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** The Cemetary theme for custom ''Underground 2'' parks features a [[Franchise/ScoobyDoo Mystery Machine]]-esque van in the background.


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* TakeThat: The pre-made custom park "Montana" has barely anything in it, as a jab at the state.

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Trope was cut/disambiguated due to cleanup


* CanadaEh: Vancouver, where Slam City Jam is held in the first game. There's even a hockey rink in that level. The second game has the Canada level from ''[=THPS3=]'' as one of the levels in Classic Mode, complete with snow and pine trees.


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* MooseAndMapleSyrup: Vancouver, where Slam City Jam is held in the first game. There's even a hockey rink in that level. The second game has the Canada level from ''[=THPS3=]'' as one of the levels in Classic Mode, complete with snow and pine trees.
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** ''Underground 2'' features [[Series/{{Jackass}} Jesse James, Wee Man, Phil Margera, Steve-O]], WesternAnimation/{{Shrek}}, and a [[VideoGame/CallOfDuty C.O.D. Soldier]].

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** ''Underground 2'' features [[Series/{{Jackass}} Jesse James, Wee Man, Phil Margera, Steve-O]], WesternAnimation/{{Shrek}}, Franchise/{{Shrek}}, and a [[VideoGame/CallOfDuty C.O.D. Soldier]].
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The first ''THUG'' was released for the UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, UsefulNotes/{{Xbox}}, and UsefulNotes/GameBoyAdvance, and followed the player character as they rise to stardom with their childhood friend, Eric Sparrow, then have a bitter falling out after Eric starts becoming jealous as the player character starts to leave Sparrow in his dust, before Eric [[ItMakesSenseInContext gets drunk and hijacks a tank]]. It's funny, but still quite a bit DarkerAndEdgier and action-oriented than the rest of the series. A [[UsefulNotes/MicrosoftWindows Windows PC]] port also exists [[NoExportForYou if you're in Australia or New Zealand]].

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The first ''THUG'' was released for the UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, UsefulNotes/{{Xbox}}, Platform/PlayStation2, Platform/NintendoGameCube, Platform/{{Xbox}}, and UsefulNotes/GameBoyAdvance, Platform/GameBoyAdvance, and followed the player character as they rise to stardom with their childhood friend, Eric Sparrow, then have a bitter falling out after Eric starts becoming jealous as the player character starts to leave Sparrow in his dust, before Eric [[ItMakesSenseInContext gets drunk and hijacks a tank]]. It's funny, but still quite a bit DarkerAndEdgier and action-oriented than the rest of the series. A [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows PC]] port also exists [[NoExportForYou if you're in Australia or New Zealand]].
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** The pro assigned to your team, which you can choose from: Bob Burnquist[[note]]who plays this trope the straightest, as he's eliminated following the first leg[[/note]], Rodney Mullen, Chad Muska and Mike Vallely. Berlin and Skatopia are the exceptions as Bam[[note]]although he has Eric Koston on his team, you can't pick him[[/note]] and Tony fill in for each level respectively.

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** The pro assigned to your team, which you can choose from: Bob Burnquist[[note]]who plays this trope the straightest, as he's eliminated following the first leg[[/note]], Rodney Mullen, Creator/RodneyMullen, Chad Muska and Mike Vallely. Berlin and Skatopia are the exceptions as Bam[[note]]although he has Eric Koston on his team, you can't pick him[[/note]] and Tony fill in for each level respectively.
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** My ''God'', Eric Sparrow. In ''THUG 1'' he's an effective, compelling antagonist, and just a really good character, which ain't bad for him being the series' ''first villain.'' In the first game, he's your jealous best friend-turned-rival. By ''THUG 2'', he's reduced to just an idiotic jackass, no pun intended.

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* BigBadSlippage: Eric starts out as the protagonist's dimwitted yet loyal friend, but as the protagonist becomes more well-known, he grows jealous of their success and starts trying to undermine them, and eventually becomes the FinalBoss of the first game.



* BringMyBrownPants: In ''Underground 2'', [[TheScrappy Eric]] [[ButtMonkey Sparrow]] not only pissed himself, but crapped himself after Bam pulled the chainsaw away.
* ButtMonkey: [[TheScrappy Eric Sparrow]], and to a lesser extent, Bob Burnquist in ''Underground 2''. The same game also gives us [[CorruptCorporateExecutive Nigel Beaverhausen]].

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* BringMyBrownPants: In ''Underground 2'', [[TheScrappy Eric]] [[ButtMonkey Eric Sparrow]] not only pissed pisses himself, but crapped himself after Bam pulled the chainsaw away.
* ButtMonkey: [[TheScrappy [[ExBigBad Eric Sparrow]], and to a lesser extent, Bob Burnquist in ''Underground 2''. The same game also gives us [[CorruptCorporateExecutive Nigel Beaverhausen]].
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** If the PC manages to impress the girls at the beach in Hawaii they will flirt with them by offering the male (as well as female) PC to rub lotion on their back.

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** If the PC manages to impress the girls at the beach in Hawaii they will flirt with them by offering the male (as well as female) PC to [[IntimateLotionApplication rub lotion on their back. back]].
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* IntimateLotionApplication: If the PlayerCharacter impresses the girls at the beach in the Hawaii level, they will flirt with them by offering the PC to rub lotion on their back.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* ContinuitySnarl: Despite the fact that the story, for all intents and purposes, casts you as the same protagonist in both ''Underground'' games, no one even remotely acknowledges ''1'' in ''2'' even with [[TheRival Eric Sparrow]] still having it out for you specifically and people apparently forgetting your big trick reputation or Eric's [[spoiler:crazy slip into [[EvilIsPetty petty assholery]]]] the first game culminated in. However, with how different the plots of the two games are and with no OldSaveBonus in sight, it makes sense that the devs may not have wanted to tether the whole World Destruction Tour down with baggage from the previous game.
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->I gotta give it to ya', that run was ''bull'''shit'''''. No, in a good way though.

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->I ->''"I gotta give it to ya', that run was ''bull'''shit'''''. No, in a good way though."''

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* InUniverseGameClock: A feature that was advertised in the first game's marketing. In-game however, the time of the day was tied to story progression (usually changing after certain missions or each chapter) and the player could set the time of day in Free Skate. ''[=THUG2=]'' would have a proper internal game clock where time passed as you played, which reappeared in ''[=THAW=]''.



* NextSundayAD: The first game is set in 2004, a year after the game was released. References to Spring Break in the Tampa level indicate that the game begins around March of 2004.

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* NextSundayAD: The first game is set has two signs in 2004, a the Tampa level, one for the Tampa AM and another advertising Spring Break, that have 2004 attached to it, the year after the game was released. References to Spring Break in the Tampa level indicate that the game begins around March of 2004.released.
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Added caption.



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[[caption-width-right:350:''"Music pow-pow-POWER."'']]

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* MoodWhiplash: The second game's diverse soundtrack can result in this. It's possible for Frank Sinatra or Johnny Cash to be followed by something like Lamb of God's "Black Label".
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* TantrumThrowing: The second game actually turns this into a game mechanic. If you bail in a certain way, you can start a new combo by filling up the "Tantrum Meter" by ButtonMashing, which results in the player tossing or smashing their board before a new one materializes in their hands.

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* TantrumThrowing: The second game actually turns this into a game mechanic. If you bail in a certain way, you can start a new combo by filling up the "Tantrum Meter" by ButtonMashing, which results in the player tossing or smashing their board before a new one materializes in their hands.is tossed or rolls to them from offscreen.
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Reworded.


* CanonName: Well, two Canon Names. Odd case since the character is the same in both games. The player character in ''Underground'' 1 is referred to as "Steve" in the Pre-Made Skaters and referred to as "Chris" in the ''Underground 2''.

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* CanonName: Well, two Canon Names. Two of them actually. Odd case since the player character is the same in both games. The player character in ''Underground'' 1 is They are referred to as "Steve" in the Pre-Made Skaters skaters of ''Underground'' and referred to as "Chris" in the ''Underground 2''.
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* DisasterDominos: The second game turns this trope into a gameplay mechanic. By performing a trick in a certain place, you can trigger a cutscene of a series of things getting broken, radically reshaping the level.

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* DisasterDominos: DisasterDominoes: The second game turns this trope into a gameplay mechanic. By performing a trick in a certain place, you can trigger a cutscene of a series of things getting broken, radically reshaping the level.
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* DiasterDominos: The second game turns this trope into a gameplay mechanic. By performing a trick in a certain place, you can trigger a cutscene of a series of things getting broken, radically reshaping the level.

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* DiasterDominos: DisasterDominos: The second game turns this trope into a gameplay mechanic. By performing a trick in a certain place, you can trigger a cutscene of a series of things getting broken, radically reshaping the level.
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* DiasterDominos: The second game turns this trope into a gameplay mechanic. By performing a trick in a certain place, you can trigger a cutscene of a series of things getting broken, radically reshaping the level.

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* AmbiguouslyBi: There are several instances in the first game where female NPC will flirt with the female Player Character:

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* AmbiguouslyBi: There are several instances in the first game where female NPC [=NPCs=] will flirt with the female Player Character:


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* WhereItAllBegan: After recording your epic video in the penultimate chapter of the first game, the final chapter sees you returning to New Jersey to face off against Eric one last time.

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* DenserAndWackier: The series themselves aren't too serious with their objectives and [[FunnyBackgroundEvent Funny Background Events]] but ''Underground 2'' basically combines the ''Tony Hawk'' games with ''Series/{{Jackass}}'' and a cartoon with the amount of destruction that seems infeasible in real life without hurting anyone and how many characters survive injuries. The graphics also became cartoonier with more exaggerated facial expressions.

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* DenserAndWackier: The series themselves aren't too serious with their objectives and [[FunnyBackgroundEvent Funny Background Events]] but ''Underground 2'' basically combines the ''Tony Hawk'' games with ''Series/{{Jackass}}'' and a cartoon with the amount of destruction that seems infeasible in real life without hurting anyone and how many characters survive injuries.injuries that would kill or cripple them in real life. The graphics also became cartoonier with more exaggerated facial expressions.



* NextSundayAD: The game is set in 2004, a year after the game was released. References to Spring Break in the Tampa level indicate that the game begins around March of 2004.

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* NextSundayAD: The first game is set in 2004, a year after the game was released. References to Spring Break in the Tampa level indicate that the game begins around March of 2004.



* PimpedOutDress: The Southern Belle, the secret skater from Atlanta in the [[UpdatedRerelease Remix version]] of ''Underground 2'', wears a pink and blue ballgown.



* ZombieApocalypse: The Level Destruction for New Orleans turns all of the [=NPCs=] into zombies. They explode in gibs when you hit them while playing as the Witch Doctor, but otherwise behave like ordinary [=NPCs=]. The ending reveals that they were [[DoingInTheWizard just really intoxicated revelers who haven't seen the outside of a bar in months]].

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* ZombieApocalypse: The Level Destruction for New Orleans turns all of the [=NPCs=] into zombies. They explode in into gibs when you hit them while playing as the Witch Doctor, but otherwise behave like ordinary [=NPCs=]. The ending reveals that they were [[DoingInTheWizard just really intoxicated revelers who haven't seen the outside of a bar in months]].

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* ProducePelting: Barcelona in the second game has a street vendor selling tomatoes that you can throw at people. Throwing it at a bull triggers the Level Destruction animation.



* TantrumThrowing: The second game actually turns this into a game mechanic. If you bail in a certain way, you can start a new combo by filling up the "Tantrum Meter" by ButtonMashing.

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* TantrumThrowing: The second game actually turns this into a game mechanic. If you bail in a certain way, you can start a new combo by filling up the "Tantrum Meter" by ButtonMashing. ButtonMashing, which results in the player tossing or smashing their board before a new one materializes in their hands.


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* ZombieApocalypse: The Level Destruction for New Orleans turns all of the [=NPCs=] into zombies. They explode in gibs when you hit them while playing as the Witch Doctor, but otherwise behave like ordinary [=NPCs=]. The ending reveals that they were [[DoingInTheWizard just really intoxicated revelers who haven't seen the outside of a bar in months]].
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Gag Boobs has been renamed to Boob Based Gag. Changing to the proper trope where appropriate and cutting misuse.


** In the player character's room in ''Underground'', there's a poster of Daisy on the wall, a skater from ''Pro Skater 4''. There's also a crude mockup version of her without her [[GagBoobs most memorable characteristic]] in the "Pre-Made Custom Skaters" section. A copy of the game can be seen briefly on the player's desk, in the cutscene following the character creation in Story Mode.

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** In the player character's room in ''Underground'', there's a poster of Daisy on the wall, a skater from ''Pro Skater 4''. There's also a crude mockup version of her without her [[GagBoobs most memorable characteristic]] characteristic in the "Pre-Made Custom Skaters" section. A copy of the game can be seen briefly on the player's desk, in the cutscene following the character creation in Story Mode.
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* HulaAndLuaus: The Hawaii level in the original ''Underground''. Overlaps with PalmtreePanic.
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* SlapstickKnowsNoGender: In ''Underground 2'', your player character will be stripped to their underwear and get pelted with live mousetraps in the Australia level, regardless of their sex.

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* SlapstickKnowsNoGender: {{Slapstick}}: In ''Underground 2'', your player character will be stripped to their underwear and get pelted with live mousetraps in the Australia level, regardless of their sex.
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* AluminumChristmasTrees: The final level of ''Underground 2'''s story mode is "Skatopia", a large sloped area in the middle of a forest that has been converted into a massive, anarchistic skate park. Ridiculous, right? Well, believe it or not, this level is based on an actual park, [[https://en.wikipedia.org/wiki/Skatopia located in Rutland, Ohio]], that is still in operation as of 2021.
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* TheGhost: One recurring mission in ''Underground 2'' is to spray your own tag over that of someone who leaves their own marked "Spat". Even after the game's storyline ends, we never even get a hint of just who was behind the Spat tags, or how they were able seemingly stay one step ahead of the World Destruction Tour (since it seems awfully convenient that the tagger happened to hit all the same cities).
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* Ephebophile: In Moscow, if the Player Character manages to impress an actress with their tricks, she will suggestively flirt with the PC... even if the PC is 16 years old and is still a minor.

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* Ephebophile: {{Ephebophile}}: In Moscow, if the Player Character manages to impress an actress with their tricks, she will suggestively flirt with the PC... even if the PC is 16 years old and is still a minor.

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