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* AnyoneCanDie: Considering the game takes place four years after an apocalyptic event that destroyed an entire kingdom, this is a given. NPCs can die suddenly in sidequests and at one point [[spoiler: a goddess and a demon king are simultaneously killed at the end of an episode.]]

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* AnyoneCanDie: Considering the game takes place four years after an apocalyptic event that destroyed an entire kingdom, this is a given. NPCs [=NPCs=] can die suddenly in sidequests and at one point [[spoiler: a goddess and a demon king are simultaneously killed at the end of an episode.]]

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* AnyoneCanDie: Considering the game takes place four years after an apocalyptic event that destroyed an entire kingdom, this is a given. NPCs can die suddenly in sidequests and at one point [[spoiler: a goddess and a high demon king are simultaneously killed at the end of an episode.]]

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* AnyoneCanDie: Considering the game takes place four years after an apocalyptic event that destroyed an entire kingdom, this is a given. NPCs can die suddenly in sidequests and at one point [[spoiler: a goddess and a high demon king are simultaneously killed at the end of an episode.]]
** [[spoiler:Rose's death in the mobile version establishes that anyone who lives in the original game isn't guaranteed to survive in this one.
]]

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* ElementsOfNature: Here, Water, Earth, Wind, and Fire. They are explicitly considered "the simplest forms of all things," and under the purview of the Goddesses.


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* NaturalElements: Here, Water, Earth, Wind, and Fire. They are explicitly considered "the simplest forms of all things," and under the purview of the Goddesses.
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* AdaptationalDeviation: The storyline in the mobile version notably differs from the original, the most notable that the Orsha and Klaipeda questlines are merged together.
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* PromotedToPlayable: Class Masters can fight for you on the field as fellows, albeit they can only be obtained through Gacha and are obviously extremely rare.

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Spiritual Successor is now considered an Audience Reaction or YMMV. Moving some links to Creator Driven Successor if appropriate, or examples to the YMMV if they read like YMMV entries otherwise.


The game is the industry equivalent of PuttingTheBandBackTogether: Hak Kyu Kim, IMC Games' founder, was also one of the founders of Gravity Corporation and part of ''VideoGame/RagnarokOnline'''s original development team. Several of ''RO's'' original developers are working on ''Tree of Savior'' as part of his studio--including [=soundTeMP=], who provided the bulk of ''RO's'' soundtrack. Between this and the similar presentation, game mechanics, and TwoAndAHalfD SpritePolygonMix, many have hailed this game as a SpiritualSuccessor to ''RO''.

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The game is the industry equivalent of PuttingTheBandBackTogether: Hak Kyu Kim, IMC Games' founder, was also one of the founders of Gravity Corporation and part of ''VideoGame/RagnarokOnline'''s original development team. Several of ''RO's'' original developers are working on ''Tree of Savior'' as part of his studio--including [=soundTeMP=], who provided the bulk of ''RO's'' soundtrack. Between this and the similar presentation, game mechanics, and TwoAndAHalfD SpritePolygonMix, many have hailed this game as a SpiritualSuccessor CreatorDrivenSuccessor to ''RO''.



* SpiritualSuccessor: As noted, ''Tree of Savior'' is widely hailed as one to ''Ragnarok Online'' due to both the similar presentation and amount of former ''RO'' developers involved. The game includes many mechanics that the original dev team for ''RO'' [[WhatCouldHaveBeen had planned]] before Samsung bought Gravity Corporation early on. Some of these include:
** The 80+ classes. Gravity's founders had planned 70 or so for ''Ragnarok Online'', but the dev team that replaced them opted for a less-diverse, more-vertical class system.
** Characters owning their own customizable home, revisited here as the Lodge system.
** Massive, fully polygonal bosses. Gravity had attempted to implement something like this in ''RO'' with a zombie dragon MVP in Payon Caves (its early form was as a ''massive'' sprite-based monster), but it never happened due to the Samsung buyout and departure of the original devteam.
** Unlocking treasure chests. This was originally a planned ability for Thieves in ''RO.''
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* AnyoneCanDie: Considering the game takes place four years after an apocalyptic event that destroyed an entire kingdom, this is a given. NPCs can die suddenly in sidequests and at one point [[spoiler: a goddess and a high demon king are simultaneously killed at the end of an episode.]]
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** Becomes AscendedExtra in the mobile version. The Class Masters for the base classes actually walk you through the ropes in Episode 1 and when unlocking your second class. After an episode is completed some Class Masters appear as sidequests to investigate the actions of the episode.
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* AdvertisedExtra: Very rarely do any of the Class Masters play a major role in the story with few exceptions. Even more so with the removal of class advancement quests.

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** The mobile version adopts a job system with a few twists: first that jobs don't gain levels and have all skills unlocked from the start with few exceptions.

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** The mobile version adopts a job system with a few twists: first that jobs don't gain levels and have all skills unlocked from the start with few exceptions. Talents that improve skills and/or overall stats are separated into ranks and higher ranks require a set amount of upgrades. All these require materials that are obtained in dungeons.
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** The mobile version adopts a job system with a few twists: first that jobs don't gain levels and have all skills unlocked from the start with few exceptions.
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** The Re:Build update made some drastic changes, having scrapped the rank system in favor of a job advancement system. The rank 1 classes become base classes with all skills available but can only level up to 15. After that you choose an advanced class of your choosing, which reaches a level of 45. You choose up to 3 advanced classes and can switch between them using class change points.

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** The Re:Build update made some drastic changes, having scrapped the rank system in favor of a job advancement system. The rank 1 classes become base classes with all skills available but can only level up to 15. After that you choose an advanced class of your choosing, which reaches a level of 45. You choose up to 3 advanced classes and can switch between them using class change points.points, which resets any skill point you've invested in the previous class.
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** The Re:Build update made some drastic changes, having scrapped the rank system. Instead the rank 1 classes become base classes with all skills available but can only level up to 15. After that you choose an advanced class of your choosing, which reaches a level of 45. You choose up to 3 advanced classes and can switch between them using class change points.

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** The Re:Build update made some drastic changes, having scrapped the rank system in favor of a job advancement system. Instead the The rank 1 classes become base classes with all skills available but can only level up to 15. After that you choose an advanced class of your choosing, which reaches a level of 45. You choose up to 3 advanced classes and can switch between them using class change points.



* PointBuildSystem: ''Tree of Savior'' has one that is similar to what ''VideoGame/RagnarokOnline'' has, albeit with some major changes. Rather than six stats (STR/VIT/DEX/AGI/INT/LUK), there's five:

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* PointBuildSystem: ''Tree of Savior'' has pre Re:Build update had one that is similar to what ''VideoGame/RagnarokOnline'' has, albeit with some major changes. Rather than six stats (STR/VIT/DEX/AGI/INT/LUK), there's five:

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A mobile version was announced in 2016 and released in South Korea in November 2022.

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A mobile version was announced in 2016 and released in South Korea in November 2022.
2022. It also comes with a PC client so you can play it on a computer.
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A mobile version was announced in 2016 and released in South Korea in November 2022.
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** Episode 1 (Klaipeda): You among many Revelators have arrived in Klaipeda after having a dream about Goddess Laima and something called the Light of Salvation. You're tasked from Sir Uska to liberate the Crystal Mines that have recently been taken over from the Vubbes. [[spoiler: After defeating Demon Lord and retrieving a stone tablet, it's revealed that it's a revelation from Goddess Laima who foresaw that Medzio Diena is only the start of a greater calamity and only you, the Savior, can stop it and save the world.]]
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* StoryArc: The main quests are divided into episodes that cover multiple maps. In the past episodes 1-4 differ depending on which starting town is chosen (Klaipeda or Orsha) until the episode 13 revamp removed the Orsha quests.

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* TheChosenMany: Even though characters might refer to you as ''the'' Revelator, you aren't the ''only'' Revelator. Aside from the fact that all player characters are Revelators, several non-player characters are also considered Revelators as well. In a LeaningOnTheFourthWall moment, one NPC in the western Šiauliai Woods comments on the sheer number of Revelators running about.

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* TheChosenMany: Even though characters might refer to you as ''the'' Revelator, you aren't the ''only'' Revelator. Aside from the fact that all player characters are Revelators, several non-player characters are also considered Revelators as well. In a LeaningOnTheFourthWall moment, one NPC in the western Šiauliai Woods comments on the sheer number of Revelators running about. [[spoiler: Justified. Laima foresaw that someone will become the one true savior for the world, with that someone being you. This plants a huge target on your back for the demons to find, so she mixes you with many other people we have dreams of the goddesses to protect at the start of your journey.]]

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* CrapsaccharineWorld: In spite of the game's vibrant environment, the game's story can become very dark, with [=NPCs=] getting killed by monsters or turned into demons.

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* CrapsaccharineWorld: In spite of the game's vibrant environment, the game's story can become very dark, with [=NPCs=] getting killed by monsters or turned into demons. The game takes place after four years when a cataclysm known as Mezio Diena resulted in countless deaths and the survivors barely clinging onto their daily lives, which doesn't help that monsters suddenly became much more violent.
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** The Re:Build update made some drastic changes, having scrapped the rank system. Instead the rank 1 classes become base classes with all skills available but can only level up to 15. After that you choose an advanced class of your choosing, which reaches a level of 45. You choose up to 3 advanced classes and can switch between them using class change points.
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* RegionalRiff: [[https://www.youtube.com/watch?v=ujKwn3hGUj4"Triste"]] (the theme of Klaipeda) is evocative of traditional Lithuanian music, albeit in a morose style (as befitting of the song's name).

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* RegionalRiff: [[https://www.youtube.com/watch?v=ujKwn3hGUj4"Triste"]] com/watch?v=ujKwn3hGUj4 "Triste"]] (the theme of Klaipeda) is evocative of traditional Lithuanian music, albeit in a morose style (as befitting of the song's name).
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Fixed dead Youtube Link.


* RegionalRiff: [[https://www.youtube.com/watch?v=c7bCAnhbh-M "Triste"]] (the theme of Klaipeda) is evocative of traditional Lithuanian music, albeit in a morose style (as befitting of the song's name).

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* RegionalRiff: [[https://www.youtube.com/watch?v=c7bCAnhbh-M "Triste"]] com/watch?v=ujKwn3hGUj4"Triste"]] (the theme of Klaipeda) is evocative of traditional Lithuanian music, albeit in a morose style (as befitting of the song's name).
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That day came to be known as Medizo Diena, or the Day of the Divine Tree. Since that day, the Goddesses have been gone from the world, unresponsive to the prayers of the Kingdom's people.

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That day came to be known as Medizo Medzio Diena, or the Day of the Divine Tree. Since that day, the Goddesses have been gone from the world, unresponsive to the prayers of the Kingdom's people.



* {{Gotterdammerung}}: One woman in Klaipeda mentions that even before Medis Diena, the Goddesses have been disappearing one by one. Gabija stopped replying a long time ago, followed by Vakarinė just before Medis Diena, then Zemyna and Saulė shortly afterward. The common people aren't even sure if Laima is truly a goddess, as they have never seen her. Ever.
* HardCodedHostility: Ever since Medis Diena, all manner of creatures have become increasingly, implacably violent to humans, where before it was only the Vubbes that acted this way. One soldier notes early on that plant-based monsters didn't exist at all before that day. When you reach Srautas Canyon, you'll discover that the goat-like Pantos were once friendly to and mingled with humans, but ever since Medis Diena they have become increasingly hostile.

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* {{Gotterdammerung}}: One woman in Klaipeda mentions that even before Medis Medzio Diena, the Goddesses have been disappearing one by one. Gabija stopped replying a long time ago, followed by Vakarinė just before Medis Medzio Diena, then Zemyna and Saulė shortly afterward. The common people aren't even sure if Laima is truly a goddess, as they have never seen her. Ever.
* HardCodedHostility: Ever since Medis Medzio Diena, all manner of creatures have become increasingly, implacably violent to humans, where before it was only the Vubbes that acted this way. One soldier notes early on that plant-based monsters didn't exist at all before that day. When you reach Srautas Canyon, you'll discover that the goat-like Pantos were once friendly to and mingled with humans, but ever since Medis Medzio Diena they have become increasingly hostile.



* PurelyAestheticGender: Characters can be either male or female, which merely determines what outfits they'll be getting.

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* PurelyAestheticGender: Characters can be either male or female, which merely determines what outfits they'll be getting.getting... and which version of the Miko class they play as... and if they'll even be allowed to become a Miko with their gender.
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That day came to be known as Medis Diena, or the Day of the Divine Tree. Since that day, the Goddesses have been gone from the world, unresponsive to the prayers of the Kingdom's people.

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That day came to be known as Medis Medizo Diena, or the Day of the Divine Tree. Since that day, the Goddesses have been gone from the world, unresponsive to the prayers of the Kingdom's people.
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* DynamicDifficulty: Instanced missions at the Mercenary Post are scaled to the highest-leveled player in the group, though players need to be at least level 100 to access them in the first place.

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* DynamicDifficulty: Instanced missions at the Mercenary Post are scaled to the highest-leveled player in the group, though players need to be at least level 100 to access them in the first place. The same goes for the Uphill mission (120) and Saalus (240). The retrieval missions at the Mercenary Post also send the player to areas at their level range, though not necessarily areas they've visited.
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* PlayboyBunny: The Wizard class has these outfits available as costumes for either gender, though it should come as no surprise that the female version is more revealing.
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* BeefGate: The player can only kill enemies around five to ten levels above their own. After that threshold, they only do ScratchDamage. This encourages the player to explore surrounding areas closer to their level.

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