History VideoGame / StarWarsRepublicCommando

7th Jul '16 7:45:08 PM PolystyreneMan
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* DeadMansTriggerFinger: This usually happens if you manage to decapitate a standard battle droid.
27th May '16 11:35:46 AM Forenperser
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* CanonDiscontinuity: Like with the vast majority of the old [=EU=], this is non-canon to the post-Disney Star Wars franchise.

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* CanonDiscontinuity: Like with the vast majority of the old [=EU=], this is non-canon to the post-Disney Star Wars franchise.franchise, due the Delta Squad was brought into canon during the ''WesternAnimation/StarWarsTheCloneWars'' episode ''Witches of the Mist''.
19th May '16 10:58:42 AM Sonic5421
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-->'''Boss:''' Hmmm, an energy weapon that looks like a slug thrower... I didn't think the lizards were so nostalgic.

to:

-->'''Boss:''' Hmmm, an energy weapon that looks like a slug thrower... I didn't think the lizards were so that nostalgic.



'''Scorch:''' That would be easier if he'd back down a little.

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'''Scorch:''' That would be easier if he'd back down a little.\\
'''01/425:''' Never argue with a Wookiee, Three-Eight.



-->'''Fixer:''' Automated gunnery against a battlecruiser?\\

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-->'''Fixer:''' Automated Unmanned gunnery against a battlecruiser?\\battle-cruiser?\\



* FoeTossingCharge: The enemy-to-enemy version occurs when Super battle droids sometimes take a whack at lesser battle droids, in an apparent ShoutOut to a shot in ''Film/AttackOfTheClones'' where an [=SBD=] was seen smacking some battle droids out of the way in order to get them out of its field of fire.

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* FoeTossingCharge: The enemy-to-enemy version occurs when Super battle droids Battle Droids sometimes take a whack at lesser battle droids, in an apparent ShoutOut to a shot in ''Film/AttackOfTheClones'' where an [=SBD=] was seen smacking some battle droids out of the way in order to get them out of its field of fire.



* GiantMook[=/=]HeavilyArmoredMook: Super Battle Droids, Genosian Elites, and Trandoshan Heavy Assault Mercenaries. Super Battle Droids are 8 feet tall, can withstand about 150 blaster bolts or 4 thermal detonators before falling, and are equipped with a combination blaster[=/=] rocket launcher arm cannon. Geno Elites are about as tough as [=SBD=]s and are armed with powerful beam cannons, plus they can fly. Heavy Trandos are ''even tougher'' than Super Battle Droids, and carry a very powerful minigun that can cut you down in less than a second. The anti-armor rifle mod kills them both very quickly, though.

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* GiantMook[=/=]HeavilyArmoredMook: Super Battle Droids, Genosian Elites, and Trandoshan Heavy Assault Mercenaries. Super Battle Droids are 8 feet tall, can withstand about 150 blaster bolts or 4 thermal detonators before falling, and are equipped with a combination blaster[=/=] rocket launcher arm cannon. Geno Elites are about as tough as [=SBD=]s and are armed with powerful beam cannons, plus they can fly. Heavy Trandos are ''even tougher'' than Super Battle Droids, and carry a very powerful minigun mini-gun that can cut you down in less than a second. The anti-armor rifle mod kills them both very quickly, though.



* InterfaceScrew: Jamming devices and scav droids will cause static to appear on your screen. The latter will also cause a brief SnowyScreenOfDeath if you kill a scav droid after it [[EyeScream attaches itself to your helmet and starts drilling through your faceplate]]. Additionally, if you look at a particularly intense explosion or a flashbang grenade as it goes off, [[StandardStatusEffects you will be temporarily blinded]].

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* InterfaceScrew: Jamming devices and scav sscavenger droids will cause static to appear on your screen. The latter will also cause a brief SnowyScreenOfDeath if you kill a scav scavenger droid after it [[EyeScream attaches itself to your helmet and starts drilling through your faceplate]]. Additionally, if you look at a particularly intense explosion or a flashbang grenade as it goes off, [[StandardStatusEffects you will be temporarily blinded]].



* ItsQuietTooQuiet: Played straight at one point during the Kashyyyk levels. Fixer says the first half, Boss says the second and upon passing the threshold into the next room the squad is subject to multiple ambushes by scav droids and Trandoshan mercenaries. Fixer also tends to say the first half of the line throughout the game if he and the rest of the squad haven't been given anything to kill for awhile.
* KickTheDog: Just prior to rescuing Sev aboard the "Prosecutor", when the player witnesses the Trandoshan slavers beating him in order to get him to divulge information, a pair of Trandoshans can be seen taking turns scaring the living bejeesus out of an R2 unit. After awhile, one of the pair decides to kill the droid for no discernible reason.

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* ItsQuietTooQuiet: Played straight at one point during the Kashyyyk levels. Fixer says the first half, Boss says the second and upon passing the threshold into the next room the squad is subject to multiple ambushes by scav scavenger droids and Trandoshan mercenaries. Fixer also tends to say the first half of the line throughout the game if he and the rest of the squad haven't been given anything to kill for awhile.
* KickTheDog: Just prior to rescuing Sev aboard the "Prosecutor", when the player witnesses the Trandoshan slavers beating him in order to get him to divulge information, a pair of Trandoshans can be seen taking turns scaring the living bejeesus out of an R2 unit. After awhile, one of the pair decides to kill the droid for no discernible reason.reason with a good whack from his shotgun.



---> '''Fixer:''' Don't get near the mines unless crouched!



---> '''Trando HAM:''' "Surrender to the terror, human!" or "Flee while you still breathe!" ''(Points at Boss and then slices his finger across his throat to intimidate him)''



** On Kashyyyk, at the very end of the game, the squad gradually splits up to man individual gun turrets, in order to destroy a Separatist vessel.

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** On Kashyyyk, at the very end of the game, the squad gradually splits up to man individual Anti-Aircraft gun turrets, in order to destroy a Separatist vessel.



---> '''Fixer:''' I heard they carry an LS-150 Heavy ACP Repeater.\\
'''Boss:''' You heard right. Nasty weapon...



'''Sev:''' Everything gives you the creeps.

to:

'''Sev:''' ''(sniffs)'' Everything gives you the creeps.



'''Scorch''': Hey, I didn't know Trandoshans could fly.
* ShortRangeShotgun: The Trandoshan array gun, an EnergyWeapon that functions similarly to a shotgun.

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'''Scorch''': Hey, I didn't know Trandoshans could fly.
fly.\\
\\
'''Sev:''' What goes up...
* ShortRangeShotgun: The Trandoshan array ACP Array gun, an EnergyWeapon that functions similarly to a shotgun.


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''(Door opens to reveal several battle droids and an Advanced Dwarf Spider Droid)''\\


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---> '''Boss:''' Misfire? MISFIRE?! WHO PACKED THAT CHARGE?!?
25th Apr '16 11:04:36 AM Toadofsteel
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* OminousLatinChanting: Most songs, especially the title track [[http://www.youtube.com/watch?v=ao1HQAPRSwo "Vode An"]], contain Ominous Mandalorian Chanting.

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* OminousLatinChanting: [[OminousLatinChanting Ominous Mandalorian Chanting]]: Most songs, especially the title track [[http://www.youtube.com/watch?v=ao1HQAPRSwo "Vode An"]], contain Ominous An"]]. Taken UpToEleven on certain parts of the Kashyyyk level, where the real-world Maori influence on Mandalorian Chanting.culture results in a full-blown Mandalorian equivalent of a [[https://www.youtube.com/watch?v=B4dopv9TrvI Haka]] starts playing over your fights.
25th Mar '16 5:53:28 PM Sonic5421
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* BeatingADeadPlayer: After killing an enemy, Scorch and Fixer walk over and kick them to make sure they're dead. Sev on the other hand...
--> '''Sev: '''''(Fires a few extra plasma bolts into a corpse)'' "Rule 17: Always make sure they're dead."


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** Boss has some wise words to say to the Trandoshan slaver that is heard laughing before killing the clone trooper.
--> '''Boss: '''"Laugh while you can, lizard breath."
24th Feb '16 8:41:55 PM Eyeshield
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* SuperSoldier: The Commandos, essentially. Bred with the best genes, receiving special training and equipment unique only to them and being the best of the best at their jobs, they're basically Star Wars [[VideoGame/{{Halo}} Spartans]].
3rd Feb '16 4:37:43 PM MrUnderhill
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* VideoGameCrueltyPunishment: If the player attacks and incapacitates one of his squadmates, this will usually earn him a harsh rebuke from the others and if the player continues with this behavior, they will attack him, eventually resulting in FinalDeath, not the usual NonLethalKO.

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* VideoGameCrueltyPunishment: If the player attacks you attack and incapacitates incapacitate one of his your squadmates, this will usually earn him you a harsh rebuke from the others others, and if the player continues you continue with this behavior, they will attack him, eventually resulting [[BullyingADragon they'll retaliate.]] And since your squadmates are also in FinalDeath, not the usual NonLethalKO.charge of rezzing you [[NonLethalKO when you normally get KO'd]], if ''they'' kill you, it's an instant NonStandardGameOver.
15th Jan '16 6:56:22 AM Eunoshin
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Delta Squad fights against Separatists and their Trandoshan allies to attack vulnerable targets and complete critical objectives to ensure victory for the larger Republic forces. There are only three missions, on Geonosis, a Republic Cruiser, and Kashyyyk, each divided up into four-to-six sections, and while each is worthy of being called as long as any one of ''VideoGame/DeusEx''[='=]s "missions" it's over quickly, especially with the {{Cliffhanger}} ending. Meanwhile, each of the four clones is given at least some depth with their voice interactions.

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Delta Squad fights against Separatists and their Trandoshan allies to attack vulnerable targets and complete critical objectives to ensure victory for the larger Republic forces. There are only three missions, on Geonosis, a Republic Cruiser, and Kashyyyk, each divided up into four-to-six four to six sections, and while each is worthy of being called as long as any one of ''VideoGame/DeusEx''[='=]s "missions" it's over quickly, especially with the {{Cliffhanger}} ending. Meanwhile, each of the four clones is given at least some depth with their voice interactions.
10th Jan '16 2:19:36 AM Kytseo
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Added DiffLines:

* CanonDiscontinuity: Like with the vast majority of the old [=EU=], this is non-canon to the post-Disney Star Wars franchise.
8th Jan '16 4:50:39 PM Koveras
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* SquadControls: The four common commands are "Secure Area" (defend a particular spot), "Form Up" (follow me closely), "Cancel Maneuver" (abandon current specialized task, see below, and return to previous order), and "Search and Destroy" (self-explanatory). Additionally, there is a number of context sensitive commands triggered by the same button, depending on what you're targeting right now: focus fire on a particular enemy, take a specialized defensive position (sniper, grenadier, or anti-armor), man a turret, place a shaped charge on a door, slice a terminal, use a bacta station, place or disarm a landmine, or resuscitate a fallen squad member. Finally, if the PlayerCharacter goes down, they have the option either to recall the squad to revive him or to have them carry out current orders and revive him once the coast is clear again.

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* SquadControls: The four common commands are "Secure Area" (defend a particular spot), "Form Up" (follow me closely), "Cancel Maneuver" (abandon current specialized task, see below, and return to previous order), and "Search and Destroy" (self-explanatory). Additionally, there is a number of context sensitive commands triggered by the same button, depending on what you're targeting right now: focus fire on a particular enemy, take a specialized defensive position (sniper, grenadier, or anti-armor), man a turret, place a shaped charge on a door, slice a terminal, use a bacta station, place or disarm a landmine, or resuscitate a fallen squad member. Finally, if the PlayerCharacter goes down, they you have the option either to recall the squad to revive him or to have them carry out current orders and revive him once the coast is clear again.
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