History VideoGame / TUROK

3rd Dec '17 9:57:10 AM Kadorhal
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* ShoutOut: 2 had the Cerebral Bore, referencing The Tall Man's orbs in the ''Film/{{Phantasm}}'' series, and a disc weapon straight out of ''Series/XenaWarriorPrincess''.
* SortingAlgorithmOfEvil: Usually averted. {{Mooks}} and {{EliteMooks}} appear throughout the whole game, but generally aren't any tougher than the ones from the last level.

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* ShoutOut: 2 had the Cerebral Bore, referencing The Tall Man's orbs in the ''Film/{{Phantasm}}'' series, and a disc weapon straight out of ''Series/XenaWarriorPrincess''. \n Its remaster adds an achievement for [[SetAMookToKillAMook getting two enemies of different species to infight]], which in a reference to ''VideoGame/{{Doom}}'', the TropeCodifier for monster infighting, is named "I thought only demons did that".
* SortingAlgorithmOfEvil: Usually averted. {{Mooks}} and {{EliteMooks}} EliteMooks appear throughout the whole game, but generally aren't any tougher than the ones from the last level.
2nd Dec '17 1:08:36 PM Kadorhal
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* ZombieApocalypse: Your mission objectives in the second game's "Slaughter by the River of Souls" are basically preventing one, by destroying a pair of Soul Gates before the undead pouring out of them can leave the city and banishing a trio of "Sisters of Despair" acting as leaders for them. A weird variant occurred in the GBC version, where something was causing random people on Earth to turn into dinosaur-headed maniacs, though for whatever reason only Turok was particularly capable of telling the difference.

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* ZombieApocalypse: Your mission objectives in the second game's "Slaughter by the River of Souls" are basically preventing one, by destroying a pair of Soul Gates before the undead pouring out of them can leave the city and banishing a trio of "Sisters of Despair" acting as leaders for them. A weird variant occurred in the GBC version, where something was causing random people on Earth to turn into dinosaur-headed maniacs, though for whatever reason only Turok was [[{{Masquerade}} particularly capable of telling the difference.difference]].
2nd Dec '17 1:08:09 PM Kadorhal
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In 2015, a PC-exclusive UpdatedRerelease of ''Turok: Dinosaur Hunter'' was released on Website/GogDotCom and UsefulNotes/{{Steam}} by Night Dive Studios, who were behind the updated rereleases of ''VideoGame/SystemShock'' and ''{{VideoGame/Strife}}'', boasting features such as redesigned levels, increased draw distance and frame rate, widescreen support, and new graphical effects. A similar remastering of ''Turok 2: Seeds of Evil'' followed in March 2017.

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In 2015, a PC-exclusive UpdatedRerelease of ''Turok: Dinosaur Hunter'' was released on Website/GogDotCom Website/GOGDotCom and UsefulNotes/{{Steam}} by Night Dive Studios, who were behind the updated rereleases of ''VideoGame/SystemShock'' and ''{{VideoGame/Strife}}'', boasting features such as redesigned levels, increased draw distance and frame rate, widescreen support, and new graphical effects. A similar remastering of ''Turok 2: Seeds of Evil'' followed in March 2017.



** Interestingly enough, this can actually affect the difficulty of a particular segment in the second game. If you turn off blood, the zombies in level 2 won't be able to throw body parts at you, making them trivially easy to deal with.

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** Interestingly enough, this can actually affect the difficulty of a particular segment in the second game. If you turn off blood, the zombies in level 2 2, the River of Souls, won't be able to throw body parts at you, making them trivially easy to deal with.



%%* BloodyMurder
* BlownAcrossTheRoom: Hilariously invoked in ''Turok 1'', soul-crushingly averted in ''Turok 2''; In ''1'', an enemy's body could be knocked about endlessly with explosives, all the while spewing endless torrents of blood. In ''Turok 2'', no matter how much explosive power you launch at an enemy, their body WILL NOT MOVE from its spot. Ever. It WILL fly upwards, perfectly vertical, and fall back down to its anchored spot, but it will not be moved horizontally.

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%%* BloodyMurder
* BloodyMurder: The lower varieties of [[OurZombiesAreDifferent Deadkin]] in ''Turok 2'' make use of this, throwing ludicrously-precise globs of blood at long range. Interestingly, some versions of the N64 original allow you to accidentally make them harmless by turning blood off.
* BlownAcrossTheRoom: Hilariously invoked in ''Turok 1'', soul-crushingly averted in ''Turok 2''; In ''1'', an enemy's body could be knocked about endlessly with explosives, all the while spewing endless torrents of blood. In ''Turok 2'', no matter how much explosive power you launch at an enemy, their body WILL NOT MOVE will ''not'' from its spot. Ever. It WILL will fly upwards, perfectly vertical, vertical upwards of ten feet, and fall back down to its anchored spot, but it will not be moved horizontally.



