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* MirroringFactions: The NCR Exiles have ended up paralleling the faction they fought in the battle that led to their founding: the Brotherhood of Steel under Elijah holding Helios One, a veteran group making significant use of pre-War equipment to compensate for their small manpower (though the Exiles favour vertibirds over power armor), with restrictive local recruitment habits, holed up in a pre-War installation and stuck in a fight [[spoiler: in large part because their leader believes that if only the pre-War superweapon at the installation can be made functional, everything can be fixed]].
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The mod features three (now two) distinct main questlines, along with dozens of choice driven open ended side quests. In addition to a large, new setting, the mod features drivable vehicles, including ''Vertibirds''.

On January 28th, 2021, the mod was removed from Nexus Mods and its UsefulNotes/{{Steam}} page was quietly taken down due to ''serious'' controversies surrounding its content and creation, as well as some of its developers. A revised build with multiple assets removed both to disassociate from a developer due to the discovery that they drew highly controversial erotic content, among other misdeeds, and at the request of contributors who no longer wished to associate with the mod, was released on Nexus on the 1st of February 2021. Though it has been halted a few times, the developers are in the process of adjusting most aspects of the mod that were criticized on released.

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The mod features three (now two) two (formerly three) distinct main questlines, along with dozens of choice driven open ended side quests. In addition to a large, new setting, the mod features drivable vehicles, including ''Vertibirds''.

On January 28th, 2021, the mod was removed from Nexus Mods and its UsefulNotes/{{Steam}} Platform/{{Steam}} page was quietly taken down due to ''serious'' controversies surrounding its content and creation, as well as some of its developers. A revised build with multiple assets removed both to disassociate from a developer due to the discovery that they drew highly controversial erotic content, among other misdeeds, and at the request of contributors who no longer wished to associate with the mod, was released on Nexus on the 1st of February 2021. Though it has been halted a few times, the developers are in the process of adjusting most aspects of the mod that were criticized on released.
Is there an issue? Send a MessageReason:
None


The mod features three distinct main questlines, along with dozens of choice driven open ended side quests. In addition to a large, new setting, the mod features drivable vehicles, including ''Vertibirds''.

On January 28th, 2021, the mod was removed from Nexus Mods and its UsefulNotes/{{Steam}} page was quietly taken down due to ''serious'' controversies surrounding its content and creation, as well as some of its developers. A revised build with multiple assets removed both to disassociate from a developer due to the discovery that they drew highly controversial erotic content, among other misdeeds, and at the request of contributors who no longer wished to associate with the mod, was released on Nexus on the 1st of February 2021. Though plans were made to rework the mod to try and WinBackTheCrowd, these plans were scuttled in March 2023.

to:

The mod features three (now two) distinct main questlines, along with dozens of choice driven open ended side quests. In addition to a large, new setting, the mod features drivable vehicles, including ''Vertibirds''.

On January 28th, 2021, the mod was removed from Nexus Mods and its UsefulNotes/{{Steam}} page was quietly taken down due to ''serious'' controversies surrounding its content and creation, as well as some of its developers. A revised build with multiple assets removed both to disassociate from a developer due to the discovery that they drew highly controversial erotic content, among other misdeeds, and at the request of contributors who no longer wished to associate with the mod, was released on Nexus on the 1st of February 2021. Though plans were made to rework it has been halted a few times, the developers are in the process of adjusting most aspects of the mod to try and WinBackTheCrowd, these plans that were scuttled in March 2023.
criticized on released.
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* {{Deconstruction}}: The developers have stated that the notorious [[spoiler:"enslaving America"]] dialogue chain is an attempt to deconstruct the Speech check, or more specifically, the idea that Speech checks always have good results. Here, blindly taking the Speech check causes you to do something morally reprehensible. The problem is that the (non-Speech check) dialogue choice that starts the chain is [[spoiler:"(try to talk America into putting on a slave collar)"]], meaning players aren't "blindly" clicking on the Speech checks in the first place. It doesn’t help that both the base game and the ''Dead Money'' DLC [[RedundantParody already did it better;]] in the former, one of the Boomer sidequests features a speech check that results in the poor fool you’re talking to getting blown into a fine paste and immediately failing the quest, while the latter had the entire plot with Dean Domino, which can be derailed from the first conversation if the wrong barter or speech check is made, forcing the player to eventually kill Dean because they made him distrustful.

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* {{Deconstruction}}: The developers have stated that the notorious [[spoiler:"enslaving America"]] dialogue chain is an attempt to deconstruct the Speech check, or more specifically, the idea that Speech checks always have good results. Here, blindly taking the Speech check causes you to do something morally reprehensible. The problem is that the (non-Speech check) dialogue choice that starts the chain is [[spoiler:"(try to talk America into putting on a slave collar)"]], meaning players aren't "blindly" clicking on the Speech checks in the first place. It doesn’t help that both the base game and the ''Dead Money'' DLC [[RedundantParody already did it better;]] in the former, one of the Boomer sidequests sidequest "Young Hearts" features a speech check that results in the poor fool you’re talking to getting blown into a fine paste and immediately failing the quest, while the latter had the entire plot with Dean Domino, which can be derailed from the first conversation if the wrong barter or speech check is made, forcing the player to eventually kill Dean because they made him distrustful.
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** Joe Goddard [[spoiler:has lead an untold number of people to their deaths at Snowblind Point]], but this doesn't stop him from being kind and courteous to the player the whole way through.

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** Joe Goddard [[spoiler:has lead led an untold number of people to their deaths at Snowblind Point]], but this doesn't stop him from being kind and courteous to the player the whole way through.
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caesar


''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod for ''VideoGame/FalloutNewVegas'' released in January 15, 2021, eleven years after the game's release. Set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. The main plot focuses on a conflict between three factions. First are the NCR Exiles. Led by General Blackthorne, the exiles deserted from NCR after being betrayed by President Kimball, and have journeyed to the Frontier in order to get the supplies and weapons they need to return to California and oust Kimball from power. The NCR Exiles are currently engaged in a war with the Northern Legion, a sub-group of Caesar's Legion led by the enigmatic Legate Valerius. Valerius hopes to not only conquer the Frontier for Ceaser, but also to institute necessary reforms that will allow the Legion to function as a standalone nation rather then the warband it is now. Lastly there are the Crusaders, a Brotherhood of Steel splinter cell that has embraced the theology of Mormonism. The group seeks to avenge the Brotherhood's loss at Helios One and also save the soul of the wasteland.

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''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod for ''VideoGame/FalloutNewVegas'' released in January 15, 2021, eleven years after the game's release. Set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. The main plot focuses on a conflict between three factions. First are the NCR Exiles. Led by General Blackthorne, the exiles deserted from NCR after being betrayed by President Kimball, and have journeyed to the Frontier in order to get the supplies and weapons they need to return to California and oust Kimball from power. The NCR Exiles are currently engaged in a war with the Northern Legion, a sub-group of Caesar's Legion led by the enigmatic Legate Valerius. Valerius hopes to not only conquer the Frontier for Ceaser, Caesar, but also to institute necessary reforms that will allow the Legion to function as a standalone nation rather then the warband it is now. Lastly there are the Crusaders, a Brotherhood of Steel splinter cell that has embraced the theology of Mormonism. The group seeks to avenge the Brotherhood's loss at Helios One and also save the soul of the wasteland.

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* AnythingThatMoves: Juno of the Trochili (mutant lizard people) is more the willing to sleep with humans, and apparently does it rather frequently. [[RefugeInAudacity You even get a perk for sleeping with her yourself!]] [[spoiler:This is later revealed to be part of her ObfuscatingStupidity]].


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* InterspeciesRomance: Juno of the Trochili (mutant lizard people) is more the willing to sleep with humans, and apparently does it rather frequently. [[RefugeInAudacity You even get a perk for sleeping with her yourself!]] [[spoiler:This is later revealed to be part of her ObfuscatingStupidity]].
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** Subverted with the Northern Legion thanks to Legate Valerius, in stark contrast to their basegame counterparts. Granted, [[PragmaticVillainy this is more out of necessity than any ideological differences]].
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Hurting Hero is a disambiguation


* HurtingHero: The mod frames the Courier as this far more than the base game, particularly in the NCR questline. [[spoiler:Their hallucinations in Chapter 4 show there’s still guilt due to what happened in the Divide and during their near-death experience after nearly being executed by Rancor they’re surrounded by both dead allies and enemies.]]
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* {{Deconstruction}}: The developers have stated that the notorious [[spoiler:"enslaving America"]] dialogue chain is an attempt to deconstruct the Speech check, or more specifically, the idea that Speech checks always have good results. Here, blindly taking the Speech check causes you to do something morally reprehensible. The problem is that the (non-Speech check) dialogue choice that starts the chain is [[spoiler:"(try to talk America into putting on a slave collar)"]], meaning players aren't "blindly" clicking on the Speech checks in the first place. It doesn’t help that the base game [[RedundantParody already did it better]] in one of the Bomber sidequests where blindly picking the speech check would result in the poor fool you’re talking to getting blown into a fine paste and immediately failing the quest.

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* {{Deconstruction}}: The developers have stated that the notorious [[spoiler:"enslaving America"]] dialogue chain is an attempt to deconstruct the Speech check, or more specifically, the idea that Speech checks always have good results. Here, blindly taking the Speech check causes you to do something morally reprehensible. The problem is that the (non-Speech check) dialogue choice that starts the chain is [[spoiler:"(try to talk America into putting on a slave collar)"]], meaning players aren't "blindly" clicking on the Speech checks in the first place. It doesn’t help that both the base game and the ''Dead Money'' DLC [[RedundantParody already did it better]] better;]] in the former, one of the Bomber Boomer sidequests where blindly picking the features a speech check would result that results in the poor fool you’re talking to getting blown into a fine paste and immediately failing the quest. quest, while the latter had the entire plot with Dean Domino, which can be derailed from the first conversation if the wrong barter or speech check is made, forcing the player to eventually kill Dean because they made him distrustful.
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Correcting a formatting error


* VirtuousCharacterCopy: Marco, one of the targets of the bounty hunting questline, is one to ''VideoGame/TheSomeguySeries''' Marko Booth. Marco is introduced in a quest that's somewhere between a reference and a jab at ''VideoGame/NewVegasBounties'', and both Marco and Marko are raiders with a personal connection to the bounty-hunter-turned-questgiver (Wyatt and Steven Randall respectively). While Someguy Series'[=/=]NVB's Marko is an unrepentant villain that Randall pursues to enact vengeance, [[spoiler:''The Frontier'''s Marco is a former lawman and associate of Wyatt's that turned raider after Wyatt executed a man on flimsy evidence, didn't shoot the victim's kid after he had witnessed the deed, and struggled with his guilt until his death.]]

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* VirtuousCharacterCopy: Marco, one of the targets of the bounty hunting questline, quest, is one to ''VideoGame/TheSomeguySeries''' ''VideoGame/TheSomeguySeries''[='=] Marko Booth. Marco is introduced in a quest that's somewhere between a reference and a jab at ''VideoGame/NewVegasBounties'', and both Marco and Marko are raiders with a personal connection to the bounty-hunter-turned-questgiver (Wyatt and Steven Randall respectively). While Someguy Series'[=/=]NVB's ''Someguy Series''[='=] Marko is an unrepentant villain that Randall pursues to enact vengeance, [[spoiler:''The Frontier'''s Frontier''[='=]s Marco is a former lawman and associate of Wyatt's that turned raider after Wyatt executed a man on flimsy evidence, didn't shoot the victim's kid after he had witnessed the deed, and struggled with his guilt until his death.]]

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* CorruptedCharacterCopy:
** Wyatt is one for ''VideoGame/NewVegasBounties''' Steven Randall. Like Randall, he's a former bounty hunter that now runs a bounty office with a [[FantasticRacism chip on his shoulder when it comes to ghouls]]. He's also named after a legendary Old West hero, befitting NVB's numerous references to TheWestern genre. Like Randall, [[spoiler:he gets shot and possibly killed by a figure from his bounty hunter past.]] However, while Randall is depicted as an overall decent guy with a set of standards, Wyatt is both implicitly and explicitly described as someone living in the past and not acknowledging the darker side of his business. [[spoiler:He also killed at least one man based on flimsy evidence, and wanted to shoot his little kid when he saw him do the deed. While Randall dies at a hand of Marko, who's an unrepentant raider and slaver, Wyatt can get killed by the son of said man.]]
** Wyatt's quest also inverts this with Marco, who's much more nobler than his NVB namesake. Both are raiders, but while NVB's Marko is an unrepentant villain that Randall pursues to enact vengeance, [[spoiler:''The Frontier'''s Marco is a former lawman and associate of Wyatt's that turned raider after the aforementioned incident, didn't shoot the kid that witnessed the deed, and struggled with his guilt until his death.]]

