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* AdaptedOut: the Android version of the first game only allows you to play as Sonic, with the other playable characters being either DemotedToExtra or completely absent.

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* AdaptedOut: the The Android version of the first game only allows you to play as Sonic, with the other playable characters being either DemotedToExtra or completely absent.
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* AdaptedOut: the Android version of the first game only allows you to play as Sonic, with the other playable characters being either DemotedToExtra or completely absent.
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* AshFace: Knuckles gets one after the Egg Saucer he was piloting is defeated.


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* FightingYourFriend: Knuckles is the pilot of the Egg Saucer if you play as anyone else, as he was tricked ''again''. Sonic is quite peeved about this after the fight is over.
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** In a more obscure case in the same installment, the boss of Angel Island Zone, [[EvilKnockoff Mecha Knuckles]] – who isn't even shown to be a robot [[RoboticReveal until later into the fight]] – is pink and has yellow gloves and socks, seemingly in reference to how in ''VideoGame/Sonic3AndKnuckles'', Knuckles has pinkish fur and yellow socks for some reason when appearing as an {{NPC}} in cutscenes, even though when playable, he has red fur and green socks just as portrayed by artwork.

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** In a more obscure case in the same installment, the boss of Angel Island Zone, [[EvilKnockoff Mecha Knuckles]] – who isn't even shown to be a robot [[RoboticReveal until later into the fight]] – is pink and has yellow gloves and socks, seemingly in reference to how in ''VideoGame/Sonic3AndKnuckles'', Knuckles has pinkish fur and yellow socks for some reason when appearing as an {{NPC}} in cutscenes, even though when playable, he has red fur and green socks just as portrayed by artwork. The boss fight's first phase is more or less a call back to the fight with Knuckles at Hidden Palace Zone in the same game.

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The page image usually comes before the page quote


[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/sonicadvancetrilogy.png]]



[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/sonicadvancetrilogy.png]]
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-->-- [[https://images.launchbox-app.com/755d0957-fb93-455b-bdfd-d721fcfc05e5.png Nintendo Power promo for the first game]].

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-->-- [[https://images.-->--'''[[https://images.launchbox-app.com/755d0957-fb93-455b-bdfd-d721fcfc05e5.png Nintendo Power promo for the first game]].
game]]'''.

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* SpiritualSuccessor: The first game, to ''VideoGame/SonicPocketAdventure'', and the third game, to ''VideoGame/KnucklesChaotix''.

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* SpiritualSuccessor: The first game, to ''VideoGame/SonicPocketAdventure'', and the third game, to SpiritualSuccessor:
** ''Sonic Advance'', being a 2D Platformer with modern Sonic sensibilities, is one for ''VideoGame/SonicPocketAdventure''.
** ''Sonic Advance 3'', with its two-man team gameplay, is one for
''VideoGame/KnucklesChaotix''.
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** Amy's moveset was retooled in ''Sonic Advance 2'', which requires some adjustment for anyone familiar with her ''Sonic Advance'' playstyle.
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* BigBad: Eggmman serves as this in all three games.

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* BigBad: Eggmman Eggman serves as this in all three games.
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** While ''Advance'' puts {{Boss Battle}}s at the end of the second act, ''Advance 2'' and ''Advance 3'' completely separate their boss battles into "Boss Attack!" and "VS Boss" stages, respectively.
** The TrueFinalBoss of each game gets their own stage, the "Moon Zone", "True Area 53", and "Nonaggression", respectively.

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** While ''Advance'' puts {{Boss Battle}}s at the end of the second act, Act of each zone, ''Advance 2'' and ''Advance 3'' completely separate their boss battles into "Boss Attack!" and "VS Boss" stages, respectively.
** The TrueFinalBoss of each game gets their own stage, the "Moon "The Moon Zone", "True Area 53", and "Nonaggression", respectively.

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* BossOnlyLevel: The last two zones in all three.
** Almost every boss in ''2'' and ''3'' have one. The only exceptions are the final boss in both ''2'' (BossRush level) and ''3'' (fight with Gemerl before the fight), and the first boss in ''3'' (Fight with Gemerl again).

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* BossOnlyLevel: BossBonanza: The last two zones in all three.
** Almost every boss in ''2'' and ''3'' have one. The only exceptions are the
final boss in both ''2'' (BossRush level) and ''3'' (fight level of each game consists of one.
** In ''Sonic Advance'' the "X-Zone" doubles as a NostalgiaLevel by presenting you
with Gemerl the first bosses of the original ''VideoGame/SonicTheHedgehog1'' and ''VideoGame/SonicTheHedgehog2'' before the fight), actual FinalBoss, the Egg-X.
** In ''Sonic Advance 2'', the "XX" stage consists of a {{High Speed|Battle}} BossRush against every previous boss in the game before confronting the Super Eggrobo Z.
** In ''Sonic Advance 3'', the "Altar Emerald" features the final fight against G-merl
and the first Hyper Eggrobo.
* BossOnlyLevel:
** While ''Advance'' puts {{Boss Battle}}s at the end of the second act, ''Advance 2'' and ''Advance 3'' completely separate their
boss in ''3'' (Fight with Gemerl again).battles into "Boss Attack!" and "VS Boss" stages, respectively.
** The TrueFinalBoss of each game gets their own stage, the "Moon Zone", "True Area 53", and "Nonaggression", respectively.



* DegradedBoss: The Super Eggrobo, the TrueFinalBoss of ''Sonic Advance'', returns in upgraded form, the Super Eggrobo Z, as the FinalBoss of ''Sonic Advance 2''. Ironically, as the FinalBoss, the Super Eggrobo Z can be faced by any character without any Chaos Emeralds, [[ClippedWingAngel a decided step down]] from the first game where only Super Sonic could fight it.



* HumongousMecha: The Super Eggrobo, the TrueFinalBoss of ''Sonic Advance''. It returns as the Super Eggrobo Z and then the Hyper Eggrobo in ''Sonic Advance 2'' and ''Sonic Advance 3''.



* ShoutOut: Where have we seen a [[BandLand music level]] in [[VideoGame/{{Ristar}} a SEGA game]] before?

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* ShoutOut: ShoutOut:
**
Where have we seen a [[BandLand music level]] in [[VideoGame/{{Ristar}} a SEGA game]] before?before?
** The HumongousMecha that serves as the FinalBoss of ''Sonic Advance 2'' is called the Super [[Anime/MazingerZ EggRobo Z]].


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* SoLastSeason: Downplayed. The upgraded versions of the HumongousMecha TrueFinalBoss from ''Sonic Advance'' are {{Degraded|Boss}} to merely the {{Final Boss}}es of ''Advance 2'' and ''Advance 3''.
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** ** The icons replacing characters' portraits by the life counter in ''Sonic Advance 3'' are a stylistic throwback to the ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' logo. Selecting Knuckles as the main character and Sonic as the supporting character reconstitutes its horizontally mirrored version.

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** ** The icons replacing characters' portraits by the life counter in ''Sonic Advance 3'' are a stylistic throwback to the ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' logo. Selecting Knuckles as the main character and Sonic as the supporting character reconstitutes its horizontally mirrored version.

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Most of the Shout-Outs are actually Call-Backs or Continuity Nods.


* CallBack: For ''no particular reason'', characters '''must''' stay paired in ''Sonic Advance 3'', which combined with the other gimmick of changeable movesets makes this game a SpiritualSuccessor to ''VideoGame/KnucklesChaotix''. Not to mention [[MechaMook Badniks]] are powered by rings.



* ContinuityNod: Angel Island Zone in ''Advance 1'' takes place in [[FloatingContinent the setting]] of ''VideoGame/Sonic3AndKnuckles'' and part of ''VideoGame/SonicAdventure'', which was shown by the latter to be situated in the sky above Mystic Ruins. The level's background here shows the land below, and sure enough, it looks just like Mystic Ruins' jungle, even containing a {{Mayincatec}} structure resembling the Lost World temple from ''Adventure''.

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* ContinuityNod: ContinuityNod:
**
Angel Island Zone in ''Advance 1'' takes place in [[FloatingContinent the setting]] of ''VideoGame/Sonic3AndKnuckles'' and part of ''VideoGame/SonicAdventure'', which was shown by the latter to be situated in the sky above Mystic Ruins. The level's background here shows the land below, and sure enough, it looks just like Mystic Ruins' jungle, even containing a {{Mayincatec}} structure resembling the Lost World temple from ''Adventure''.''Adventure''.
** In ''Sonic Advance 2'', [[VideoGame/SonicTheHedgehog2 Tails is kidnapped by Eggman]]! Now where have we heard this before?
** ** The icons replacing characters' portraits by the life counter in ''Sonic Advance 3'' are a stylistic throwback to the ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' logo. Selecting Knuckles as the main character and Sonic as the supporting character reconstitutes its horizontally mirrored version.



* ShoutOut:
** In ''Sonic Advance 2'', [[VideoGame/SonicTheHedgehog2 Tails is kidnapped by Eggman]]! Now where have we heard this before?
** For ''no particular reason'', characters '''must''' stay paired in ''Sonic Advance 3'', which combined with the other gimmick of changeable movesets makes this game a spiritual successor to ''VideoGame/KnucklesChaotix''. Not to mention [[MechaMook Badniks]] are powered by rings.
** The icons replacing characters' portraits by the life counter in ''Sonic Advance 3'' are a stylistic throwback to the ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' logo. Selecting Knuckles as the main character and Sonic as the supporting character reconstitutes its horizontally mirrored version.
** Where have we seen a [[BandLand music level]] in [[VideoGame/{{Ristar}} a SEGA game]] before?

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* ShoutOut:
** In ''Sonic Advance 2'', [[VideoGame/SonicTheHedgehog2 Tails is kidnapped by Eggman]]! Now where have we heard this before?
** For ''no particular reason'', characters '''must''' stay paired in ''Sonic Advance 3'', which combined with the other gimmick of changeable movesets makes this game a spiritual successor to ''VideoGame/KnucklesChaotix''. Not to mention [[MechaMook Badniks]] are powered by rings.
** The icons replacing characters' portraits by the life counter in ''Sonic Advance 3'' are a stylistic throwback to the ''[[VideoGame/Sonic3AndKnuckles Sonic and Knuckles]]'' logo. Selecting Knuckles as the main character and Sonic as the supporting character reconstitutes its horizontally mirrored version.
**
ShoutOut: Where have we seen a [[BandLand music level]] in [[VideoGame/{{Ristar}} a SEGA game]] before?
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Fixing an all-white entry.


* GameplayAndStorySegregation: In ''Advance 3'', [[spoiler:in the cutscene preceding the TrueFinalBoss, Sonic gets hit twice--complete with MercyInvincibility flashing--and even if he has no Rings, he's none the worse for wear]].

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* GameplayAndStorySegregation: In ''Advance 3'', [[spoiler:in in the cutscene preceding [[spoiler:preceding the TrueFinalBoss, Ultimate Gemerl]], Sonic gets hit twice--complete with MercyInvincibility flashing--and even if he has no Rings, he's none the worse for wear]].wear.
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* GameplayAndStorySegregation: In ''Advance 3'', [[spoiler:in the cutscene preceding the TrueFinalBoss, Sonic gets hit twice--complete with MercyInvincibilty flashing--and even if he has no Rings, he's none the worse for wear]].

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* GameplayAndStorySegregation: In ''Advance 3'', [[spoiler:in the cutscene preceding the TrueFinalBoss, Sonic gets hit twice--complete with MercyInvincibilty MercyInvincibility flashing--and even if he has no Rings, he's none the worse for wear]].
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* GameplayAndStorySegregation: In ''Advance 3'', [[spoiler:in the cutscene preceding the TrueFinalBoss, Sonic gets hit twice, and even if he has no Rings, he's none the worse for wear]].

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* GameplayAndStorySegregation: In ''Advance 3'', [[spoiler:in the cutscene preceding the TrueFinalBoss, Sonic gets hit twice, and twice--complete with MercyInvincibilty flashing--and even if he has no Rings, he's none the worse for wear]].
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** Inverted with ''Advance 2'', which pushes Amy into the background as a SecretCharacter and introduces Cream the Rabbit as the fourth main character in her stead. Cream is not a Gimmick character but a MasterOfAll, with maneuvering ability second only to Tails and batter attacking options than the other characters thanks to Cheese.

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** Inverted with ''Advance 2'', which pushes Amy into the background as a SecretCharacter and introduces Cream the Rabbit as the fourth main character in her stead. Cream is not a true Gimmick character but a MasterOfAll, with maneuvering ability second only to Tails and batter better attacking options than the other characters thanks to Cheese.
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* FanRemake: [[https://gamejolt.com/games/sonicadvanceandroid/478588 One]] exists for the Android version of the first game, fixing the problems the original port had. Doubles as a FanTranslation because the original port was Japan-only.

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* FanRemake: [[https://gamejolt.com/games/sonicadvanceandroid/478588 One]] exists for the Android version of the first game, fixing the problems the original port had.had, as well as making all the other playable characters available like in the [=GBA=] version. Doubles as a FanTranslation because the original port was Japan-only.
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* {{Engrish}}: For some reason ''Advance 3'' decided to not only describe the Master Emerald's altar in GratuitousEnglish, but to render it with a ''postpositive adjectival noun'' of all things, giving it the outlandish name of "Altar Emerald".

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* BalancePowerSkillGimmick: The first game of the trilogy has this. Knuckles was the Balance, with a moveset oriented both for exploration and speed; Sonic was the Power, with a moveset oriented entirely for plowing through enemies and getting to the goal without frills; Tails was the Skill, with a moveset geared for exploration (both flying and swimming); Amy is the Gimmick, since she cannot curl into a ball like the boys and must attack and maneuver with her hammer, which has completely different mechanics and range.

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* BalancePowerSkillGimmick: The BalancePowerSkillGimmick:
** In the
first game of the trilogy has this. game, Knuckles was the Balance, with a moveset oriented both for exploration and speed; Sonic was the Power, with a moveset oriented entirely for plowing through enemies and getting to the goal without frills; Tails was the Skill, with a moveset geared for exploration (both flying and swimming); Amy is the Gimmick, since she cannot curl into a ball like the boys and must attack and maneuver with her hammer, which has completely different mechanics and range.range.
** Inverted with ''Advance 2'', which pushes Amy into the background as a SecretCharacter and introduces Cream the Rabbit as the fourth main character in her stead. Cream is not a Gimmick character but a MasterOfAll, with maneuvering ability second only to Tails and batter attacking options than the other characters thanks to Cheese.
** Zigzagged with ''Advance 3'', where all five characters can mix-and-match attributes depending on who they TagTeam with.

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* DemotedToExtra: Amy Rose doesn't show up at all in any cutscene from Sonic Advance 2. She's relegated to being a secret character, and doesn't even show up in the character select screen at first.

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* DemotedToExtra: DemotedToExtra:
**
Amy Rose doesn't show up at all in any cutscene from Sonic Advance 2. She's relegated to being a secret character, and doesn't even show up in the character select screen at first.first.
** Since the 2011 Android version of the first game forces you to play as Sonic, the rest of the playable cast fell victim to this.
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* BalancePowerSkillGimmick: The first game of the trilogy has a unique variant of this. Sonic is the balanced option, being the fastest and least gimmicky of the playable characters; Knuckles is the power, with more attack options like a three-punch combo and a glide ability which can attack anything that hits his fists; Tails is the skill, with his flying and swimming abilities giving him the most exploration ability of all the characters; Amy is the gimmick, as she cannot spin like the boys and must use her hammer to attack enemies and maneuver.

