History VideoGame / SuperMario64

24th Apr '17 5:34:02 PM DoctorRayman
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* BookEnds: This game begins with Peach sending a letter to Mario, saying she baked a cake for him. At the end, after being rescued by the plumber, she decides to bake for him another cake.
24th Apr '17 7:14:56 AM Prinzenick
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* SignpostTutorial: The game contains a number of literal signposts scattered throughout the Castle, and a few more in the levels themselves. They cover all of the basic moves and gameplay elements, but you can skip them if you want.
14th Apr '17 8:12:47 PM Prinzenick
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* InstructiveLevelDesign: The Castle Grounds are designed to show you almost all of the basics of the game and let you practice them in a safe environment. In fact, the opening cutscene specifically draws attention to the underwater door and grate in the Castle moat, immediately tipping you off that there's going to be branching paths and secrets in this game.
14th Apr '17 7:31:48 PM Prinzenick
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** Some particularly creative runners who have mastered the games mechanics inside and out, such as WebVideo/Pannenkoek2012, have created three more types of challenges that take the Minimalist Run [[UpToEleven to the absolute extreme]]--the Minimal/No A-Press Run and the Minimal/No B-Press Run (it's impossible to beat the levels without using either of them, and some levels are impossible to beat them without ''some'' button presses, even with glitch exploitation, so both types of challenge can overlap in the same game), and in some levels, the No Joystick Run!
11th Apr '17 4:43:12 PM Prinzenick
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** There are entire Website/YouTube channels dedicated to beating the game without using the A button, and it's known as the ABC (A Button Challenge). The most famous person of this group is [[https://www.youtube.com/user/pannenkoek2012 pannenkoek2012]]. Some of the solutions are exceptionally elaborate, taking advantage of everything from cloning glitches to parallel universes to collecting stars for the sole purpose of a convenient height boost.
** It was then supplanted by the [[https://m.youtube.com/watch?v=PtxJdlmZ2gY No B Button challenge".]]

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** There are entire Website/YouTube channels dedicated to beating the game without using the A button, and it's known as the ABC (A Button Challenge). The most famous person of this group is [[https://www.youtube.com/user/pannenkoek2012 pannenkoek2012]]. Some of the solutions are exceptionally elaborate, taking advantage of everything from cloning glitches to parallel universes to collecting stars for the sole purpose of a convenient height boost.
**
boost. It was then supplanted by the [[https://m.youtube.com/watch?v=PtxJdlmZ2gY No B Button challenge".]]]] Some people have even attempted "No Joystick" runs in certain levels!
11th Apr '17 4:41:35 PM Prinzenick
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** It was then supplanted by the [[https://m.youtube.com/watch?v=PtxJdlmZ2gY No B Button challenge".]]
9th Apr '17 8:25:13 PM Prinzenick
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** It's also the TropeCodifier for the "collect-a-thon" game. The British game developer {{Rare}} would later embrace this to massive levels, as seen in ''VideoGame/BanjoKazooie'' and ''VideoGame/DonkeyKong64''. Unlike those games, there are only four things total to collect (Power Stars for health, Coins, Red Coins and the three Caps), and only the Stars are mandatory. All of the Red and 100 Coin Stars, as well as the caps and their stars, can be skipped if you desire.

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** It's also the TropeCodifier for the "collect-a-thon" game. The British game developer {{Rare}} would later embrace this to massive levels, as seen in ''VideoGame/BanjoKazooie'' and ''VideoGame/DonkeyKong64''. Unlike those games, there are only four things total to collect (Power Stars for health, Coins, Red Coins and the three Caps), and only the Stars are mandatory. All of the Red and 100 Coin Stars, as well as the caps and their stars, can be skipped if you desire. Its even possible, if difficult, to beat the game without grabbing any coins.


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** There's also the "No Coin Run", where you play through the game without grabbing a single coin. The challenge cuts you off from over 1/3 of the games stars, meaning you only need to collect 70 stars as well.


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** The exact opposite challenge would be the "No Coin Run", where you beat the game without grabbing a single coin. It cuts you off from collecting over a 4th of the games stars (38 coin related stars, plus stars in areas that you cannot enter or pass through without grabbing coins, like the cabin and cavern in "Cool, Cool Mountain") and makes the game much more challenging.
9th Apr '17 8:12:43 PM Prinzenick
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** It's also the TropeCodifier for the "collect-a-thon" game. The British game developer {{Rare}} would later embrace this to massive levels, as seen in ''VideoGame/BanjoKazooie'' and ''VideoGame/DonkeyKong64''.

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** It's also the TropeCodifier for the "collect-a-thon" game. The British game developer {{Rare}} would later embrace this to massive levels, as seen in ''VideoGame/BanjoKazooie'' and ''VideoGame/DonkeyKong64''. Unlike those games, there are only four things total to collect (Power Stars for health, Coins, Red Coins and the three Caps), and only the Stars are mandatory. All of the Red and 100 Coin Stars, as well as the caps and their stars, can be skipped if you desire.
8th Apr '17 3:42:52 PM Prinzenick
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* ObviousBeta: For all the games acclaim, it's clearly obvious that the game wasn't properly playtested or polished, and there are numerous design oversights. To give an idea of just how glitch ridden the game is, there are ''entire Youtube channels'' (most famously pannenkoek2012) dedicating to showing just how easy it is to break the game wide open with glitches like the Backwards Long Jump and Parallel Universes, and it's made it possible to actually beat the entire game ''without collecting a single star'' (and only needing one of the two keys). Ironically, [[TropesAreTools this has actually added to the games popularity, and why it's such a popular game for speedrunning.]] It helps that, for all the glitches there are, the number of bugs that [[GameBreakingBug outright ruin the experience]] is surprisingly small.
8th Apr '17 11:20:51 AM Prinzenick
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* GameMod: The game is very easy to hack and make custom levels in thanks to programs like Toads Tool 64. Some notable mods include VideoGame/SuperMarioStarRoad, VideoGame/SuperMario64ChaosEdition,
Super Mario 64: Last Impact, Super Mario: Green Stars, Kaizo Mario 64 and Super Mario 74.

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* GameMod: The game is very easy to hack and make custom levels in thanks to programs like Toads Tool 64. Some notable mods include VideoGame/SuperMarioStarRoad, VideoGame/SuperMario64ChaosEdition,
Super
VideoGame/SuperMario64ChaosEdition,Super Mario 64: Last Impact, Super Mario: Green Stars, Kaizo Mario 64 and Super Mario 74.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SuperMario64