History VideoGame / TheDig

31st Jul '17 5:55:22 AM DoktorvonEurotrash
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** Robbins has her moments too, again when feeling stressed.

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** Robbins has her moments too, again especially when feeling stressed.
7th Apr '17 5:39:41 PM Gosicrystal
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* CompilationRerelease

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* %%* CompilationRerelease



* TheDevTeamThinksOfEverything: There's nearly always some response for using the life crystals on various bones and even electronic equipment, even if it doesn't affect the plot.
* DisneyDeath: [[spoiler:Brink (twice) and Maggie before their revival.]]

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* TheDevTeamThinksOfEverything: DevelopersForesight: There's nearly always some response for using the life crystals on various bones and even electronic equipment, even if it doesn't affect the plot.
* DisneyDeath: DisneyDeath:
**
[[spoiler:Brink (twice) and Maggie before their revival.]]



* EarnYourBadEnding: To get the worse ending, you need to do something extra.

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* %%* EarnYourBadEnding: To get the worse ending, you need to do something extra.
23rd Jan '17 5:52:11 AM rwe1138
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** Also played straight with Cocytus' atmosphere, although the humans first use their suits to check if the atmosphere is breathable, concluding that it's "at least as breathable as the air in L.A.". Low also mentions the possibility of airborne infectious agents, but Brink shrugs it off by assuming that they haven't evolved to take advantage of their cellular structures.

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** Also played straight with Cocytus' atmosphere, although the humans first use their suits to check if the atmosphere is breathable, concluding that it's "at least as breathable as the air in L.A.". " Low also mentions the possibility of airborne infectious agents, but Brink shrugs it off by assuming that they haven't evolved to take advantage of their cellular structures.
22nd Jan '17 12:46:56 AM Xtifr
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'''''The Dig''''' is a ScienceFiction graphical AdventureGame developed by Creator/LucasArts, released in 1995 and based on an idea originally pitched by Creator/StevenSpielberg. Unlike other wackier adventure games by [=LucasArts=], this one has a much more serious tone, in addition to fitting in the hard category of the MohsScaleOfScienceFictionHardness.

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'''''The Dig''''' ''The Dig'' is a ScienceFiction graphical AdventureGame developed by Creator/LucasArts, released in 1995 and based on an idea originally pitched by Creator/StevenSpielberg. Unlike other wackier adventure games by [=LucasArts=], this one has a much more serious tone, in addition to fitting in the hard category of the MohsScaleOfScienceFictionHardness.
27th Sep '16 7:28:57 PM frogpatrol
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A novelization by Creator/AlanDeanFoster, was included in the box with some releases of the game. If you're getting the game these days, however, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by [=LucasArts=] on UsefulNotes/{{Steam}}. (The GOG.com DRM-free version, though, includes the manual.) The game, however, had dialogue written by well-known sf writer Creator/OrsonScottCard.

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A novelization by Creator/AlanDeanFoster, was included in the box with some releases of the game. If you're getting the game these days, however, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by [=LucasArts=] on UsefulNotes/{{Steam}}. (The GOG.com DRM-free version, though, includes the manual.) The game, however, had dialogue written by well-known sf writer Creator/OrsonScottCard.Creator/OrsonScottCard and by designer-director Sean Clark. Card also developed detailed backstories for the main characters, which appeared in Foster's novelizatoin.



* AllThereInTheManual: The novelization provides a ''ton'' of background information, to the point where it's required reading to really understand everything that's going on in the game, despite occasional minor inconsistencies. One of the more obvious ones is the name that Brink gives to the planet, "Cocytus", which is never mentioned in the game.

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* AllThereInTheManual: The novelization provides a ''ton'' of background information, to the point where where, despite minor inconsistencies, it's required reading to really understand everything that's going on in the game, despite occasional minor inconsistencies. game. One of the more obvious ones is Cocytus, the name that Brink gives to the planet, "Cocytus", which is never mentioned in the game.
27th Sep '16 7:18:01 PM frogpatrol
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A novelization by Creator/AlanDeanFoster, was included in the box with some releases of the game. However, if you're getting the game these days, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by [=LucasArts=] on UsefulNotes/{{Steam}}. (The GoG version, though, would have the manual.) The game, however, had dialogue written by well-known sf writer Creator/OrsonScottCard.

to:

A novelization by Creator/AlanDeanFoster, was included in the box with some releases of the game. However, if If you're getting the game these days, however, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by [=LucasArts=] on UsefulNotes/{{Steam}}. (The GoG GOG.com DRM-free version, though, would have includes the manual.) The game, however, had dialogue written by well-known sf writer Creator/OrsonScottCard.
27th Sep '16 7:17:04 PM frogpatrol
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''The Dig'' is a ScienceFiction graphical AdventureGame developed by Creator/LucasArts, released in 1995 and based on an idea originally pitched by Creator/StevenSpielberg. Unlike other wackier adventure games by [=LucasArts=], this one has a much more serious tone, in addition to fitting in the "Hard" category of the MohsScaleOfScienceFictionHardness.

to:

''The Dig'' '''''The Dig''''' is a ScienceFiction graphical AdventureGame developed by Creator/LucasArts, released in 1995 and based on an idea originally pitched by Creator/StevenSpielberg. Unlike other wackier adventure games by [=LucasArts=], this one has a much more serious tone, in addition to fitting in the "Hard" hard category of the MohsScaleOfScienceFictionHardness.



There is a novelization, written by Creator/AlanDeanFoster, which was included in the box with some releases of the game. However, if you're getting the game these days, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by [=LucasArts=] on UsefulNotes/{{Steam}}.

to:

There is a novelization, written A novelization by Creator/AlanDeanFoster, which was included in the box with some releases of the game. However, if you're getting the game these days, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by [=LucasArts=] on UsefulNotes/{{Steam}}.
UsefulNotes/{{Steam}}. (The GoG version, though, would have the manual.) The game, however, had dialogue written by well-known sf writer Creator/OrsonScottCard.



* AlienGeometries: Judging from their architecture and machinery design, the Cocytans are very fond of the 5 Platonic solids; see SinisterGeometry below.

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* AlienGeometries: Judging from their architecture and machinery design, the Cocytans are very fond of the 5 five Platonic solids; see SinisterGeometry below.
2nd Sep '16 7:31:20 AM DoktorvonEurotrash
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Added DiffLines:

* NotSoAboveItAll: The normally [[TheStoic straight-laced]] Low has an unexpected moment of pride after [[spoiler:killing one of the guard animals.]]
-->'''Low:''' That'll teach you guys not to mess with Boston Low, Space Commander!
2nd Sep '16 7:23:53 AM DoktorvonEurotrash
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Added DiffLines:

** Also subverted when Robbins asks [[spoiler:the Cocytan scientist]] if there are more of the giant spider creatures around. [[spoiler:He replies with the evasive "There are as many as there needs to be," which seems like it's implying that there are more, but the heroes never see any others.]]
15th Aug '16 4:10:31 PM DoktorvonEurotrash
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Added DiffLines:

* TheDevTeamThinksOfEverything: There's nearly always some response for using the life crystals on various bones and even electronic equipment, even if it doesn't affect the plot.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheDig