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Anthrax is an infection caused by bacterium that produces symptoms like severe skin lesions, hematemesis, high fever and extreme shortness of breath, among others. None of these are present in the game, in fact the El Dorado pathogen keeps its host alive and acts much like a mutagen. The game never confirms whether the plague is caused by a virus, a bacterium or a fungus either.


* TheVirus: [[spoiler:El Dorado, the MacGuffin of the game, is a giant golden statue which turns out to be a golden '''sarcophagus''' containing a dessicated mummy -- which carries an anthrax-like plague which turns all it infects into '''zombies'''. The Spanish colony on the island was overrun by the zombie plague, and Sir Francis Drake made a HeroicSacrifice to flood the city and destroy the boats hoping to prevent the plague from spreading. The Nazis later discovered the island, the sarcophagus, and thus the Virus, which converts them as well. Roman is also infected when he opens the sarcophagus.]]

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* TheVirus: [[spoiler:El Dorado, the MacGuffin of the game, is a giant golden statue which turns out to be a golden '''sarcophagus''' containing a dessicated mummy -- which carries an anthrax-like a plague which that turns all it infects into '''zombies'''. The Spanish colony on the island was overrun by the zombie plague, and Sir Francis Drake made a HeroicSacrifice to flood the city and destroy the boats hoping to prevent the plague from spreading. The Nazis later discovered the island, the sarcophagus, and thus the Virus, which converts them as well. Roman is also infected when he opens the sarcophagus.]]
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* OurZombiesAreDifferent: [[spoiler:The Descendants, poisoned by TheVirus contained inside El Dorado.]]

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* OurZombiesAreDifferent: [[spoiler:The Descendants, poisoned by Descendants are created when normal humans are exposed to TheVirus contained inside El Dorado.]]Dorado. The ones that Nathan fights throughout the game are the result of centuries of inbreeding from the infected Spaniards, with the mutations caused by the pathogen being transmitted across generations]].



* SurvivalHorror: [[spoiler:Chapters 17-19, thanks to the GenreShift and the appearance of the Descendants.]]

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* SurvivalHorror: [[spoiler:Chapters 17-19, thanks to Chapters 17-19 play much like this, as they revolve around [[spoiler:traversing dark, confined corridors while being stalked by the GenreShift and the appearance of the Descendants.]]feral Descendants]].

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* {{Foreshadowing}}: The existence of [[spoiler:the Descendants]] was foreshadowed from the very moment Nate landed on the island. Aside from Eddy mentioning that [[spoiler:his men are being killed by an unknown presence, Nate found several spike traps around the island and deduced something with two toes had been chewing on the victim. Upon discovering one of the traps, Nate realizes that the area he is had become quiet and believes that he and Elena are being watched, with the camera shifting to the mysterious stalker's POV]].



* NothingIsScarier: [[spoiler:Walking through the Nazi base just KNOWING that there might be zombies around the corner is way scarier than actually fighting them.]]
** [[spoiler:Their presence was foreshadowed from the very moment Nate landed on the island. Aside from conversations made by Eddy that his men are being killed by an unknown presence, Nate found several spike traps around the island and something with two toes had been chewing on the victim. Upon discovering one of the traps, Nate realizes that the area he is had become quiet and believes that he and Elena are being watched, with the camera shifting to the mysterious stalker's POV]].

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* NothingIsScarier: [[spoiler:Walking Walking through the Nazi base just KNOWING that there [[spoiler:there might be zombies around the corner is way scarier than actually fighting them.]]
** [[spoiler:Their presence was foreshadowed from the very moment Nate landed on the island. Aside from conversations made by Eddy that his men are being killed by an unknown presence, Nate found several spike traps around the island and something with two toes had been chewing on the victim. Upon discovering one of the traps, Nate realizes that the area he is had become quiet and believes that he and Elena are being watched, with the camera shifting to the mysterious stalker's POV]].
]]

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* [[GratuitousForeignLanguage Gratuitous Indonesian]] - [[https://www.youtube.com/watch?v=1iJ8iFmonLI here]] and [[https://www.youtube.com/watch?v=zRTB17pOTNg here]]
** Worth nothing that the translation is not quite perfect, no real Indonesian talks like that.

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* [[GratuitousForeignLanguage Gratuitous Indonesian]] - GratuitousForeignLanguage: Indonesian, as can be seen [[https://www.youtube.com/watch?v=1iJ8iFmonLI here]] and [[https://www.youtube.com/watch?v=zRTB17pOTNg here]]
**
here]]. Worth nothing that the translation is not quite perfect, no real Indonesian talks like that.
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Has nothing to do with this game or the trope in question. Might work as a Call Back in the the sequel's page, however.


** Lampshaded in ''Among Thieves'':
-->'''Drake:''' Great. The power's out and a girl's trapped. I swear to god, if there's a zombie around the next corner...
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Contradicts the entry in the YMMV page that lists said chapters as Breather Levels. I opted to delete the one listed as Difficulty Spike because it doesn't explain how the levels fit the trope in question besides mentioning the Genre Shift.


* DifficultySpike: Chapters 17 and 18 get a lot harder along with the GenreShift into [[spoiler:survival horror]].
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Mis-use. Backstab Backfire is when a villain is offered mercy, but throws it away in favor of one last strike at the hero, being killed as a result.


* BackstabBackfire: [[spoiler:Navarro]] betrays his employer near the end of the game, only to become the target of Nathan's wrath.
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* TropicalIslandAdventure: The majority of the game takes place on a tropical island called Versteckte Insel.
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*ExtremelyShortTimeSpan: Once Nate and Elena arrive on the island the rest of the story takes place within the course of one day, starting at dawn and ending just before the sun sets.
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Professional treasure hunter Nathan Drake, an alleged descendant of the explorer UsefulNotes/SirFrancisDrake, along with his old friend and mentor, Victor Sullivan, and Elena Fisher, a photojournalist who's employer he has tricked into financing his expedition under false pretences, explores an abandoned island in the belief that Francis Drake faked his death in order to hide the vast fortunes of [[CityOfGold El Dorado]]. The situation is made more complicated by the fact that gang of pirates and mercenaries has also set their sights on the treasure.

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Professional treasure hunter Nathan Drake, an alleged descendant of the explorer UsefulNotes/SirFrancisDrake, along with his old friend and mentor, Victor "Sully" Sullivan, and Elena Fisher, a photojournalist who's employer he has tricked into financing his expedition under false pretences, explores an abandoned island in the belief that Francis Drake faked his death in order to hide the vast fortunes of [[CityOfGold El Dorado]]. The situation is made more complicated by the fact that gang of pirates and mercenaries has also set their sights on the treasure.
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Professional treasure hunter Nathan Drake, an alleged descendant of the explorer UsefulNotes/SirFrancisDrake, explores an abandoned island in the belief that Francis Drake faked his death in order to hide the vast fortunes of [[CityOfGold El Dorado]].

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Professional treasure hunter Nathan Drake, an alleged descendant of the explorer UsefulNotes/SirFrancisDrake, along with his old friend and mentor, Victor Sullivan, and Elena Fisher, a photojournalist who's employer he has tricked into financing his expedition under false pretences, explores an abandoned island in the belief that Francis Drake faked his death in order to hide the vast fortunes of [[CityOfGold El Dorado]].Dorado]]. The situation is made more complicated by the fact that gang of pirates and mercenaries has also set their sights on the treasure.



-->'''Nathan''': Do you hear that?
-->'''Elena''': Hear what?
-->'''Nathan''': Nothing. Absolutely nothing.

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-->'''Nathan''': -->'''Nathan:''' Do you hear that?
-->'''Elena''':
that?\\
'''Elena:'''
Hear what?
-->'''Nathan''':
what?\\
'''Nathan:'''
Nothing. Absolutely nothing.
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* EarlyInstallmentWeirdness: Not a globe-trotting adventure like its successors, and the dynamic between Nathan and Sully is not fully formed yet, here more like business partners and friends as opposed to Sully's more recognizable ParentalSubstitute role; Sully's DisneyDeath early on is forgotten relatively quick by Nate, a much different reaction from how he would respond in a similar scenario later in the series. Nathan is also more of a devil-may-care wisecracker here compared to the sequels where he is more mature and concerned about the situations and consequences he finds himself in, and his voice is pitched a little higher than the rest of the series.
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* ItsQuietTooQuiet: After discovering a spike trap, Nate discovers that it has suddenly become quiet and realizes that he and Elena are being watched by whatever that had been eating the victim of the trap. After a while, he decides to dismiss it though the camera earlier had switched to the POV of whoever that has been stalking them.
-->'''Nathan''': Do you hear that?
-->'''Elena''': Hear what?
-->'''Nathan''': Nothing. Absolutely nothing.
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* ChekhovsGun: Nate gave Sully Francis Drake's diary at the start of chapter 3 for safe keeping. It is also what saves his life after he is shot by Roman.


