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* BigBad: Montana Max, as he is in most games from this franchise.


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* GetBackHereBoss: Inverted with Elmyra. You have to run away from her as any contact results in an instant loss of life.


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* HardLevelsEasyBosses: If you can clear the levels, the bosses are no problem. The platforming gets very tricky in the latter half of the game while the bosses still aren't much of a threat.


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* TheHeavy: Dr. Gene Splicer appears far more often than Montana Max.


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* LevelGoal: Gogo serves as this, though if you find a portal to Wacky Land, he'll take you ''out'' of it.


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* ShipLevel: The Pirate Ship, naturally.


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* WheelOFeet: Buster gains these if he runs fast enough.

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* FullNameBasis: Every character in all dialogue is referred to with their full name, for some reason.

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* EvilLivingFlames: In the [[LethalLavaLand Lava Cave]], anthropomorphic flames (from the short "When You're Hot..." from the [[WesternAnimation/TinyToonAdventures TV series]] episode "[[Recap/TinyToonAdventuresS2E2GoingPlaces Going Places]]") appear as enemies.
* FullNameBasis: Every character in all the dialogue is referred to with their full name, for some reason.
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* TacticalSuicideBoss: The first battle against Plucky would be impossible if Splicer didn't lower his plane every time Plucky used his hammer to bring down stalactites.

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* TacticalSuicideBoss: The first battle against Plucky would be impossible if Splicer didn't lower his plane every time Plucky used his hammer to bring down stalactites. At least, that was probably the designers' intention -- it's actually possible to [[WallJump Super Jump]] off the left side of the screen, for some reason. Jumping Off The FourthWall?
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there's some deep rivalry shit going on here i think but i don't remember the tiny toons lore

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* NotBrainwashed: In the second battle against Plucky -- er, that is, [[PaperThinDisguise the one and only battle against the Toxic Revenger]], you'll notice that he's not wearing one of Dr. Splicer's [[HypnoTrinket mind-control helmets]]. The battle still requires you to take out the Doc, but in the dialogue afterward, he keeps up the charade until Buster threatens to stop helping him with homework.
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* OneWheeledWonder: The robot enemies in the factory levels stand on one wheel.
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* ImprovisedZipline: Buster can use his rabbit ears to slide down ziplines.
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* OneTimeDungeon: Every boss level cannot be revisited once completed. Justified in that Buster's friends have already been resuced then, or in the case of the haunted pirate shipwreck, Buster already has the treasure, and these elements are important in keeping the game's story intact.

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* OneTimeDungeon: Every boss level cannot be revisited once completed. Justified in that Unusually, there's a plot reason for this -- Buster's friends have already been resuced then, rescued, or in the case of the haunted pirate shipwreck, Buster level's treasure has already has been collected, so it wouldn't make sense to fight those battles again. All this despite the treasure, and these elements are plot [[ExcusePlot not actually being that important in keeping to the game's story intact.game]].
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* EasyLevelTrick: One of the forest levels just before Calamity Coyote's boss fight can be entirely skipped with proper application of a GoombaSpringboard boost and WallJump.
Willbyr MOD

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[[quoteright:290:http://static.tvtropes.org/pmwiki/pub/images/tinytoonsadventuresbustershiddentreasure_400tall.png]]



!! ''Buster's Hidden Treasure'' contains examples of:

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!! ''Buster's ----
!!''Buster's
Hidden Treasure'' contains examples of:



* YouSaidYouWouldLetThemGo: In the final stage, Monty tells Buster he'll return Babs and the rest of his friends to him if he gives him the titular hidden treasure. Buster refuses to give it to him, thus starting the final battle with Monty's giant robot. After Buster defeats Monty and his robot, he tells him he promised to let Babs and his friends go. Monty reminds Buster he still owes him the treasure, and Buster still refuses to give it to him.

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* YouSaidYouWouldLetThemGo: In the final stage, Monty tells Buster he'll return Babs and the rest of his friends to him if he gives him the titular hidden treasure. Buster refuses to give it to him, thus starting the final battle with Monty's giant robot. After Buster defeats Monty and his robot, he tells him he promised to let Babs and his friends go. Monty reminds Buster he still owes him the treasure, and Buster still refuses to give it to him.him.

----
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* InCaseOfBossFightBreakGlass: To defeat Montana Max in the haunted pirate shipwreck level, Buster must destroy Monty's scuba helmet.
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* SpringsSpringsEverywhere: Springboards are common throughout the game, especially in the bonus stages.
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* UndergroundLevel: The Ice Cave.
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* GoombaStomp: Buster's basic method of attacking enemies is by jumping on them.
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A ''WesternAnimation/TinyToonAdventures'' LicensedGame by {{Creator/Konami}}, for the SegaGenesis.

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A ''WesternAnimation/TinyToonAdventures'' LicensedGame by {{Creator/Konami}}, for the SegaGenesis.
UsefulNotes/SegaGenesis.
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* WeaponsThatSuck: During the battle with Hamton, Hamton will use his vacuum cleaner to try to suck Buster towards him. The vacuum eventually powers down, giving Buster a proper chance to attack Splicer and free Hamton from his mind-control helmet.
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* BearTrap: A rare level hazard.



* HumanCannonball: In the ice mountain levels, when Buster finds a cannon, it launches him into space. As he falls back down, he can collect airborne bonuses if he is positioned correctly.



* SmartBomb: Concord, Sneezer, and Beeper all serve as one. Concord [[AnvilOnHead drops on anvil]], Sneezer uses his trademark SneezeOfDoom, and Beeper [[SpeedBlitz just speeds by]]. All three clear the screen of enemies.

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* SmartBomb: Concord, Sneezer, and Beeper all serve as one. Concord [[AnvilOnHead drops on an anvil]], Sneezer uses his trademark SneezeOfDoom, and Beeper [[SpeedBlitz just speeds by]]. All three clear the screen of enemies.

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* CheckpointStarvation: Checkpoints are very rare to find in the game, and they are usually after Buster goes through a door to a new part of the level. The final factory stages are a prime example.
* CollapsingCeilingBoss: The first battle against Plucky Duck involves Plucky using a hammer to bring down [[StalactiteSpite stalactites]].



* IndyEscape: In the cave levels, there are several boulders that chase Buster. While they are very fast, Buster can easily bypass them by jumping over them.



* SmartBomb: Concord, Sneezer, and Beeper all serve as one.

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* SmartBomb: Concord, Sneezer, and Beeper all serve as one. Concord [[AnvilOnHead drops on anvil]], Sneezer uses his trademark SneezeOfDoom, and Beeper [[SpeedBlitz just speeds by]]. All three clear the screen of enemies.


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* TacticalSuicideBoss: The first battle against Plucky would be impossible if Splicer didn't lower his plane every time Plucky used his hammer to bring down stalactites.
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* PasswordSave
* ProducePelting: Quite a few enemies use fruit as ammunition, including the Ravens that drop apples and Trolls (from the Brave Tales of Real Rabbits episode segment, "Day for Knight") that throw tomatoes. Monty even throws an apple at Buster in the Game Over screen.

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* PasswordSave
PasswordSave: This game has a 20-letter password system, divided by five four-letter sections. The furthest a password can take you is the first act of the factory, as listed in the following trope below.
* PointOfNoContinues: Downplayed. Continuing normally puts the player back at the map screen, with Buster's icon on the level they were in. During the final factory stages, if the player loses all their lives and has to continue, then they start back at the first act of the factory, with any of the later three acts made unavailable again.
* ProducePelting: Quite a few enemies use fruit as ammunition, including the Ravens that drop apples and Trolls (from the Brave "Brave Tales of Real Rabbits Rabbits" episode segment, "Day for Knight") Knight" from the TV series the game is based on) that throw tomatoes. Monty even throws an apple at Buster in the Game Over screen.
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* HeelFaceRevolvingDoor: Plucky Duck is fought twice, first as his normal brainwashed self, and then suddenly he's brainwashed AGAIN thinking himself as this pseudo [[Franchise/{{Superman}} Super Duck]]. He insists he's NotBrainwashed in the end, but Buster got him to drop the act once he threatens him not to help him with future homeworks.

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* InvincibilityPowerUp: The flashing diamonds will cause Buster to turn invincible for a limited time.



* SpikesOfDoom: Common throughout the game. Some of these [[Main/OneHitKill can instantly kill you]]. Notably, there are beds of the latter placed below disappearing platforms in the Ice Mountain levels.

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* SpikesOfDoom: Common throughout the game. There are two varieties of them. Some of are rather round, and these will do one heart of damage to Buster, then there are the thin, tall ones which [[Main/OneHitKill can instantly kill you]]. Notably, there are beds of the latter placed below disappearing platforms in the Ice Mountain levels.


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* ThemeMusicPowerUp: For the duration of the InvincibilityPowerUp, a sped-up version of the show's theme song will play.
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* OneTimeDungeon: Every boss level cannot be revisited once completed. Justified in that Buster's friends have already been resuced then, or in the case of the haunted pirate shipwreck, Buster already has the treasure, and these elements are important in keeping the game's story intact.


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* TemporaryPlatform: There are two instances of these in the game; the first is in the Ice Mountains, in which they are placed over spikes that instantly kill you. The second is in the Factory, in which there are switches to activate them.
* [[TreasureHuntEpisode Treasure Hunt Game]]: Pretty much the reason this game exists.
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* AfterSchoolCleaningDuty: The opening cutscene reveals that Buster found the treasure map in Acme Looniversity's attic when he and his classmates were assigned to clean it.



* IdleAnimation: Buster will impatiently tap his foot if you leave him alone for a few seconds. Leave him alone a few seconds more, and he will fall asleep standing up.



* ProducePelting: Quite a few enemies use fruit as ammunition, including the Ravens that drop apples and Trolls (from the Brave Tales of Real Rabbits episode segment, "Day for Knight") that throw tomatoes. Monty even throws an apple at Buster in the Game Over screen.



* UnderTheSea: There are several levels where Buster swims through the ocean, complete with sea creature enemies, and [[SuperNotDrowningSkills the inability to drown]].



* WallJump: One of Buster's abilities, which the manual calls the "Super Jump".

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* WallJump: One of Buster's abilities, which the manual calls the "Super Jump".Jump".
* YouSaidYouWouldLetThemGo: In the final stage, Monty tells Buster he'll return Babs and the rest of his friends to him if he gives him the titular hidden treasure. Buster refuses to give it to him, thus starting the final battle with Monty's giant robot. After Buster defeats Monty and his robot, he tells him he promised to let Babs and his friends go. Monty reminds Buster he still owes him the treasure, and Buster still refuses to give it to him.
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* DamselInDistress: [[ExaggeratedTrope Exaggerated]]; ''every'' female regular is kidnapped (except Elmyra, the kidnapper).
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* HeartContainer: Bells raise your max HP by one, from three to a maximum of five. You're back to three if you die, though.
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* GhostShip: Found in the middle of the game. This stage is where you find the titular "Hidden Treasure".
* GreenHillZone: The Grassland and Forest levels.


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* LethalLavaLand: The Lava Cave.


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* OneHitKill: The water in the haunted pirate shipwreck, a majority of the SpikesOfDoom, and [[Main/AndCallHimGeorge Elmyra Duff]] in the final level.


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* RakeTake: A rare level hazard. In a few instances, enemies can attack Buster while he is incapacitated.


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* SlideAttack: Buster can use this ability on enemies if he gains enough speed.
* SlippySlideyIceWorld: The Ice Mountains.


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* SpikesOfDoom: Common throughout the game. Some of these [[Main/OneHitKill can instantly kill you]]. Notably, there are beds of the latter placed below disappearing platforms in the Ice Mountain levels.
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* FullNameBasis: Every character in all dialogue is referred to with their full name, for some reason.
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* SmartBomb: Concord, Sneezer, and Beeper all serve as one.
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To that end, he has Dr. Gene Splicer develop a mind-control helmet, which he uses to brainwash Dizzy Devil, Calamity Coyote, Hamton J. Pig, and Plucky Duck into helping him search for the treasure (and incidentally serve as a BossBattle when Buster comes across them), and has Elmyra Duff kidnap Babs Bunny, Fifi la Fume, and Shirley McLoon in an attempt to keep Buster off the trail.

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To that end, he has Dr. Gene Splicer develop a mind-control helmet, which he uses to brainwash Dizzy Devil, Calamity Coyote, Hamton J. Pig, and Plucky Duck into helping him search for the treasure (and incidentally serve as a BossBattle when Buster comes across them), and has Elmyra Duff kidnap Babs Bunny, Fifi la Fume, and Shirley McLoon [=McLoon=] in an attempt to keep Buster off the trail.
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this page is long overdue tbh

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A ''WesternAnimation/TinyToonAdventures'' LicensedGame by {{Creator/Konami}}, for the SegaGenesis.

While cleaning up a warehouse in ACME Looniversity, Buster Bunny comes across a treasure map. Montana Max, being his usual greedy self, yanks the map right out of Buster's paws and declares that he will be taking the treasure for himself.

To that end, he has Dr. Gene Splicer develop a mind-control helmet, which he uses to brainwash Dizzy Devil, Calamity Coyote, Hamton J. Pig, and Plucky Duck into helping him search for the treasure (and incidentally serve as a BossBattle when Buster comes across them), and has Elmyra Duff kidnap Babs Bunny, Fifi la Fume, and Shirley McLoon in an attempt to keep Buster off the trail.

In response, Buster simply recruits Gogo Dodo, Concord Condor, Li'l Sneezer, and Little Beeper to help him find the treasure, save his friends, and teach Max a lesson.

!! ''Buster's Hidden Treasure'' contains examples of:

* BossArenaUrgency: The first fight against Montana Max, at the end of the haunted pirate shipwreck, involves a scuba-helmeted Max bursting out of the floor, leaving gaping holes into the OneHitKill water below.
* BossOnlyLevel: Every boss level except the first Max fight.
* EternalEngine: The final world is a factory, complete with various robot enemies, spikes, electric reactors, a lava-filled floor in the third act, and various spinning gears, wrecking balls, and platforms Buster must maneuver across to get past them.
* HypnoTrinket: Dr. Splicer's mind-control helmets.
* LiftOfDoom: There's one in the Ice Caves, where Buster must ride to the top, avoiding enemies until he reaches the top, where he must jump out quickly, or be flattened.
* PasswordSave
* RecycledSoundtrack: One of the level themes, the underwater theme, and Montana Max's level theme, the final boss theme, and the Sneezer weapon (used during "Son of the Wacko World of Sports") were all used in the show.
* RiseToTheChallenge: Occurs in the Lava Caves. [[ExactlyWhatItSaysOnTheTin It involves lava]].
* StalactiteSpite: Common in both Ice and Lava Caves. The first battle against Plucky Duck also has these, as Plucky brings them crashing down with a hammer.
* WackyLand: The bonus levels take place here.
* WallJump: One of Buster's abilities, which the manual calls the "Super Jump".

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