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''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Creator/CliffJohnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B. Along the way, she must also deal with the misfit vowels, a bunch of vowels that have become corrupted and are threatening the word processor; an anti-virus robot that seeks to delete the 3; and an unknown mastermind who seeks to eliminate all letters.
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''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, Platform/AppleMacintosh, designed by Creator/CliffJohnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B. Along the way, she must also deal with the misfit vowels, a bunch of vowels that have become corrupted and are threatening the word processor; an anti-virus robot that seeks to delete the 3; and an unknown mastermind who seeks to eliminate all letters.
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Crosswicking
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* {{Metapuzzle}}: After completing individual puzzles, you sometimes get random garbled text or a strange letter. After discovering what they really mean, these are all entered in the metapuzzle, Inside Track. Also an example of EnterSolutionHere.
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''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B. Along the way, she must also deal with the misfit vowels, a bunch of vowels that have become corrupted and are threatening the word processor; an anti-virus robot that seeks to delete the 3; and an unknown mastermind who seeks to eliminate all letters.
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''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Cliff Johnson Creator/CliffJohnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B. Along the way, she must also deal with the misfit vowels, a bunch of vowels that have become corrupted and are threatening the word processor; an anti-virus robot that seeks to delete the 3; and an unknown mastermind who seeks to eliminate all letters.
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* GridPuzzle: It includes several variations, such as unscrambling a picture, a map, or a crossword. Some used irregular grids.
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* OneLetterPun: Since the characters are AnthropomorphicTypography, one letter puns are easy to make. In "Dove Owls", the vowels respond as if they'd been addressed when common words like "you" or "why" get used.
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'''E:''' There is no number 3 in '''''three!'''
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'''E:''' There is no number 3 in '''''three!''''''''three!'''''
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* TitleDrop: From the letters for T, H, R, E, E:
-->'''R:''' You are wrong!\\
'''E:''' ThisCannotBe\\
'''E:''' There is no number 3 in '''''three!'''
-->'''R:''' You are wrong!\\
'''E:''' ThisCannotBe\\
'''E:''' There is no number 3 in '''''three!'''
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* AnthropomorphicTypography: Most of the characters are letters and numbers living in an office computer, starting with the protagonist, Ms. 3.
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Trope is going to be cut (but eventually restored) per TRS.
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* TalkingTypography: Most of the characters, due to being inside a computer, from the titular protagonist 3 herself to the antagonist, [[spoiler:the pi symbol]], and several side characters. The only characters who are not this are the humans outside the computer, who are only shown sparingly.
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* TitleByNumber: The work is named after the protagonist, a [[TalkingTypography sentient number 3]].
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* TitleByNumber: The work is named after the protagonist, a [[TalkingTypography sentient number 3]].3.
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* ThisCannotBe: As shown in the picture above, the letters, when told that 3 is a three, express disbelief in her claim, since "there is no 3 in three".
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* ThisCannotBe: As shown in the picture above, the The letters, when told that 3 is a three, express disbelief in her claim, since "there is no [[TitleDrop 3 in three".three]]".
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* TitleDrop: In the picture above.
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''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
to:
''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
B. Along the way, she must also deal with the misfit vowels, a bunch of vowels that have become corrupted and are threatening the word processor; an anti-virus robot that seeks to delete the 3; and an unknown mastermind who seeks to eliminate all letters.
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* BigBad: [[spoiler:The pi symbol]] is the one using the misfit vowels to destroy the word processor [[spoiler:so he can [[FinalSolution wipe out all letters]] and prove that numbers are superior]].
* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the misfit vowel characters attacking the word processor, at least at first.]]
* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the misfit vowel characters attacking the word processor, at least at first.]]
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* BigBad: BigBadEnsemble: As the site notes, there are three antagonists that 3 faces in her quest to return to the spreadsheet by repairing the computer:
** The Misfit Vowels are an army of corrupted vowels that are running amok and causing much of the damage to the computer, and 3 must capture them to stop them.
** The Anti-Virus Robot wants to delete 3 as it sees her as a glitch or virus. Though, in practice, it does little to get in her way.
** [[spoiler:The pi symbol]] is the one using the misfit vowels to destroy the word processor[[spoiler:so so he can [[FinalSolution wipe out all letters]] and prove that numbers are superior]].
superior. Of the three, he is the [[BigBad main threat]].
* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the misfit vowel characters attacking the word processor, at leastat first.until she decides to save the letters anyway.]]
** The Misfit Vowels are an army of corrupted vowels that are running amok and causing much of the damage to the computer, and 3 must capture them to stop them.
** The Anti-Virus Robot wants to delete 3 as it sees her as a glitch or virus. Though, in practice, it does little to get in her way.
** [[spoiler:The pi symbol]] is the one using the misfit vowels to destroy the word processor
* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the misfit vowel characters attacking the word processor, at least
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* TertiarySexualCharacteristics: Averted. The title character (a ''taking digit'') is addressed as "Ms. 3" despite having no visible indicators of being female.
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* TitleByNumber: The work is named after the protagonist, a [[TalkingTypography sentient number 3]].
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* AntiClimax: In the finale, the BigBad, [[spoiler:Pi]], [[OneWingedAngel takes on a towering form]] and prepares to destroy the vowels and 3, [[spoiler:only for the drone to promptly kill Pi before he can do anything]].
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* ChekhovsGunman: The drone has the objective to delete the rogue 3. [[spoiler:At the end of the game, the 3 making up the pi symbol is deleted, causing the remaining numbers to HeelFaceTurn]].
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* ChekhovsGunman: The drone shown at various points has the objective to delete the rogue 3. [[spoiler:At the end of the game, the 3 making up pi symbol, in the pi symbol form of a 3 at the time, is deleted, deleted instead, causing the remaining numbers to HeelFaceTurn]].do a HeelFaceTurn.]]
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* HoistByHisOwnPetard: In a sense. [[spoiler:Pi [[OneWingedAngel transforms]] into a giant representation of the value of pi, with the digits as the body. But because Pi starts with 3, the drone who is out to eliminate the heroine 3 winds up killing Pi instead, meaning that his own transformation caused his downfall.]]
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* EarnYourHappyEnding: [[spoiler:The ending has the three happily working on a quarterly report, just like she wanted]].
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* EarnYourHappyEnding: [[spoiler:The ending has the three 3 happily working on a quarterly report, just like she wanted]].wanted.]]
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* FacelessEye: The creature seen in "Mind's Eye".
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* FacelessEye: The creature seen in "Mind's Eye".Eye" and several times more, a security system of sorts that eliminates rogue programs.
* FinalSolution: [[spoiler:Pi]]'s EvilPlan is to destroy the word processor and take down all the letters with it, allowing for numbers to rule as the MasterRace.
* MasterRace: [[spoiler:Pi]] believes numbers to be this and wants to exterminate letters so numbers may reign supreme.
* OneWingedAngel: [[spoiler:Pi]], in "Finale", turns into a giant [[spoiler:string of numbers representing the digits of pi]].
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* TalkingTypography: Most of the characters.
* ThisCannotBe: In the picture above.
* ThisCannotBe: In the picture above.
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* StrawVulcan: [[spoiler:Pi]] believes numbers to be superior to letters because numbers have a set value, whereas letters often change, and thus he considers letters illogical.
* TalkingTypography: Most of thecharacters.
characters, due to being inside a computer, from the titular protagonist 3 herself to the antagonist, [[spoiler:the pi symbol]], and several side characters. The only characters who are not this are the humans outside the computer, who are only shown sparingly.
* ThisCannotBe:In As shown in the picture above.above, the letters, when told that 3 is a three, express disbelief in her claim, since "there is no 3 in three".
* TalkingTypography: Most of the
* ThisCannotBe:
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Misuse- trope is about character(s) trying to find a complicated solution when a simpler one suffices.
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''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt); the protagonist is an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
to:
''3 in Three'' is a classic puzzle game for the UsefulNotes/AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt); the protagonist is bankrupt). It stars 3, an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
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* GravityIsAHarshMistress (of the "gravitational cognizance" variety)
* InsideAComputerSystem
* InsideAComputerSystem
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* GravityIsAHarshMistress (of GravityIsAHarshMistress: Of the "gravitational cognizance" variety)
variety. Several times, 3 does not fall down until she realizes that she is in the air, and in the finale, she is able to jump from midair onto a platform.
*InsideAComputerSystemInsideAComputerSystem: The game consists of 3, having fallen from a spreadsheet, going through the computer and meeting various letters and numbers.
*
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* SpeakFriendAndEnter: Required to open the metapuzzle.
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* ANaziByAnyOtherName: [[spoiler:Pi]], the BigBad, is a number that wants to destroy all letters because he finds them illogical and talks about the superiority of numbers to letters.
* BigBad: [[spoiler:The pi symbol]] is the one using the misfit vowels to destroy the word processor [[spoiler:so he can [[FinalSolution wipe out all letters]] and prove that numbers are superior]].
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* FacelessEye: The creature seen in "Mind's Eye"
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* FacelessEye: The creature seen in "Mind's Eye"Eye".
* FantasticRacism: The numbers and letters often show scorn towards each other. In particular, [[spoiler:Pi]] hates letters and wants to kill them all.
* FantasticRacism: The numbers and letters often show scorn towards each other. In particular, [[spoiler:Pi]] hates letters and wants to kill them all.
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* OneLetterName: Most of the characters the 3 encounters are letters, and [[spoiler:the main villain is a pi symbol]].
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* OneLetterName: Most of the characters the 3 encounters are letters, and [[spoiler:the main villain BigBad is a pi symbol]].
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* TrailersAlwaysSpoil: The website casually reveals the existence of [[spoiler:the pi symbol]]. Thankfully you don't have to see it to get to the download link.
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* TrailersAlwaysSpoil: The website casually reveals the existence of [[spoiler:the pi symbol]].symbol, the BigBad of the game]]. Thankfully you don't have to see it to get to the download link.
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* EarnYouHappyEnding: [[spoiler:The ending has the three happily working on a quarterly report, just like she wanted]].
to:
* EarnYouHappyEnding: EarnYourHappyEnding: [[spoiler:The ending has the three happily working on a quarterly report, just like she wanted]].
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deleting an inaccurate trope, as the three was never happy in the spreadsheet and prefers the quarterly report she escapes to
* AllOfTheOtherReindeer: Both the numbers and letters are hostile to the three, and she [[spoiler:eventually finds peace on a quarterly report, where they coexist]].
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* ChekhovsGunman: The drone has the objective to delete the rogue 3. At the end of the game, the rogue is deleted.
to:
* ChekhovsGunman: The drone has the objective to delete the rogue 3. At [[spoiler:At the end of the game, the rogue 3 making up the pi symbol is deleted. deleted, causing the remaining numbers to HeelFaceTurn]].
* EarnYouHappyEnding: [[spoiler:The ending has the three happily working on a quarterly report, just like she wanted]].
* EarnYouHappyEnding: [[spoiler:The ending has the three happily working on a quarterly report, just like she wanted]].
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* YouCantGoHomeAgain: The 3 spends most of the game trying to get back to the spreadsheet, (only to discover in the end that [[spoiler:[[StrangerInAFamiliarLand she's not happy there any more]]]]).
** [[spoiler:She mentioned she wished to go to a nice quarterly report from the start.]]
** [[spoiler:She mentioned she wished to go to a nice quarterly report from the start.]]
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* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the mutated vowel characters attacking the hard disk.]]
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* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the mutated misfit vowel characters attacking the hard disk.word processor, at least at first.]]
