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The game was released as a digital download on the 26th June 2018, for UsefulNotes/XboxOne, UsefulNotes/PS4, and Platform/{{Steam}}.

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The game was released as a digital download on the 26th June 2018, for UsefulNotes/XboxOne, UsefulNotes/PS4, Platform/XboxOne, Platform/PS4, and Platform/{{Steam}}.
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The game was released as a digital download on the 26th June 2018, for UsefulNotes/XboxOne, UsefulNotes/PS4, and UsefulNotes/{{Steam}}.

to:

The game was released as a digital download on the 26th June 2018, for UsefulNotes/XboxOne, UsefulNotes/PS4, and UsefulNotes/{{Steam}}.
Platform/{{Steam}}.
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trope was cut/disambiguated due to cleanup


** [[spoiler:Sean and Daniel's rather nonchalant reaction to Chris levitating during the ending seems rather [[JustForPun strange]], leading many to believe that they might've had something to do with it, and that the power of ''Life Is Strange 2'''s protagonist will be telekinesis. Indeed, Daniel is in possession of telekinesis, and saved Chris from his fall.]]

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** [[spoiler:Sean and Daniel's rather nonchalant reaction to Chris levitating during the ending seems rather [[JustForPun strange]], strange, leading many to believe that they might've had something to do with it, and that the power of ''Life Is Strange 2'''s protagonist will be telekinesis. Indeed, Daniel is in possession of telekinesis, and saved Chris from his fall.]]
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** Chris can get a call from the Universal Uprising Church and a representative, Derek. [[spoiler:This is the "religious community" of which Jacob mentions he's from in Episode 3, and also where he takes Daniel in the next episode. Sean can speak to Derek in-person during said episode]].

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** Chris can get a call from the Universal Uprising Church and a representative, Derek. [[spoiler:This is the "religious community" of which Jacob mentions he's from in Episode 3, and also where he takes Daniel in the next episode. Sean Chris can speak to Derek in-person during said episode]].
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* MaternalDeathBlameTheChild: [[DownplayedTrope Downplayed]], [[spoiler: since Charles doesn't deliberately blame Chris for his mother's death, and she didn't die in childbirth anyway, but Chris's resemblance to his mother makes it that much harder for Charles to cope with losing her. When he finally lashes out at Chris, he apologizes immediately, but for Chris, it's too late.]]
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* MotherhoodIsSuperior: From what the audience can gather, Emiy was a great mother to Chris. After her death, it is evident that Charles' parenting is [[AbusiveParents less than stellar.]]

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* MotherhoodIsSuperior: From what the audience can gather, Emiy Emily was a great mother to Chris. After her death, it is evident that Charles' parenting is [[AbusiveParents less than stellar.]]
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*WhatTheHellHero: If the player chooses to destroy Noctarious, Chris will seemingly go against his pacifist rules. "Noctarious" will point this out as Chris acts out killing him.
-->"You can't kill me! You said you don't kill people!"
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* MotherhoodIsSuperior: From what the audience can gather, Emiy was a great mother to Chris. After her death, it is evident that Charles' parenting is [[AbusiveParents less than stellar.]]
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* BullyMagnet: Chris is often ostracized from his peers in school due to Charles' alcoholism and his own social shortcomings, going as far as being in a physical fight with another student.
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* CopeByPretending: Chris takes on the alter-ego of Captain Spirit, a beloved and powerful hero, and makes his responsibilities into games or "missions". This is a coping mechanism to avoid confronting the reality of his unfortunate situation.
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** Hawt Dawg man also makes an appearance, in his very own mobile game and comic book.

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** Hawt Dawg man Man also makes an appearance, in his very own mobile game and comic book.



** [[spoiler:Sean and Daniel's rather nonchalant reaction to Chris levitating during the ending seems rather [[JustForPun strange]], leading many to believe that they might've had something to do with it, and that the protagonist of ''Life Is Strange 2'''s power will be telekinesis. Indeed, Daniel is in possession of telekinesis, and saved Chris from his fall.]]

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** [[spoiler:Sean and Daniel's rather nonchalant reaction to Chris levitating during the ending seems rather [[JustForPun strange]], leading many to believe that they might've had something to do with it, and that the protagonist power of ''Life Is Strange 2'''s power protagonist will be telekinesis. Indeed, Daniel is in possession of telekinesis, and saved Chris from his fall.]]



* INeedAFreakingDrink: Charles not only drinks a beer for breakfast, he also drinks his way through a bottle of whisky shortly afterwards. Given the number of beer cans littering the apartment, it's a regular occurrence.

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* INeedAFreakingDrink: Charles not only drinks a beer for breakfast, he also drinks his way through a bottle of whisky whiskey shortly afterwards. Given the number of beer cans littering the apartment, it's a regular occurrence.
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* AbusiveParents: Charles neglects Chris, uses profanity that a nine-year-old should not know in front of him, and berates Chris for not being manly enough. It's strongly implied that Charles has been physically abusive to Chris and that he broke Chris's arm in the past. [[spoiler: At the end of the game, he blames Chris for the death of Emily, making him run off to his tree house.]] To Charles' credit, it is shown that he tries to be a better parent, but being alcoholic clearly doesn't help.

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* AbusiveParents: Charles neglects Chris, uses profanity that a nine-year-old should not know in front of him, and berates Chris for not being manly enough. It's strongly implied that Charles has been physically abusive to Chris and that he broke Chris's Chris' arm in the past. [[spoiler: At the end of the game, he blames Chris for the death of Emily, making him run off to his tree house.]] To Charles' credit, it is shown that he tries to be a better parent, but being alcoholic clearly doesn't help.
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* GuideDangIt: Unlocking the father's cell phone to play the game on it. Most players assume that the PIN is [[ThePasswordIsAlwaysSwordfish something obvious]] like Chris's birthday, but you actually need to [[spoiler: convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.), which is 42983294]]. There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits. This is compounded by the fact that the game's other "crack the password" puzzle (opening the locker in the garage) has a much more straightforward and typical video game solution, so many players naturally assumed the cell phone puzzle would be similar.

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* GuideDangIt: Unlocking the father's cell phone to play the game on it. Most players assume that the PIN is [[ThePasswordIsAlwaysSwordfish something obvious]] like Chris's birthday, but you actually need to [[spoiler: convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.), which is 42983294]]. There's really no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits. This is compounded by the fact that the game's other "crack the password" puzzle (opening the locker in the garage) has a much more straightforward and typical video game solution, so many players naturally assumed the cell phone puzzle would be similar. The game's designer stated in a Steam thread that the idea behind the code was for players to collaborate with one another [[https://steamcommunity.com/app/845070/discussions/0/1727575977554187568/]], so don't feel bad if you had to look this one up.
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* GuideDangIt: Unlocking the father's cell phone to play the game on it. Most players assume that the PIN is [[ThePasswordIsAlwaysSwordfish something obvious]] like Chris's birthday or Charles and Emily's wedding anniversary, but you actually need to [[spoiler: convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.), which is 42983294]]. There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits. This is compounded by the fact that the game's other "crack the password" puzzle (unlocking the locker in the garage) has a much more typical and straightforward video game solution, so most players expected the cell phone puzzle to be similar.

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* GuideDangIt: Unlocking the father's cell phone to play the game on it. Most players assume that the PIN is [[ThePasswordIsAlwaysSwordfish something obvious]] like Chris's birthday or Charles and Emily's wedding anniversary, birthday, but you actually need to [[spoiler: convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.), which is 42983294]]. There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits. This is compounded by the fact that the game's other "crack the password" puzzle (unlocking (opening the locker in the garage) has a much more typical and straightforward and typical video game solution, so most many players expected naturally assumed the cell phone puzzle to would be similar.
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* GuideDangIt: Unlocking dad's cell phone to play the game on it. [[spoiler:You need to convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.), which is 42983294.]] There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits.

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* GuideDangIt: Unlocking dad's the father's cell phone to play the game on it. [[spoiler:You Most players assume that the PIN is [[ThePasswordIsAlwaysSwordfish something obvious]] like Chris's birthday or Charles and Emily's wedding anniversary, but you actually need to [[spoiler: convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.), which is 42983294.]] 42983294]]. There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits.digits. This is compounded by the fact that the game's other "crack the password" puzzle (unlocking the locker in the garage) has a much more typical and straightforward video game solution, so most players expected the cell phone puzzle to be similar.

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* TheCameo: Principal Ray Wells sends a letter to Emily Eriksen thanking her for her support of the art program, and Mark Jefferson has a book on photography owned by Emily on a shelf. Finally, Sean and Daniel Diaz make an EarlyBirdCameo in the ending.



* EarlyBirdCameo: [[Videogame/LifeIsStrange2 The Diaz brothers]] show up at the very end of the game. Most notably, this was before they were even officially announced as the protagonists of ''Life Is Strange 2''.

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* EarlyBirdCameo: [[Videogame/LifeIsStrange2 The Diaz brothers]] show up at the very end of the game. Most notably, this was before they were even officially announced as the protagonists of ''Life Is Strange 2''. An email also mentions freight hoppers in the area, which turn out to be Cassidy and Finn. [[spoiler:Derek and the Universal Uprising Church can also call Chris near the end of the demo.]]

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* EarlyBirdCameo: [[Videogame/LifeIsStrange2 The Diaz siblings]] show up at the very end of the game. Most notably, this was before they were even officially announced as the protagonists of ''Life Is Strange 2''.
* {{Foreshadowing}}: ''Everywhere.'' Dontnod has stated that this demo has many hints towards ''Life Is Strange 2'''s plot if you know where to look.

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* EarlyBirdCameo: [[Videogame/LifeIsStrange2 The Diaz siblings]] brothers]] show up at the very end of the game. Most notably, this was before they were even officially announced as the protagonists of ''Life Is Strange 2''.
* {{Foreshadowing}}: ''Everywhere.'' Dontnod DONTNOD has stated that this demo has many hints towards ''Life Is Strange 2'''s plot if you know where to look.



** You can blow off Snowmancer's left eye with a "blast of psychic energy" (actually a fire cracker). [[spoiler:Sean loses his left eye in Episode 3 thanks to an actual telekinetic blast caused by Daniel.]]



** It's clear for the most part that everything out of the ordinary that happens is due to Chris's imagination. However, the ending [[spoiler: where Chris falls off the treehouse, only to start to float before he hits the ground]] is left a little bit more unclear. Was this also in his head, or [[spoiler: does Chris actually have special powers similar to Max from [[VideoGame/LifeIsStrange the previous game?]]]] Given the nature of this game series, it's very likely the latter. It's revealed in ''Life is Strange 2'' that [[spoiler:it was actually Daniel Diaz, the neighbor kid, who has the powers and saved Chris]].

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** It's clear for the most part that everything out of the ordinary that happens is due to Chris's imagination. However, the ending [[spoiler: where Chris falls off the treehouse, only to start to float before he hits the ground]] is left a little bit more unclear. Was this also in his head, or [[spoiler: does Chris actually have special powers similar to Max from [[VideoGame/LifeIsStrange the previous game?]]]] Given the nature of this game series, it's very likely the latter. It's revealed in ''Life is Strange 2'' that [[spoiler:it was actually Daniel Diaz, the younger neighbor kid, boy, who has the powers and saved Chris]].
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* BigBad: Played with in regards to the two antagonists:
** Charles Eriksen is [[PlayerCharacter Chris]]'s {{abusive|parents}}, [[TheAlcoholic alcoholic]] father who Chris is trying to get along with, but he is [[AntiVillain attempting to control himself]] and driven by the loss of his wife in a car accident.
** An InUniverse example exists in Mantroid, a powerful alien that serves as Captain Spirit's ArchEnemy. [[MrImagination Chris]]'s quests revolve around his battles against Mantroid and his minions.
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Chris Eriksen is an imaginative nine-year-old boy who lives alone with his father Charles. On a cold winter Saturday morning, Chris dons the cape of Captain Spirit, his superhero alter-ego, and goes on a quest to defeat the evil Mantroid while avoiding the wrath of his drunk father.

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It's December 2016, and Chris Eriksen is an imaginative nine-year-old boy who lives alone with his father Charles. On a cold winter Saturday morning, Chris dons the cape of Captain Spirit, his superhero alter-ego, and goes on a quest to defeat the evil Mantroid while avoiding the wrath of his drunk father.

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* {{Foreshadowing}}: [[spoiler:A newspaper in Chris' living room mentions an incident where a civilian and police officer were killed in Seattle]], a direct reference to the inciting incident of the then-upcoming ''VideoGame/LifeIsStrange2''.

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* {{Foreshadowing}}: [[spoiler:A ''Everywhere.'' Dontnod has stated that this demo has many hints towards ''Life Is Strange 2'''s plot if you know where to look.
** A
newspaper in Chris' living room mentions an [[spoiler:an incident where a civilian and police officer were killed in Seattle]], a direct reference to Seattle. Esteban Diaz is said civilian and the inciting father of Sean and Daniel, Claire's grandsons of whom we see in the ending of the demo]]. This is also the incident that kicks off ''Life Is Strange 2''.
** An email on Charles' laptop mentions a problem with [[spoiler:"unruly teenage freight hoppers"]] in the Beaver Creek area. [[spoiler:Cassidy and Finn, two characters that Sean and Daniel meet in Episode 2 travel the world via freight hopping and leads the brothers to California, as seen in the next episode]].
** Chris can get a call from the Universal Uprising Church and a representative, Derek. [[spoiler:This is the "religious community" of which Jacob mentions he's from in Episode 3, and also where he takes Daniel in the next episode. Sean can speak to Derek in-person during said episode]].
** If you manage to wane suspicion from Claire, she will mention to Chris that her grandsons are finally visiting again for Christmas, one of whom is his age. [[spoiler:You see them in Claire's backyard at the end
of the then-upcoming ''VideoGame/LifeIsStrange2''.demo]].
** [[spoiler:Sean and Daniel's rather nonchalant reaction to Chris levitating during the ending seems rather [[JustForPun strange]], leading many to believe that they might've had something to do with it, and that the protagonist of ''Life Is Strange 2'''s power will be telekinesis. Indeed, Daniel is in possession of telekinesis, and saved Chris from his fall.]]
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* GuideDangIt: Unlocking dad's cell phone to play the game on it. [[spoiler:You need to convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.)]][[spoiler:This converts to 42983294]]. There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits.

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* GuideDangIt: Unlocking dad's cell phone to play the game on it. [[spoiler:You need to convert the word "Hawt dawg", shown on a comic book in the bathroom, into phone numbers (ABC = 2, DEF = 3, etc.)]][[spoiler:This converts to 42983294]]. ), which is 42983294.]] There's no clear indication that this would be the solution, especially since the PIN area allows you to type up to 11 digits.



** It's clear for the most part that everything out of the ordinary that happens is due to Chris's imagination. However, the ending [[spoiler: where Chris falls off the treehouse, only to start to float before he hits the ground]] is left a little bit more unclear. Was this also in his head, or [[spoiler: does Chris actually have special powers similar to Max from [[VideoGame/LifeIsStrange the previous game?]]]] Given the nature of this game series, it's very likely the latter... it's revealed in ''Life is Strange 2'' that [[spoiler:it was actually Daniel Diaz, the neighbor kid, who has the powers and saved Chris]].

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** It's clear for the most part that everything out of the ordinary that happens is due to Chris's imagination. However, the ending [[spoiler: where Chris falls off the treehouse, only to start to float before he hits the ground]] is left a little bit more unclear. Was this also in his head, or [[spoiler: does Chris actually have special powers similar to Max from [[VideoGame/LifeIsStrange the previous game?]]]] Given the nature of this game series, it's very likely the latter... it's latter. It's revealed in ''Life is Strange 2'' that [[spoiler:it was actually Daniel Diaz, the neighbor kid, who has the powers and saved Chris]].



* {{Prequel}}: Of sorts, to ''Life Is Strange 2''.

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* {{Prequel}}: Of sorts, to SimultaneousArcs: The plot takes place during Episode 2 of ''Life Is Strange 2''. 2''.
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''The Awesome Adventures of Captain Spirit'' is a 2018 free-to-play adventure game developed by Creator/DONTNODEntertainment and published by Creator/SquareEnix. It is set in the ''Videogame/LifeIsStrange'' universe and serves as a sort-of introduction to ''VideoGame/LifeIsStrange2'', though to what extent exactly is unknown.

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''The Awesome Adventures of Captain Spirit'' is a 2018 free-to-play adventure game developed by Creator/DONTNODEntertainment and published by Creator/SquareEnix. It is set in the ''Videogame/LifeIsStrange'' universe and serves as a sort-of introduction prologue to ''VideoGame/LifeIsStrange2'', though to what extent exactly is unknown.
taking place simultaneously with the sixth chapter of its second episode, ''Rules''.
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* AbusiveParents: Charles neglects Chris, uses profanity that a nine-year-old should not know in front of him, and berates Chris for not being manly enough. It's strongly implied that Charles has been physically abusive to Chris and that he broke Chris's arm in the past. [[spoiler: At the end of the game, he blames Chris for the death of Emily, making him run off to his tree house.]]

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* AbusiveParents: Charles neglects Chris, uses profanity that a nine-year-old should not know in front of him, and berates Chris for not being manly enough. It's strongly implied that Charles has been physically abusive to Chris and that he broke Chris's arm in the past. [[spoiler: At the end of the game, he blames Chris for the death of Emily, making him run off to his tree house.]]]] To Charles' credit, it is shown that he tries to be a better parent, but being alcoholic clearly doesn't help.



* AmbiguousSituation: At the end, it's not made clear whether [[spoiler: Chris has his own superpowers or if the Diaz siblings saved him with theirs]]. The sequel confirms it to be [[spoiler: the latter]].

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* AmbiguousSituation: AmbiguousEnding: At the end, it's not made clear whether [[spoiler: Chris has his own superpowers or if the Diaz siblings saved him with theirs]]. The sequel confirms it to be [[spoiler: the latter]].

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