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* DisneyDeath: Sully is seemingly killed by the bad guys early in the game but later shows just fine. It turns out the diary he kept in his breast pocket had blocked the bullet.


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** [[spoiler:Their presence was foreshadowed from the very moment Nate landed on the island. Aside from conversations made by Eddy that his men are being killed by an unknown presence, Nate found several spike traps around the island and something with two toes had been chewing on the victim. Upon discovering one of the traps, Nate realizes that the area he is had become quiet and believes that he and Elena are being watched, with the camera shifting to the mysterious stalker's POV]].
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! Tropes

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! Tropes!!This game provides examples of:
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* ShoutOut: One of the treasures you can find is the Strange Relic, which is actually a Precursor Orb from the ''Franchise/JakAndDaxter'' games. What's notable about this treasure is that it's not officially included in the treasure count, and collecting it adds to a total of 61 out of 60 treasures.
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* ShoutOut: One of the treasures you can find is the Mysterious Relic, which is actually a Precursor Orb from the ''Franchise/JakAndDaxter'' games. What's notable about this treasure is that it's not officially included in the treasure count, and collecting it adds to a total of 61 out of 60 treasures.

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* ShoutOut: One of the treasures you can find is the Mysterious Strange Relic, which is actually a Precursor Orb from the ''Franchise/JakAndDaxter'' games. What's notable about this treasure is that it's not officially included in the treasure count, and collecting it adds to a total of 61 out of 60 treasures.

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* PocketProtector: [[spoiler:How Sully survives his DisneyDeath, thanks to Francis' diary. Nate lampshades it by holding up the diary, staring at the bullet hole and remarking that he thought it only happened in the movies.]]



* PocketProtector: [[spoiler:How Sully survives his DisneyDeath, thanks to Francis' diary. Nate lampshades it by holding up the diary, staring at the bullet hole and remarking that he thought it only happened in the movies.]]

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* IslandOfMystery: Versteckte Insel, the remote tropical island most of the game takes place in. It's filled with [[JungleJapes lush jungles]] all over, and most of the locations you visit include a fortress, a flooded Spanish city, a customs house, a monastery, and a hidden Nazi bunker [[spoiler:crawling with Descendants]].

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* IslandOfMystery: Versteckte Insel, the remote tropical island most of the game takes place in. It's filled with [[JungleJapes lush jungles]] all over, and most of the locations you visit on the island include a fortress, a flooded Spanish city, a customs house, a monastery, and a hidden Nazi bunker [[spoiler:crawling with Descendants]].


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* PressXToNotDie: More apparent here than in later games. Some sequences require you to press or mash buttons to avoid dying, and even the FinalBoss [[spoiler:Navarro]] runs on this mechanic.
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* IslandOfMystery

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* IslandOfMysteryIslandOfMystery: Versteckte Insel, the remote tropical island most of the game takes place in. It's filled with [[JungleJapes lush jungles]] all over, and most of the locations you visit include a fortress, a flooded Spanish city, a customs house, a monastery, and a hidden Nazi bunker [[spoiler:crawling with Descendants]].
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* ShoutOut: One of the treasures you can find is the Mysterious Relic, which is actually a Precursor Orb from the ''Franchise/JakAndDaxter'' games. What's notable about this treasure is that it's not officially included in the treasure count, and collecting it adds to a total of 61 out of 60 treasures.
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''Uncharted: Drake's Fortune'' is the first game in Creator/NaughtyDog's ''{{Franchise/Uncharted}}'' series. It was originally released on November 19, 2007 for the UsefulNotes/PlayStation3.

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''Uncharted: Drake's Fortune'' is the first game in Creator/NaughtyDog's ''{{Franchise/Uncharted}}'' ''{{VideoGame/Uncharted}}'' series. It was originally released on November 19, 2007 for the UsefulNotes/PlayStation3.
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! Tropes
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adding information

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* TemptingFate: Eddy Raja manages to capture Nathan at the end of Chapter 6. While Nathan's in Eddy's cell, Elena sneaks up to the window and tells him she's about to rescue him. She puts her plan into action while Eddy and Nathan discus what they're going to do. Eddy concludes the discussion by telling Nathan his men will find Elena and asking "How much trouble can one girl be?" Cue Elena tearing out the wall of the cell with her Jeep.

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''Uncharted: Drake's Fortune'' is the first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' series. It was originally released on November 19, 2007 for the UsefulNotes/PlayStation3.

Professional treasure hunter Nathan Drake, an alleged descendant of the legendary UsefulNotes/SirFrancisDrake, explores an abandoned island in the belief that Francis Drake faked his death in order to secretly hide a vast fortune.

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->"There must be a beginning of any great matter, but the continuing unto the end until it be thoroughly finished yields the true glory."
-->--'''UsefulNotes/SirFrancisDrake, 1587''' ([[{{Epigraph}} opening quote]])

''Uncharted: Drake's Fortune'' is the first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' ''{{Franchise/Uncharted}}'' series. It was originally released on November 19, 2007 for the UsefulNotes/PlayStation3.

Professional treasure hunter Nathan Drake, an alleged descendant of the legendary explorer UsefulNotes/SirFrancisDrake, explores an abandoned island in the belief that Francis Drake faked his death in order to secretly hide a the vast fortune.fortunes of [[CityOfGold El Dorado]].

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The first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' series. Introduces us to the LoveableRogue treasure hunter Nathan Drake, a supposed descendant of the legendary Sir Francis Drake, who believes that Francis Drake faked his death in order to secret away a vast fortune.

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The
''Uncharted: Drake's Fortune'' is the
first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' series. Introduces us to It was originally released on November 19, 2007 for the LoveableRogue UsefulNotes/PlayStation3.

Professional
treasure hunter Nathan Drake, a supposed an alleged descendant of the legendary Sir Francis Drake, who believes UsefulNotes/SirFrancisDrake, explores an abandoned island in the belief that Francis Drake faked his death in order to secret away secretly hide a vast fortune.
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The first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' series.

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The first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' series. Introduces us to the LoveableRogue treasure hunter Nathan Drake, a supposed descendant of the legendary Sir Francis Drake, who believes that Francis Drake faked his death in order to secret away a vast fortune.
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Basic description.

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The first game in Creator/NaughtyDog's ''Franchise/{{Uncharted}}'' series.

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[[redirect:{{VideoGame/Uncharted}}]]

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[[redirect:{{VideoGame/Uncharted}}]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/uncharteddf.jpg]]
----
* ActionCommands: Far more than in the rest of the series. The team at Naughty Dog have said that one of their goals with the second game was to move past this trope and give players more control over situations that are normally relegated to cutscenes. This makes the already amazing experience that much better.
* ActionPrologue: The game opens with pirates attacking Nate and Elena on their boat.
* AlreadyUndoneForYou: ''Drake's Fortune'' is infamous for this. Drake has the journal of Sir Francis Drake, the "only way" to solve puzzles to open doors in the ruins. The minute you go into said doors, there are heavily armed mooks already in the room waiting in ambush.
* ArtisticLicenseHistory: Combined with a little bit of GratuitousSpanish. Nate realizes that El Dorado refers to the statue, not a city, when pointing out that "El Dorado" means "the golden man". It means "the gilded one", and the real El Dorado was a [[http://en.wikipedia.org/wiki/El_Dorado tribal chief]] who covered himself in gold dust.
* BackstabBackfire: [[spoiler:Navarro]] betrays his employer near the end of the game, only to become the target of Nathan's wrath.
* BadassInDistress: Elena breaks Nate out of prison after he's captured by pirates. In his defense, he was captured while in the process of protecting Elena.
* BaitAndSwitchBoss: In Chapter 17, Nate enters a large room containing [[SuspiciousVideoGameGenerosity lots of weapons and ammo]], before Eddy appears. [[spoiler:''Then'' Nate and Eddy are both ambushed by Descendants.]]
* BloodstainedGlassWindows: Twice near the end of the game, to show how grizzly the Descendants' kills are without actually showing you.
* BodyHorror: When [[spoiler:the virus kept inside the statue of El Dorado makes contact with someone, it instantly turns them into a bloodied mouthed, pale eyed zombie.]]
* BookEnds: [[spoiler:The game starts and ends on a boat.]]
* BottomlessMagazines: As is the case in many video games, all machine gun turrets have infinite ammo. Also, Elena has infinite ammo and never needs to reload when she uses a weapon while riding behind Nate in the Jet-Ski sections of the game.
* DifficultySpike: Chapters 17 and 18 get a lot harder along with the GenreShift into [[spoiler:survival horror]].
* ExplodingBarrels: All throughout the game, but especially in the speedboat sections.
* GenreShift: In Chapter 17, the game becomes partially [[spoiler:survival-horror, thanks to the poorly-lit Nazi base full of ravenous, psychotic descendants of the Spaniards and Nazis that stumbled upon El Dorado, with a creepy soundtrack and a DifficultySpike to boot]]. This lasts until Chapter 19.
** Lampshaded in ''Among Thieves'':
-->'''Drake:''' Great. The power's out and a girl's trapped. I swear to god, if there's a zombie around the next corner...
* [[GratuitousForeignLanguage Gratuitous Indonesian]] - [[http://www.youtube.com/watch?v=1iJ8iFmonLI here]] and [[http://www.youtube.com/watch?v=zRTB17pOTNg here]]
** Worth nothing that the translation is not quite perfect, no real Indonesian talks like that.
* HoistByHisOwnPetard: [[spoiler:Navarro's plan is to take the gold statue and use its mutating effect as a weapon to be sold to the highest bidder, but he is killed by the statue when it is pushed off the ship and a rope attached to it gets tangled around his leg, dragging him to the bottom of the ocean with it.]]
* HollywoodDensity: Nate guesses that the statue is on the island when he sees an object in a log weighing the equivalent of about five hundred pounds. That's about half a cubic foot of gold, while the statue is around ten feet high, three feet thick, and three feet wide, sticking its weight at about 54 tons [[spoiler:or 35 tons, accounting for the coffin-sized space inside.]]
* IslandOfMystery
* ItHasBeenAnHonor: Spoofed when Drake and [[spoiler:Eddy]] are surrounded by [[spoiler:the Descendants]]:
-->'''[[spoiler:Eddy]]''': Drake... If we don't make it out of here, I just want you to know... ''I hate your guts!''\\
'''Nathan''': Yeah, likewise, pal!
* MisplacedWildlife: On the remote island that Nate visits after the U-boat, the [[https://en.wikipedia.org/wiki/Red-whiskered_bulbul Red-whiskered bulbul]], a bird native to southern Asia and introduced to several other locations- none of which include South America- is heard whistling in the background.
* NothingIsScarier: [[spoiler:Walking through the Nazi base just KNOWING that there might be zombies around the corner is way scarier than actually fighting them.]]
* OurZombiesAreDifferent: [[spoiler:The Descendants, poisoned by TheVirus contained inside El Dorado.]]
* PocketProtector: [[spoiler:How Sully survives his DisneyDeath, thanks to Francis' diary. Nate lampshades it by holding up the diary, staring at the bullet hole and remarking that he thought it only happened in the movies.]]
* RustproofBlood: Averted in the U-Boat sequence in Chapter 3. Notable, as this trope is near-universal in video games.
* SurvivalHorror: [[spoiler:Chapters 17-19, thanks to the GenreShift and the appearance of the Descendants.]]
* TakeThat: The unlockable bonus content allows you to see making of videos, one that tells the story of Naughty Dog wanting to create a good looking [=PS3=] game, one that didn't have a gross, dark, gritty filter that bogs down the art, other featurettes, reskins, and a setting that turns the screen "black and white", "sepia", and "Next Gen". Adding the "Next Gen" effect, produces a gross, dark, gritty filter that bogs down the art.
* TheVirus: [[spoiler:El Dorado, the MacGuffin of the game, is a giant golden statue which turns out to be a golden '''sarcophagus''' containing a dessicated mummy -- which carries an anthrax-like plague which turns all it infects into '''zombies'''. The Spanish colony on the island was overrun by the zombie plague, and Sir Francis Drake made a HeroicSacrifice to flood the city and destroy the boats hoping to prevent the plague from spreading. The Nazis later discovered the island, the sarcophagus, and thus the Virus, which converts them as well. Roman is also infected when he opens the sarcophagus.]]
* YouGetWhatYouPayFor: In Chapter 14, after having a discussion with Eddy Raja, Gabriel Roman has this to say:
-->'''Roman''': Remind me again why we hired this superstitious idiot?\\
'''Navarro''': You wanted someone cheap.\\
'''Roman''': Ah, yes. Well, you get what you pay for, I suppose.
* YouHaveOutlivedYourUsefulness: [[spoiler:[[TheDragon Navarro]] shoots [[BigBad Roman]]]] after they locate El Dorado.
* ZombieApocalypse: [[spoiler:What took out the Spanish colony and Nazi base on the island, and what Nathan is trying to prevent at the end.]]
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[[redirect:{{VideoGame/Uncharted}}]]

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