Steam on June 12, 2016. "Exe:Late[st]" ''Exe:Late[st]'' also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" ''Exe:Late[st]'' was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018.

Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR ''UNIB cl-r'' will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of UNIST ''UNIST'' are able to update the game to have the balance changes of UNICLR ''cl-r'' on the same day of its release, however, DLC specific to UNICLR ''cl-r'' for UNIST ''UNIST'' owners is sold seperately. Standalone versions of ''UNIB cl-r'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the ''UNIST'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]



* BigBad: Hilda at first glance, who is really just a pawn beneath Kuon.

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* BigBad: Hilda Hilda, at first glance, who is really just a pawn beneath Kuon.



* BlindIdiotTranslation: The localizations for both Exe: Late and Exe: Late[st] were rather rushed to put it nicely, but Exe Late[st] definitely stands out. Both are plastered with spelling and grammatical errors, while Exe: Late[st]'s localization flat out changes the names of terminology that has already been established, labels Wagner as male and even has the character themes renamed.

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* BlindIdiotTranslation: The localizations for both Exe: Late ''Exe: Late'' and Exe: Late[st] ''Exe: Late[st]'' were rather rushed to put it nicely, but Exe Late[st] ''Exe Late[st]'' definitely stands out. Both are plastered with spelling and grammatical errors, while Exe: Late[st]'s ''Exe: Late[st]'''s localization flat out changes the names of terminology that has already been established, labels Wagner as male and even has the character themes renamed.



* CapcomSequelStagnation: As of [cl-r], it's reaching this territory, with 3 [[UpdatedRerelease Updated Re-releases]] to its name with no sign of a true sequel since the game first came out in 2011.

to:

* CapcomSequelStagnation: As of [cl-r], ''[cl-r]'', it's reaching this territory, with 3 [[UpdatedRerelease Updated Re-releases]] to its name with no sign of a true sequel since the game first came out in 2011.2012.



* CrypticBackgroundReference: Up until ''Late[st]'''s Chronicle Mode, the entire plot of the games in the original release and in EXE: Late was accessible through the Arcade Mode story-line and its supreme lack of context had many people to think that they must have missed something.

to:

* CrypticBackgroundReference: Up until ''Late[st]'''s Chronicle Mode, the entire plot of the games in the original release and in EXE: Late ''Exe: Late'' was only accessible through the Arcade Mode story-line storylines and its supreme lack of context had many people to think thinking that they must have missed something.
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None


Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

to:

Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR ''UNIB cl-r'' (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST ''UNIST'' cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

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Minor addition and paragraph breakup for easier reading


Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR will also be released on PC on March 27th, 2020. Those with a [=PS4=] copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

to:

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. 2018.

Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR will also be released on PC on March 27th, 2020. Those with a [=PS4=] or PC copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]
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Official release date of UNICLR for PC announced.


Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]

to:

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and on the 21st in EU/PAL regions. UNICLR will also be released on PC on March 27th, 2020. Those with a [=PS4=] copy of UNIST are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately, however.[[/note]]
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* RagtagBunchOfMisfits: The members of Amnesia fit this to a T. Where else can you find a bespectacled [[TheBeastmaster Beastmaster]] with an obssession for knowledge, a tattooed BareFistedMonk, and a witch with a talking hat?
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* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[VideoGame/GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of UNIB[cl-r], Wagner and Londrekia can be added to the list as they have a special battle theme as well.

to:

* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks Creator/ArcSystemWorks' other RedOniBlueOni rivalries [[note]][[VideoGame/GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of UNIB[cl-r], ''UNIB[cl-r]'', Wagner and Londrekia can be added to the list as they have a special battle theme as well.
Is there an issue? Send a MessageReason:
None


* CrypticBackgroundReference: Up until [st]'s Chronicle Mode, the entire plot of the games in the original release and in EXE: Late was accessible through the Arcade Mode story-line and its supreme lack of context had many people to think that they must have missed something.

to:

* CrypticBackgroundReference: Up until [st]'s ''Late[st]'''s Chronicle Mode, the entire plot of the games in the original release and in EXE: Late was accessible through the Arcade Mode story-line and its supreme lack of context had many people to think that they must have missed something.



