History VideoGame / StarOceanTillTheEndOfTime

6th Dec '17 10:31:51 AM PF
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* DistantFinale: As of this writing, it's, canonically, the farthest entry in the franchise's timeline.

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* DistantFinale: As Canonically, ''Till the End of this writing, it's, canonically, Time'' is the farthest entry in the franchise's timeline.
5th Dec '17 11:32:05 PM Kytseo
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* DistantFinale: As of this writing, it's, canonically, the farthest entry in the franchise's timeline.
30th Nov '17 3:29:00 PM SinDustries
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* AnachronicOrder: Only the third game in the series but the last one in the series' internal chronology, where everything from the games that [[''VideoGame/{{Star Ocean|1}}'' came]] [[''VideoGame/StarOceanTheSecondStory'' before]] and [[''VideoGame/StarOceanTheLastHope'' those]] [[''VideoGame/StarOceanIntegrityAndFaithlessness'' then-yet-to-come]] comes to a head, which works well considering the aforementioned plot twist.

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* AnachronicOrder: Only the third game in the series but the last one in the series' internal chronology, where everything from the games that [[''VideoGame/{{Star Ocean|1}}'' [[VideoGame/{{Star Ocean|1}} came]] [[''VideoGame/StarOceanTheSecondStory'' [[VideoGame/StarOceanTheSecondStory before]] and [[''VideoGame/StarOceanTheLastHope'' [[VideoGame/StarOceanTheLastHope those]] [[''VideoGame/StarOceanIntegrityAndFaithlessness'' [[VideoGame/StarOceanIntegrityAndFaithlessness then-yet-to-come]] comes to a head, which works well considering the aforementioned plot twist.
30th Nov '17 3:28:17 PM SinDustries
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* AnachronicOrder: Only the third game in the series but the last one in the series' internal chronology, where everything from the games that [[''VideoGame/{{Star Ocean|1}}'' came]] [[''VideoGame/StarOceanTheSecondStory'' before]] and [[''VideoGame/StarOceanTheLastHope'' those]] [[''VideoGame/StarOceanIntegrityAndFaithlessness'' then-yet-to-come]] comes to a head, which works well considering the aforementioned plot twist.
28th Nov '17 11:16:10 AM TitaniumDragon
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** Sphere is a reference to Square, a real life company famous for making RPGs.
23rd Nov '17 4:41:09 AM PF
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* CantCatchUp: If a character is out of the party for any length of time and suddenly comes back, they return at the level they were when they left. The most blatant example of this are Sophia and Peppita, who both return to the party (Sophia being permanent, Peppita being optional) around the middle of the game after being playable for only a couple of tutorial battles at the very beginning. Everyone else in your party is perhaps level 30 or greater by this point, while both are still at level 1, and by now you're facing enemies that can insta-kill your properly levelled characters. You can level both easily by grinding in a different location, and, since they're at level 1, they can make the bonus battle gauge fill up faster, thus making you earn EXP easier. There's even a battle trophy for gaining 20 levels in a single battle.
** Also note that there is a battle trophy for defeating Luther with a team of Level 1 characters. This means recruiting Peppita and Sophia and ''not'' training them. Also this means you shouldn't level up Fayt so that he's stuck in Level 1 (by skipping fights up until Norton, then incapacitate him in said boss fight while Cliff finishes off the enemy). This means that leaving the two as Level 1 characters is an ''intentional'' design.

to:

* CantCatchUp: If a character is out of the party for any length of time and suddenly comes back, they return at the level they were when they left. The most blatant example of this are Sophia and Peppita, who both return to the party (Sophia being permanent, Peppita being optional) around the middle of the game after being playable for only a couple of tutorial battles at the very beginning. beginning.[[note]]With Sophia being permanent, while Peppita is optional.[[/note]] Everyone else in your party is perhaps most likely at level 30 or greater by this point, while both are still at level 1, and by now you're facing enemies that can insta-kill your properly levelled leveled characters. You can level both easily by grinding in a different location, and, since they're at level 1, they can make the bonus battle gauge fill up faster, thus making you earn EXP easier. There's even a battle trophy for gaining 20 levels in a single battle.
** Also note that there is a battle trophy for defeating Luther with a team of Level 1 characters. This means recruiting Peppita and Sophia and ''not'' training them. Also this means you shouldn't level up Fayt so that he's stuck in Level 1 (by skipping fights up until Norton, then incapacitate him in said boss fight while Cliff finishes off the enemy). This means that leaving the two as Level 1 characters is an ''intentional'' design.
battle.



** For those who want to figure it out, [[spoiler:Luther manages to delete ''Eternal Sphere'' in spite of trying to stop him. However, your characters' thoughts and consciousness somehow remained intact, with the dialog implying that the ''will'' of the denizens of Eternal Sphere made them exist, echoing Descartes' "I think therefore I am"]]. Some speculate that it's due to the powers of Fayt, Maria and Sophia that made it all possible, especially when it was Fayt's inner monologue that started the whole bit. It's a bit less vague in the manga, where [[spoiler:Blair activated the back-up copy of the Eternal Sphere]].
22nd Nov '17 6:33:55 PM Ookamikun
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* ManaShield: There is a support skill called Convert Damage, and selecting it lets you pick between Preserve HP and Preserve MP. The former is the trope while the latter is an inversion. The skill converts the damage for the stat you picked to preserve into the other for a specific amount (say if you pick Preserve MP, the damage for each 1MP is converted to 10HP damage instead). This can potentially turn characters into tank - Maria for instance has a huge MP pool and thus Preserve HP is good for her.
22nd Nov '17 6:14:35 PM Ookamikun
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** For those who want to figure it out, [[spoiler:Luther manages to delete ''Eternal Sphere'' in spite of trying to stop him. However, your characters' thoughts and consciousness somehow remained intact, with the dialog implying that the ''will'' of the denizens of Eternal Sphere made them exist, echoing Descartes' "I think therefore I am"]]. Some speculate that it's due to the powers of Fayt, Maria and Sophia that made it all possible, especially when it was Fayt's inner monologue that started the whole bit. It's a bit less vague in the manga, where [[spoiler:Blair activated the back-up copy of the Eternal Sphere]].
22nd Nov '17 6:10:06 PM Ookamikun
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* BoringButPractical: Fayt's Side Kick. It's one of the first abilities he learns, and is pretty much exactly as it sounds like. However, it's cheap to cast in terms of both Fury and HP, has low capacity point requirements, grants invincibilty during its animation, and chains into itself easily for a sustained 200% damage boost. Chances are that this is going to go into both of Fayt's close-range killer move slots as soon as you get it, and will stay there through the {{Bonus Dungeon}}s.

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* BoringButPractical: Fayt's Side Kick. It's one of the first abilities he learns, and is pretty much exactly as it sounds like. However, it's cheap to cast in terms of both Fury and HP, has low capacity point requirements, grants invincibilty during its animation, and chains into itself easily for a sustained 200% damage boost. Chances are that this is going to go into both of Fayt's close-range killer move slots as soon as you get it, and will stay there through the {{Bonus Dungeon}}s. [[ComplacentGamingSyndrome Try not to rely too much on it though]], as one wrong move and you could trigger the enemy's Anti Attack Aura which can get ''nasty'' especially on those with homing auras.



* CantCatchUp: If a character is out of the party for any length of time and suddenly comes back, they return at the level they were when they left. The most blatant example of this is Sophia, who returns to the party around the middle of the game after being playable for only a couple of tutorial battles at the very beginning. Everyone else in your party is perhaps level 30 or greater by this point, while she's still at level 1, and by now you're facing enemies that can insta-kill your properly levelled characters. You can level her up, along with Peppita, easily by grinding in a different location, and, since they're at level 1, they can make the bonus battle gauge fill up faster, thus making you earn EXP easier. There's even a battle trophy for gaining 20 levels in a single battle.

to:

* CantCatchUp: If a character is out of the party for any length of time and suddenly comes back, they return at the level they were when they left. The most blatant example of this is Sophia, are Sophia and Peppita, who returns both return to the party (Sophia being permanent, Peppita being optional) around the middle of the game after being playable for only a couple of tutorial battles at the very beginning. Everyone else in your party is perhaps level 30 or greater by this point, while she's both are still at level 1, and by now you're facing enemies that can insta-kill your properly levelled characters. You can level her up, along with Peppita, both easily by grinding in a different location, and, since they're at level 1, they can make the bonus battle gauge fill up faster, thus making you earn EXP easier. There's even a battle trophy for gaining 20 levels in a single battle.battle.
** Also note that there is a battle trophy for defeating Luther with a team of Level 1 characters. This means recruiting Peppita and Sophia and ''not'' training them. Also this means you shouldn't level up Fayt so that he's stuck in Level 1 (by skipping fights up until Norton, then incapacitate him in said boss fight while Cliff finishes off the enemy). This means that leaving the two as Level 1 characters is an ''intentional'' design.
3rd Nov '17 5:17:34 AM PF
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* ArbitrarySkepticism: The respected scientists researching the Time Gate, who study magic for a living, think people won't believe them when the Time Gate [[spoiler:warned them of extra-dimensional beings coming to destroy them.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.StarOceanTillTheEndOfTime