History VideoGame / TheWalkingDead

24th Aug '16 12:46:19 AM Zibmaster
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* AbsurdlySpaciousSewer: The sewer you see in Around Every Corner. It leads to [[spoiler: a hospital morgue housing a group of cancer survivors who are important characters in the episode]]. Quite frankly, the huge space in this sewer is perhaps the series' biggest deviation from realism (barring the existence and biology of the zombies, of course) and the Hollywood science walkie talkies and that people can sustain major trauma but be back to hopping across rooftops in no time flat.

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* AbsurdlySpaciousSewer: The sewer you see in Around Every Corner. It leads to [[spoiler: a hospital morgue housing a group of cancer survivors who are important characters in the episode]]. Quite frankly, the huge space in this sewer is perhaps the series' biggest deviation from realism (barring the existence and biology of the zombies, of course) and the Hollywood science walkie talkies and that people can sustain major trauma but be back to hopping across rooftops in no time flat.
4th Aug '16 4:35:02 AM jormis29
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See also ''VideoGame/TheWalkingDeadSurvivalInstinct'': the second ''Walking Dead'' game, which is based more on [[Series/TheWalkingDead the TV series]].

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See also also:
*
''VideoGame/TheWalkingDeadSurvivalInstinct'': the second ''Walking Dead'' game, which is based more on [[Series/TheWalkingDead the TV series]].
* ''VideoGame/OverkillsTheWalkingDead'': A FirstPersonShooter from ''VideoGame/PAYDAYTheHeist'' and ''VideoGame/PAYDAY2'' developer Overkill Software.
24th Jul '16 4:40:42 PM PastryPerson
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** When [[spoiler: Lee gets bitten and chooses to amputate his arm, he still slowly succumbs to his infection anyway, considering that several minutes have passed, they/he had traveled to another location a fair distance away, and that he had already passed out, showing that the infection already spread to his brain.]]

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** When [[spoiler: Lee gets bitten and chooses to amputate his arm, he still slowly succumbs to his infection anyway, considering that several minutes have a good amount of time had passed, they/he had traveled to another location a fair distance away, and that he had already passed out, showing that the infection already spread to his brain.]]
23rd Jul '16 9:13:50 PM PastryPerson
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** Presumably what happens to [[spoiler:Ken, when he stays behind to MercyKill Ben]] in episode 5.

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** Presumably what happens to [[spoiler:Ken, when he stays behind to MercyKill Ben]] in episode 5. [[spoiler: However, he "got lucky" and escaped unharmed.]]
23rd Jul '16 9:08:05 PM PastryPerson
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** Same to [[spoiler: Danny, leaving him alive so that he can instead be eaten alive by zombies]].
** In "Long Road Ahead", Lee can choose to [[spoiler:leave Lilly stranded by the side of the road (with a lone walker closing in on her) as a result of her killing Doug/Carley]].

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** Same to [[spoiler: Danny, leaving him alive so that he can instead be eaten alive by zombies]].
** In "Long Road Ahead", Lee can choose to [[spoiler:leave Lilly stranded by the side of the road (with a lone walker closing in on her) as a result of her killing Doug/Carley]].
23rd Jul '16 8:58:19 PM PastryPerson
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* WhamEpisode: Episode 4. It can be best described as '' '''"fuck"''' ''. To elaborate: [[spoiler: Sarita dies, Kenny goes into shock, if you saved Nick in episode 2 he died off-screen and you have to kill him as a walker, Sarah dies, Jane and Luke (who are barely seen interacting) have sex when they were supposed to be on watch, which triggers a massive hoard of walkers, Jane leaves, Rebecca's baby is born, Rebecca dies, the group is attacked by Russians, presumably killing most if not all of them, then the screen cuts to black with no preview for episode 5.]]

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* WhamEpisode: Episode 4. It can be best described as '' '''"fuck"''' ''. To elaborate: [[spoiler: Sarita dies, Kenny goes into shock, if you saved shock, Nick in episode 2 dies (if he died off-screen hasn't already) and you have to kill him as a walker, Sarah dies, Jane and Luke (who are barely seen interacting) have sex when they were supposed to be on watch, which triggers a massive hoard of walkers, Jane leaves, Rebecca's baby is born, Rebecca dies, the group is attacked by Russians, presumably killing most if not all of them, then the screen cuts to black with no preview for episode 5.]]
23rd Jul '16 8:52:10 PM PastryPerson
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Added DiffLines:

** When [[spoiler: Lee gets bitten and chooses to amputate his arm, he still slowly succumbs to his infection anyway, considering that several minutes have passed, they/he had traveled to another location a fair distance away, and that he had already passed out, showing that the infection already spread to his brain.]]
2nd Jul '16 2:01:38 PM Winterbornbree
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* AcquittedTooLate: [[spoiler: Ben confesses far, far too late that he was the one stealing supplies for the bandits, after Carley or Doug had paid for this with their lives. Then again, Lilly's behavior didn't exactly make him eager to admit it - especially when she put a gun to his head.]]

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* AcquittedTooLate: [[spoiler: Ben confesses far, far too late that he was the one stealing supplies for the bandits, after Carley or Doug had paid for this with their lives. Then again, Lilly's behavior didn't exactly make him eager to admit it - especially when she put a gun to his head.was becoming increasingly unhinged and was intimidating him.]]



* AdultFear: In Episode 3, when [[spoiler:Duck is bitten, Kenny refuses to believe his son will die, Katjaa realizes that her medical knowledge cannot save their son and Lee has a nightmare about the same thing happening to Clementine]]. Then Episode 4 ends with [[spoiler:Clementine kidnapped and Lee bitten (which can be is of course a terminal disease)]].

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* AdultFear: In Episode 3, when [[spoiler:Duck is bitten, Kenny refuses to believe his son will die, Katjaa realizes that her medical knowledge cannot save their son and Lee has a nightmare about the same thing happening to Clementine]]. Then Episode 4 ends with [[spoiler:Clementine kidnapped and Lee bitten (which can be is of course considered a terminal disease)]].



* BettyAndVeronica: Depending on how you choose to interact with them, Lilly and Carly could potentially be implied romantic interests with Lee. With Lilly being a jaded and insecure Betty, and Carly being the slightly more glamorous city girl Veronica. [[spoiler: Nothing [[IncrediblyLamePun comes of this]] in either case.]]

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* BettyAndVeronica: Depending on how you choose to interact with them, Lilly and Carly could potentially be implied romantic interests with Lee. With Lilly being a jaded and insecure Betty, and Carly being the slightly more glamorous city girl Veronica. [[spoiler: Nothing [[IncrediblyLamePun comes of this]] this in either case.]]



* BlackDudeDiesFirst: Averted, the only black guy in the group is the protagonist. In fact, even if the player gets him killed while playing as him, he's still never the actual first death: the very earliest in the game Lee can die is when he's attacked by a zombie after the police car crashes -- and that's after the car crash ''kills the driver first'', turning the driver into a zombie. So even if the player get Lee killed right away, he's the ''second'' to die in the whole game, not the ''first''.

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* BlackDudeDiesFirst: Averted, the only black guy in the group is the protagonist. In fact, even if the player gets him killed while playing as him, he's still never the actual first death: the very earliest in the game Lee can die is when he's attacked by a zombie after the police car crashes -- and that's after the car crash ''kills walkers kill the driver first'', officer first, turning the driver him into a zombie. So even if the player get Lee killed right away, he's the ''second'' to die in the whole game, game and not the ''first''.



* BottomlessMagazines: Averted: [[spoiler:Running out of ammo is what can possibly kill Carley near the end of Episode One, when she cannot reach her extra ammo in her purse.]] And used in Episode 2, as the bandits that ambush you early on have numerous arrows, and will use over fifty by the end of the ambush, and they don't even have to load them, as soon as one arrow flies out another comes again. Honestly, there are several examples of this trope being played straight ''and'' averted. Episode 1, for example, has Lee loading a police officer's shotgun to kill his reanimated corpse. You're screwed if you miss that shot. Episodes 2 and 4, on the other hand, have moments where Lee has to open fire on groups of bandits/undead closing in on him. You can take as many shots as you like as long as no one reaches you. And averted in Episode 5 when the whole party announces how many bullets they have, and after they've all fired, ''that's it''.

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* BottomlessMagazines: Averted: [[spoiler:Running out of ammo is what can possibly kill Carley near the end of Episode One, when she cannot reach her extra ammo in her purse.]] And used in Episode 2, as the bandits that ambush you early on have numerous arrows, and will use over fifty by the end of the ambush, and ambush; they don't even have to load them, as soon as one arrow flies out another comes again. Honestly, there are several examples of this trope being played straight ''and'' averted. Episode 1, for example, has Lee loading a police officer's shotgun to kill his reanimated corpse. You're screwed if you miss that shot. Episodes 2 and 4, on the other hand, have moments where Lee has to open fire on groups of bandits/undead closing in on him. You can take as many shots as you like as long as no one reaches you. And averted in Episode 5 when the whole party announces how many bullets they have, and after they've all fired, ''that's it''.



* BrickJoke: In episode 2, Kenny asked Lee if he knew how to pick locks because he's "...well...urban." Naturally, Lee get's offended by his remark. Near the end of episode 3, Lee and Clementine finds a lock door, and while he gives her a boost, he thinks that now would be a good time to try and... uhh... pick the lock.

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* BrickJoke: In episode 2, Kenny asked Lee if he knew how to pick locks because he's "...well...urban." Naturally, Lee get's gets offended by his remark. Near the end of episode 3, Lee and Clementine finds a lock door, and while he gives her a boost, he thinks that now would be a good time to try and... uhh... pick the lock.



** When you try to save David at the beginning of Episode 2, you are given a variety of items to seemingly release the trap with. They of course all fail, leaving the choice only to leave him or cut through his leg, which is a very gory process.

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** When you try to save David at the beginning of Episode 2, you are given a variety of items to seemingly release the trap with. They of course all fail, leaving the choice only to leave him or cut through his leg, leg - which is a very gory process.



* DarkerAndEdgier: Every episode goes more and more into darker and disturbing material, but Episode 5 takes the cake. [[spoiler:Lee's group gets whittled down, has their only way of escape stolen, and Lee dies after a traumatized Clem has to leave him to turn or shoot him. The general behavior of the group shifts as well, Lee, who can have the most optimistic lines of the game depending on the choices, turns into a determined and angry man who is pessimistic and doesn't care about his own death. Kenny descends into alcoholism and depression, finally gaining hope literally minutes before he disappears, presumed dead, Christa has no major signs of her change, but at one point she downs nearly an entire bottle of liquor seemingly not caring that it's bad for her baby, and Clementine ends up wandering lonely and depressed over both her parents and Lee's death]]
* DeadHatShot: There's one in Episode 3 [[spoiler:as part of a NonStandardGameOver. If you can't convince Kenny to stop the train then Lee will return alone to the boxcar. He'll see Clementine's hat lying on the floor, just before he gets murdered by Zombie Duck.]]

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* DarkerAndEdgier: Every episode goes more and more into darker and disturbing material, but Episode 5 takes the cake. [[spoiler:Lee's group gets whittled down, has their only way of escape stolen, and Lee dies after a traumatized Clem has to leave him to turn or shoot him. The general behavior of the group shifts as well, Lee, who can have the most optimistic lines of the game depending on the choices, turns into a determined and angry man who is pessimistic and doesn't care about his own death. Kenny descends into alcoholism and depression, finally gaining hope literally minutes before he disappears, presumed dead, dead; Christa has no major signs of her change, but at one point she downs nearly an entire bottle of liquor seemingly not caring that it's bad for her baby, and baby; Clementine ends up wandering lonely and depressed over both her parents and Lee's death]]
* DeadHatShot: There's one in Episode 3 [[spoiler:as part of a NonStandardGameOver. If you can't convince Kenny to stop the train then Lee will return alone to the boxcar. He'll see Clementine's hat lying on the floor, floor just before he gets murdered by Zombie Duck.]]
1st Jul '16 9:31:14 PM Winner1
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* HeelFaceTurn: If spared, [[spoiler: Zach will turn against Norma and save Michonne's life. Unfortunately, this gets him killed.]]
* HeroicSacrifice: [[spoiler:If you choose to stay behind with Colette and Elodie, Sam will force you out of the window before being crushed by the burning debris.]]



* {{Fingore}}: [[spoiler: Michonne traps Randall's hands in a compressor and closes it on his hands in order to keep him prisoner. The player has the option to ''squeeze it

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* {{Fingore}}: [[spoiler: Michonne traps Randall's hands in a compressor and closes it on his hands in order to keep him prisoner. The player has the option to ''squeeze it harder.'']]


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* HeelFaceTurn: If spared, [[spoiler: Zach will turn against Norma and save Michonne's life. Unfortunately, this gets him killed.]]
* HeroicSacrifice: [[spoiler:If you choose to stay behind with Colette and Elodie, Sam will force you out of the window before being crushed by the burning debris.]]


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[[folder:''Season Three'']]
* ActionGirl: Clementine's no longer LittleMissBadass, but a full grown gunslinger.
* {{Fingore}}: Clementine returns missing one of her fingers.
* ShesAllGrownUp: Clementine returns now more mature and grown up than when we last saw her.
* ShesBack: After a brief departure from the mainstream game story, Clementine returns once more as a main character.
* TimeSkip: WordOfGod states that this season is now matched up with the current timeline of the comics (i.e. the Whisperers conflict).
[[/folder]]
29th Jun '16 5:57:48 PM PepperoniTropes
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* AdorablyPrecociousChild / WiseBeyondTheirYears: Clem certainly acts like somebody twice her age (which is quite justified considering the circumstances.) So much so that many of the other adults turn to her for advice and help (something which even gets lampshaded by a dialogue option.) Carter picks up on this much more than her companions do.

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* AdorablyPrecociousChild / WiseBeyondTheirYears: Clem certainly acts like somebody twice her age (which is quite justified considering the circumstances.) So much so that many of the other adults turn to her for advice and help (something which even gets lampshaded by a dialogue option.) Carter Carver picks up on this much more than her companions do.
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