History VideoGame / UltimaVII

17th Sep '16 11:06:58 AM PRH
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* AccentuateTheNegative: Your answers in the Fellowship's personality test will always be interpreted in the worst possible way.

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* AccentuateTheNegative: AccentuateTheNegative:
**
Your answers in the Fellowship's personality test will always be interpreted in the worst possible way.
** Frank the Fox parodies BrutalHonesty in this
way.
17th Sep '16 11:05:50 AM PRH
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* AccentuateTheNegative: Your answers in the Fellowship's personality test will always be interpreted in the worst possible way.


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* MortonsFork: The Fellowship's personality test runs on this trope. No matter which choices you pick, the only result you get is that something is wrong with you, and you need help from the Fellowship.
30th Jul '16 3:41:29 AM Morgenthaler
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''Ultima VII'' later came with an expansion pack, Forge of Virtue. This added a new location, the Isle of Fire, to the map. Here, the Avatar could create [[InfinityPlusOneSword the Black Sword]] as well as [[spoiler: get rid of the core of Exodus, the BigBad from the [[UltimaIII third game]]]]. A year later, a "sequel" was made in the form of VideoGame/UltimaVIIPartII.

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''Ultima VII'' later came with an expansion pack, Forge of Virtue. This added a new location, the Isle of Fire, to the map. Here, the Avatar could create [[InfinityPlusOneSword the Black Sword]] as well as [[spoiler: get rid of the core of Exodus, the BigBad from the [[UltimaIII [[VideoGame/UltimaIII third game]]]]. A year later, a "sequel" was made in the form of VideoGame/UltimaVIIPartII.
7th Jul '16 4:56:57 AM Morgenthaler
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* AnInteriorDesignerIsYou: Yet again, you could set up in any old vacant house you chose. The furniture wasn't quite as easy to move around as it was in ''UltimaVI'', though.

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* AnInteriorDesignerIsYou: Yet again, you could set up in any old vacant house you chose. The furniture wasn't quite as easy to move around as it was in ''UltimaVI'', ''VideoGame/UltimaVI'', though.
16th Mar '16 3:09:06 AM timotaka
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* JokeItem: Several people in taverns gush about how delicious silverleaf meal is. It has exactly zero nutritional value.
16th Mar '16 2:31:19 AM timotaka
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* MultipleHeadCase: The three-headed hydra on Ambrosia. One of the heads [[TheUnintelligible speaks only in bestial snarls and hisses]], but the other heads seem to understand it fine.
16th Mar '16 12:53:38 AM timotaka
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* BizarreAlienReproduction: This game mentions some aspects of Gargoyle reproduction. Apparently they come from eggs and only have one parent.
19th Jan '16 7:05:51 PM jormis29
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* ChainOfDeals: To reach the Time Lord you need help from the Wisps, who want Alagner's journal, who wants to know the secrets of Skara Brae, where they're having a bit of a [[OurLichesAreDifferent lich]] problem...

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* ChainOfDeals: To reach the Time Lord you need help from [[WillOTheWisp the Wisps, Wisps]], who want Alagner's journal, who wants to know the secrets of Skara Brae, where they're having a bit of a [[OurLichesAreDifferent lich]] problem...
25th Sep '15 1:33:27 AM SpaceDrake
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* WideOpenSandbox

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* WideOpenSandboxWideOpenSandbox: One of the first truly ''enormous'', all-encompassing sandboxes, courtesy of being designed for the 32-bit [=i486=] processor as a minimum. It is entirely possible to lose yourself in the game for days of ''real'' time, just going around and doing things utterly unrelated to the main quest.
25th Sep '15 1:29:09 AM SpaceDrake
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''Ultima VII:The Black Gate'' is a PC game released in 1992 by Origin Systems. It is largely considered to be one of the best games in the ''{{Ultima}}'' series, possibly one of the best PC {{RPG}}s period, and had a nearly ''Franchise/DragonQuest''-esque level of influence on {{WesternRPG}}s which followed - nearly ''every'' open-world RPG released after 1992 owes at least a little something to ''U7''.

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''Ultima VII:The Black Gate'' is a PC game released in 1992 by Origin Systems. It is largely considered to be one of the best games in the ''{{Ultima}}'' series, possibly one of the best PC {{RPG}}s period, and had a nearly ''Franchise/DragonQuest''-esque level of influence on {{WesternRPG}}s {{Western RPG}}s which followed - nearly ''every'' open-world RPG released after 1992 owes at least a little something to ''U7''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UltimaVII