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''The Battle of Olympus'' is a video game developed by Infinity and published by Creator/BroderbundSoftware, released in the US in 1990 for the Creator/{{NES}} and on UsefulNotes/GameBoy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.

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''The Battle of Olympus'' is a video game developed by Infinity and published by Creator/BroderbundSoftware, released in the US in 1990 for the Creator/{{NES}} UsefulNotes/{{NES}} and on UsefulNotes/GameBoy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.
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''The Battle Of Olympus'' is a video game developed by Infinity and published by Creator/BroderbundSoftware, released in the US in 1990 for the NES and on Game Boy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.

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''The Battle Of of Olympus'' is a video game developed by Infinity and published by Creator/BroderbundSoftware, released in the US in 1990 for the NES Creator/{{NES}} and on Game Boy UsefulNotes/GameBoy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.



* SwordBeam: The Divine Sword emits small short-range lightning bolts that drain the life from the player, unless you have the Bracelet of Ares. Also, the player can unlock the ability to throw fire from the Staff of Fennel.

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* SwordBeam: The Divine Sword emits small small, short-range lightning bolts that drain the life from the player, unless you have the Bracelet of Ares. Also, the player can unlock the ability to throw fire from the Staff of Fennel.
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* SnakesAreSinister: Snakes and salamanders (which are portrayed as snake-like in this game) are one type of enemy. Once you get to Phrygia, you'll meet giant snakes as well.

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* SnakesAreSinister: Snakes and salamanders (which are portrayed as snake-like in this game) are one type of enemy. Once you get to Phrygia, you'll meet giant snakes as well. There is also the Lamia, a boss who is half snake, half woman.

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* MalevolentArchitecture: Many of the late-game areas are geared to give monsters a much greater advantage, and several jumps require absolute precision (I'm looking at you, Phrygia and Tartarus).

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* MalevolentArchitecture: Many of the late-game areas are geared to give monsters a much greater advantage, and several jumps require absolute precision (I'm looking at you, Phrygia and Tartarus).precision.



* RescuedFromTheUnderworld: The whole game is about Orpheus gathering the weapons and tools needed to take the fight to Hades and rescue his love.



* [[ShopliftAndDie Shoplift and Lose Your Stuff]]: Do ''not'' try to buy from Ares when carrying insufficient olives. You will ''lose your shoes''.

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* [[ShopliftAndDie Shoplift and Lose Your Stuff]]: ShopliftAndDie: Do ''not'' try to buy from Ares when carrying insufficient olives. You will ''lose your shoes''.
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A game developed by Infinity and published by Creator/BroderbundSoftware, it was released in the US in 1990 for the NES and on Game Boy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.

to:

A ''The Battle Of Olympus'' is a video game developed by Infinity and published by Creator/BroderbundSoftware, it was released in the US in 1990 for the NES and on Game Boy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.
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A game developed by Infinity and published by Creator/BroderbundSoftware, it was released in the US in 1990 for the NES. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.

to:

A game developed by Infinity and published by Creator/BroderbundSoftware, it was released in the US in 1990 for the NES.NES and on Game Boy in Europe. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.
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* AdaptationalAlternateEnding: The myth of Orpheus and Eurydice is a tragedy where he fails to save her from the Underworld, but in the game he frees her successfully and they watch the sun rise together.

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A game developed by Infinity and published by Creator/BroderbundSoftware, it was released in the US in 1990 for the NES. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead. The [[ExcusePlot story]] is that Helene has fallen victim to the bite of poisonous snake and has been taken to Hades. Orpheus rushes to her rescue upon hearing of this. The game combines many different Greek legends, culminating in monsters and items that are found throughout Greek mythology.

to:

A game developed by Infinity and published by Creator/BroderbundSoftware, it was released in the US in 1990 for the NES. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead.

The [[ExcusePlot story]] is that Helene has fallen victim to the bite of a poisonous snake and has been taken to Hades. Orpheus rushes to her rescue upon hearing of this. The game combines many different Greek legends, culminating in monsters and items that are found throughout Greek mythology.
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* ActionizedAdaptation: The game has Orpheus traveling the world and Underworld to rescue his love from Hades with powerful artifacts and weapons at his disposal, ending by slaying Hades himself.
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Ancient Greece is a Useful Notes/ page, so it cannot be listed as a trope.


* AncientGreece: The game takes place over many RealLife areas of Greece.
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* DivorcedInstallment: Of ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'', as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[{{Speedrun}} TASes]] that allow Orpheus and Link zoom through the game at warp speed suggest that at least some of the code was recycled.
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Added DiffLines:

* SnakesAreSinister: Snakes and salamanders (which are portrayed as snake-like in this game) are one type of enemy. Once you get to Phrygia, you'll meet giant snakes as well.
Is there an issue? Send a MessageReason:


A game developed by Infinity and published by BroderbundSoftware, it was released in the US in 1990 for the NES. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead. The [[ExcusePlot story]] is that Helene has fallen victim to the bite of poisonous snake and has been taken to Hades. Orpheus rushes to her rescue upon hearing of this. The game combines many different Greek legends, culminating in monsters and items that are found throughout Greek mythology.

to:

A game developed by Infinity and published by BroderbundSoftware, Creator/BroderbundSoftware, it was released in the US in 1990 for the NES. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead. The [[ExcusePlot story]] is that Helene has fallen victim to the bite of poisonous snake and has been taken to Hades. Orpheus rushes to her rescue upon hearing of this. The game combines many different Greek legends, culminating in monsters and items that are found throughout Greek mythology.

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moved to a better trope


* AdaptationalAttractiveness: [[InvertedTrope Inverted]] with Circe, who looks like the other old women in the game rather than the beautiful [[TheVamp vamp]] of ''Literature/TheOdyssey''.


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* AdaptationalUgliness: Circe looks like the other old women in the game rather than the beautiful [[TheVamp vamp]] of ''Literature/TheOdyssey''.
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* AdaptationalAttractiveness: [[InvertedTrope Inverted]] with Circe, who looks like the other old women in the game rather than the beautiful [[TheVamp vamp]] of ''Literature/TheOdyssey''.
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* ClassicalMythology: Based on the myth of Orpheus and Eurydice, with various gods and monsters participating.

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* ClassicalMythology: Myth/ClassicalMythology: Based on the myth of Orpheus and Eurydice, with various gods and monsters participating.
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* AmbidextrousSprite

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* AmbidextrousSpriteAmbidextrousSprite: Orpheus.
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* ClassicalMythology: Based on the myth of Orpheus and Eurydice, with various gods and monsters participating.
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* AdaptationalHeroism: Circe. As opposed to her initial depiction in ''Literature/TheOdyssey'' as a [[TheVamp vamp]] who turned sailors into animals, this game turns her into a helpful witch who will sell Orpheus the Salamander Shield.
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* FaunsAndSatyrs: A very low-level enemy in Attica.
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* {{Arcadia}}: You start out in the literal Arcadia. As expected, it's idyllic-looking and probably the least dangerous area in the game.

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Renamed one trope.


* DamselInDistress: A rare case of the damsel having already ''[[NeverSayDie been taken to Hades]]'' [[NeverSayDie (read: died)]] when the story begins.



* DistressedDamsel: A rare case of the damsel having already ''[[NeverSayDie been taken to Hades]]'' [[NeverSayDie (read: died)]] when the story begins.



* TakenForGranite: After the player defeats Hades, he encounters [[spoiler: a petrified Helene. The power of love (literally) quickly reverses this.]].

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* TakenForGranite: After the player defeats Hades, he encounters [[spoiler: a petrified Helene. The power of love (literally) quickly reverses this.]].this]].
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** Well, the fact that she has the lower body of a snake rather eliminates the need for a skirt or pants.
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* DistressedDamsel: A rare case of the damsel having already ''[[NeverSayDie been taken to Hades]]'' [[[[NeverSayDie (read: died)]] when the story begins.

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* DistressedDamsel: A rare case of the damsel having already ''[[NeverSayDie been taken to Hades]]'' [[[[NeverSayDie [[NeverSayDie (read: died)]] when the story begins.

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Renamed one trope.


* AwesomeButImpractical: The Divine Sword's special ability, the Power of Argus, which shaves off a little [[HitPoints HP]] with each use, until the Bracelet of Ares is obtained.

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* AwesomeButImpractical: The Divine Sword's special ability, the Power of Argus, which shaves off a little [[HitPoints HP]] {{H|itPoints}}P with each use, until the Bracelet of Ares is obtained.



* DivorcedInstallment: Of ''VideoGame/ZeldaIITheAdventureOfLink'', as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun TASes]] that allow Orpheus and Link zoom through the game at warp speed suggest that at least some of the code was recycled.
* DistressedDamsel: A rare case of the damsel having already [[NeverSayDie ''been taken to Hades'' (read: died)]] when the story begins.
* EasilyAngeredShopkeeper: Do ''not'' try to buy from Ares when carrying insufficient olives. You will ''lose your shoes''.

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* DivorcedInstallment: Of ''VideoGame/ZeldaIITheAdventureOfLink'', ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'', as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun [[{{Speedrun}} TASes]] that allow Orpheus and Link zoom through the game at warp speed suggest that at least some of the code was recycled.
* DistressedDamsel: A rare case of the damsel having already [[NeverSayDie ''been ''[[NeverSayDie been taken to Hades'' Hades]]'' [[[[NeverSayDie (read: died)]] when the story begins.
* EasilyAngeredShopkeeper: Do ''not'' try to buy from Ares when carrying insufficient olives. You will ''lose your shoes''.
begins.



* GoddamnedBats: Literally, in the caves of Argolis. Quite a few of the enemies cross into this territory.



* LeapOfFaith: To find the salamanders (and the Ambrosia sold near them), you must jump into the correct BottomlessPit. Out of all the bottomless pits in the game, there are a total of two (which are unmarked) that are not of the instant-death variety.

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* LeapOfFaith: To find the salamanders (and the Ambrosia sold near them), you must jump into the correct BottomlessPit.{{Bottomless Pit|s}}. Out of all the bottomless pits in the game, there are a total of two (which are unmarked) that are not of the instant-death variety.


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* [[ShopliftAndDie Shoplift and Lose Your Stuff]]: Do ''not'' try to buy from Ares when carrying insufficient olives. You will ''lose your shoes''.
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* DivorcedInstallment: Of the second LegendOfZelda game, as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun TASes]] that allow Orpheus and Link zoom through the game at warp speed suggest that at least some of the code was recycled.

to:

* DivorcedInstallment: Of the second LegendOfZelda game, ''VideoGame/ZeldaIITheAdventureOfLink'', as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun TASes]] that allow Orpheus and Link zoom through the game at warp speed suggest that at least some of the code was recycled.
Is there an issue? Send a MessageReason:
None


* DivorcedInstallment: Of the second LegendOfZelda game, as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun TASes]] that allow Orpheus and Zelda zoom through the game at warp speed suggest that at least some of the code was recycled.

to:

* DivorcedInstallment: Of the second LegendOfZelda game, as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun TASes]] that allow Orpheus and Zelda Link zoom through the game at warp speed suggest that at least some of the code was recycled.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DivorcedInstallment: Of the second LegendOfZelda game, as is apparent from the basic gameplay. While it does do a good number of things differently, the fact that the both games share the exact same acceleration glitch used in [[SpeedRun TASes]] that allow Orpheus and Zelda zoom through the game at warp speed suggest that at least some of the code was recycled.
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None


* CrowningMomentOfHeartwarming: Receiving a Piece of Love results in the player reading through a heartfelt and inspiring love letter from Helene.



* [[DemonicSpiders Demonic Snakes]]: There's several pits of these in Argolis under the temple of Hermes. But unfortunately some of the pits are also bottomless pits.



* FetishFuel: The Lamia, first boss in the game, is completely [[GorgeousGorgon naked]]. No attempts were made to disguise this. In-game dialogue refers to her as a vampire, and she bears a resemblance to many other media versions of Medusa, including the bow and arrow. Also an example of GettingCrapPastTheRadar.



* ThatOneBoss: The Lamia, as noted above. Near perfection is required to beat this thing.
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Added DiffLines:

A game developed by Infinity and published by BroderbundSoftware, it was released in the US in 1990 for the NES. A side-scrolling adventure game based off the Greek story of [[NoCelebritiesWereHarmed Orpheus and Eurydice]]; the heroine in the game is referred to as Helene instead. The [[ExcusePlot story]] is that Helene has fallen victim to the bite of poisonous snake and has been taken to Hades. Orpheus rushes to her rescue upon hearing of this. The game combines many different Greek legends, culminating in monsters and items that are found throughout Greek mythology.

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!!''The Battle of Olympus'' contains examples of:

* AllThereInTheManual: The game makes no mention of Orpheus and Helene. The game allows the player to write the character's names with no default.
* AmbidextrousSprite
* AncientGreece: The game takes place over many RealLife areas of Greece.
* AwesomeButImpractical: The Divine Sword's special ability, the Power of Argus, which shaves off a little [[HitPoints HP]] with each use, until the Bracelet of Ares is obtained.
* BagOfSpilling: The player's death results in the loss of half of the carried wealth (Olives). With a max of 99 Olives and a few items costing not too far less than that, add in the ease of death, and it becomes [[FakeDifficulty hard to obtain those items]].
* ChekhovsGun: The Moon Orb, which only has a use in the final battle.
* CrowningMomentOfHeartwarming: Receiving a Piece of Love results in the player reading through a heartfelt and inspiring love letter from Helene.
* CueTheSun: At the end of the game. You can even ''recue'' the sun after the credit roll.
* [[DemonicSpiders Demonic Snakes]]: There's several pits of these in Argolis under the temple of Hermes. But unfortunately some of the pits are also bottomless pits.
* DidYouJustPunchOutCthulhu: Hades goes down surprisingly quickly for a god.
* DistressedDamsel: A rare case of the damsel having already [[NeverSayDie ''been taken to Hades'' (read: died)]] when the story begins.
* EasilyAngeredShopkeeper: Do ''not'' try to buy from Ares when carrying insufficient olives. You will ''lose your shoes''.
* EverybodyHatesHades: In the myth, Hades had Eurydice because, you know, she died, and he can't just let dead people come back to life. In this game, he orchestrated Helene's death and intends to marry her. Or keep her as a statue. One of the two.
* FetchQuest: Obtaining 20 Salamander Skins to trade for the Salamander Shield.
* FetishFuel: The Lamia, first boss in the game, is completely [[GorgeousGorgon naked]]. No attempts were made to disguise this. In-game dialogue refers to her as a vampire, and she bears a resemblance to many other media versions of Medusa, including the bow and arrow. Also an example of GettingCrapPastTheRadar.
** Well, the fact that she has the lower body of a snake rather eliminates the need for a skirt or pants.
* FinalBoss: Hades, wearing his trademark Helm of Invisibility. Orpheus must use the otherwise useless Moon Orb to reveal only his shadow. After a certain amount of damage, the helm's magic ends and Hades is revealed (though his tactics remain the same).
* GoddamnedBats: Literally, in the caves of Argolis. Quite a few of the enemies cross into this territory.
* HeartContainer: Ambrosia, the mythological food of the Gods, increases the player's Max HP.
* InASingleBound: The Sandals of Hermes increase overall jumping ability to a tolerable level and allow the character to invert personal gravity and walk on the ceiling. No, they won't activate unless there's a ceiling to "fall" up to.
* KillItWithFire: The Staff of Fennel's fire ability, while nearly necessary to attack floor-crawling foes, is required to burn down red thorny hedges.
* LeapOfFaith: To find the salamanders (and the Ambrosia sold near them), you must jump into the correct BottomlessPit. Out of all the bottomless pits in the game, there are a total of two (which are unmarked) that are not of the instant-death variety.
* MagicalMysteryDoors: Most of the mazes are like this.
* MagicSkirt: The hero's tunic doesn't obey the laws of gravity when inverting with the Sandals of Hermes.
* MalevolentArchitecture: Many of the late-game areas are geared to give monsters a much greater advantage, and several jumps require absolute precision (I'm looking at you, Phrygia and Tartarus).
* NintendoHard: It's a test of endurance and will to beat this game.
* SadlyMythtaken: Consider Eurydice being renamed Helene to be the first of many examples.
* SuperDrowningSkills: Played straight.
* SwordBeam: The Divine Sword emits small short-range lightning bolts that drain the life from the player, unless you have the Bracelet of Ares. Also, the player can unlock the ability to throw fire from the Staff of Fennel.
* TakenForGranite: After the player defeats Hades, he encounters [[spoiler: a petrified Helene. The power of love (literally) quickly reverses this.]].
* ThatOneBoss: The Lamia, as noted above. Near perfection is required to beat this thing.
* ViolenceIsTheOnlyOption: Remember when Orpheus was a musician? One who made it through the underworld by quelling threats with the beauty of his music?

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