** As of Late[st], the resident lolis now fit the mold, with Mika being the fighter, Vatista the mage, and Linne the thief.

to:

** As of Late[st], ''Late[st]'', the resident lolis now fit the mold, with Mika being the fighter, Vatista the mage, and Linne the thief.



** Gordeau and Chaos, both are Amnesia employees under Hilda. Gordeau is a BoisterousBruiser that loves a good fight while Chaos is a BadassBookworm and prefers using his brains and tries to get out of fighting as much possible, which is ironic given his past a street brawler. Gordeau ''looks'' sinister, but is actually one of the more down to earth characters in the entire game and while Chaos isn't a bad person per se, he has far less patience for people he considers less intelligent than him.
* GenderEqualEnsemble: The current roster of 20 is evenly split between male and female fighters.

to:

** Gordeau and Chaos, both are Amnesia employees under Hilda. Gordeau is a BoisterousBruiser that loves a good fight while Chaos is a BadassBookworm and prefers using his brains and tries to get out of fighting as much possible, which is ironic given his past as a street brawler. Gordeau ''looks'' sinister, but is actually one of the more down to earth characters in the entire game and while Chaos isn't a bad person per se, he has far less patience for people he considers less intelligent than him.
* GenderEqualEnsemble: The current roster of 20 is evenly split between male and female fighters.fighters. Subverted as of ''Late[cl-r]'' with Londrekia's inclusion.
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None


* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[VideoGame/GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], Wagner and Londrekia can be added to this last as they have a special battle theme as well.

to:

* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[VideoGame/GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], UNIB[cl-r], Wagner and Londrekia can be added to this last the list as they have a special battle theme as well.
Is there an issue? Send a MessageReason:
None


* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], Wagner and Londrekia can be added to this last as they have a special battle theme as well.

to:

* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[GuiltyGear [[note]][[VideoGame/GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], Wagner and Londrekia can be added to this last as they have a special battle theme as well.
Is there an issue? Send a MessageReason:
None


Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately.[[/note]]

to:

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be are able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately.seperately, however.[[/note]]
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* {{Bishounen}}: Hyde and Seth to name a few.
* BlindIdiotTranslation: The localizations for both Exe: Late and Exe: Late[st] were rather rushed to put it nicely, but Exe Late[st] definitely stands out. Both are plastered with spelling and grammatical errors, while Exe: Late[st]'s localization flat out changes the names of terminology that has already been established, labels Wagner as male and even has the character themes renamed..

to:

* {{Bishounen}}: Hyde and Seth Seth, to name a few.
* BlindIdiotTranslation: The localizations for both Exe: Late and Exe: Late[st] were rather rushed to put it nicely, but Exe Late[st] definitely stands out. Both are plastered with spelling and grammatical errors, while Exe: Late[st]'s localization flat out changes the names of terminology that has already been established, labels Wagner as male and even has the character themes renamed..renamed.



* CastFromHitPoints Carmine utilizes a special ability called Dissolve that forms a pool of blood that can be activated from across the screen with his specials. This prominent space control is balanced through Dissolve pools costing HP to utilize.

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* CastFromHitPoints CastFromHitPoints: Carmine utilizes a special ability called Dissolve that forms a pool of blood that can be activated from across the screen with his specials. This prominent space control is balanced through Dissolve pools costing HP to utilize.
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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.

to:

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.
seperately. Standalone versions of UNICLR (physically and digitally) includes DLC's for colors 31-40 for all characters and Round Call voices up to the UNIST cast. [[note]]Londrekia's Round Call voice is sold seperately.[[/note]]
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Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character do a quick leap/ airdash instantly for mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting games. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper defense in a tug-of-war like fashion (which often leads to each side 'taking turns' attacking), in order to gain damage boost (called '' Vorpal'') at the moment the GRD timer runs out in each cycle throughout the match.

to:

Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character do a quick leap/ airdash instantly for mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting games. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper defense in a tug-of-war like fashion (which often leads to each side 'taking turns' attacking), fashion, in order to gain damage boost (called '' Vorpal'') among other character-specific benefits at the moment the GRD timer runs out in each cycle throughout the match.
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correcting some info


Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character do a quick leap/ airdash instantly for mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting games. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in a tug-of-war like fashion, in order to gain damage boost (called '' Vorpal'') at the moment the GRD timer runs out in each cycle throughout the match.

to:

Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character do a quick leap/ airdash instantly for mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting games. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in a tug-of-war like fashion, fashion (which often leads to each side 'taking turns' attacking), in order to gain damage boost (called '' Vorpal'') at the moment the GRD timer runs out in each cycle throughout the match.
Is there an issue? Send a MessageReason:
None


Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character do a quick leap/ airdash instantly for mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting game. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in tug-of-war like fashion, in order to gain damage boost (called '' Vorpal'') at the moment GRD timer runs out in each cycle throughout the match.

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.

''Under Night'' also appears in the MassiveMultiplayerCrossover ''VideoGame/BlazBlueCrossTagBattle'', opposite ''Franchise/BlazBlue'', ''VideoGame/Persona4Arena'', ''WebAnimation/{{RWBY}}'', ''VideoGame/ArcanaHeart'', ''VideoGame/SenranKagura'', and it's own guest series, ''VideoGame/AkatsukiBlitzkampf''.

to:

Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character do a quick leap/ airdash instantly for mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting game.games. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in a tug-of-war like fashion, in order to gain damage boost (called '' Vorpal'') at the moment the GRD timer runs out in each cycle throughout the match.

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] "Late[st]" also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late its "Exe:Late" form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released releasing in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.

''Under Night'' also appears in the MassiveMultiplayerCrossover ''VideoGame/BlazBlueCrossTagBattle'', opposite ''Franchise/BlazBlue'', ''VideoGame/Persona4Arena'', ''WebAnimation/{{RWBY}}'', ''VideoGame/ArcanaHeart'', ''VideoGame/SenranKagura'', and it's its own guest series, ''VideoGame/AkatsukiBlitzkampf''.
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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.

to:

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020.2020 in the US/JP and the on the 21st in EU/PAL regions. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.
Is there an issue? Send a MessageReason:
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* CapcomSequelStagnation: As of [cl-r], it's reaching this territory, with 3 [[UpdatedRerelease Updated Re-releases]] to its name with no sign of a true sequel since the game first came out in 2011.
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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.

to:

Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' (Pronounced "Claire") will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch on Feburary 20th, 2020. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.
Is there an issue? Send a MessageReason:
None


Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character leap airborne instantly for evasion or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting game. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in tug-of-war like fashion, in order to gain damage boost (called '' Vorpal'') at the moment GRD timer runs out in each cycle throughout the match.

to:

Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character leap airborne do a quick leap/ airdash instantly for evasion mobility or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting game. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in tug-of-war like fashion, in order to gain damage boost (called '' Vorpal'') at the moment GRD timer runs out in each cycle throughout the match.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Gameplay of ''Under Night In-Birth'' focuses on fast-paced ground game (though it has ''Assault'' command input that let every character leap airborne instantly for evasion or quick overhead attacks) The game features unique resource called ''GRD (Grind Grid)'' in addition to traditional 'super gauge' found in most 2D fighting game. The GRD aims to simulate how some anime characters gather aura from surroundings to power themselves up. Both players try to fill more GRD than their opponent by making proper attacks and defense in tug-of-war like fashion, in order to gain damage boost (called '' Vorpal'') at the moment GRD timer runs out in each cycle throughout the match.
Is there an issue? Send a MessageReason:
It amazes me how many people still misspell names


* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], Wagner and Londreikia can be added to this last as they have a special battle theme as well.

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* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], Wagner and Londreikia Londrekia can be added to this last as they have a special battle theme as well.
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* GenreMotif: With the exception of Orie, all of the playable Licht Kreis/Ritter Schild members have classical music composer motifs to some degree, whether it's in their character themes or through other tidbits of trivia like similar birth dates.
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* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight.

to:

* TheRival: Seth to Hyde, not unlike Creator/ArcSystemWorks other RedOniBlueOni rivalries [[note]][[GuiltyGear Sol & Ky]] and [[Franchise/BlazBlue Ragna & Jin]][[/note]]. Gordeau and Chaos are a friendly variant on this. Both sets of rivals have themes that play when they fight. As of Uni[clr], Wagner and Londreikia can be added to this last as they have a special battle theme as well.

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Removed: 2652

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In the quiet town of Kanzakai, a rumour stirs among the residents:

"Those who get their souls devoured by the Dark Shadows, will end up wandering eternally in a mysterious world."

They say that every full moon, a strange, alternate world merges with ours and mysterious monsters roam throughout the streets, killing and devouring all that they see. No one knows for sure as to whether it is real or not, but for the most part, it all seems like hokey.

[[BlatantLies Right?]]

[[TheHero Hyde Kido]] is an OrdinaryHighSchoolStudent, he has an ordinary life, ordinary friends and goes to an ordinary school, and he likes it that way. One day, he has a rather eventful encounter with a strange girl named Linne and they separate on that night after he shows her around the city. The next day, as Hyde is walking home after school, Hyde is beset upon by the rumored man-eating shadows and chased into an alleyway. Unable to move and do anything against his formless attackers, Hyde is narrowly saved by Linne who leaps in to fight the shadows off. However, Hyde is bitten by the creatures and slays the last shadow on his own when he is able to manifest a strange power. Linne helps Hyde up and the true stage of the city he once thought knew is revealed to him.

Those who survive their encounter with Voids become known as In-births, and the city of Kanzakai has been recently recognized as the most concentrated location of in-birth activity. In-births are able to utilize a power known as EXS, the energy source present in all living things. The particular nights where in-births and voids roam the streets are known as Hollow Nights and entire organizations have risen and fallen in their attempts to rule with their powers or keep wanton uses of powers in check. The longest lasting organization that currently holds the most authority over the night is Licht Kreis, an international policing force under the day-time guise of a benevolent charity enterprise. Linne formerly was associated with the now disbanded Night Blade clan who previously fought against Licht Kreis but in-fighting has led to their disbandment. Kanzakai itself however houses another prolific organization of in-births that has recently gained the attention of Licht Kreis' eye, the group known as Amnesia, led by a woman who seeks to ascend to a higher state of being, surpassing that of an in-birth: a Re-Birth. Caught in the middle of conflicting organizations and other numerous outliers in the city streets, Hyde finds himself caught in the middle of the mess, allied only with Linne and her companion Waldstein and meeting familiar faces he thought he knew and new ones to fight.


Added DiffLines:

In the quiet town of Kanzakai, a rumour stirs among the residents: "Those who get their souls devoured by the Dark Shadows, will end up wandering eternally in a mysterious world."

They say that every full moon, a strange, alternate world merges with ours and mysterious monsters roam throughout the streets, killing and devouring all that they see. No one knows for sure as to whether it is real or not, but for the most part, it all seems like hokey. [[BlatantLies Right?]]

[[TheHero Hyde Kido]] is an OrdinaryHighSchoolStudent, he has an ordinary life, ordinary friends and goes to an ordinary school, and he likes it that way. One day, he has a rather eventful encounter with a strange girl named Linne and they separate on that night after he shows her around the city. The next day, as Hyde is walking home after school, Hyde is beset upon by the rumored man-eating shadows and chased into an alleyway. Unable to move and do anything against his formless attackers, Hyde is narrowly saved by Linne who leaps in to fight the shadows off. However, Hyde is bitten by the creatures and slays the last shadow on his own when he is able to manifest a strange power. Linne helps Hyde up and the true stage of the city he once thought knew is revealed to him.

Those who survive their encounter with Voids become known as In-births, and the city of Kanzakai has been recently recognized as the most concentrated location of in-birth activity. In-births are able to utilize a power known as EXS, the energy source present in all living things. The particular nights where in-births and voids roam the streets are known as Hollow Nights and entire organizations have risen and fallen in their attempts to rule with their powers or keep wanton uses of powers in check. The longest lasting organization that currently holds the most authority over the night is Licht Kreis, an international policing force under the day-time guise of a benevolent charity enterprise. Linne formerly was associated with the now disbanded Night Blade clan who previously fought against Licht Kreis but in-fighting has led to their disbandment. Kanzakai itself however houses another prolific organization of in-births that has recently gained the attention of Licht Kreis' eye, the group known as Amnesia, led by a woman who seeks to ascend to a higher state of being, surpassing that of an in-birth: a Re-Birth. Caught in the middle of conflicting organizations and other numerous outliers in the city streets, Hyde finds himself caught in the middle of the mess, allied only with Linne and her companion Waldstein and meeting familiar faces he thought he knew and new ones to fight.
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-->Thousand night, Recurrence night, Reverie and Invite.\\

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-->Thousand ->''Thousand night, Recurrence night, Reverie and Invite.\\



The dark night will soon be over...

to:

The dark night will soon be over...
over...''

Changed: 141

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[[caption-width-right:350:"Neither you or I, can return to the real world as we know it..." [[note]]Pictured clockwise: [[LadyOfWar Orie Ballardie]], [[PintsizedPowerhouse Mika Returna]], [[BlowYouAway Nanase]], [[WhipItGood Phonon]], [[AnIcePerson Londrekia Light]], [[TheHero Hyde Kido]], [[Really700YearsOld Linne]], [[MightyGlacier Waldstein]], and [[KnightTemplar Erika Wagner]]. Not Pictured: Carmine, Gordeau, Merkava, Vatista, Seth, Yuzuriha, Hilda, Chaos, Byakuya, Enkidu, [[GuestFighter Akatsuki, and Eltnum]] [[/note]]]]

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[[caption-width-right:350:"Neither you or I, can return to the real world as we know it..." [[note]]Pictured clockwise: [[LadyOfWar Orie Ballardie]], [[PintsizedPowerhouse Mika Returna]], [[BlowYouAway Nanase]], [[WhipItGood Phonon]], [[AnIcePerson Londrekia Light]], [[TheHero Hyde Kido]], [[Really700YearsOld Linne]], [[MightyGlacier Waldstein]], and [[KnightTemplar Erika Wagner]]. Not Pictured: Carmine, Gordeau, Merkava, Vatista, Seth, Yuzuriha, Hilda, Chaos, Byakuya, Enkidu, [[GuestFighter Akatsuki, and Eltnum]] At least another twelve characters. [[/note]]]]
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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch in early 2020.

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Originally released on September 20, 2012 in arcades. It later received [[UpdatedRerelease two major updates]] titled ''Under Night In-Birth Exe:Late'', released on September 9th 2013, and ''Under Night In-Birth Exe:Late[st]'', released on July 23, 2015. Both revisions served to rebalance the roster, updated graphics, and added several new characters, which can be read about on the game's character sheet. Late[st] also added Chronicle Mode, a collection of visual novel-esque stories that finally show the game's universe and backstory. A UsefulNotes/PlayStation3 port of "Exe:Late" was released on July 24, 2014, and [[http://shoryuken.com/2014/07/04/aksys-games-bringing-under-night-in-birth-exelate-to-north-america-in-2015/ would eventually be localized in 2015]] in North Amercia, with Europe getting the game a few days later. It was later released, in it's Exe:Late form, on Steam on June 12, 2016. "Exe:Late[st]" also received a console port on UsefulNotes/Playstation3, UsefulNotes/Playstation4, and UsefulNotes/PlaystationVita consoles, it was released in Japan on July 20, 2017. "Exe:Late[st]" was released on February 9th, 2018 in both NA and EU regions and localized by both Aksys/P-Qube respectively. "Exe:Late[st]" was released on PC on August 20th, 2018. Another update of the game titled ''Under Night In-Birth Exe:Late [cl-r]'' will be released directly on consoles and will be released for [=PS4=] and UsefulNotes/NintendoSwitch in early 2020.
on Feburary 20th, 2020. Those with a [=PS4=] copy of UNIST will be able to update the game to have the balance changes of UNICLR on the same day of its release, however, DLC specific to UNICLR for UNIST owners is sold seperately.
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* BlindIdiotTranslation: The localizations for both Exe: Late and Exe: Late[st] were rather rushed to put it nicely, but Exe Late[st] definitely stands out. Both are plastered with spelling and grammatical errors, while Exe: Late[st]'s localization flat out changes the names of terminology that has already been established, labels Wagner as male and even has the character themes renamed..

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