History VideoGame / TheIncredibleMachine

5th Nov '16 5:42:16 PM Kimelea
Is there an issue? Send a Message


** You can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but ''still'''.

to:

** You can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but ''still'''.''still''.
5th Nov '16 5:41:51 PM Kimelea
Is there an issue? Send a Message


** Heck, on some levels you can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but still.

to:

** Heck, on some levels you You can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but still.''still'''.
5th Nov '16 5:38:53 PM Kimelea
Is there an issue? Send a Message

Added DiffLines:

** Heck, on some levels you can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but still.
18th Aug '16 10:21:14 AM MrUnderhill
Is there an issue? Send a Message


* FrickinLaserBeams: {{Averted}}. Introduced in ''[=TIM2=]'', Laser Guns fire one-pixel-wide beams of light. The beam travels from the gun to its destination in one frame (i.e. as close to the speed of light that the game can simulate). If the beam is cut off by an object passing through, the beam past that point disappears immediately; when the blockage is removed, it reappears just as quickly. Laser beams also have no knockback, since they are made of mass-less light. Real lasers still wouldn't have a beam visible from the side unless the room was ''very'' dusty, smoky, or foggy, but hey, [[AcceptableBreaksFromReality points for trying.]]

to:

* FrickinLaserBeams: {{Averted}}. Introduced in ''[=TIM2=]'', Laser Guns fire one-pixel-wide beams of light. The beam travels from the gun to its destination in one frame (i.e. as close to the speed of light that the game can simulate). If the beam is cut off by an object passing through, the beam past that point disappears immediately; when the blockage is removed, it reappears just as quickly. Laser beams also have no knockback, since they are made of mass-less light. Real That said, real lasers still wouldn't have a beam visible from the side unless the room was ''very'' dusty, smoky, or foggy, but hey, [[AcceptableBreaksFromReality points for trying.]]
23rd Jul '16 7:58:41 AM Morgenthaler
Is there an issue? Send a Message


->''[[ThereIsNoKillLikeOverkill "Blow up the fish tank with the missile."]]''

to:

->''[[ThereIsNoKillLikeOverkill "Blow ->''"Blow up the fish tank with the missile."]]''"''
28th Apr '16 10:36:35 AM case
Is there an issue? Send a Message


* VideoGameCrueltyPotential: Feeding Mel to the Alligator, feeding the cat the mouse, breaking the fish tank.

to:

* VideoGameCrueltyPotential: Feeding Mel to There are many, many free-form machines that involve marching large groups of Mels into the Alligator, waiting mouths of alligators, RubeGoldbergDevice optional. Other things include feeding the cat the mouse, mouse and breaking the fish tank.
19th Apr '16 6:42:15 PM WillKeaton
Is there an issue? Send a Message


* EarlyInstallmentWeirdness: The first game has a vastly different art style from all the others. Later on, the Contraptions games did have an ArtShift in comparison to ''TIM2'' but it wasn't nearly as huge.

to:

* EarlyInstallmentWeirdness: The first game has a vastly different art style from all the others. Later on, the Contraptions games did have an ArtShift in comparison to ''TIM2'' ''[=TIM2=]'' but it wasn't nearly as huge.


Added DiffLines:

* ExtendoBoxingGlove: One of the many parts.
16th Dec '15 3:57:20 PM Mikeyfan93
Is there an issue? Send a Message

Added DiffLines:

** The first game also included a timer, which, if you solve a puzzle fast enough, would give you bonus points. Also the first game had a point system.
14th Dec '15 5:17:25 AM TheomanZero
Is there an issue? Send a Message

Added DiffLines:

* UpdatedRerelease: ''The Incredible Machine 3'' has the same content as ''2'', but runs in Windows instead of DOS with a new interface and CD audio.
12th Dec '15 10:15:46 PM TheomanZero
Is there an issue? Send a Message


** The creatures were named differently. Do you recognize Pokey, Mort, and Kelly? If you've only played the sequels, you know them as Curie, Newton and Pavlov Mandrill. The fish also had a name, Bob. The later games didn't have a name.

to:

** The creatures were named differently. Do you recognize Pokey, Mort, Bob, and Kelly? If you've only played the sequels, you know them as Curie, Newton Newton, Bill, and Pavlov Mandrill. The fish also had a name, Bob. The later games didn't have a name.Mandrill.
This list shows the last 10 events of 78. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheIncredibleMachine