History VideoGame / StarCraftII

28th Jul '16 6:33:54 AM Morgenthaler
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** The computer has become DangerouslyGenreSavvy due to a new hidden value assigned to units that determines their kill priority when attacked by AI opponents. Some caster support units take priority over standard attackers so the computer will target them first if they can. That's right, Blizzard has programmed the AI to ShootTheMedicFirst. However, it can also fall into ArtificialStupidity when you realize that you can position your units in such a way to either make them keep running around a unit or even move wildly trying to GET to the target. The Ultralisk is the [[{{Pun}} biggest]] victim. Due to its large size and its just-barely-better-than-melee 1 range, Ultralisks in particular waste a lot of time bumping into friendly units or impassable terrain.

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** The computer has become DangerouslyGenreSavvy very smart due to a new hidden value assigned to units that determines their kill priority when attacked by AI opponents. Some caster support units take priority over standard attackers so the computer will target them first if they can. That's right, Blizzard has programmed the AI to ShootTheMedicFirst. However, it can also fall into ArtificialStupidity when you realize that you can position your units in such a way to either make them keep running around a unit or even move wildly trying to GET to the target. The Ultralisk is the [[{{Pun}} biggest]] victim. Due to its large size and its just-barely-better-than-melee 1 range, Ultralisks in particular waste a lot of time bumping into friendly units or impassable terrain.
21st Jul '16 3:17:52 AM DarthWalrus
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* RunningGag: Mengsk Statues. Defacing them invariably happens in ''each'' campaign. For ''Wings of Liberty'', given it's a rebellion against the guy, it's normal. ''Heart of the Swarm'' has you playing Kerrigan, who also has a bone to pick against Mengsk. When ''Artanis'' orders his forces to destroy them in ''Legacy of the Void'', it's clearly just a joke based on repetition.
18th Jun '16 9:22:56 AM Morgenthaler
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* TheArmiesOfHeaven: The map "War in Heaven" pits, well, Heaven against Hell, using Terran and Protoss units as heavenly soldiers and Zerg for demons: Marines are warrior angels, Sandalphon is a colossus, Jesus is a battlecruiser...
9th Jun '16 11:10:14 AM Ilya_Rysenkov
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* EarnYourHappyEnding: [[spoiler:The BigBad, Amon is killed by [[PhysicalGod ascended Kerrigan]], Valerian became the Dominion's emperor instead of his father, leading humans in a new age of peace of prosperity, Zerg survived and are under control of Zagara, protoss reclaimed Aiur and start rebuilding their civilization, and though Alarak refused to join reunited protoss race and left with his people for a new home, he allowed his men to choose between leaving or staying. And though Kerrigan ascended to xel'naga, she reunites with Jim at the end.]]

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* EarnYourHappyEnding: [[spoiler:The [[spoiler: The BigBad, Amon is killed by [[PhysicalGod ascended Kerrigan]], Valerian became the Dominion's emperor instead of his father, leading humans in a new age of peace of prosperity, Zerg survived and are under control of Zagara, protoss reclaimed Aiur and start rebuilding their civilization, and though Alarak refused to join reunited protoss race and left with his people for a new home, he allowed his men to choose between leaving or staying. And though Kerrigan ascended to became xel'naga, she reunites with Jim at the end.]]
19th May '16 10:30:21 AM master_son
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** ''Wings of Liberty'' has statues of Arcturus Mengsk everywhere on Korhal that the Terrans can destroy. In fact, the first mission has a bonus objective where you can destroy holography projecting Mengsk to [[ShutUpHannibal Shut him up]]. Both ''Heart of the Swarm'' and ''Legacy of the Void'' also have statues of Mengsk on Korhol for both the Zerg and the Protoss to destroy.
12th May '16 6:10:56 PM master_son
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** ''Legacy of the Void'' double subverts this. One would by rule expect a Zerg mission in the campaign. All we get is [[Kerrigan teaming up with Artanis to search Ulnar. However, the Epiloge gives not only a Zerg mission with Ascended Kerrigan on the field, but a Terran mission as well (but you still have Kerrigan for use with only one skill)]].

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** ''Legacy of the Void'' double subverts this. One would by rule expect a Zerg mission in the campaign. All we get is [[Kerrigan [[spoiler:Kerrigan teaming up with Artanis to search Ulnar. However, the Epiloge Epilogue gives not only a Zerg mission with Ascended Kerrigan on the field, but a Terran mission as well (but you still have Kerrigan for use with only one skill)]].
4th May '16 9:46:30 AM MissMokushiroku
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* AntiRageQuitting: Instead of "Quit", the menu reads "Surrender". Unfortunately, this is also the only option that shows up if you're playing alone and you get disconnected.
3rd May '16 6:43:19 PM master_son
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** In one of the evolution missions on [[spoiler:Korhal]], you can destroy a Marine's fresh new car. In ''Legacy of the Void'' [[spoiler:you go back to Korhal and you can destroy that same guy's new car, the guy screaming [[ButtMonkey "Why does it always happen to me?"]]]]

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** In one of the evolution missions on [[spoiler:Korhal]], you can destroy a Marine's fresh new car. In both ''Heart of the Swarm'' and ''Legacy of the Void'' [[spoiler:you go back to Korhal and you can destroy that same guy's new car, the guy screaming [[ButtMonkey "Why does it always happen to me?"]]]]
17th Apr '16 1:06:57 AM Chabal2
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* SituationalDamageAttack: The Void Ray is a Protoss ship that does more damage the longer it keeps firing its ConvergingStreamWeapon, which stays even when switching targets.

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* SituationalDamageAttack: The Void Ray is a Protoss ship that does more damage the longer it keeps firing its ConvergingStreamWeapon, which stays for a little while even when switching targets.



* StuffBlowingUp: One official map mod causes all units to explode like a Baneling on death.



** The Protoss have upgraded their Dragoons into Immortals, and can convert their Gateways into Warp Gates, allowing them to teleport troops anywhere they have a power field (from a pylon or Warp Prism).
** The Zerg have exchanged the Guardian for the Brood Lord.

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** The Protoss have upgraded their Dragoons into Immortals, and can convert their Gateways into Warp Gates, allowing them to teleport troops anywhere they have a power field (from a pylon or Warp Prism).
Prism). The Warp Prism being the replacement for the old Shuttle.
** The Zerg have exchanged the Guardian for the Brood Lord.Lord, and detection is now handled by the Overseer, an upgrade of the Overlord.



* VideoGameCrueltyPotential: Numerous missions feature civilian [=NPCs=] on the map. Some are map-appropriate, like scientists and engineers in installation-type maps, others are just civilians caught in the crossfire. You have full reign to slaughter them if you please.

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* VideoGameCrueltyPotential: Numerous missions feature civilian [=NPCs=] on the map. Some are map-appropriate, like scientists and engineers in installation-type maps, others are just civilians caught in the crossfire. You have full reign rein to slaughter them if you please.
12th Apr '16 2:18:00 PM Chiropter
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** The Terran Ghost is no longer viable against races other than Protoss. Its Snipe ability is terrible and the Nuke is too slow and too expensive to be worthwhile. The EMP, which is great against Protoss shields and High/Dark Templars, is also useless against the other two races as they don't use shields and they rely less on energy-based casters than the Protoss.
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