History VideoGame / TheElderScrollsIVOblivion

18th Feb '17 4:08:03 PM DastardlyDemolition
Is there an issue? Send a Message


* PsychoSerum: Hist.

to:

* PsychoSerum: Hist. The sap of the Hist Trees of the Black Marsh changes Argonians into stronger forms over time but when ingested by Non-Argonians strong hallucinogenic properties that sent them into dangerous bloodlust. The Hisy sap in game causes even Argonians to go into a frenzy but this can handwaved by the Blackwood Company messing with the sap.



* ReligionOfEvil: Rhe Dark Brotherhood and the Mythic Dawn Cult.

to:

* ReligionOfEvil: Rhe The Dark Brotherhood and the Mythic Dawn Cult.



* {{Retirony}}: Grommok in the Shivering Isles quest Baiting the Trap. Direct quote from his journal - "We're going to head north and explore the area around Niben Bay today. I hope that something else like this turns up on our adventures. Then I'm going to retire!". Depending on the players actions, [[spoiler: he either dies or goes insane.]]

to:

* {{Retirony}}: Grommok in the Shivering Isles quest Baiting "Baiting the Trap.Trap". Direct quote from his journal - "We're going to head north and explore the area around Niben Bay today. I hope that something else like this turns up on our adventures. Then I'm going to retire!". Depending on the players actions, [[spoiler: he either dies or goes insane.]]



* ServileSnarker: Haskill.

to:

* ServileSnarker: Haskill. He never shows much emotion in contrast to his lordship and when he does, it usually very dry wit.
13th Feb '17 8:15:11 AM HulkingChevon
Is there an issue? Send a Message

Added DiffLines:

* FauxActionGirl: Captain Renault, who is presented as a highly-qualified no-nonsense protector of the emperor at the beginning but is always killed in the very first battle of the game. The game's fatally overconfident bandits who happen to be female could also qualify.
13th Feb '17 7:11:29 AM morenohijazo
Is there an issue? Send a Message


** Late in the Dark Brotherhood storyline, you are given assassination contracts by dead drop, which a traitor intercepts to trick you into killing Dark Brotherhood members instead. Even though the change in tone is obvious and several targets have Dark Brotherhood gear in their homes, StupidityIsTheOnlyOption: you have to kill most of your superiors, get caught by your boss, and weather the WhatTheHellHero speech.
** In the Wizards storyline, you are sent as an envoy to the reclusive Count Hassildor, whose [[ObviousJudas obvious Mole]] of a steward tells you he'll only meet you at a remote mine shortly after midnight. To progress, you have to walk into the {{trap|IsTheOnlyOption}}, then let the Count "rescue you" -- even if you beat your assailants yourself -- and repeatedly insult you for your foolishness.

to:

** Late in the Dark Brotherhood storyline, quests, you are given assassination contracts by dead drop, which a traitor intercepts to trick you into killing Dark Brotherhood members instead. Even though the change in the letters' tone is obvious and several targets have Dark Brotherhood gear in their homes, even though you can visit your boss at home for a chat between killings, StupidityIsTheOnlyOption: you have to kill most of your superiors, get caught by your boss, and weather the his WhatTheHellHero speech.
** In the Wizards storyline, you are sent as an envoy to the reclusive Count Hassildor, whose [[ObviousJudas obvious Mole]] of a steward tells you he'll only meet you at a remote mine shortly after midnight. To progress, you have to walk into the {{trap|IsTheOnlyOption}}, steward's [[TrapIsTheOnlyOption ambush]], then let the Count "rescue you" -- even if you beat your assailants yourself -- and repeatedly insult you for your foolishness.
29th Jan '17 3:58:00 PM DustSnitch
Is there an issue? Send a Message

Added DiffLines:

* NoHarmRequirement: The Thieves' Guild enforces a strict ThouShaltNotKill policy on its members; Killing anyone related to a mission for them will result in you being expelled from the guild and forced to pay a fine to one of their leaders if you want to be allowed to rejoin.
26th Jan '17 4:11:24 PM BombAsteroid
Is there an issue? Send a Message

Added DiffLines:

**: The sidequest ''Sins of the Father'' has the player recover a stolen relic of Chorrol for a member of the Thieves' Guild. Giving it to him merely gives you a leveled amount of [[MoneyForNothing gold]], while returning it to the castle rewards you the Escutcheon of Chorrol, one of, if not the best shield in the game with its high Reflect Damage enchantment.
17th Jan '17 11:27:15 PM SamuraiMarmoset
Is there an issue? Send a Message


* HuntingTheMostDangerousGame: The quest "Caught in the Hunt".

to:

* HuntingTheMostDangerousGame: HunterOfTheirOwnKind: A vampire PC who completes the Order of the Virtuous Blood sidequest [[spoiler: by killing Seridur]] can then join the order and get paid by them to kill other vampires.
*HuntingTheMostDangerousGame:
The quest "Caught in the Hunt".
23rd Dec '16 1:21:56 PM Temporary14
Is there an issue? Send a Message


* BuryYourGays: There's one gay character in the game. You find this out shortly after you find his decaying corpse. [[spoiler: Viranus Donton, the son of the Fighters Guild's grandmaster.]]



* EveryoneIsBi: Dementia blacksmith Cutter will become a bit flirty with your character upon becoming Sheogorath, regardless of gender.
21st Dec '16 11:04:38 PM DastardlyDemolition
Is there an issue? Send a Message


** The higher your level, the worse these become, to the point of FakeDifficulty. While monsters will level, and even get replaced by classes of newer and more powerful monsters, the people you escort... don't.

to:

** The higher your level, the worse these become, to the point of FakeDifficulty. While monsters will level, and even get replaced by classes of newer and more powerful monsters, the people you escort... don't. Only essential characters are make things easier, as they don't die when the overpowered monsters beat on them. You still have to kill everything and then wait for them to wake up to push forward into another fight ad nauseum.
21st Dec '16 11:01:16 PM DastardlyDemolition
Is there an issue? Send a Message


** The Mages Guild quest "Liberation or Apprehension?" thankfully subverts this. You are meant to escort your fellow mage Fithragaer and find Mucianus Allias and bring them back. The former will most likely get killed by a huge trap that pushes the floor up to a spike ceiling and the latter [[spoiler:is worse then dead.]] All you have to do is explore the ruins, fight some monsters, grab some loot, and further the subplot.



* SmashingHallwayTrapsOfDoom: Lots of these, mostly in various Ayleid Ruins such as Nenyond Twyll. In the Mages Guild mission "Liberation or Apprehension?", Fithragaer, the NPC you're (meant to be) escorting charges straight into one and dies instantly. If he doesn't he'll just stand there, just in front of the trap as being trapped in the ruins broke his tiny Bosmer brain. When the quest is done, he'll walk slowly to the exit and will most likely die for real this time.



* TeamPet: The Dark Brotherhood Cheydinhal sanctuary has Schemer the rat, the blue team at the Arena has Porkchop the boar, The Anvil branch of the Fighter's Guild has a dog called Mojo, and Anvil's Mage Guild has an imp called Sparky.

to:

* TeamPet: The Dark Brotherhood Cheydinhal sanctuary has Schemer the rat, the blue team at the Arena has Porkchop the boar, The Anvil branch of the Fighter's Guild has a dog called Mojo, and Anvil's Mage Guild has an imp imp/Scamp called Sparky.
19th Dec '16 12:26:53 AM sui_cho
Is there an issue? Send a Message

Added DiffLines:

** The enemies only focus on attacking a single target and hardly ever switch targets. That is, when they attack you and you turn invisible and have your allies aid you, the enemies will stand there and look for you, instead of fighting back your allies.
This list shows the last 10 events of 497. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheElderScrollsIVOblivion