History VideoGame / TheIncredibleMachine

19th Apr '17 3:40:09 PM Chaomen
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*** Actually, air is also affected by anti-gravity pad. Because of Archimedes principle, balloon will "float" upside down in air until it collides with anti-gravity pad. Because surrounding air will fill up space, that is empty, as air will float up, balloon will continue to fall, instead of floating up as other objects.
29th Jan '17 1:35:50 AM Mikeyfan93
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* RubeGoldbergDevice: the entire idea behind the game.

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* RubeGoldbergDevice: the The entire idea behind the game.
10th Dec '16 6:31:38 PM SpaceHunterDrakeRedcrest
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** The anti-gravity device, which normally makes objects float, acts like a magnet for the balloons. In reality, the balloons would still be floating away like every other object because gravity still affect helium, just not as much as other gases. Maybe it's supposed to be RuleOfFunny.
5th Nov '16 5:42:16 PM Kimelea
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** You can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but ''still'''.

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** You can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but ''still'''.''still''.
5th Nov '16 5:41:51 PM Kimelea
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** Heck, on some levels you can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but still.

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** Heck, on some levels you You can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but still.''still'''.
5th Nov '16 5:38:53 PM Kimelea
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** Heck, on some levels you can ''shoot the cat with a pistol''. Admittedly, the cat doesn't die or get injured, but still.
18th Aug '16 10:21:14 AM MrUnderhill
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* FrickinLaserBeams: {{Averted}}. Introduced in ''[=TIM2=]'', Laser Guns fire one-pixel-wide beams of light. The beam travels from the gun to its destination in one frame (i.e. as close to the speed of light that the game can simulate). If the beam is cut off by an object passing through, the beam past that point disappears immediately; when the blockage is removed, it reappears just as quickly. Laser beams also have no knockback, since they are made of mass-less light. Real lasers still wouldn't have a beam visible from the side unless the room was ''very'' dusty, smoky, or foggy, but hey, [[AcceptableBreaksFromReality points for trying.]]

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* FrickinLaserBeams: {{Averted}}. Introduced in ''[=TIM2=]'', Laser Guns fire one-pixel-wide beams of light. The beam travels from the gun to its destination in one frame (i.e. as close to the speed of light that the game can simulate). If the beam is cut off by an object passing through, the beam past that point disappears immediately; when the blockage is removed, it reappears just as quickly. Laser beams also have no knockback, since they are made of mass-less light. Real That said, real lasers still wouldn't have a beam visible from the side unless the room was ''very'' dusty, smoky, or foggy, but hey, [[AcceptableBreaksFromReality points for trying.]]
23rd Jul '16 7:58:41 AM Morgenthaler
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->''[[ThereIsNoKillLikeOverkill "Blow up the fish tank with the missile."]]''

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->''[[ThereIsNoKillLikeOverkill "Blow ->''"Blow up the fish tank with the missile."]]''"''
28th Apr '16 10:36:35 AM case
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* VideoGameCrueltyPotential: Feeding Mel to the Alligator, feeding the cat the mouse, breaking the fish tank.

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* VideoGameCrueltyPotential: Feeding Mel to There are many, many free-form machines that involve marching large groups of Mels into the Alligator, waiting mouths of alligators, RubeGoldbergDevice optional. Other things include feeding the cat the mouse, mouse and breaking the fish tank.
19th Apr '16 6:42:15 PM WillKeaton
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* EarlyInstallmentWeirdness: The first game has a vastly different art style from all the others. Later on, the Contraptions games did have an ArtShift in comparison to ''TIM2'' but it wasn't nearly as huge.

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* EarlyInstallmentWeirdness: The first game has a vastly different art style from all the others. Later on, the Contraptions games did have an ArtShift in comparison to ''TIM2'' ''[=TIM2=]'' but it wasn't nearly as huge.


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* ExtendoBoxingGlove: One of the many parts.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheIncredibleMachine