History VideoGame / TheNightjar

27th Oct '13 8:02:14 AM SeptimusHeap
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[[spoiler:AllJustADream:]] Whether or not it is true is either left ambiguous or denied depending on what you do in the finale.

to:

* [[spoiler:AllJustADream:]] Whether or not it is true is either left ambiguous or denied depending on what you do in the finale.



* NothingIsScarier: The aliens, due to the sound-only nature of the game, are never seen, but it's made clear that they can (and will) eviscerate you in less than a couple of seconds without that much warning.

to:

* NothingIsScarier: The aliens, due to the sound-only nature of the game, are never seen, but it's made clear that they can (and will) eviscerate you in less than a couple of seconds without that much warning.warning.
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26th Oct '13 8:44:59 PM potatoplusmidget
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Added DiffLines:

* AnimalMotifs: Animals are mentioned very frequently, and are even used to teach the passenger how to survive by sound.


Added DiffLines:

* HearingVoices: [[spoiler:Several things, such as Dickie's ship the Nightowl and the Nightjar being similar animals, the audio of Dickie and Stieg in the endings being crystal clear with no feedback, the fact that Dickie can somehow see the inside of the ship and lead the passenger, the computer and Dickie focusing on cat's being extinct, imply that Dickie, Stieg, and the computer (when it's sentient) are all hallucinations made by the passenger.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheNightjar