History VideoGame / TheElderScrollsIVOblivion

26th Aug '16 12:17:45 PM Dark_Lord_
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* SequenceBreaking: A high level in acrobatics can allow you to do this in optional dungeons. Most dungeons have a DoorToBefore near their entrance, that's usually found in a higher place, unreachable through normal means. A high Acrobatics skill allows you to jump to these doors, essentially skipping the entire dungeon and allowing you to quickly obtain the best loot found in the dungeon.
23rd Aug '16 2:14:36 AM Dark_Lord_
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The game spawned a huge and dedicated modding community that still continues to churn out content. These mods range from new items to complete overhauls of the game. For mods with their own trope pages, see ''VideoGame/IntegrationTheStrandedLight'' and ''{{Nehrim}}''.

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The game spawned a huge and dedicated modding community that still continues to churn out content. These mods range from new items to complete overhauls of the game. For mods with their own trope pages, see ''VideoGame/IntegrationTheStrandedLight'' and ''{{Nehrim}}''.
''{{Nehrim}}''. For other recommended mods, see [[OblivionRecommendedMods this page]].
22nd Aug '16 1:27:50 PM BreehcNicdoll
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** Actually, [=PS3=] users can follow [[http://en.uesp.net/wiki/Oblivion:Technical_Support#Animation_slowdown_.28Abomb_bug.29 the same procedure]] to fix the problem, if they use ''[=PS3=] Save Resigner'' to decrypt and afterwards re-encrypt the save file.
11th Aug '16 10:36:51 AM StarSword
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** There is quest called 'Whom Gods Annoy,' whose name refers to a similarly named episode of [[Series/StarTrekTheOriginalSeries a certain show.]]

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** There is quest called 'Whom The Staff of Everscamp quest, "Whom Gods Annoy,' whose name refers Annoy", is a LiteraryAllusionTitle to a similarly named the ''Series/StarTrekTheOriginalSeries'' episode of [[Series/StarTrekTheOriginalSeries a certain show.]]"[[Recap/StarTrekS3E14WhomGodsDestroy Whom Gods Destroy]]".
11th Aug '16 9:28:40 AM Necal
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** This is derived from two sources; in the case of the blades, its the word of their Grand Master which convinces them. For everyone else, its most likely that Martin can wear the Amulet of Kings, something which is physically impossible to do without fulfilling certain conditions (such as being Dragonborn or descended from a Dragonborn) that amount to divine right.
25th Jul '16 8:47:20 AM Vorpale
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* LawfulStupid: The Guards. ''All'' of them. So, ''so'' much.
13th Jul '16 3:09:54 AM Vorpale
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** The French version has is bad either, with unvoiced bits of dialogues, some texts or names that are left in English, or some names that the translators got ''completely wrong'', such as a scale (the tool used to measure weights) being translated as "écailles" (which is indeed the proper translation for "scales"... As in, "the scales of a reptile"), or an enchanted axe being called a "sword". Some names were also shortened due to their length once translated, leaving us with things such as a ''Scroll of Absorb Magicka'' becoming a "Roul. Absorb. Mag."
12th Jul '16 4:33:15 PM Vorpale
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** There is an explanation for the way a one handed weapon seems to "hover" over a character's hip : armors in ''Oblivion'' are [[TruthInTelevision thick and padded]], and most of them also have belts that are supposedly there for the sword's scabbard/blunt weapon's handle to hang on to. A character wearing nothing but mere clothing (which isn't as thick as, say, a suit of leather armor) will have his weapon "hovering" over their hip, because if they were sticking to it, they would clip through thicker armors.
12th Jul '16 11:22:49 AM Vorpale
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** Players who like exploring Cyrodiil's forests will occasionally hear battlecries and the sound of arrows being shot. When they investigate the commotion, they will witness two Imperial Legion soldiers... Shooting eachother until only one of them is left standing. The reason for this is that one particular kind of guard, the ''Legion Forester'' (imperial scouts) is meant to occasionally hunt deer. For some reason, their arrows hitting a deer is considered "assault", which will turn nearby guards or Legion soldiers hostile to them.
9th Jul '16 10:26:08 AM Morgenthaler
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* DeadlyEnvironmentPrison: The prisons in the Shivering Isles. They do confiscate your stuff, but your cell is not locked and you are free to try and brave the dungeon creatures with your bare hands and spells.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheElderScrollsIVOblivion