History VideoGame / SoulSacrifice

7th Jul '16 8:33:52 AM Nepeta
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* WholePlotReference: [[Anime/PuellaMagiMadokaMagica It revolves around horrific creatures that were once men (and animals) born from profane magic, which is spread by a shining, innocent-looking entity. The only way to kill said monsters is to use said magic, which will end up transforming YOU into a monster eventually for others to kill in an endless cycle. Souls, despair, and hope are all central to the story, as despair is what triggers the transformation from man to beast. The main storyline also involves a HoYay -filled relationship between two sorcerers, one of which locks himself into an endless loop in order to save his 'dear friend'.]] [[RunningGag Yeah, it's that kind of game.]]

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* WholePlotReference: [[Anime/PuellaMagiMadokaMagica It revolves around horrific creatures that were once men (and animals) born from profane magic, which is spread by a shining, innocent-looking entity.entity who comes at people at their weakest moment. The only way to kill said monsters is to use said magic, which will end up transforming YOU into a monster eventually for others to kill in an endless cycle. Souls, despair, and hope are all central to the story, as despair is what triggers the transformation from man to beast. The main storyline also involves a HoYay -filled relationship between two sorcerers, one of which locks himself into an endless loop in order to save his 'dear friend'.]] [[RunningGag Yeah, it's that kind of game.]]
7th Jul '16 8:31:03 AM Nepeta
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* WholePlotReference: [[Anime/PuellaMagiMadokaMagica It revolves around horrific creatures that were once men (and animals) born from profane magic, which is spread by a shining, innocent-looking entity. The only way to kill said monsters is to use said magic, which will end up transforming YOU into a monster eventually for others to kill in an endless cycle. Souls, despair, and hope are all central to the story, as despair is what triggers the transformation from man to beast. The main storyline also involves a HoYay -filled relationship between two sorcerers, one of which locks himself into an endless loop in order to save his 'dear friend'.]] [[RunningGag Yeah, it's that kind of game.]]
2nd Jun '16 10:35:26 AM Edrobot
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** Ditto with [[spoiler:God Magusar's dragon form]] in ''Delta''.
2nd Jun '16 10:33:45 AM Edrobot
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* DevelopersForesight:
** One of the unique offerings you can obtain from Marduk, a boss from [[VideoGame/GodEater God Eater 2]], creates a weapon that resembles a God Arc. Not only is it quite powerful in it's own right, but it's charge attack has the weapon [[ShapeshiftingWeapon grow a huge jaw]] and [[CannibalismSuperpower take a bite out of whatever is standing in your way to give you a boost to attack power]], much like what the God Arcs can do in their home series.
** Certain events in the main story change slightly depending on whether you ended up saving or sacrificing your target.


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** The only paid DLC in ''Delta'' are the Japanese audio tracks and "memory clods", which let you create more Blank Pages. Of course you can always create blank pages using Lacrima, so why bother?


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* GuestFighter: Updates to ''Delta'' added monsters from ''[[VideoGame/GodEater God Eater 2]]'', ''VideoGame/FreedomWars'' and ''{{VideoGame/Toukiden}}'' as bosses.


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* LostForever: Averted. Even if you sacrifice someone the first time through a mission, you can replay that mission to save them, or vice-versa. This is in fact required to achieve OneHundredPercentCompletion in the forgotten pacts, as you'll need to play through some branching questlines more than once to access all the missions.


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* PointOfNoReturn: Subverted in ''Delta''. You can always go back to the pre-NewGamePlus content by [[spoiler:erasing your character's name from the marker inside their cell.]]
27th May '16 5:21:34 PM nombretomado
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''Soul Sacrifice'' is a video game developed by Marvelous AQL and Japan Studio for the PlayStationVita. The concept was created by Creator/KeijiInafune, best known for being the co-designer for the ''VideoGame/MegaMan'' franchise.

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''Soul Sacrifice'' is a video game developed by Marvelous AQL and Japan Studio for the PlayStationVita.UsefulNotes/PlayStationVita. The concept was created by Creator/KeijiInafune, best known for being the co-designer for the ''VideoGame/MegaMan'' franchise.



A combination sequel-UpdatedRerelease, ''Soul Sacrifice Delta'', released in Japan on March 6, 2014, and in the US and EU on the Playstation Network on May 13 and 14 of 2014, respectively. Boasting receive overhauled graphics, systems, and AI, ''Delta'' also includes a number of new spells, more areas, monsters, and archfiends based on [[Creator/TheBrothersGrimm the Grimm Fairy Tales]]. Players will be able to choose between the two old factions and the third new one: Avalon, {{Knight Templar}}s who seek to destroy all monsters, no exceptions; Sanctuarium, a splinter group of sorcerers who believe that monsters can and should be saved; and the new faction the Order of Grim, a cult started by a sorcerer who noticed the EternalRecurrence of the Twin Gods' feud and who's followers bring hope to both sorcerers and non-sorcerers alike, in hope of somehow ending the vicious cycle. Which organization the player chooses to join will change what mission rewards and types of magic they can gain.

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A combination sequel-UpdatedRerelease, ''Soul Sacrifice Delta'', released in Japan on March 6, 2014, and in the US and EU on the Playstation Network UsefulNotes/PlaystationNetwork on May 13 and 14 of 2014, respectively. Boasting receive overhauled graphics, systems, and AI, ''Delta'' also includes a number of new spells, more areas, monsters, and archfiends based on [[Creator/TheBrothersGrimm the Grimm Fairy Tales]]. Players will be able to choose between the two old factions and the third new one: Avalon, {{Knight Templar}}s who seek to destroy all monsters, no exceptions; Sanctuarium, a splinter group of sorcerers who believe that monsters can and should be saved; and the new faction the Order of Grim, a cult started by a sorcerer who noticed the EternalRecurrence of the Twin Gods' feud and who's followers bring hope to both sorcerers and non-sorcerers alike, in hope of somehow ending the vicious cycle. Which organization the player chooses to join will change what mission rewards and types of magic they can gain.
20th May '16 1:46:07 PM Edrobot
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A combination sequel-UpdatedRerelease, ''Soul Sacrifice Delta'', released in Japan on March 6, 2014, and in the US and EU on the Playstation Network on May 13 and 14 of 2014, respectively. It will receive overhauled graphics, systems, and AI. There will be an enhanced focus on co-op play, a number of new spells, more areas, monsters, and archfiends based on [[Creator/TheBrothersGrimm the Grimm Fairy Tales]]. Players will be able to choose between the two old factions and the third new one: Avalon, {{Knight Templar}}s who seek to destroy all monsters, no exceptions; Sanctuarium, a splinter group of sorcerers who believe that monsters can and should be saved; and the new faction the Order of Grim, a cult started by a sorcerer who noticed the EternalRecurrence of the Twin Gods' feud and who's followers bring hope to both sorcerers and non-sorcerers alike, in hope of somehow ending the vicious cycle. Which organization the player chooses to join will change what mission rewards and types of magic they can gain.

to:

A combination sequel-UpdatedRerelease, ''Soul Sacrifice Delta'', released in Japan on March 6, 2014, and in the US and EU on the Playstation Network on May 13 and 14 of 2014, respectively. It will Boasting receive overhauled graphics, systems, and AI. There will be an enhanced focus on co-op play, AI, ''Delta'' also includes a number of new spells, more areas, monsters, and archfiends based on [[Creator/TheBrothersGrimm the Grimm Fairy Tales]]. Players will be able to choose between the two old factions and the third new one: Avalon, {{Knight Templar}}s who seek to destroy all monsters, no exceptions; Sanctuarium, a splinter group of sorcerers who believe that monsters can and should be saved; and the new faction the Order of Grim, a cult started by a sorcerer who noticed the EternalRecurrence of the Twin Gods' feud and who's followers bring hope to both sorcerers and non-sorcerers alike, in hope of somehow ending the vicious cycle. Which organization the player chooses to join will change what mission rewards and types of magic they can gain.


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* FracturedFairyTale: Most of the new monsters added in Soul Sacrifice Delta are based on fairy tales.
4th Jan '16 1:51:11 PM Someoneman
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* [[spoiler:AGlitchInTheMatrix: The sheer existence of the Grim faction is one, since ''nobody'' was supposed to notice the Twin Gods' Feud and the EternalRecurrence.]]

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* [[spoiler:AGlitchInTheMatrix: AGlitchInTheMatrix: The sheer existence of the [[spoiler:the Grim faction is one, since ''nobody'' was supposed to notice the Twin Gods' Feud and the EternalRecurrence.]]



* [[spoiler:AfterTheEnd: "Several Years Later" reveals that the world suffered a disastrous cataclysm 13 days after the Sorcerer you play as in the Phantom Quests became Magusar's partner, and the now-insane Magusar came to rule what remains of the world.]]

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* [[spoiler:AfterTheEnd: AfterTheEnd: "Several Years Later" reveals that the [[spoiler:the world suffered a disastrous cataclysm 13 days after the Sorcerer you play as in the Phantom Quests became Magusar's partner, and the now-insane Magusar came to rule what remains of the world.]]



* [[spoiler:AndThenJohnWasAZombie: In two of the endings, depending on whether you choose to sacrifice or save Magusar in the final battle, you will either become the new Magusar or the new Librom.]]

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* [[spoiler:AndThenJohnWasAZombie: AndThenJohnWasAZombie: In two of the endings, depending [[spoiler:depending on whether you choose to sacrifice or save Magusar in the final battle, you will either become the new Magusar or the new Librom.]]



* [[spoiler:ButThouMust: You '''must''' sacrifice Nimue/Sortiara when you face her. Attempting to save her will bring her back and make the fight against her continue. This is also true of the assassins sent after you for saving Archfiends. In both cases, however, you ''need'' to save them the first time if you want to get their Life soul.]]

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* [[spoiler:ButThouMust: ButThouMust: You '''must''' sacrifice [[spoiler:sacrifice Nimue/Sortiara when you face her. Attempting to save her will bring her back and make the fight against her continue. This is also true of the assassins sent after you for saving Archfiends. In both cases, however, you ''need'' to save them the first time if you want to get their Life soul.]]



** [[spoiler:OurDragonsAreDifferent: It is not so much a dragon as it is a dragon-shaped mountain of bone and corpses.]]

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** [[spoiler:OurDragonsAreDifferent: * OurDragonsAreDifferent: [[spoiler:Magusar's dragon form]]. It is not so much a dragon as it is a [[spoiler:a dragon-shaped mountain of bone and corpses.]]



* [[spoiler:StableTimeLoop: Heavily implied in the ending.]]

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* [[spoiler:StableTimeLoop: Heavily StableTimeLoop: [[spoiler:Heavily implied in the ending.]]
30th Dec '15 7:46:44 PM jormis29
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* HolyGrail: [[spoiler:The Holy Grail appears as a sentient entity who appears to humans [[DespairEventHorizon who are at their lowest]], promising to grant their deepest desire in return for "an offering". In reality, however, it ends up turning the human into an Archfiend.]]



* PublicDomainArtifact: [[spoiler:The Holy Grail appears as a sentient entity who appears to humans [[DespairEventHorizon who are at their lowest]], promising to grant their deepest desire in return for "an offering". In reality, however, it ends up turning the human into an Archfiend.]]
18th Oct '15 6:45:40 AM krimzonflygon2
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* VideogameCrueltyPunishment: Actually this trope could be ''inverted'' since the game constantly punishes moral choices, while giving easier outcomes and rewards to those who choose selfishly (in the vanilla game; Avalon-affiliated players still gain points by sacrificing). In one boss battle, choosing to save your enemy will not only drag the battle, but ''drain half of your current health on the spot, giving it to your enemy.''
** Multiplayer isn't much better, if you save a team-mate, half of your health goes away to heal him. If you choose to sacrifice him instead? Your spells get a nice recharge, and a very powerful attack erupts from the sacrificed, instakilling all normal enemies and harming quite a bit the bosses. If you have a lot of life levels, even the reward for saving enemies will be much less interesting than sacrificing them. A bit of healing? At that point your healing skills will do a ''lot'' more in one go.

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* VideogameCrueltyPunishment: Actually this trope could be ''inverted'' since the Zig-zagged. The game constantly punishes may deal a lot of punishment to moral choices, while giving easier outcomes and rewards to those who choose selfishly (in the vanilla game; Avalon-affiliated players still gain points by sacrificing). In one boss battle, choosing to save your enemy will not only drag the battle, sacrificing), but ''drain half of your current health on the spot, giving it there are some genuine perks to your enemy.''
** Multiplayer isn't much better, if
salvation. If you save a team-mate, half of your health goes away to heal him. If you choose to sacrifice him instead? Your spells get a nice recharge, and a very powerful attack erupts from the sacrificed, instakilling all normal enemies and harming quite a bit the bosses. If you have a lot of life levels, even Still, there are upsides to having multiple people splitting the reward for saving enemies will Archfiend's attention, while the health loss can be much less interesting than sacrificing them. A bit of healing? At that point your dealt with on both sides with a quick healing skills will do a ''lot'' more in one go.item/terrain effect.
11th Aug '15 2:22:30 PM krimzonflygon2
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* LimitBreak: At low health, you can perform ultimate sacrificial spells called Black Rites. While they are powerful, they have negative side effects that do not go away until you fix them with Librom's tears.

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* LimitBreak: At low health, you can perform ultimate sacrificial spells called Black Rites. While they are powerful, they have negative side effects that do not go away until you fix them with Librom's tears. [[strike: tears]] [[InsistentTerminology Lacrima.]]
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