History VideoGame / SonictheHedgehogCD

25th Apr '18 2:06:55 PM AriRockefeller
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[[caption-width-right:350:Save the planet from disaster.]]

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[[caption-width-right:350:Save [[caption-width-right:350:[[AwesomeMusic/SonicTheHedgehog Trouble keeps you running faster]]\\
[[AwesomeMusic/SonicTheHedgehog Save
the planet from disaster.disaster]].]]
18th Apr '18 3:33:50 PM PF
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** The cover art [[InvertedTrope inverts this trope]], though: The NA Sega CD and PC versions have [[http://vignette1.wikia.nocookie.net/sonic/images/b/bf/Soniccd-cover.jpg/revision/latest?cb=20100613170716 Sonic snatch a Time Stone just out of Metal Sonic's reach]], while the Japanese Mega-CD cover has [[http://www.soniczone0.com/games/soniccd/backgroundinfo/full/scd-bginfo-detailsimg9full.jpg Sonic and Metal Sonic moments away from coming to blows]].

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** The cover art [[InvertedTrope inverts this trope]], though: this]]: The NA North American Sega CD and PC versions have [[http://vignette1.wikia.nocookie.net/sonic/images/b/bf/Soniccd-cover.jpg/revision/latest?cb=20100613170716 Sonic snatch a Time Stone just out of Metal Sonic's reach]], while the Japanese Mega-CD cover has [[http://www.soniczone0.com/games/soniccd/backgroundinfo/full/scd-bginfo-detailsimg9full.jpg Sonic and Metal Sonic moments away from coming to blows]].
15th Apr '18 9:14:54 AM NESBoy
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Added DiffLines:

** An interesting example regarding the Metal Sonic race in the Good Future of Stardust Speedway: in the Japanese and European versions, the soundtrack switches to the Bad Future music during the race, but in the American version, the Good Future music continues to play. The 2011 version of the game changes this so that the Bad Future music always plays during the Good Future race regardless of the American soundtrack being used.
7th Feb '18 8:46:01 AM PF
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** Said Time Stones are not required for the GoldenEnding (destroying the robot transporter in every Zone 1 and Zone 2 will also work).
** The speed shoes item, rather than speeding up the music, has its own theme (likely because speeding up CD audio and having it not sound like a skippy mess was not possible with early 90s consumer hardware).

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** Said Time Stones are not required for the GoldenEnding (destroying GoldenEnding. Destroying all the robot transporter in every Zone 1 and Zone 2 will transporters also work).
work.
** The speed shoes item, rather than speeding up the music, has its own theme (likely theme.[[note]]This is likely because speeding up CD audio and having it not sound like a skippy mess was not possible with early 90s '90s consumer hardware).hardware.[[/note]]



* SceneryGorn: The Bad Futures. Eggman's corruption hasn't been fixed, and the world has become a nightmarish dystopia. It's especially bad for the levels where water can been seen; the water ends up looking horribly polluted and nasty.



** SceneryGorn: The Bad Futures. Eggman's corruption hasn't been fixed, and the world has become a nightmarish dystopia. It's especially bad for the levels where water can been seen; the water ends up looking horribly polluted and nasty.
7th Feb '18 8:39:14 AM PF
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** While there is a spindash available, it doesn't use the typical spindash animation; Sonic just goes into his rolling animation.
** In addition to the spindash, there is a Super Peel-Out move that grants a similar boost but without sending Sonic into a roll.

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** While there is a spindash Spin Dash available, it doesn't use the typical spindash Spin Dash animation; Sonic just goes into his rolling animation.
** In addition to the spindash, Spin Dash, there is a Super Peel-Out move that grants a similar boost but without sending Sonic into a roll.
7th Feb '18 8:27:01 AM PF
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* GuideDangIt:
** For players trying to destroy all the robot transporters in the past, Wacky Workbench Zone 1's device is infamously difficult to reach on the first try. In order to reach the machine, you have to jump on top of a [[SmashingHallwayTrapsOfDoom crushing piston]] near the level's end, which sends you down the pipe where the machine is located instead of killing you as with most crushing pistons in the series, such as Metropolis Zone's in ''Sonic the Hedgehog 2'' and, incidentally, Metallic Madness in this game, which has them work as in most of the rest of the series. Fortunately, it's possible, albeit difficult without the skill and/or SaveScumming, to have all the Time Stones by this point for those who don't want to bother with the machine.

