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On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.

to:

On January 26, 2010, an UpdatedRerelease to the game, entitled '''''Tatsunoko vs. Capcom: Ultimate All-Stars''''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over stingy regarding him), still still-frame endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still unknown.
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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', [[Anime/NeoHumanCasshern Casshern]], Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.
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Added Guldin sinn the ending of PTX-40A, his appears before the movie of ending


** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[VideoGame/TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[VideoGame/MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].

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** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[VideoGame/TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia]], Blodia and Guldin]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[VideoGame/MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].
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** More specifically, any recoverable (red) health a character has will translate into Baroque power, but at the cost of not being able to recover that health once the effect is finished.

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[[caption-width-right:250:[[NoExportForYou It]] [[DefiedTrope came]] ''[[http://www.youtube.com/watch?v=yQhjj3sETzs Across The Border]]'']]

Sometime in 2008, Capcom decided to make a return to the gameplay of the ''Marvel'' series, except that they had no idea which company they should crossover with, until anime studio TatsunokoProductions phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''Tatsunoko vs. Capcom: Cross Generations of Heroes''', developed by 8ing (otherwise known for the ''VideoGame/NarutoClashOfNinja'' series).

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[[caption-width-right:250:[[NoExportForYou It]] [[DefiedTrope came]] ''[[http://www.youtube.com/watch?v=yQhjj3sETzs Across The the Border]]'']]

Sometime in 2008, Capcom {{Capcom}} decided to make a return to the gameplay of the ''Marvel'' ''[[Main/MarvelVsCapcom Marvel vs. Capcom]]'' series, except that they had no idea which company they should crossover with, until anime studio TatsunokoProductions [[TatsunokoProductions Tatsunoko Production]] phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''Tatsunoko '''''Tatsunoko vs. Capcom: Cross Generations of Heroes''', Heroes''''', developed by 8ing (otherwise known for the ''VideoGame/NarutoClashOfNinja'' series).



On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.

to:

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko '''''Tatsunoko vs. Capcom: Ultimate All-Stars''', All-Stars''''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.
unknown.



On a serendipitous note, Marvel has recently entered into an agreement with Tatsunoko to make [[http://www.animenewsnetwork.com/news/2009-02-24/report/tatsunoko-marvel-aim-for-joint-tv-anime-in-3-years what appears to be a crossover anime between the two companies]]. Capcom, you know what must be done...

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On a serendipitous note, Marvel has recently entered into an agreement with Tatsunoko to make [[http://www.animenewsnetwork.com/news/2009-02-24/report/tatsunoko-marvel-aim-for-joint-tv-anime-in-3-years what appears to be a crossover anime between the two companies]]. Capcom, you know what must be done...
companies]].



* BeamMeUpScotty: For some odd reason, a lot of people think that Daigo Temple is named after amazing ''StreetFighter'' player Daigo. Kinda shows a lot of people don't play ''{{Onimusha}}'', which based it from the [[http://en.wikipedia.org/wiki/Daigo_Temple real temple]].

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* BeamMeUpScotty: For some odd reason, a lot of people fans think that the Daigo Temple is named after amazing ''StreetFighter'' famous ''Street Fighter'' player Daigo. Daigo Umehara. Kinda shows that a lot of people don't fans didn't play ''{{Onimusha}}'', which because it is actually based it from on the [[http://en.wikipedia.org/wiki/Daigo_Temple real temple]].
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** Batsu's ending [[spoiler:has a cameo by his father, Raizo Imawano.]]
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The home port is exclusive to the Wii - at least for now - mostly because the arcade machine used Wii-based hardware.

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The home port is exclusive to the Wii - at least for now - mostly Wii, because the arcade machine used Wii-based hardware.
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** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[VideoGame/MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].

to:

** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[TechRomancer [[VideoGame/TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[VideoGame/MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].
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If you want a quick information about the characters in ''Tatsunoko vs. Capcom'', Jew Wario of ThatGuyWithTheGlasses has provided a [[http://thatguywiththeglasses.com/bt/jewwario/mp/16302--what-is-tatsunoko video]] for a quick but informative information about the company and the characters. Also, [[http://www.gamesradar.com/f/meet-the-cast-of-tatsunoko-vs-capcom/a-2010012613234971527100 GamesRadar]] compiled their stories and the Tatsunoko character's anime intros.

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If you want a quick information about the characters in ''Tatsunoko vs. Capcom'', Jew Wario of ThatGuyWithTheGlasses Website/ThatGuyWithTheGlasses has provided a [[http://thatguywiththeglasses.com/bt/jewwario/mp/16302--what-is-tatsunoko video]] for a quick but informative information about the company and the characters. Also, [[http://www.gamesradar.com/f/meet-the-cast-of-tatsunoko-vs-capcom/a-2010012613234971527100 GamesRadar]] compiled their stories and the Tatsunoko character's anime intros.
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**Ryu himself seems to think of Frank as this.
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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

to:

Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools [[VideoGame/RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.
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* ComebackMechanic: The more damage a character has taken, the more damage that character will do when they activate Baroque.
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Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.

to:

Initially starring [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan [[VideoGame/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX [[VideoGame/MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.



** Roll [[spoiler:activates [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending. This is a long DevelopmentGag, as [[spoiler:Huitzil's first design was that of a robot housekeeper]]. In that same ending, we also see Dr. Light and Game/MegaMan.
** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].

to:

** Roll [[spoiler:activates [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending. This is a long DevelopmentGag, as [[spoiler:Huitzil's first design was that of a robot housekeeper]]. In that same ending, we also see Dr. Light and Game/MegaMan.
VideoGame/MegaMan.
** The pilot of PTX-40A is [[spoiler:invited to the Super Robot Tournament by [[VideoGame/{{Cyberbots}} Santana]]]] in his ending. [[spoiler:The cameos of the robots include [[TechRomancer G-Kaiser]], [[VideoGame/{{Cyberbots}} Blodia]], and [[CaptainCommando Baby Head/Hoover]]. In ''[=UAS=]'', they added [[MegaManX [[VideoGame/MegaManX Zero and Vile]] in the mix too! And [[DeadRising Frank]] is in the bleachers taking photos]].



** The Servbots try to keep the calm and keep everything well in [[MegamanLegends the Gesellschaft]] when it's raining. They can be spotted running everywhere when it's not raining.

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** The Servbots try to keep the calm and keep everything well in [[MegamanLegends [[MegaManLegends the Gesellschaft]] when it's raining. They can be spotted running everywhere when it's not raining.
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On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.

to:

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: Anime/TekkamanBlade, [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.



* EnemyMine: It's pretty hilarious seeing the [[ScienceNinjaTeamGatchaman Science Ninja Team fighting inside of Galactor's base]], or [[MegaManLegends Mega Man Volnutt fighting aboard Bonne's Gesselschaft]].

to:

* EnemyMine: It's pretty hilarious seeing the [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Science Ninja Team fighting inside of Galactor's base]], or [[MegaManLegends Mega Man Volnutt fighting aboard Bonne's Gesselschaft]].



* FreeFloorFighting: The [[VideoGame/StreetFighterII Uncharted Region of China]] has a breakaway floor, and [[ScienceNinjaTeamGatchaman Galactor's base]] has a path that can be adjusted. Both of these are affected by attacks that damage the ground.

to:

* FreeFloorFighting: The [[VideoGame/StreetFighterII Uncharted Region of China]] has a breakaway floor, and [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Galactor's base]] has a path that can be adjusted. Both of these are affected by attacks that damage the ground.



* NinjaPirateZombieRobot: The [[ScienceNinjaTeamGatchaman Science Ninja Team]] are ninjas who use technology to fight alien invaders with mechas! This is [[LampshadeHanging mocked]] by Tekkaman Blade:

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* NinjaPirateZombieRobot: The [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Science Ninja Team]] are ninjas who use technology to fight alien invaders with mechas! This is [[LampshadeHanging mocked]] by Tekkaman Blade:



* OneSteveLimit: ViewtifulJoe and [[ScienceNinjaTeamGatchaman Joe the Condor]]. Ironically, this game, while being the first Capcom crossover to feature [[ScienceNinjaTeamGatchaman Ken the Eagle]], is the first one not to have [[VideoGame/StreetFighter Ken Masters]].

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* OneSteveLimit: ViewtifulJoe and [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Joe the Condor]]. Ironically, this game, while being the first Capcom crossover to feature [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle]], is the first one not to have [[VideoGame/StreetFighter Ken Masters]].
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Initially starring [[ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

to:

Initially starring [[ScienceNinjaTeamGatchaman [[Anime/ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.
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Sometime in 2008, Capcom decided to make a return to the gameplay of the ''Marvel'' series, except that they had no idea which company they should crossover with, until anime studio TatsunokoProductions phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''Tatsunoko vs. Capcom: Cross Generations of Heroes''', developed by 8ing (otherwise known for the ''NarutoClashOfNinja'' series).

to:

Sometime in 2008, Capcom decided to make a return to the gameplay of the ''Marvel'' series, except that they had no idea which company they should crossover with, until anime studio TatsunokoProductions phoned them in and asked them to make a LicensedGame based on their characters. Naturally, Capcom agreed... and merged the request with their own plans, thus resulting in '''Tatsunoko vs. Capcom: Cross Generations of Heroes''', developed by 8ing (otherwise known for the ''NarutoClashOfNinja'' ''VideoGame/NarutoClashOfNinja'' series).
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* ImmuneToFlinching: Giant characters Gold Lightan and PTX-40A are {{Mighty Glacier}}s; extremely slow and unwieldy compared to the rest of the cast, but in exchange they are nearly impossible to flinch, and can stomp through even the strongest special moves from other characters easily.
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* IAmNotShazam : A lot of people refer to the team as ''Gatchaman'', despite the fact that only Ken has the title of ''Gatchaman''. The team is collectively called ''Science Ninja Team'', and only when Ken is around are they called ''Science Ninja Team Gatchaman''.
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** [[spoiler: Fellow characters from the first DeadRising game, Brad and Jessica,]] chat with Frank in his ending. The ending also seems to imply [[that in the ''Tatsunoko vs. Capcom'' universe, this game's story happens before the original Dead Rising game.]]

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** [[spoiler: Fellow characters from the first DeadRising game, Brad and Jessica,]] chat with Frank in his ending. The ending also seems to imply [[that that [[spoiler: in the ''Tatsunoko vs. Capcom'' universe, this game's story happens before the original Dead Rising game.]]
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** [[spoiler: Fellow characters from the first DeadRising game, Brad and Jessica,]] chat with Frank in his ending. The ending also seems to imply [[that in the ''Tatsunoko vs. Capcom'' universe, this game's story happens before the original Dead Rising game.]]
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* RyuAndKen: Averted. Playing with [=~Name's The Same~=], Ken the Eagle plays differently from Ryu but he still serves as the poster boy for his company. Let's not forget about the Tekkamen. Very similar movsets, but ''wildly'' different executions.

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* RyuAndKen: Averted. Playing with [=~Name's The Same~=], NamesTheSame, Ken the Eagle plays differently from Ryu but he still serves as the poster boy for his company. Let's not forget about the Tekkamen. Very similar movsets, but ''wildly'' different executions.
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On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: TekkamanBlade, [[ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.

to:

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: TekkamanBlade, Anime/TekkamanBlade, [[ScienceNinjaTeamGatchaman Joe the Condor]] and Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.



* AirborneAircraftCarrier: The [[MegaManLegends Gesselschaft]]. To some extent, the [[TekkamanBlade Orbital Ring Systems Cargo Bay]] is an off-ground carrier... because it's in outer space.

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* AirborneAircraftCarrier: The [[MegaManLegends Gesselschaft]]. To some extent, the [[TekkamanBlade [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]] is an off-ground carrier... because it's in outer space.



* FreeFloorFighting: The [[StreetFighterII Uncharted Region of China]] has a breakaway floor, and [[ScienceNinjaTeamGatchaman Galactor's base]] has a path that can be adjusted. Both of these are affected by attacks that damage the ground.

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* FreeFloorFighting: The [[StreetFighterII [[VideoGame/StreetFighterII Uncharted Region of China]] has a breakaway floor, and [[ScienceNinjaTeamGatchaman Galactor's base]] has a path that can be adjusted. Both of these are affected by attacks that damage the ground.



** In the background of the [[TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling giant aliens. It doesn't seem to be going too well.

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** In the background of the [[TekkamanBlade [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]], over the course of the battle, human soldiers are battling giant aliens. It doesn't seem to be going too well.



* PowerCreepPowerSeep: How the (mostly) BadassNormal characters from the ''{{Street Fighter}}''-verse can last more than five seconds against powerhouses like Casshern, how Frank West can throw Gold Lightan or the PTX-40A, spin them above his head and hit them with a bat, how normal humans can take on someone like TekkamanBlade and Tekkaman's '''SPACE LANCE!'', and how Alex can grab Gold Lightan or the PTX-40A's legs to slam them around like ragdolls.

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* PowerCreepPowerSeep: How the (mostly) BadassNormal characters from the ''{{Street Fighter}}''-verse can last more than five seconds against powerhouses like Casshern, how Frank West can throw Gold Lightan or the PTX-40A, spin them above his head and hit them with a bat, how normal humans can take on someone like TekkamanBlade Anime/TekkamanBlade and Tekkaman's '''SPACE LANCE!'', and how Alex can grab Gold Lightan or the PTX-40A's legs to slam them around like ragdolls.

Added: 239

Removed: 347

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Already in the character sheet. Putting notice at the top.


%%
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%%
%%
%%
%% Trivia and YMMV tropes go in Trivia/TatsunokoVsCapcom and YMMV/TatsunokoVsCapcom.
%%
%% Character-specific stuff goes in the Character sheet.
%%
%% References to other works goes in ShoutOut/CapcomVsWhatever.
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%%



* {{Engrish}}: Alex and Viewtiful Joe speak in this. Moreso in Alex's case, as he only spoke English in all of his apperances.
** SurprisinglyGoodEnglish: [[DeadRising Frank West]] is the only character in the roster who has an American VA. This might be a reference to the fact that ''Dead Rising'' never had a Japanese dub; it was only subtitled.
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* {{Engrish}}: Alex and Viewtiful Joe speak in this. Moreso in Alex's case, as he only spoke English in all of his apperances.
** SurprisinglyGoodEnglish: [[DeadRising Frank West]] is the only character in the roster who has an American VA. This might be a reference to the fact that ''Dead Rising'' never had a Japanese dub; it was only subtitled.

Added: 592

Removed: 414

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* MirroredConfrontationShot: In the ''Ultimate All-Stars'' coverart.
* NinjaPirateZombieRobot: The [[ScienceNinjaTeamGatchaman Science Ninja Team]] are ninjas who use technology to fight alien invaders with mechas! This is [[LampshadeHanging mocked]] by Tekkaman Blade:
--> (after winning against Ken The Eagle) ''"So you guys are ninjas who use science? I don't get it. What exactly are you trying to accomplish?"''


Added DiffLines:

* MirroredConfrontationShot: In the ''Ultimate All-Stars'' coverart.
* NinjaPirateZombieRobot: The [[ScienceNinjaTeamGatchaman Science Ninja Team]] are ninjas who use technology to fight alien invaders with mechas! This is [[LampshadeHanging mocked]] by Tekkaman Blade:
--> (after winning against Ken The Eagle) ''"So you guys are ninjas who use science? I don't get it. What exactly are you trying to accomplish?"''


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* PracticalTaunt: Polimar can charge up his attack power by taunting. This is represented by three Polimar emblems on the bottom of the screen; one lights up each time he taunts.

Changed: 114

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** Roll [[spoiler:activates [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending, [[spoiler:and of course we see Dr. Light and Game/MegaMan]].

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** Roll [[spoiler:activates [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending. This is a long DevelopmentGag, as [[spoiler:Huitzil's first design was that of a robot housekeeper]]. In that same ending, [[spoiler:and of course we also see Dr. Light and Game/MegaMan]].Game/MegaMan.
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** Roll [[spoiler:activates [[{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending, [[spoiler:and of course we see Dr. Light and Game/MegaMan]].

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** Roll [[spoiler:activates [[{{Darkstalkers}} [[VideoGame/{{Darkstalkers}} Huitzil]] and [[StarGladiator Vector]]]] in her ending, [[spoiler:and of course we see Dr. Light and Game/MegaMan]].



** The [[{{Darkstalkers}} Aensland Castle]] features a screen of the fight.

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** The [[{{Darkstalkers}} [[VideoGame/{{Darkstalkers}} Aensland Castle]] features a screen of the fight.
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Initially starring [[ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

to:

Initially starring [[ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[{{Darkstalkers}} [[VideoGame/{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.
Is there an issue? Send a MessageReason:
None


Initially starring [[ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, {{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: TekkamanBlade, [[ScienceNinjaTeamGatchaman Joe the Condor]] and {{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.

to:

Initially starring [[ScienceNinjaTeamGatchaman Ken the Eagle, Jun the Swan]], ''Anime/NeoHumanCasshern'', Anime/{{Tekkaman}}, {{Yatterman}}-1 Anime/{{Yatterman}}-1 and his {{stripperiffic}} nemesis Doronjo, Hurricane Polymar, {{Karas}} and Gold Lightan in the Tatsunoko side; (plus Hakushon Daimaou and Ippatsuman in the Wii version) and [[StreetFighter Ryu, Chun-Li, Alex]], [[RivalSchools Batsu]], [[{{Darkstalkers}} Morrigan]], [[{{Onimusha}} Soki]], [[MegaManLegends Mega Man Volnutt]], [[Game/MegaMan Roll]] (with a completely different moveset from her ''Marvel'' self) and the PTX-40A [[HumongousMecha Vital Suit]] from ''LostPlanet'' representing Capcom (plus Saki, from ''Quiz Nanairo Dreams'', and ViewtifulJoe in the Wii version, and the BigBad of ''{{Okami}}'' as the game's boss in both the Arcade and Wii versions, for bonus fanservice), the game marks a return to the series' roots of frenetic two-on-two tag-team action - but with 3D graphics (though the game still plays on a 2D plane) and the combos ramped up ''big time''. New mechanics introduced include the Mega Crash, which is akin to ''GuiltyGear''[='=]s Burst (although the term itself originated from Capcom's ''Pocket Fighter'', the mechanics and cost are essentially the same) and Baroque, which allows you to sacrifice your red life to cancel your current attack and gain a proportional, temporary power boost. The story is even more non-existent and laid out to you by the anime intro sequence (provided by Tatsunoko, of course): The characters all live in a TV show and and only exist to (surprise, surprise) beat the stinking crap out of each other.

On January 26, 2010, an UpdatedRerelease to the game, entitled '''Tatsunoko vs. Capcom: Ultimate All-Stars''', was released in North America, with an international release to follow. Among the changes are the addition of online play, character balance tweaks, the removal of Hakushon Daimaoh (because his European licensors were quite stringy over him), still endings done by UDON Comics rather then the animated ones from Tatsunoko (due to licensing issues; those outside of Japan were not happy about that) and the addition of five new characters: TekkamanBlade, [[ScienceNinjaTeamGatchaman Joe the Condor]] and {{Yatterman}}-[[DistaffCounterpart Anime/{{Yatterman}}-[[DistaffCounterpart 2]] in the Tatsunoko side, and [[DeadRising Frank West]] and [[MegaManX Zero]] in the Capcom side. The plot has also been updated. Why the heroes have to fight in order to defeat the BigBad is still a guess however.



** In the [[{{Yatterman}} Yatterman Workshop]], Omotchama flies everywhere, and after some time, Yatterwan or Yatterpelican exit the stage.

to:

** In the [[{{Yatterman}} [[Anime/{{Yatterman}} Yatterman Workshop]], Omotchama flies everywhere, and after some time, Yatterwan or Yatterpelican exit the stage.
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** [[spoiler:[[HauntingGround Fiona, Hewie and Debilitas]]]] in Joe the Condor's ending.

to:

** [[spoiler:[[HauntingGround [[spoiler:[[VideoGame/HauntingGround Fiona, Hewie and Debilitas]]]] in Joe the Condor's ending.

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