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* BalancePowerSkillGimmick: The first game of the trilogy has a unique variant of this. Sonic is the balanced option, being the fastest and least gimmicky of the playable characters; Knuckles is was the power, Balance, with more attack options like a three-punch combo and a glide ability which can attack anything that hits his fists; Tails is the skill, with his flying and swimming abilities giving him the most moveset oriented both for exploration ability of all and speed; Sonic was the characters; Power, with a moveset oriented entirely for plowing through enemies and getting to the goal without frills; Tails was the Skill, with a moveset geared for exploration (both flying and swimming); Amy is the gimmick, as Gimmick, since she cannot spin curl into a ball like the boys and must use her hammer to attack enemies and maneuver.maneuver with her hammer, which has completely different mechanics and range.
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* ColorCodedCharacters: Life icons in ''Advance 3'' are colored differently in accordance to each character:
** Sonic: Blue
** Tails: Orange
** Knuckles: Red
** Amy: Pink
** Cream: Beige
** [[spoiler:Super Sonic: Yellow]]
** [[spoiler:Dr. Eggman: Gray]]
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** The 2011 Android port of the first game removes all but one of the playable characters, meaning Sonic is the only playable character in that version.
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* FanRemake: [[https://gamejolt.com/games/sonicadvanceandroid/478588 One exists for the Android version of the first game, fixing the problems the original port had.]] Doubles as a FanTranslation because the original port was Japan-only.

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* FanRemake: [[https://gamejolt.com/games/sonicadvanceandroid/478588 One One]] exists for the Android version of the first game, fixing the problems the original port had.]] had. Doubles as a FanTranslation because the original port was Japan-only.
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Added DiffLines:

* FanRemake: [[https://gamejolt.com/games/sonicadvanceandroid/478588 One exists for the Android version of the first game, fixing the problems the original port had.]] Doubles as a FanTranslation because the original port was Japan-only.
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* BalancePowerSkillGimmick: The first game of the trilogy has a unique variant of this. Sonic is the balanced option, being the fastest and least gimmicky of the playable characters; Knuckles is the power, capable of a three-punch combo and of traversing large gaps with his glide ability (which can attack anything that hits his fists); Tails is the skill, with his flying and swimming abilities giving him the most exploration ability of all the characters; Amy is the gimmick, as she cannot spin like the boys and must use her hammer to attack enemies and maneuver.

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* BalancePowerSkillGimmick: The first game of the trilogy has a unique variant of this. Sonic is the balanced option, being the fastest and least gimmicky of the playable characters; Knuckles is the power, capable of with more attack options like a three-punch combo and of traversing large gaps with his a glide ability (which which can attack anything that hits his fists); fists; Tails is the skill, with his flying and swimming abilities giving him the most exploration ability of all the characters; Amy is the gimmick, as she cannot spin like the boys and must use her hammer to attack enemies and maneuver.
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None

Added DiffLines:

* BalancePowerSkillGimmick: The first game of the trilogy has a unique variant of this. Sonic is the balanced option, being the fastest and least gimmicky of the playable characters; Knuckles is the power, capable of a three-punch combo and of traversing large gaps with his glide ability (which can attack anything that hits his fists); Tails is the skill, with his flying and swimming abilities giving him the most exploration ability of all the characters; Amy is the gimmick, as she cannot spin like the boys and must use her hammer to attack enemies and maneuver.
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[[JustForFun/TheOneWith The ones where...]] the franchise went back to its 2D roots, on a Creator/{{Nintendo}} [[UsefulNotes/GameBoyAdvance system!]]

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** Almost every boss in ''2'' and ''3'' have one. The only exceptions are the final boss in both ''2'' (BossRush level) and ''3'' (fight with Gemerl before the fight), and the first boss in ''3'' (Fight with Gemerl again).



** Almost every boss in ''2'' and ''3'' have one. The only exceptions are the final boss in both ''2'' (BossRush level) and ''3'' (fight with Gemerl before the fight), and the first boss in ''3'' (Fight with Gemerl again).

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