History VideoGame / StarcraftII

26th Apr '18 3:02:40 PM AgentSalt
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** Averted in the Co-Op campaign. Even if you manage to totally eradicate the enemy base, you cannot end the mission until the main objective is completed. This is true even of missions like Void Launch (which is just a Co-Op version of Shoot The Messenger) as the Launch Bays in the Co-Op version are invincible. Enemy's will also Drop Pod/Warp In to the map, so you will never be in a situation where there are no enemies toe fight.

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** Averted in the Co-Op campaign. Even if you manage to totally eradicate the enemy base, you cannot end the mission until the main objective is completed. This is true even of missions like Void Launch (which is just a Co-Op version of Shoot The Messenger) as the Launch Bays in the Co-Op version are invincible. Enemy's will also Drop Pod/Warp In to the map, so you will never be in a situation where there are no enemies toe to fight.
21st Apr '18 10:03:13 PM nombretomado
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** A quite {{egregious}} example of this trope; Blizzard has, in order to promote a "safe" online community, announced their intentions to ban all maps they deem "offensive" or "inappropriate," claiming they have "no place" on Battlenet. Cue uproar from diehard UMS fans.

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** A quite {{egregious}} JustForFun/{{egregious}} example of this trope; Blizzard has, in order to promote a "safe" online community, announced their intentions to ban all maps they deem "offensive" or "inappropriate," claiming they have "no place" on Battlenet. Cue uproar from diehard UMS fans.
18th Mar '18 4:13:19 AM WhiteRoseSamurai
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[[caption-width-right:350: ''[[{{Tagline}} War is coming.]] [[WarIsGlorious With all its glory...]] [[WarIsHell And all its horror.]]'']]
16th Mar '18 10:36:07 PM WhiteRoseSamurai
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Added DiffLines:

** Two series-long ones; In the first game, you play through the Terran campaign first, then the Zerg and Protoss. Come the second game, ''Wings of Liberty'' is the first portion of the game, then ''Heart of the Swarm'', and finally, ''Legacy of the Void''. ''Brood War'' has you first playing as the Protoss, then Terrans, and finally Zerg. In the PlayableEpilogue, ''Into the Void'', you play all three factions in that order over the course of three missions.
11th Mar '18 12:53:59 PM Smeagol17
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It is interesting to note that with the release of ''Legacy of the Void'', the game was made modular and episodic, and newcomers could choose to buy either one of the three episodes first- one no longer needs to buy ''Wings of Liberty'' to play ''Heart of the Swarm'' and subsequently ''Legacy of the Void''. Of course, the recommended way to play the game is to go by release order due to story progression (and ''The Wings of Liberty'' campaign have since been made free).

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It is interesting to note that with the release of ''Legacy of the Void'', the game was made modular and episodic, and newcomers could choose to buy either one of the three episodes first- one no longer needs to buy ''Wings of Liberty'' to play ''Heart of the Swarm'' and subsequently ''Legacy of the Void''. Of course, the recommended way to play the game is to go by release order due to story progression (and ''The Wings of Liberty'' campaign have has since been made free).
11th Mar '18 12:53:48 PM Smeagol17
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It is interesting to note that with the release of ''Legacy of the Void'', the game was made modular and episodic, and newcomers could choose to buy either one of the three episodes first- one no longer needs to buy ''Wings of Liberty'' to play ''Heart of the Swarm'' and subsequently ''Legacy of the Void''. Of course, the recommended way to play the game is to go by release order due to story progression.

to:

It is interesting to note that with the release of ''Legacy of the Void'', the game was made modular and episodic, and newcomers could choose to buy either one of the three episodes first- one no longer needs to buy ''Wings of Liberty'' to play ''Heart of the Swarm'' and subsequently ''Legacy of the Void''. Of course, the recommended way to play the game is to go by release order due to story progression.progression (and ''The Wings of Liberty'' campaign have since been made free).
20th Feb '18 2:47:42 PM Miss_Desperado
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Added DiffLines:

* IdiosyncraticMechaStorage: Thors have a unique animation that plays when they get picked up by a dropship. They fold up into a more compact block hanging under the ship.
23rd Jan '18 3:58:02 AM Jormungar
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** [[spoiler: One could argue that Kerrigan's role as galactic savior plays this trope straight, except that Kerrigan's specialness in that regard is about her as an individual, not because of something inherently special about her humanity.]]

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** [[spoiler: One could argue that Kerrigan's role as galactic savior plays this trope straight, except that Kerrigan's specialness in that regard is about her as an individual, not because of something inherently special about her humanity. Indeed, much is made in the story about how Kerrigan really is ''not'' human anymore.]]
23rd Jan '18 3:53:18 AM Jormungar
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** [[spoiler: One could argue that Kerrigan's role as galactic savior plays this trope straight, except that Kerrigan's specialness in that regard is about her as an individual, not because of something inherently special about her humanity.]]
23rd Jan '18 3:41:01 AM Jormungar
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* HumansAreSpecial: Subverted. Humanity's specialness has a lot to do with them not being part of the Xel'Naga's plans, and so by extension [[spoiler:Amon consistently fails to account for their meddling]]. Consequently, they're constantly able to [[SpannerInTheWorks play merry hell with ancient plots]] by doing things that the more predictable Zerg and Protoss wouldn't.

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* HumansAreSpecial: Subverted. Humanity's specialness has a lot to do with them not being part of The central story is about the relationship between the Zerg and the Protoss, and the Xel'Naga's plans, and so by extension [[spoiler:Amon consistently fails to account plans for their meddling]]. Consequently, they're constantly able to [[SpannerInTheWorks play merry hell with ancient plots]] by doing things that them. While the stories of these two species are part of the overall Myth Arc, humanity's story is more predictable Zerg tangential, focusing more on the personal relationship between Raynor and Kerrigan and the internal politics involving Mengsk.
** Furthermore, the Overmind's vision of the Apocalypse shows the
Protoss wouldn't.as the final defenders against the darkness, with the humans already being consumed.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StarcraftII