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* TheCameo: Casper Van Dien reprises his role as Johnny Rico (now a general) in a few levels. He berates the player if he fails a mission too. And he [[ChewingTheScenery chewed the scenery]] [[LargeHam piece by piece]].

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* TheCameo: Casper Van Dien Creator/CasperVanDien reprises his role as Johnny Rico (now a general) in a few levels. He berates the player if he fails a mission too. And he [[ChewingTheScenery chewed the scenery]] [[LargeHam piece by piece]].
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Don't shill youtube channels in pages


A playthrough by [[http://www.youtube.com/user/CorvusMoore CorvusMoore]] can be seen [[http://www.youtube.com/playlist?list=PLFA4FF7CD2B422AA8 here]].

A LetsPlay by [[http://www.youtube.com/user/moltarlover moltarlover]] can be seen [[http://www.youtube.com/playlist?list=PL367B023503DA3C4C here]].
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* AnyoneCanDie: Like in the movie and the marines from the [[AlienVsPredator AvP]] games, expect your fellow MI troops to die very quickly. This however, is subverted in a few levels; a few troopers actually survive, but still, they don't help a lot.

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* AnyoneCanDie: Like in the movie and the marines from the [[AlienVsPredator AvP]] ''[[Franchise/AlienVsPredator AvP]]'' games, expect your fellow MI troops to die very quickly. This however, is subverted in a few levels; a few troopers actually survive, but still, they don't help a lot.
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Badass is no longer a trope.


* BadAss: The player, [[MissionControl Harris]], and possibly a few troopers as well.
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Do not spoiler tag trope names on work pages or the names of works on trope pages; please see Handling Spoilers for more information.


* [[spoiler:CloningBlues: The X-Bug is cloned from a Royal Warrior. Oh, and it's designed to distract Arachnids within 200 clicks into its direction and track down the Brain bug. And it's pissed.]]

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* [[spoiler:CloningBlues: The CloningBlues: [[spoiler:The X-Bug is cloned from a Royal Warrior. Oh, and it's designed to distract Arachnids within 200 clicks into its direction and track down the Brain bug. And it's pissed.]]



* [[spoiler: SanitySlippage: Hauser in Bait, as well as the legless trooper in the Bug Hive, though Hauser [[SubvertedTrope regains]] his sanity at the end of Bait]].

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* [[spoiler: SanitySlippage: [[spoiler: Hauser in Bait, as well as the legless trooper in the Bug Hive, though Hauser [[SubvertedTrope regains]] his sanity at the end of Bait]].



* [[spoiler: TheUnFought: The Brain bug.]] [[JustifiedTrope Justified]]; both Harris and Hauser wants it alive.

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* [[spoiler: TheUnFought: [[spoiler: The Brain bug.]] [[JustifiedTrope Justified]]; both Harris and Hauser wants it alive.



* [[spoiler:TurnedAgainstTheirMasters: The X-Bug]].

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* [[spoiler:TurnedAgainstTheirMasters: The TurnedAgainstTheirMasters: [[spoiler:The X-Bug]].
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* PoweredArmor: The Maurauder suit that distinguishes you from the disposable cannon fodder grunts. It has regenerating armor and increases your movement speed, but doesn't make you a walking tank like most other adaptation incarnations of Starship Troopers power armor.
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* MarathonBoss: Every. Single. Boss.

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* MarathonBoss: [[UpToEleven Every. Single. Boss.]]

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* CloningBlues: [[spoiler:The X-Bug is cloned from a Royal Warrior. Oh, and it's designed to distract Arachnids within 200 clicks into its direction and track down the Brain bug.]]

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* CloningBlues: [[spoiler:The [[spoiler:CloningBlues: The X-Bug is cloned from a Royal Warrior. Oh, and it's designed to distract Arachnids within 200 clicks into its direction and track down the Brain bug. And it's pissed.]]


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* [[spoiler:TurnedAgainstTheirMasters: The X-Bug]].

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* ChronicHeroSyndrome: The player, for most of the campaign.



* EscortMission: The player escorts [[PsychicPowers Psi-Ops]] General Hauser in two missions.

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* EscortMission: The player escorts [[PsychicPowers Psi-Ops]] General Hauser in two missions. Oh, and sometimes a Mech-Trooper.
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* TheMedic: And one that doesn't heal you. See also HealThyself[=/=]MedKit.

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* TheMedic: And one that doesn't heal you. See also HealThyself[=/=]MedKit.HealThyself.



* RegeneratingShieldStaticHealth: Played straight. Your armor regenerates over time, but you still need [[MedKit Med Kits]] to restore your health.

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* RegeneratingShieldStaticHealth: Played straight. Your armor regenerates over time, but you still need [[MedKit Med Kits]] medikits to restore your health.
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* HealThyself[=/=]MedKit: Pretty much the only reason why TheMedic in this game doesn't heal you.

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* HealThyself[=/=]MedKit: HealThyself: Pretty much the only reason why TheMedic in this game doesn't heal you.
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* PsychicPowers: Hauser is able to sense bugs that are approaching both him and the player in Plasma Mountain and Psi-Ops.

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* PsychicPowers: Hauser is able to sense bugs that are approaching both him and the player in Plasma Mountain and Psi-Ops. What he doesn't tell you is ''where'' they're coming from.

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* GeneralRipper: Very narrowly subverted with Hauser.



* HealThyself[=/=]MedKit: Pretty much the only reason why TheMedic in this game doesn't heal you.



* HoldTheLine: The entirety of Outpost 29 and Stronghold, not to mention certain parts in Compound, Two Bridges, and Offensive.



* TheMedic: And one that doesn't heal you.

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* TheMedic: And one that doesn't heal you. See also HealThyself[=/=]MedKit.


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* RegeneratingShieldStaticHealth: Played straight. Your armor regenerates over time, but you still need [[MedKit Med Kits]] to restore your health.


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* WeHaveReserves: How Psi-Ops treats the MI. Also said word-for-word by Harris, quoting Rico in the first movie:
-->''Fleet does the flying, while MI does the dying.''
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* AndTheAdventureContinues: [[spoiler:The game ends in typical ''Starship Troopers'' fashion; a Fednet propaganda reminding the player that the war is far from over. Like the rest of the game's [=FMVs=], it consists of StockFootage and is pretty much a redub of the first film's ending]].
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* AbandonWare: Empire Interactive went under in 2009 and Strangelite was bought by Creator/RebellionDevelopments, who doesn't seem to bother about re-publishing the game. See also KeepCirculatingTheTapes.

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* AbandonWare: Empire Interactive went under in 2009 and Strangelite was bought by Creator/RebellionDevelopments, Creator/{{Rebellion}}, who doesn't seem to bother about re-publishing the game. See also KeepCirculatingTheTapes.
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* AbandonWare: Empire Interactive went under in 2009 and Strangelite was bought by Creator/RebellionDevelopments, who doesn't seem to bother about re-publishing the game. See also KeepCirculatingTheTapes.
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* CanonDiscontinuity: The plot for ''Starship Troopers 3'' has retconned this game to hell.
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* ElitesAreMoreGlamorous[=/=]EliteArmy: The Marauders.
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* MoreDakka: Especially the Morita carbine's secondary fire mode.

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* MoreDakka: Especially TheGame. Of the Morita carbine's secondary fire mode.9 weapons available, 7 were rapid fire.
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* FinalBoss: [[spoiler:The X-Bug]].
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* NukeEm[=/=]OneHitKill: The Nuke Launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often TooAwesomeToUse. In Bait, the player is ordered to fire a non-portable version to wipe out a plasma battery. Its EMP blast [[NiceJobBreakingItHero ends up shutting down the base]].

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* NukeEm[=/=]OneHitKill: The Nuke Launcher nuke launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often TooAwesomeToUse. In Bait, the player is ordered to fire a non-portable version to wipe out a plasma battery. Its EMP blast [[NiceJobBreakingItHero ends up shutting down the base]].



* TooAwesomeToUse: The Nuke Launcher.

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* TooAwesomeToUse: The Nuke Launcher.nuke launcher and the railgun.
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* AwesomeButImpractical: The railgun, the missile launcher, and the nuke launcher can kill most Arachnids in one shot, but their rate of fire is slow, and ammo for them is quiet rare. Also, the Morita carbine's secondary fire mode is useful at wiping out groups of Arachnids, and can even bring down a Royal with several shots, but eat up lots and ''lots'' of ammo, which is shared with other Morita variants.


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* BoringButPractical: Aiming down the Morita sniper's sights decreases its rate of fire, but makes it more powerful. It can bring down a baby plasma[=/=]tanker bug with 25-30 shots.

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-->''[[BigNo NO!]] [[PunctuatedforEmphasis MUST, BRING, MORE, BUGS!]] '''MORE! MORE!!!'''''

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-->''[[BigNo NO!]] MORE! [[PunctuatedforEmphasis MUST, BRING, HAVE, MORE, BUGS!]] '''MORE! BUGS! MORE! BRING '''MORE!!!'''''
-->''[[PowerIncontinence Mind... So PURE!!!]] MORE! '''MUST, BRING,
MORE!!!'''''

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* BigDamnHeroes[=/=]OneManArmy: '''The player.'''



* OneManArmy: '''The player.'''

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* BadAss: The player, [[MissionControl Commander Harris]], and possibly a few troopers as well.

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* BadAss: The player, [[MissionControl Commander Harris]], and possibly a few troopers as well.



* MissionControl[=/=]VoiceWithAnInternetConnection: Harris, the player's commander.

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* MissionControl[=/=]VoiceWithAnInternetConnection: Harris, the player's commander.Harris.



* NukeEm

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* NukeEmNukeEm[=/=]OneHitKill: The Nuke Launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often TooAwesomeToUse. In Bait, the player is ordered to fire a non-portable version to wipe out a plasma battery. Its EMP blast [[NiceJobBreakingItHero ends up shutting down the base]].



* OneHitKill: [[NukeEm The Nuke Launcher]].



* ShortRangeShotgun: Painfully played straight. Both the Morita's underslung shotgun and the heavy shotgun has piss-poor accuracy. The heavy shotgun's alternate fire mode is even less accurate, but can kill a Warrior or a Tiger in one shot.

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* ShortRangeShotgun: Painfully played straight. Both the Morita's underslung shotgun and the heavy shotgun has piss-poor accuracy. The heavy shotgun's alternate secondary fire mode is even less accurate, but can kill a Warrior or a Tiger in one shot.



* TooAwesomeToUse: The Nuke Launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often this.

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* TooAwesomeToUse: The Nuke Launcher from the movie made an appearance, but rare ammo and ever bigger and harder battles meant it was often this.Launcher.
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* EliteMooks: The Royal Warriors.
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* HeavilyArmoredMook: The Tiger Bugs. They're a stronger variant of the Warrior. It has its own variants as well, the Spit and the Shard.


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* KillItWithFire: The Tankers and the Fireflies (no, not ''[[Series/{{Firefly}} that]]'' [[Series/{{Firefly}} one]]).

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* BadAss: The player, Commander Harris (the player's commander), and possibly a few troopers as well.

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* BadAss: The player, [[MissionControl Commander Harris (the player's commander), Harris]], and possibly a few troopers as well.



* {{Gorn}}



* LudicrousGibs

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* LudicrousGibsLudicrousGibs: For the Arachnids.



* NukeEm



* OneHitKill: [[NukeEm The Nuke Launcher]].



* ShortRangeShotgun: Painfully played straight. Both the Morita's underslung shotgun and the heavy shotgun has piss-poor accuracy. The heavy shotgun's alternate fire mode is even less accurate, but can kill a Warrior or a Tiger in one shot.



* ZergRush: The bugs' favorite tactic, as in the movie. The humans rarely do this too, though they survive thanks to the player.

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* ZergRush: The bugs' favorite tactic, as in the movie. The humans rarely do this too, though this time they survive thanks to the player.
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* AttackItsWeakPoint: The large bugs, such as Tankers, Plasmas, Royal Warriors, etc. This is the only way to kill said bugs. Even worse, the only way to hit said weak points are using Morita rifles or railguns.

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* AttackItsWeakPoint: The large bugs, such as Tankers, Plasmas, Royal Warriors, etc. This is the only way to kill said bugs. Even worse, the only way to hit said weak points are using Morita rifles or railguns. You can however, [[NukeEm nuke them]] out of their misery (except the Royals or the [[spoiler:X-Bug]]).



* YouAllLookFamiliar: A lot of grunts share the same face texture. In case of the sergeants, the medics, and the mech-troopers, [[UpToEleven ALL OF THEM]].

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* YouAllLookFamiliar: A lot of grunts share the same face texture. In case of the sergeants, sergeants[=/=]lieutenants[=/=]captains, the medics, and the mech-troopers, [[UpToEleven ALL OF THEM]].

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