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* CorruptedCharacterCopy:
**
CorruptedCharacterCopy: Wyatt is one for ''VideoGame/NewVegasBounties''' Steven Randall. Like Randall, he's a former bounty hunter that now runs a bounty office with a [[FantasticRacism chip on his shoulder when it comes to ghouls]]. He's also named after a legendary Old West hero, befitting NVB's numerous references to TheWestern genre. Like Randall, [[spoiler:he gets shot and possibly killed by a figure from his bounty hunter past.]] However, while Randall is depicted as an overall decent guy with a set of standards, Wyatt is both implicitly and explicitly described as someone living in the past and not acknowledging the darker side of his business. [[spoiler:He also killed at least one man based on flimsy evidence, and wanted to shoot his little kid when he saw him do the deed. While Randall dies at a hand of Marko, who's an unrepentant raider and slaver, Wyatt can get killed by the son of said man.]]
** Wyatt's quest also inverts this with Marco, who's much more nobler than his NVB namesake. Both are raiders, but while NVB's Marko is an unrepentant villain that Randall pursues to enact vengeance, [[spoiler:''The Frontier'''s Marco is a former lawman and associate of Wyatt's that turned raider after the aforementioned incident, didn't shoot the kid that witnessed the deed, and struggled with his guilt until his death.
]]


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* VirtuousCharacterCopy: Marco, one of the targets of the bounty hunting questline, is one to ''VideoGame/TheSomeguySeries''' Marko Booth. Marco is introduced in a quest that's somewhere between a reference and a jab at ''VideoGame/NewVegasBounties'', and both Marco and Marko are raiders with a personal connection to the bounty-hunter-turned-questgiver (Wyatt and Steven Randall respectively). While Someguy Series'[=/=]NVB's Marko is an unrepentant villain that Randall pursues to enact vengeance, [[spoiler:''The Frontier'''s Marco is a former lawman and associate of Wyatt's that turned raider after Wyatt executed a man on flimsy evidence, didn't shoot the victim's kid after he had witnessed the deed, and struggled with his guilt until his death.]]
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* AdaptationInducedPlotHole: ''The Frontier'' adapts the plot point from the unreleased ''VideoGame/FalloutVanBuren'' that the Enclave were planning on leaving Earth to find new planets to live on, and that they planned on setting up a space station of sorts. The plothole is that, while ''Van Buren'' made it clear the idea didn't get off the ground and was just a plan, ''The Frontier'' gives the Enclave a space station filled with such advanced technology that blows anything from the canon games out of the water. The point of the idea in ''Van Buren'' was that it failed to work, but ''The Frontier'' adapting it and making it having happened creates huge problems with the setting, because if such a thing ''could'' have existed in the canon games, the Enclave realistically could never have lost in the past games, yet now the player has to assume it just never was used before now.
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On January 28th, 2021, the mod was removed from Nexus Mods and its UsefulNotes/{{Steam}} page was quietly taken down due to ''serious'' controversies surrounding its content and creation, as well as some of its developers. A revised build with multiple assets removed both to disassociate from a developer due to the discovery that they drew highly controversial erotic content, among other misdeeds, and at the request of contributors who no longer wished to associate with the mod, was released on Nexus on the 1st of February 2021, with the team promising that these assets will be replaced in the future.

to:

On January 28th, 2021, the mod was removed from Nexus Mods and its UsefulNotes/{{Steam}} page was quietly taken down due to ''serious'' controversies surrounding its content and creation, as well as some of its developers. A revised build with multiple assets removed both to disassociate from a developer due to the discovery that they drew highly controversial erotic content, among other misdeeds, and at the request of contributors who no longer wished to associate with the mod, was released on Nexus on the 1st of February 2021, with 2021. Though plans were made to rework the team promising that mod to try and WinBackTheCrowd, these assets will be replaced plans were scuttled in the future.
March 2023.

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* AdvertisedExtra: Legate Valerius and [[spoiler: Dr. Voss]] feature heavily in early trailers for the NCR Questline, which portray then as the major antagonists. [[spoiler:In the end though, neither character appears much in the questline and they're both dispatched fairly quickly by the Courier, allowing [[TheStarscream Rancor]] to swoop in and assume the role of BigBad.]]

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* AdvertisedExtra: Legate Valerius and [[spoiler: Dr. [[spoiler:Dr. Voss]] feature heavily in early trailers for the NCR Questline, which portray then them as the major antagonists. [[spoiler:In the end though, neither character appears much in the questline and they're both dispatched fairly quickly by the Courier, allowing [[TheStarscream Rancor]] to swoop in and assume the role of BigBad.]]



** Also [[spoiler:Alexander Warren]]. He is a kind old gentleman who also [[spoiler:[[HuntingTheMostDangerousGame hunts innocent people (and possibly your own character) for sport]]]].

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** Also [[spoiler:Alexander Warren]]. He is a kind old gentleman who also [[spoiler:[[HuntingTheMostDangerousGame hunts innocent people (and for sport]], possibly your own character) for sport]]]].including you]].



** [[spoiler:Should you betray Valerius in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus making all of Valerius' efforts (and to a certain extent your own) pointless.]]
** [[spoiler:How the NCR Exiles' campaign ends. Blackthorne dies, and so do a lot of characters that could've continued his legacy... not that there's anything to continue: the Liberator gets destroyed in a fight between the Exiles loyal to the Courier and Rancor's forces, and between that and the nuking of Sac-Town any chance of the Exiles reforming the core NCR went up in smoke. The remnants of the Exiles don't have enough manpower to bring civilization to the Frontier. And just to twist the knife, the 2000 caps you got for completing the tour of duty is barely enough to cover a bus ticket back to the Mojave.]]

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** [[spoiler:Should you betray Valerius in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus itself, thus making all of Valerius' efforts (and to a certain extent your own) your) efforts pointless.]]
** [[spoiler:How the NCR Exiles' campaign ends. Blackthorne dies, and so do a lot of characters that could've continued his legacy... not that there's anything to continue: the Liberator gets destroyed in a fight between the Exiles loyal to the Courier and Rancor's forces, and between that and the nuking of Sac-Town any chance of the Exiles reforming the core NCR went up in smoke. The remnants of the Exiles don't have enough manpower to bring civilization to the Frontier. And just to twist the knife, the 2000 caps you got for completing the tour of duty [[BrickJoke is barely enough to cover a bus ticket back to the Mojave.Mojave]].]]



* AmbiguouslyHuman: Tenth Eye, the leader of the Netwrk. He's ''probably'' just a guy speaking through his eyebots, but it's entirely possible that he's actually a sentient eyebot. [[spoiler:The Netwrk questline doesn't give an answer either way]].

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* AmbiguouslyHuman: AmbiguouslyHuman:
**
Tenth Eye, the leader of the Netwrk. He's ''probably'' just a guy speaking through his eyebots, but it's entirely possible that he's actually a sentient eyebot. [[spoiler:The Netwrk eyebot; the questline doesn't give an answer either way]].way.



* AnyoneCanDie: Subverted in the NCR Questline, as unlike in the main game most of the characters in the questline cannot be killed by the player. [[spoiler:Played with in that this doesn't stop the vast majority of them ending up dead before the credits roll]]. Played straight in the Legion Questline, Crusaders Questline and the vast majority of side content.

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* AnyoneCanDie: Subverted in the NCR Questline, questline, as unlike in the main game most of the characters in the questline cannot be killed by the player. [[spoiler:Played with in that this doesn't stop the vast majority of them ending up dead before the credits roll]]. Played straight in the Legion Questline, and Crusaders Questline questlines and the vast majority of side content.



* ArtisticLicenseGunSafety: The NCR Exiles have a shooting range where the shooters are pointed directly at the hanger, with nothing between them but the few targets and the short walls the targets are on. Meaning that any missed shots that go high have a good chance of ''hitting their primary hanger'', and they also have nothing to protect people who don't realize where the range is, as it is hard to see from some directions.

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* ArtisticLicenseGunSafety: The NCR Exiles have a shooting range where the shooters are pointed directly at the hanger, hangar, with nothing between them but the few targets and the short walls the targets are on. Meaning that any missed shots that go high have a good chance of ''hitting their primary hanger'', hangar'', and they also have nothing to protect people who don't realize where the range is, as it is hard to see from some directions.



* AscendedMeme: The Tricky Dick character, as well as a unique loading screen, make fun of how often people asked for an Enclave questline despite the Dev Team making it clear that there would be no such things. [[OrwellianRetcon Both have since been toned down in a recent update]].

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* AscendedMeme: The Tricky Dick character, as well as a unique loading screen, make fun of how often people asked for an Enclave questline despite the Dev Team dev team making it clear that there would be no such things.thing. [[OrwellianRetcon Both have since been toned down in a recent update]].



* BerserkButton: Wrench utterly loathes the Crusaders, and will refuse to work with you if you help them out.

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* BerserkButton: BerserkButton:
**
Wrench utterly loathes the Crusaders, and will refuse to work with you if you help them out.



* BlownAcrossTheRoom: This is what happens to you if you manage to survive [[spoiler:[[PowerIncontinence Charlene's powers overloading]]]].
* BombThrowingAnarchists: Invoked by the Ghoul Florence, who used to be an anarchist before the war and mentions this as a common stereotype. [[spoiler:Played with, and potentially played straight when it turns out that Florance's solution to the battle over the Salt Town mine is to [[TakeAThirdOption blow it up]]]].

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* BlownAcrossTheRoom: This is what happens to you if you manage to survive [[spoiler:[[PowerIncontinence Charlene's [[spoiler:Charlene's powers [[PowerIncontinence overloading]]]].
* BombThrowingAnarchists: Invoked by the Ghoul Florence, who used to be an anarchist before the war and mentions this as a common stereotype. [[spoiler:Played with, and potentially played straight when it turns out that Florance's Florence's solution to the battle over the Salt Town mine is to [[TakeAThirdOption blow it up]]]].



* BlackAndGrayMorality: The NCR Exiles are ruthless with a standing order to refuse surrender and have a WithUsOrAgainstUs mentality. On the other side the Legion commit the same atrocities as the base game (slavery, torture crucifixions etc etc) and they’re brutally sadistic besides [[spoiler:as shown with them slowly dismembering a begging NCR soldier to try and break the Courier.]]

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* BlackAndGrayMorality: The NCR Exiles are ruthless with a standing order to refuse surrender and have a WithUsOrAgainstUs mentality. On the other side the Legion commit the same atrocities as the base game (slavery, torture crucifixions etc etc) torture, crucifixions, etc.) and they’re they're brutally sadistic besides [[spoiler:as shown with them slowly dismembering a begging NCR soldier to try and break the Courier.]]
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* CharactersDroppingLikeFlies: Some endings for [[spoiler:the NCR and Crusader Questlines]] result in this.
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*** On top of the above, the writing also assumes that you're at the very least not against NCR. The only way to get to Portland is signing up for a tour of duty with the Exiles, and despite the writing treating you as a living legend, nobody says a word even if your actions paint you as an outspoken Legion supporter.
Tabs MOD

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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* AnyoneCanDie: Subverted in the NCR Questline, as unlike in the main game most of the characters in the questline cannot be killed by the player. [[spoiler:Played with in that this doesn't stop [[KillEmAll the vast majority of them ending up dead before the credits roll]]]]. Played straight in the Legion Questline, Crusaders Questline and the vast majority of side content.

to:

* AnyoneCanDie: Subverted in the NCR Questline, as unlike in the main game most of the characters in the questline cannot be killed by the player. [[spoiler:Played with in that this doesn't stop [[KillEmAll the vast majority of them ending up dead before the credits roll]]]].roll]]. Played straight in the Legion Questline, Crusaders Questline and the vast majority of side content.



* KillEmAll: Some endings for [[spoiler:the NCR and Crusader Questlines]] result in this.
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* ContrivedCoincidence: [[spoiler:Following the dogfight in orbit with Dr. Voss, his vertibird blows up. Not only does the Enclave C-Finder that he was carrying survive said explosion, the C-Finder also survives entry and landing back on Earth. And of all places on Earth it not only ''just so happens'' to land in Portland, it lands smack it in the middle of the local Legion stronghold.]]
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** At the tail end of the NCR Exiles campaign, an NCR trooper demands that you turn in your weapons. His face and head is covered, and [[spoiler:he speaks with the voice of a guy who had just betrayed you]]. Despite all the red flags, you're not allowed to deny, fight back, or [[spoiler:reveal his identity]].

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** At the tail end of the NCR Exiles campaign, an NCR trooper demands that you turn in your weapons. His face and head is covered, and [[spoiler:he speaks with the voice of a guy who had just betrayed you]]. Despite all the red flags, you're not you get a single dialogue option to turn your weapons in, and aren't allowed to deny, fight back, or [[spoiler:reveal his identity]].

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** Oliver, in addition to being a GloryHound who lied to Blackthorne about releasing his men, also gives the order to execute wounded NCR soldiers due to the hospitals being at full capacity.

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** General Lee Oliver, in addition to being a GloryHound who lied to Blackthorne about releasing his men, also gives the order to execute wounded NCR soldiers due to the hospitals being at full capacity.



* AffablyEvil: Joe Goddard [[spoiler:has lead an untold number of people to their deaths at Snowblind Point]], but this doesn't stop him from being kind and courteous to the player the whole way through.

to:

* AffablyEvil: AffablyEvil:
**
Joe Goddard [[spoiler:has lead an untold number of people to their deaths at Snowblind Point]], but this doesn't stop him from being kind and courteous to the player the whole way through.



* AllForNothing: [[spoiler: Should you betray Valerius in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus making all of Valerius' efforts (and to a certain extent your own) pointless.]]

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* AllForNothing: [[spoiler: Should AllForNothing:
** [[spoiler:Should
you betray Valerius in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus making all of Valerius' efforts (and to a certain extent your own) pointless.]]
** [[spoiler:How the NCR Exiles' campaign ends. Blackthorne dies, and so do a lot of characters that could've continued his legacy... not that there's anything to continue: the Liberator gets destroyed in a fight between the Exiles loyal to the Courier and Rancor's forces, and between that and the nuking of Sac-Town any chance of the Exiles reforming the core NCR went up in smoke. The remnants of the Exiles don't have enough manpower to bring civilization to the Frontier. And just to twist the knife, the 2000 caps you got for completing the tour of duty is barely enough to cover a bus ticket back to the Mojave.
]]

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* CruelMercy: If [[spoiler:A.J.]] doesn't die during "Of Wolf and Man" then she'll end up [[spoiler: getting her tongue cut out, and eventually her limbs are removed by her ''own brother'']].

to:

* CruelMercy: CruelMercy:
**
If [[spoiler:A.J.]] doesn't die during "Of Wolf and Man" then she'll end up [[spoiler: getting her tongue cut out, and eventually her limbs are removed by her ''own brother'']].



* CutsceneIncompetence: [[spoiler: During the first NCR main quest the Courier is hit with artillery and captured by the Legion despite the fact that the player can survive and fight back against far more stacked odds in the vanilla game.]]

to:

* CutsceneIncompetence: CutsceneIncompetence:
**
[[spoiler: During the first NCR main quest the Courier is hit with artillery and captured by the Legion despite the fact that the player can survive and fight back against far more stacked odds in the vanilla game.]]]]
** At the tail end of the NCR Exiles campaign, an NCR trooper demands that you turn in your weapons. His face and head is covered, and [[spoiler:he speaks with the voice of a guy who had just betrayed you]]. Despite all the red flags, you're not allowed to deny, fight back, or [[spoiler:reveal his identity]].



* DefectorFromDecadence: Legate Marcus Valerius views himself as this, given that he was a defector from the NCR that became enamored with the strength of Caesar's Legion.

to:

* DefectorFromDecadence: DefectorFromDecadence:
**
Legate Marcus Valerius views himself as this, given that he was a defector from the NCR that became enamored with the strength of Caesar's Legion.



* DeliberateValuesDissonance: Up until recently with the arrival of the NCR Exiles, slavery was considered a common and normal fact of life in the Frontier. Quite a few Frontier natives react with surprise if the Courier expresses an anti-slavery stance.

to:

* DeliberateValuesDissonance: DeliberateValuesDissonance:
**
Up until recently with the arrival of the NCR Exiles, slavery was considered a common and normal fact of life in the Frontier. Quite a few Frontier natives react with surprise if the Courier expresses an anti-slavery stance.
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* BlamedForBeingRailroaded: A lot of the [[spoiler:hallucination segment]] in the NCR campaign consists of blaming the player for things beyond their control, or for them picking any option in a SadisticChoice.

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