History VideoGame / SuperMarioBros3

20th Jan '17 10:06:56 AM MasterofGalaxies4628
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* DisneyVillainDeath: Happens to Bowser if he is defeated the normal way by tricking him into smashing through the floor. Even if he is defeated by the Fire Flower or Hammer Suit, he falls off the screen anyway.

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* DisneyVillainDeath: Happens to Bowser if he is defeated the normal way by tricking him into smashing through the floor. Even if If he is defeated by the Fire Flower or Hammer Suit, he falls off the screen anyway.in the standard {{Death Throw|s}} manner instead.
4th Jan '17 6:15:31 AM malter
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* {{Cap}}: Mario and Luigi can only have 99 lives. ''Advance 4'' bumps this up to 999.

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* {{Cap}}: {{Cap}}:
**
Mario and Luigi can only have 99 lives. ''Advance 4'' bumps this up to 999.999.
** The inventory has a max capacity of 28 items. Upon gaining a new item, the last one gets replaced with it, [[TrialAndErrorGameplay without telling you beforehand]].
28th Dec '16 9:41:11 PM MyFinalEdits
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''Super Mario Bros. 3'' is the third installment in the ''Franchise/SuperMarioBros'' series by Creator/{{Nintendo}}. Having saved the Mushroom Kingdom, the Mario Bros. must now liberate the surrounding kingdoms from Bowser, who, in the vein of UsefulNotes/NapoleonBonaparte, has divvied those kingdoms up between his seven kids, the Koopalings. Mario and Luigi must first trounce the Koopalings, retrieve the {{Magic Wand}}s stolen from the rightful rulers, and [[BalefulPolymorph restore the kings to human form]] before they're allowed to tackle Bowser. Oh, and this is all [[TrollingCreator supposedly]] [[https://www.youtube.com/watch?t=78&v=uu2DnTd3dEo a stage play]].

The final installment in the [[The8bitEraOfConsoleVideoGames 8-bit]] trilogy (more or less, considering the second game), it featured several new [[PowerUp power-ups]] and features, in addition to a much larger selection of levels, enemies, and so forth. ''Super Mario Bros. 3'' was also the first ''Mario'' game to have a specific cartoon SpinOff, in the form of ''WesternAnimation/TheAdventuresOfSuperMarioBros3''. It also received [[EarlyBirdCameo advance publicity]] in the west from the movie ''Film/TheWizard''.

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''Super Mario Bros. 3'' is the third installment in the ''Franchise/SuperMarioBros'' series by Creator/{{Nintendo}}. Having saved the Mushroom Kingdom, the Mario Bros. must now liberate the surrounding kingdoms from Bowser, who, in the vein of UsefulNotes/NapoleonBonaparte, has divvied those kingdoms up between his seven kids, the Koopalings. Mario and Luigi must first trounce the Koopalings, retrieve the {{Magic Wand}}s stolen from the rightful rulers, and [[BalefulPolymorph restore the kings to human form]] before they're allowed to tackle Bowser. Oh, and this A promotional video in 2015 had Miyamoto state that the game is all [[TrollingCreator supposedly]] [[https://www.youtube.com/watch?t=78&v=uu2DnTd3dEo a stage play]].

The final installment in the [[The8bitEraOfConsoleVideoGames 8-bit]] trilogy (more or less, considering the second game), series of games, it featured several new [[PowerUp power-ups]] and features, in addition to a much larger selection of levels, enemies, and so forth. ''Super Mario Bros. 3'' was also the first ''Mario'' game to have a specific cartoon SpinOff, in the form of ''WesternAnimation/TheAdventuresOfSuperMarioBros3''. It also received [[EarlyBirdCameo advance publicity]] in the west from the movie ''Film/TheWizard''.
28th Dec '16 9:29:48 PM Sammettik
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** The Treasure Ship and White Mushroom House. The former requires the tens digit of the player's score to match both digits of his or her coin count[[note]]After which, you must clear the stage with the ones digit of the timer on an even number.[[/note]], and the latter requires you to collect an unspecified number of coins in an unspecified level. Of course, being an NES game, the only way to learn how to find these secrets (at the time it was originally released) was by word of mouth.[[note]]Or Magazine/NintendoPower. Or in the NES Game Atlas, one of the original four Nintendo Player's Guides.[[/note]] In the case of the White Mushroom Houses, the coin collection requirements basically boil down to "all the coins in the autoscrolling levels" which made getting them considerably easier once you figured it out.

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** The Treasure Ship and White Mushroom House. The former requires the player to complete a level in Grass Land, Sea Side, The Sky, or Iced Land with a Hammer Bros. present on the map and for the tens digit of the player's score to match both digits of his or her coin count[[note]]After which, you must clear the stage with the ones digit of the timer on an even number.[[/note]], and the number[[/note]]. The latter requires you to collect an unspecified number of coins in an unspecified level. Of course, being an NES game, the only way to learn how to find these secrets (at the time it was originally released) was by word of mouth.[[note]]Or Magazine/NintendoPower. Or in the NES Game Atlas, one of the original four Nintendo Player's Guides.[[/note]] In the case of the White Mushroom Houses, the coin collection requirements basically boil down to "all the coins in the autoscrolling levels" which made getting them considerably easier once you figured it out.
28th Dec '16 9:09:30 PM Sammettik
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''Super Mario Bros. 3'' is the third installment in the ''Franchise/SuperMarioBros'' series by Creator/{{Nintendo}}. Having saved the Mushroom Kingdom, the Mario Bros. must now liberate the surrounding kingdoms from Bowser, who, in the vein of UsefulNotes/NapoleonBonaparte, has divvied those kingdoms up between his seven kids, the Koopalings. Mario and Luigi must first trounce the Koopalings, retrieve the {{Magic Wand}}s stolen from the rightful rulers, and [[BalefulPolymorph restore the kings to human form]] before they're allowed to tackle Bowser.

to:

''Super Mario Bros. 3'' is the third installment in the ''Franchise/SuperMarioBros'' series by Creator/{{Nintendo}}. Having saved the Mushroom Kingdom, the Mario Bros. must now liberate the surrounding kingdoms from Bowser, who, in the vein of UsefulNotes/NapoleonBonaparte, has divvied those kingdoms up between his seven kids, the Koopalings. Mario and Luigi must first trounce the Koopalings, retrieve the {{Magic Wand}}s stolen from the rightful rulers, and [[BalefulPolymorph restore the kings to human form]] before they're allowed to tackle Bowser.
Bowser. Oh, and this is all [[TrollingCreator supposedly]] [[https://www.youtube.com/watch?t=78&v=uu2DnTd3dEo a stage play]].



Oh, and Creator/ShigeruMiyamoto [[https://www.youtube.com/watch?t=78&v=uu2DnTd3dEo confirmed]] that the whole game is a stage play.



* AnimatedActors: While the relationship between ''Mario'' characters in general has been equated to this trope, ''Super Mario Bros. 3'' plays this trope straight; originally, many of the background elements and props have obvious bolts/wires and have shadows on what's supposedly ''thin air'', leading fans to speculate for years that the game was a stage play and finally having it confirmed by Miyamoto himself. ''All-Stars'' and ''Advance 4'' later removed the "fake" stage-like elements, leading to further WildMassGuessing.

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* AnimatedActors: While Miyamoto has often equated the relationship between ''Mario'' characters in general has been equated to this trope, and while elements of it have appeared in other games [[note]] ''Super Mario Bros 2's'' character select and intermissions, ''Mario Party 2's'' intro, the battle screens of the first two ''Paper Mario'' games [[/note]] ''Super Mario Bros. 3'' plays this trope straight; originally, uses it most extensively; many of the background elements and props have obvious bolts/wires and have shadows on what's supposedly ''thin air'', leading fans to speculate for years that the game was a stage play and finally having it confirmed by Miyamoto himself. air''. ''All-Stars'' and ''Advance 4'' later removed the "fake" stage-like elements, leading to further WildMassGuessing.elements.



* ShowWithinAShow: It's implied that the game is a stage play; props cast shadows on the background, floating platforms hang from wires, the end of each level looks like a backstage area, and curtains even rise and fall when the game [[{{Bookends}} begins and ends.]] Creator/ShigeruMiyamoto himself confirmed this in September 2015.


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* UnInstallment: If the game is really a stage play, the "real" adventure that is alluded to in so many other ''Mario'' games becomes this (If it wasn't SNES or GBA versions, that is).
27th Dec '16 12:28:00 AM Rorosilky5
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* ShowWithinAShow: It's implied that the game is a stage play; props cast shadows on the background, floating platforms hang from wires, the end of each level looks like a backstage area, and curtains even rise and fall when the game begins and ends. Creator/ShigeruMiyamoto himself confirmed this in September 2015.

to:

* ShowWithinAShow: It's implied that the game is a stage play; props cast shadows on the background, floating platforms hang from wires, the end of each level looks like a backstage area, and curtains even rise and fall when the game [[{{Bookends}} begins and ends. ends.]] Creator/ShigeruMiyamoto himself confirmed this in September 2015.
30th Oct '16 8:09:12 PM Spanks
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* {{Troll}}: Princess Peach of all characters. She shows off her playful side in the ending.
-->'''Peach''': Thank You, but our Princess is in another castle... Just Kidding! Ha ha ha!
24th Sep '16 11:16:41 PM Twentington
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** The Boo enemy, which debuted in this game, is called [[Creator/BoDiddley “Boo” Diddly]] in the NES version.

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** The Boo enemy, which debuted in this game, is called [[Creator/BoDiddley [[Music/BoDiddley “Boo” Diddly]] in the NES version.
11th Aug '16 5:18:12 PM MissConception
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** Most of the Koopalings are all named after famous musicians: [[Music/LudwigVanBeethoven Ludwig]] von Koopa, [[Music/{{Motorhead}} Lemmy]] Koopa, [[Music/RoyOrbison Roy]] Koopa, [[Music/IggyPop Iggy]] Koopa, [[Music/WendyOWilliams Wendy]] O. Koopa, and [[Series/TheMortonDowneyJrShow Morton]] Koopa Jr. The only possible exception is [[Music/{{U2}} Larry]] Koopa who, due to FlipFlopOfGod, may not have been particularly named after anybody.

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** Most of the Koopalings are all named after famous musicians: [[Music/LudwigVanBeethoven Ludwig]] von Koopa, [[Music/{{Motorhead}} Lemmy]] Koopa, [[Music/RoyOrbison Roy]] Koopa, [[Music/IggyPop Iggy]] Koopa, [[Music/WendyOWilliams [[Music/ThePlasmatics Wendy]] O. Koopa, and [[Series/TheMortonDowneyJrShow Morton]] Koopa Jr. The only possible exception is [[Music/{{U2}} Larry]] Koopa who, due to FlipFlopOfGod, may not have been particularly named after anybody.
11th Aug '16 5:13:43 PM MissConception
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** Most of the Koopalings are all named after famous musicians: [[Music/LudwigVanBeethoven Ludwig von]] Koopa, [[Music/{{Motorhead}} Lemmy]] Koopa, [[Music/RoyOrbison Roy]] Koopa, [[Music/IggyPop Iggy]] Koopa, [[Music/WendyOWilliams Wendy]] O. Koopa, and [[Series/TheMortonDowneyJrShow Morton]] Koopa Jr. The only possible exception is [[Music/{{U2}} Larry]] Koopa who, due to FlipFlopOfGod, may not have been particularly named after anybody.

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** Most of the Koopalings are all named after famous musicians: [[Music/LudwigVanBeethoven Ludwig von]] Ludwig]] von Koopa, [[Music/{{Motorhead}} Lemmy]] Koopa, [[Music/RoyOrbison Roy]] Koopa, [[Music/IggyPop Iggy]] Koopa, [[Music/WendyOWilliams Wendy]] O. Koopa, and [[Series/TheMortonDowneyJrShow Morton]] Koopa Jr. The only possible exception is [[Music/{{U2}} Larry]] Koopa who, due to FlipFlopOfGod, may not have been particularly named after anybody.
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