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* GuideDangIt:
**
GuideDangIt: For players trying to destroy all the robot transporters in the past, Wacky Workbench Zone 1's device is infamously difficult to reach on the first try. In order to reach the machine, you have to jump on top of a [[SmashingHallwayTrapsOfDoom crushing piston]] near the level's end, which sends you down the pipe where the machine is located instead of killing you as with most crushing pistons in the series, such as Metropolis Zone's in ''Sonic the Hedgehog 2'' and, incidentally, Metallic Madness in this game, which has them work as in most of the rest of the series. Fortunately, it's possible, albeit difficult without the skill and/or SaveScumming, to have all the Time Stones by this point for those who don't want to bother with the machine.
18th Nov '17 11:17:26 PM Vilui
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** The time counter is in the format of ''(minutes)'' ' ''(seconds)'' " ''(hundreths of a second)'', rather than ''(minutes)'' : ''(seconds)'' like in the Genesis games.

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** The time counter is in the format of ''(minutes)'' ' ''(seconds)'' " ''(hundreths ''(hundredths of a second)'', rather than ''(minutes)'' : ''(seconds)'' like in the Genesis games.



** The speed shoes item, rather than speeding up the music, has its own theme (likely because speeding up CD audio and having it not sound like a skippy mess was not possible with early 90's consumer hardware).

to:

** The speed shoes item, rather than speeding up the music, has its own theme (likely because speeding up CD audio and having it not sound like a skippy mess was not possible with early 90's 90s consumer hardware).
17th Nov '17 6:52:23 AM Macsen
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''Sonic CD'' was the first main post-''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' game to enter development. Given that fact and the proto-''Sonic 2'' features, ''CD'' is often theorized to be [[{{interquel}} an in-between game]] that follows the events of the first game but takes place before the second. However, it should be noted that it started development as an enhanced port of ''Sonic 2'' and became a separate game after that game flopped in Japan, which could also indicate that it is an interquel between the second and third ''Sonic'' games; WordOfGod has stated that while ''Sonic CD'' is canon, the game has no particular spot on the timeline, although it takes place sometime before ''VideoGame/SonicTheHedgehog4''. In spite of the similarities to the first game, ''Sonic CD'' is considered by many to be the best game created for Sega CD; many say it's the best Sonic title overall. Some go so far as to claim it is the best and most innovative single game ever released for any particular platform. Many believe it could've been even more popular if the Sega CD itself hadn't been such a failure.

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''Sonic CD'' was the first main post-''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' game to enter development. Given that fact and the proto-''Sonic 2'' features, ''CD'' is often theorized to be [[{{interquel}} an in-between game]] that follows the events of the first game but takes place before the second. However, it should be noted that it started development as an enhanced port of ''Sonic 2'' and became a separate game after that game flopped in Japan, which could also indicate that it is an interquel between the second and third ''Sonic'' games; WordOfGod has stated that while ''Sonic CD'' is canon, the game has no particular spot on the timeline, although it takes place sometime before ''VideoGame/SonicTheHedgehog4''. ''VideoGame/SonicTheHedgehog4''.

In spite of the similarities to the first game, ''Sonic CD'' is considered by many to be the best game created for Sega CD; many CD, and indeed was globally its best-selling title.[[note]]It sold 1.5 million copies worldwide, powered by 1 million copies sold just in the USA.For comparison, the Sega CD ''itself'' only sold 2.24 million units worldwide.[[/note]] Many say it's the best Sonic title overall. Some go critics have gone so far as to claim it is the best and most innovative single game ever released for any particular platform. Many believe It's likely that it could've been even more popular if the Sega CD itself hadn't been such a failure.



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25th Oct '17 7:59:33 AM sonikku956
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** Infamously, the North American version replaced the game's new jack swing-influenced soundtrack with moodier tracks by members of the Sega Technical Institute.

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** Infamously, the North American version replaced the game's house, techno-rave, and new jack swing-influenced soundtrack with moodier tracks by members of the Sega Technical Institute.
21st Oct '17 5:16:17 AM PF
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Added DiffLines:

* TheGlomp: You can let Amy do this to you twice in Palmtree Panic and Stardust Speedway.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonictheHedgehogCD