History VideoGame / TonyHawksProSkater

5th Jun '16 12:25:05 AM KrisMahai
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* ''Tony Hawk's Pro Skater 3'' (2001): The first game designed for the sixth generation of consoles - [=PS2=], Gamecube and Xbox. The PS2's first game with online play, while at the same time the final [=N64=] game for the Western market, and thus had much graphical improvement. It remains as one of the highest scored games on the PS2. Amongst the new features was the Revert, a trick that could be linked from a halfpipe to a manual allowing for potentially infinite combos.

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* ''Tony Hawk's Pro Skater 3'' (2001): The first game designed for the sixth generation of consoles - [=PS2=], Gamecube and Xbox. The PS2's [[UsefulNotes/Playstation2 PS2]]'s first game with online play, while at the same time the final [=N64=] game for the Western market, and thus had much graphical improvement. It remains as one of the highest scored games on the PS2.[[UsefulNotes/Playstation2 PS2]]. Amongst the new features was the Revert, a trick that could be linked from a halfpipe to a manual allowing for potentially infinite combos.



* ''Tony Hawk's Project 8'' (2006): The first game released for the UsefulNotes/XBox360 and UsefulNotes/{{PS3}}, containing a fully integrated city, a physics overhaul, and the "Nail The Trick" Mode which changed the controls from being pressing one button and a direction at any point, to timing the flick and direction of analogue sticks to hit the board just right so you didn't bail. Received a PS2 port, even though it was not ported to the Wii due to claims the Wii could not handle the game.
* ''Tony Hawk's Proving Ground'' (2007): Possibly the second Tony Hawk's game on the most consoles appearing on the PS2 and Wii in a stripped down form, [=PS3=] and Xbox 360 in full form, and on the DS in a port by the people who made the [=PSOne=] version of [=THPS4=]. The home console versions were arguably the most ambitious of the series, with a large sandbox area and various cities to skate between. In addition, the DS version is actually a good handheld game, certainly better than any of the other DS Tony Hawk's games. The only criticism about the home console versions was that they further pushed the "Nail the Trick" feature, complicating it further with more possible flips and the newly added grabs. It was the last game produced by Neversoft (only in the [=PS3=]/Xbox 360 versions), from which production was handed over to lesser second-party developer Robomodo.

to:

* ''Tony Hawk's Project 8'' (2006): The first game released for the UsefulNotes/XBox360 and UsefulNotes/{{PS3}}, containing a fully integrated city, a physics overhaul, and the "Nail The Trick" Mode which changed the controls from being pressing one button and a direction at any point, to timing the flick and direction of analogue sticks to hit the board just right so you didn't bail. Received a PS2 [[UsefulNotes/Playstation2 PS2]] port, even though it was not ported to the Wii due to claims the Wii could not handle the game.
* ''Tony Hawk's Proving Ground'' (2007): Possibly the second Tony Hawk's game on the most consoles appearing on the PS2 [[UsefulNotes/Playstation2 PS2]] and Wii in a stripped down form, [=PS3=] and Xbox 360 in full form, and on the DS in a port by the people who made the [=PSOne=] version of [=THPS4=]. The home console versions were arguably the most ambitious of the series, with a large sandbox area and various cities to skate between. In addition, the DS version is actually a good handheld game, certainly better than any of the other DS Tony Hawk's games. The only criticism about the home console versions was that they further pushed the "Nail the Trick" feature, complicating it further with more possible flips and the newly added grabs. It was the last game produced by Neversoft (only in the [=PS3=]/Xbox 360 versions), from which production was handed over to lesser second-party developer Robomodo.



* ''Tony Hawk's Downhill Jam'' (2006): The only racing game in the series (though there are several goals in other games which are races), notable for containing no other pro skateboarders save for Tony Hawk, and being much more cartoonish and unrealistic than the other games in the series. Eventually got a PS2 port, after being released for the Wii (possibly to compensate for no ''Project 8''), Nintendo DS and GameBoyAdvance.

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* ''Tony Hawk's Downhill Jam'' (2006): The only racing game in the series (though there are several goals in other games which are races), notable for containing no other pro skateboarders save for Tony Hawk, and being much more cartoonish and unrealistic than the other games in the series. Eventually got a PS2 [[UsefulNotes/Playstation2 PS2]] port, after being released for the Wii (possibly to compensate for no ''Project 8''), Nintendo DS and GameBoyAdvance.



* HundredPercentCompletion: In ''Pro Skater 2'' and ''3'', you're given a 100% rating for completing every goal with a single skater. But in order to unlock all the levels, skaters, and cheats, you have to get 100% with multiple skaters. ''THPS3'' requires you to beat the game ''22 times'' to unlock everything. Can make for a fun marathon session.

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* HundredPercentCompletion: In ''Pro Skater 2'' and ''3'', you're given a 100% rating for completing every goal with a single skater. But in order to unlock all the levels, skaters, and cheats, you have to get 100% with multiple skaters. ''THPS3'' ''[=THPS3=]'' requires you to beat the game ''22 times'' to unlock everything. Can make for a fun marathon session.



* FollowTheLeader: While it is was one of the first 3D skateboarding games, it wasn't ''the'' first. ''Street Sk8er'' was released the previous year.

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* FollowTheLeader: While it is was one of the first 3D skateboarding games, it wasn't ''the'' first. ''Street Sk8er'' [=Sk8er=]'' was released the previous year.
29th May '16 7:04:50 PM nombretomado
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* MacroZone: The special stage in the PS1 version of ''[=THPS4=]'', Little Big World, is a gigantic cupboard.

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* MacroZone: The special stage in the PS1 [=PS1=] version of ''[=THPS4=]'', Little Big World, is a gigantic cupboard.
25th May '16 6:56:28 PM nombretomado
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* ''Tony Hawk's Project 8'' (2006): The first game released for the Xbox360 and PS3, containing a fully integrated city, a physics overhaul, and the "Nail The Trick" Mode which changed the controls from being pressing one button and a direction at any point, to timing the flick and direction of analogue sticks to hit the board just right so you didn't bail. Received a PS2 port, even though it was not ported to the Wii due to claims the Wii could not handle the game.
* ''Tony Hawk's Proving Ground'' (2007): Possibly the second Tony Hawk's game on the most consoles appearing on the PS2 and Wii in a stripped down form, PS3 and Xbox360 in full form, and on the DS in a port by the people who made the [=PSOne=] version of [=THPS4=]. The home console versions were arguably the most ambitious of the series, with a large sandbox area and various cities to skate between. In addition, the DS version is actually a good handheld game, certainly better than any of the other DS Tony Hawk's games. The only criticism about the home console versions was that they further pushed the "Nail the Trick" feature, complicating it further with more possible flips and the newly added grabs. It was the last game produced by Neversoft (only in the [=PS3=]/Xbox 360 versions), from which production was handed over to lesser second-party developer Robomodo.

to:

* ''Tony Hawk's Project 8'' (2006): The first game released for the Xbox360 UsefulNotes/XBox360 and PS3, UsefulNotes/{{PS3}}, containing a fully integrated city, a physics overhaul, and the "Nail The Trick" Mode which changed the controls from being pressing one button and a direction at any point, to timing the flick and direction of analogue sticks to hit the board just right so you didn't bail. Received a PS2 port, even though it was not ported to the Wii due to claims the Wii could not handle the game.
* ''Tony Hawk's Proving Ground'' (2007): Possibly the second Tony Hawk's game on the most consoles appearing on the PS2 and Wii in a stripped down form, PS3 [=PS3=] and Xbox360 Xbox 360 in full form, and on the DS in a port by the people who made the [=PSOne=] version of [=THPS4=]. The home console versions were arguably the most ambitious of the series, with a large sandbox area and various cities to skate between. In addition, the DS version is actually a good handheld game, certainly better than any of the other DS Tony Hawk's games. The only criticism about the home console versions was that they further pushed the "Nail the Trick" feature, complicating it further with more possible flips and the newly added grabs. It was the last game produced by Neversoft (only in the [=PS3=]/Xbox 360 versions), from which production was handed over to lesser second-party developer Robomodo.
15th May '16 8:50:59 AM stuffedninja
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Added DiffLines:

* BootstrappedTheme: Goldfinger's "Superman" is arguably the song that most people think of when they think of the entirety of the ''Tony Hawk'' series. Searching up "tony hawk theme" on [=YouTube=] will actually give that song as the first from the list.
10th May '16 10:13:25 PM erforce
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* ''Tony Hawk's Pro Skater 5'' (2015): The next logical step of the revival started by ''HD'' and was the first numerical title in the series in 13 years. . So far it is known that features like walking and skitching are no longer in the game to play closer to the earlier titles, while a new feature for grinding (called the "Slam" mechanic) was introduced. The game also boasted a more fleshed-out online mode than other ''Tony Hawk'' games of the past, and featured co-op play (though split-screen multiplayer was scrapped). The game was released on the PlayStation 4 and Xbox One in fall 2015, with Xbox 360 and PlayStation 3 releases set at an unspecified date of release. Upon debut, ''Pro Skater 5'' was critically panned for bland environments, the new Slam mechanic being poorly implemented, and being [[ObviousBeta overall technically sloppy]] to the point of featuring a multitude of {{Game Breaking Bug}}s.

to:

* ''Tony Hawk's Pro Skater 5'' (2015): The next logical step of the revival started by ''HD'' and was the first numerical title in the series in 13 years. . So far it is known that features like walking and skitching are no longer in the game to play closer to the earlier titles, while a new feature for grinding (called the "Slam" mechanic) was introduced. The game also boasted a more fleshed-out online mode than other ''Tony Hawk'' games of the past, and featured co-op play (though split-screen multiplayer was scrapped). The game was released on the PlayStation 4 UsefulNotes/PlayStation4 and Xbox One UsefulNotes/XboxOne in fall 2015, with Xbox 360 UsefulNotes/{{Xbox 360}} and PlayStation 3 UsefulNotes/PlayStation3 releases set at an unspecified date of release. Upon debut, ''Pro Skater 5'' was critically panned for bland environments, the new Slam mechanic being poorly implemented, and being [[ObviousBeta overall technically sloppy]] to the point of featuring a multitude of {{Game Breaking Bug}}s.
15th Apr '16 5:31:17 PM KingFez
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** THPS5 features [[VideoGame/KingsQuest2015 Graham]] and [[Music/LilWayne Lil Wayne]], as well as [[Music/{{OFWGKTA}} Tyler, the Creator]] and [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW Ninja Turtles]] as DLC.

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** THPS5 [=THPS5=] features [[VideoGame/KingsQuest2015 Graham]] and [[Music/LilWayne Lil Wayne]], as well as [[Music/{{OFWGKTA}} Tyler, the Creator]] and [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW Ninja Turtles]] as DLC.
11th Apr '16 10:15:07 AM bryancrain88
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Added DiffLines:

* HundredPercentCompletion: In ''Pro Skater 2'' and ''3'', you're given a 100% rating for completing every goal with a single skater. But in order to unlock all the levels, skaters, and cheats, you have to get 100% with multiple skaters. ''THPS3'' requires you to beat the game ''22 times'' to unlock everything. Can make for a fun marathon session.
9th Feb '16 12:32:55 PM KingFez
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** ''THPS5'' features [[Video Game/KingsQuest2015 Graham]] and [[Music/LilWayne Lil Wayne]], as well as [[Music/OFWGKTA Tyler, the Creator]] and [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW Ninja Turtles]] as DLC.

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** ''THPS5'' THPS5 features [[Video Game/KingsQuest2015 [[VideoGame/KingsQuest2015 Graham]] and [[Music/LilWayne Lil Wayne]], as well as [[Music/OFWGKTA [[Music/{{OFWGKTA}} Tyler, the Creator]] and [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW Ninja Turtles]] as DLC.
9th Feb '16 12:30:41 PM KingFez
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Added DiffLines:

** ''THPS5'' features [[Video Game/KingsQuest2015 Graham]] and [[Music/LilWayne Lil Wayne]], as well as [[Music/OFWGKTA Tyler, the Creator]] and [[ComicBook/TeenageMutantNinjaTurtlesIDW the IDW Ninja Turtles]] as DLC.
23rd Jan '16 4:10:05 PM nombretomado
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The ''Tony Hawk's Pro Skater'' series is a line of skateboarding video games published by {{Activision}}, and one of the first to feature the likenesses of professional skaters such as the Hawkman himself.

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The ''Tony Hawk's Pro Skater'' series is a line of skateboarding video games published by {{Activision}}, Creator/{{Activision}}, and one of the first to feature the likenesses of professional skaters such as the Hawkman himself.
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