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* BystanderSyndrome: The 3 doesn't care about the damage caused to the system by the power surge - she just wants to get back to her spreadsheet, and she only fixes the system damage if it's in her way. [[spoiler:She even turns down going to stop the mutated vowel characters attacking the hard disk.]]
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* MistakenIdentity: Almost all the letters the 3 meets think she is a broken letter B. [[spoiler:When the Letter Legislature is assembled, it's explained that while all characters can roam the system freely, the numbers just never do (no one told them), so it never occurred to them that she could be anything but a letter.]]
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* TrailersAlwaysSpoil: The website casually reveals the existence of [[spoiler:the pi symbol]]. Thankfully you don't have to see it to get to the download link.
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* FacelessEye: The creature seen in "Mind's Eye"
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* WhosOnFirst: "Dove Owls" combines this trope with InadvertentEntranceCue:
-->'''I:''' Hey, what about I?\\
'''A:''' What about you?\\
''[enter U]''\\
'''U:''' Someone call me?\\
'''A:''' Oh be quiet!\\
''[enter O]''\\
'''O:''' I didn't say anything.
-->'''I:''' Hey, what about I?\\
'''A:''' What about you?\\
''[enter U]''\\
'''U:''' Someone call me?\\
'''A:''' Oh be quiet!\\
''[enter O]''\\
'''O:''' I didn't say anything.
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''3 in Three'' is a classic puzzle game for the AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt); the protagonist is an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
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''3 in Three'' is a classic puzzle game for the AppleMacintosh, UsefulNotes/AppleMacintosh, designed by Cliff Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt); the protagonist is an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
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* YouCantGoHomeAgain: The 3 spends most of the game trying to get back to the spreadsheet, (only to discover in the end that [[spoiler:[[StrangerInAFamiliarLand she's not happy there anymore]]]]).
** [[spoiler:She mentioned she wished to go to a nice quarterly report from the start]]
** [[spoiler:She mentioned she wished to go to a nice quarterly report from the start]]
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* YouCantGoHomeAgain: The 3 spends most of the game trying to get back to the spreadsheet, (only to discover in the end that [[spoiler:[[StrangerInAFamiliarLand she's not happy there anymore]]]]).
any more]]]]).
** [[spoiler:She mentioned she wished to go to a nice quarterly report from thestart]]start.]]
** [[spoiler:She mentioned she wished to go to a nice quarterly report from the
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''3 in Three'' is a classic puzzle game for the Macintosh, designed by Cliff Johnson; the protagonist is an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
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''3 in Three'' is a classic puzzle game for the Macintosh, AppleMacintosh, designed by Cliff Johnson; Johnson and published by Creator/{{Cinemaware}} (and by Inline Design after Cinemaware went bankrupt); the protagonist is an instance of the number 3 in a computer. The game starts with the 3 being rounded off from a spreadsheet, just as the computer crashes. As a result, she is sent deep into the innards of the computer, where she has to solve a number of puzzles in order to get it working again, all the while dealing with a plethora of letters, most of whom have never heard of numbers and think that she's a damaged B.
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[[http://static.tvtropes.org/pmwiki/pub/images/big3.jpg http://static.tvtropes.org/pmwiki/pub/images/3inthree.jpg]]
%%[[caption-width:255:some caption text]]
%%[[caption-width:255:some caption text]]
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* ChekhovsGunman: The drone has the objective to delete the rogue 3. At the end of the game, the rogue is deleted.
* EnterSolutionHere: After completing other puzzles, you sometimes get random garbled text or a strange letter. After discovering what they really mean, these are all entered in the metapuzzle, Inside Track.
* EnterSolutionHere: After completing other puzzles, you sometimes get random garbled text or a strange letter. After discovering what they really mean, these are all entered in the metapuzzle, Inside Track.
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* SpeakFriendAndEnter: Required to open the metapuzzle.
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* XtremeKoolLetterz: Needed for puzzles available at the start.