* StockDinosaurs: ''Procompsognathus'', ''Triceratops'', ''Tyrannosaurus rex'', ''Velociraptor''...

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* StockDinosaurs: ''Procompsognathus'', ''Triceratops'', ''Tyrannosaurus rex'', ''Velociraptor''... There are some surprisingly obscure ones on occasion, though, like ''Turok 2'' making use of a ''Styracosaurus''.



** The "Quack Mode" cheat turns off the games texture filtering and makes the animation look very choppy as a jab at FPS games like ''VideoGame/{{Quake}}''.
** The "Pen and Ink Mode" also replaces all the textures with flat white ones and makes the game look like its in wireframe mode (albeit without the transparency of it).

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** The "Quack Mode" cheat turns off the games game's texture filtering and makes the animation look very choppy as a jab at FPS games like ''VideoGame/{{Quake}}''.
** The "Pen and Ink Mode" also replaces all the textures with flat white ones and makes the game look like its it's in wireframe mode (albeit without the transparency of it).most wireframe modes).



* TakeThat: The original game featured a cheat code that unlocked "Quack Mode", which made the graphics blocker and lowered the framerate, an obvious jab at VideoGame/{{Quake}}.

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* TakeThat: The original game featured a cheat code that unlocked "Quack Mode", which made the graphics blocker and lowered the framerate, an obvious jab at VideoGame/{{Quake}}.''VideoGame/{{Quake}}''.



* ZombieApocalypse: One of your Mission Objectives in ''2'' is preventing one. A weird variant occurred in the GBC version, where something was causing people on Earth to turn into dinosaur-headed maniacs.

to:

* ZombieApocalypse: One Your mission objectives in the second game's "Slaughter by the River of your Mission Objectives in ''2'' is Souls" are basically preventing one. one, by destroying a pair of Soul Gates before the undead pouring out of them can leave the city and banishing a trio of "Sisters of Despair" acting as leaders for them. A weird variant occurred in the GBC version, where something was causing random people on Earth to turn into dinosaur-headed maniacs.maniacs, though for whatever reason only Turok was particularly capable of telling the difference.
1st Dec '17 2:03:52 PM Kadorhal
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-> ''"I..AM TUROK!!"''

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-> ''"I..''"I... AM TUROK!!"''



A ContinuityReboot by Propaganda Games and Creator/{{Disney}}'s [[Creator/TouchstonePictures Touchstone Games]], simply titled ''Turok'' was released in 2008 for UsefulNotes/PlayStation3, PC and UsefulNotes/XBox360, with the titular hero as a SpaceMarine. [[SoOkayItsAverage While not a terrible game]], it was dismissed as simply another generic shooter, and received predictably poor reviews and fan reception. While a sequel was planned, it was cancelled, deep-sixing Touchstone Games and Disney's move to make a franchise out of it (ironically, Disney would purchase the company who took the Acclaim name and finish off the brand name for good in 2010, while Creator/DreamWorksAnimation obtained the rights to the ''Turok'' franchise when they purchased copyright holder Classic Media in 2012).

In 2015, A PC-exclusive UpdatedRerelease of ''Turok: Dinosaur Hunter'' was released on GOG.com and UsefulNotes/{{Steam}} by Night Dive Studios,[[note]]who were behind the updated rereleases of ''VideoGame/SystemShock'' and ''{{VideoGame/Strife}}''[[/note]] boasting features such as redesigned levels, increased draw distance and frame rate, widescreen support, and new graphical effects. An UpdatedRerelease of ''Turok 2: Seeds of Evil'' in the same vein was released in March 2017.

to:

A ContinuityReboot by Propaganda Games and Creator/{{Disney}}'s [[Creator/TouchstonePictures Touchstone Games]], [[RecycledTitle simply titled ''Turok'' titled]] ''Turok'', was released in 2008 for UsefulNotes/PlayStation3, PC and UsefulNotes/XBox360, with the titular hero as a SpaceMarine. [[SoOkayItsAverage While not a terrible game]], ''terrible'' game, it was dismissed as [[SoOkayItsAverage simply another generic shooter, a generically-average shooter]] that had the bad fortune to be released at a point when several unique and very ''good'' shooters were crowding the market, and received predictably poor reviews and fan reception. While a sequel was planned, it was cancelled, deep-sixing Touchstone Games and Disney's move to make a franchise out of it (ironically, Disney would purchase the company who took the Acclaim name and finish off the brand name for good in 2010, while Creator/DreamWorksAnimation obtained the rights to the ''Turok'' franchise when they purchased copyright holder Classic Media in 2012).

In 2015, A a PC-exclusive UpdatedRerelease of ''Turok: Dinosaur Hunter'' was released on GOG.com Website/GogDotCom and UsefulNotes/{{Steam}} by Night Dive Studios,[[note]]who Studios, who were behind the updated rereleases of ''VideoGame/SystemShock'' and ''{{VideoGame/Strife}}''[[/note]] ''{{VideoGame/Strife}}'', boasting features such as redesigned levels, increased draw distance and frame rate, widescreen support, and new graphical effects. An UpdatedRerelease A similar remastering of ''Turok 2: Seeds of Evil'' in the same vein was released followed in March 2017.



* {{BFG}}: A staple of the series. The first game alone has a "mini" gattling gun.

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* {{BFG}}: A staple of the series. The first game alone has a "mini" gattling gatling gun.



* CreepyChild: In ''Shadow of Oblivion''. [[spoiler: [[TomatoInTheMirror Turns out to be]] [[BodyHorror Oblivion itself]]]]
%%* CriticalExistenceFailure
* CrystalSpiresAndTogas: What ''Galyanna'' is implied to be.
** Also a little present in the second game. The city of Aidia and the city on the River of Souls are both at least at early-modern levels, yet architecturally and stylistically they resemble AncientRome, right down to their soldiers wearing legionary armor and skirts.

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* CreepyChild: In ''Shadow of Oblivion''. [[spoiler: [[spoiler:It [[TomatoInTheMirror Turns out turns out]] to be]] be [[BodyHorror Oblivion itself]]]]
%%* CriticalExistenceFailure
itself]].]]
* CriticalExistenceFailure: As typical for the genre, the various player characters are just as fighting-fit when whittled down to ten health as they are when overcharged to something like 250.
* CrystalSpiresAndTogas: What ''Galyanna'' Galyanna is implied to be.
** Also a little present in the second game. The city of Aidia and the city on the River of Souls are both at least at early-modern levels, yet architecturally and stylistically they resemble AncientRome, right down to their soldiers wearing legionary armor and skirts.skirts while using modern shotguns.



* DeathIsASlapOnTheWrist: "8 lives remaining!"
** Averted with the [=NightDive=] Studios Rerelease, where you get one life in Hardcore Mode in ''Turok 2''.

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* DeathIsASlapOnTheWrist: "8 lives remaining!"
** Averted with the [=NightDive=] Studios Rerelease, where you get one life in Hardcore Mode in
remaining!" The remastered version of ''Turok 2''.2'' at least allows this to be averted in Hardcore Mode, where you get at most one life.
21st Sep '17 11:20:07 PM jameygamer
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* GreaterScopeVillain: Oblivion in the second game operates the Flesh Portals Turok can enter, and in the game's ending, Adon mentions Turok's lineage has dealt with it before.

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* GreaterScopeVillain: Oblivion in the second game operates the Flesh Portals Turok can enter, and in the game's ending, Adon mentions Turok's lineage has dealt with it before.before, but it doesn't directly antagonize Turok until the third game.
21st Sep '17 11:18:31 PM jameygamer
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** BiggerBad: Oblivion in the second game.


Added DiffLines:

* GreaterScopeVillain: Oblivion in the second game operates the Flesh Portals Turok can enter, and in the game's ending, Adon mentions Turok's lineage has dealt with it before.
18th Sep '17 10:06:56 AM Prinzenick
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* StylisticSuck: The "Quack Mode" cheat turns off the ganes anti aliasing and makes the animation very choppy as a jab at FPS games like ''Quake''.

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* StylisticSuck: StylisticSuck:
**
The "Quack Mode" cheat turns off the ganes anti aliasing games texture filtering and makes the animation look very choppy as a jab at FPS games like ''Quake''.''VideoGame/{{Quake}}''.
** The "Pen and Ink Mode" also replaces all the textures with flat white ones and makes the game look like its in wireframe mode (albeit without the transparency of it).
17th Sep '17 2:04:39 PM Prinzenick
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Added DiffLines:

* StylisticSuck: The "Quack Mode" cheat turns off the ganes anti aliasing and makes the animation very choppy as a jab at FPS games like ''Quake''.
17th Sep '17 5:52:39 AM YMYBIUDYDYATH
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to:

-> ''"I..AM TUROK!!"''
-->-- '''Tal'Set Fireseed and various Turoks'''
4th Sep '17 7:01:52 AM YMYBIUDYDYATH
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* MrFanservice: Tal'Set Fireseed, ''big time''! He is basically a {{WalkingShirtlessScene}} '''Personified'''.

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* MrFanservice: Tal'Set Fireseed, ''big time''! He is basically a {{WalkingShirtlessScene}} '''Personified'''.{{Walking Shirtless Scene}} '''personified'''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TUROK