History VideoGame / TombRaider

15th Jul '17 9:16:18 PM ajbit26
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* TreacherousQuestGiver: [[spoiler: Both Larson, who is sent as a messenger, and Natla. He's suppose to rob Lara after she collects Qualopec's piece of the Scion, while Natla continously uses Miss Croft to get the whole artifact]].

to:

* TreacherousQuestGiver: [[spoiler: Both Larson, who is sent as a messenger, and Natla. He's suppose to rob Lara after she collects Qualopec's piece of the Scion, while Natla continously continuously uses Miss Croft to get the whole artifact]].



* UniqueEnemy: Most obviously, [[spoiler: the T-Rex]]. But there are also only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.

to:

* UniqueEnemy: Most obviously, [[spoiler: the T-Rex]]. But there There are also only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.
19th Jun '17 7:38:54 AM Jan_z_Michal
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* MarathonLevel: Almost the entire game is built out of these, creating complex and elaborate labyrinths to traverse. There is nothing wrong in spending a hour per level, all while knowing them by heart. Remake got a ''lot'' of flak for reducing a lot of levels down to their most iconic elements, removing everything else.

to:

* MarathonLevel: Almost the entire game is built out of these, creating complex and elaborate labyrinths to traverse. There is nothing wrong in spending a hour per level, all while knowing them by heart. Remake [[VideoGame/TombRaiderAnniversary Remake]] got a ''lot'' of flak for reducing a lot of levels down to their most iconic elements, removing everything else.
19th Jun '17 2:58:59 AM Jan_z_Michal
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* UniqueEnemy: There are only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.

to:

* UniqueEnemy: There Most obviously, [[spoiler: the T-Rex]]. But there are also only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.
17th Jun '17 2:00:07 PM ajbit26
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* UniqueEnemy: Most obviously, [[spoiler: the T-Rex]]. But there are also only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.

to:

* UniqueEnemy: Most obviously, [[spoiler: the T-Rex]]. But there There are also only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.
12th May '17 10:46:04 AM SayaAensland
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* ConvectionSchmuvection: One of the worst offenders in video game history, as it normally plays it totally straight, but at one point, in order to acquire a secret health pack, Lara actually has to crawl over a small lava flow to reach it.

to:

* ConvectionSchmuvection: ConvectionSchmonvection: One of the worst offenders in video game history, as it normally plays it totally straight, but at one point, in order to acquire a secret health pack, Lara actually has to crawl over a small lava flow to reach it.
1st May '17 4:40:06 PM caffeinatedkate
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* UniqueEnemy: Lara runs into all of two panthers in Egypt.

to:

* UniqueEnemy: Most obviously, [[spoiler: the T-Rex]]. But there are also only 3 bears in the entire game and one of them is fully optional, guarding a secret. Lara also runs into all of two panthers in Egypt.



* UniqueEnemy: Most obviously, [[spoiler: the T-Rex]]. But there are also only 3 bears in the entire game and one of them is fully optional, guarding a secret.
1st May '17 4:35:58 PM caffeinatedkate
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* LivingStatue: In the Tomb of Qualopec. Right as you enter the actual tomb itself, one of the statues springs to life, revealing itself as an Atlantean centar.

to:

* LivingStatue: In the Tomb of Qualopec.Tihocan. Right as you enter the actual tomb itself, one of the statues springs to life, revealing itself as an Atlantean centar.



* MisplacedWildlife: Greece is simply the worst offender, with gorillas, lions, and crocodiles everywhere. The Coliseum tries to justify it by having the implication that they were brought there. Not to mention a T. Rex in a secluded valley in Peru.

to:

* MisplacedWildlife: Greece is simply the worst offender, with gorillas, lions, and crocodiles everywhere. The Coliseum tries to justify it by having the implication that they were brought there. Not to mention raptors and a T. Rex in a secluded valley in Peru.



* NoGearLevel: Lara is ambushed as she exits the Egyptian tomb where she found the last piece of the Scion. Although she manages to best her captors, she loses all her weaponry, and thus needs to progress through the first part of ''Natla's Mines'' without her guns. It set a precedent for the rest of the series up until [[TombRaiderUnderworld Underworld]] to have such level OncePerEpisode.

to:

* NoGearLevel: Lara is ambushed as she exits the Egyptian tomb where she found the last piece of the Scion. Although she manages to best her captors, she loses all her weaponry, and thus needs to progress through the first part of ''Natla's Mines'' without her guns. It set a precedent for the rest of the series up until [[TombRaiderUnderworld Underworld]] to have such a level OncePerEpisode.
20th Apr '17 1:34:34 PM Jan_z_Michal
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Added DiffLines:

* HellIsThatNoise:
** The creepy, raspy breathing of the mummies and Atlanteans, and, by extension, the horrible, high-pitched shrieks they emit when attacking Lara.
** The deep groaning noises the Abomination makes.
** The noises the various animals make - usually while offscreen and not yet attacking Lara - can be this thanks to their [[JumpScare sudden nature]].
*** If you wait long enough in areas with wolves in without startling them into attacking, they will get up and make this...odd growling sound that seems like it belongs more to a hyena or a jackal.
** In the PC version the Atlantis levels are accompanied by a heartbeat sound effect, and muffled roaring sounds.
10th Feb '17 8:20:27 AM Jan_z_Michal
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Added DiffLines:

* NintendoHard: The game is simply unforgiving. It just throws players into the middle of the adventure. It's very easy to die and since it was the very fist game of the franchises, there were no veterans nor established cliches and tropes, as the game was TropeCodifier for the entire ''genre''. And of course almost all levels are [[MarathonLevel marathon ones]].
9th Feb '17 10:58:14 PM ajbit26
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* ConvectionSchmuvection: One of the worst offenders in video game history, as it normally plays it totally straight, but at one point, in order to acquire a secret health pack, Lara actually has to crawl over a small lava flow to reach it.



* LavaAddsAwesome: One of the dominant element of Lost Island level design is a lot of flowing lava around.

to:

* LavaAddsAwesome: One of the dominant element elements of the Lost Island level design is a lot of flowing lava around.lava.



* NintendoHard: The game is simply unforgiving. Without any tutorial or instruction added in the box, the game just throws players into the middle of the adventure. It's very easy to die and since it was the very fist game of the franchises, there were no veterans nor established cliches and tropes, as the game was TropeCodifier for the entire genre. And of course almost all levels are [[MarathonLevel marathon ones]].



* NuclearOption: The initial nuclear test activates some device within the desert. It unlocks and reveals a person in suspended animation.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TombRaider