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History VideoGame / SonicAdvanceTrilogy

14th May '16 10:17:00 AM billybobfred
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* Area51: The TrueFinalBoss fight in the second game takes place in "True Area 53". What, if anything, it has to do with Area 51 is anyone's guess.
26th Apr '16 11:39:45 AM Rorosilky5
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* BossRush: The first two game feature this. In the X-Zone in the first, before you fight the Egg X, you must go through [[NostalgiaLevel memory lane]] by battling the ball-and-chain mobile from ''VideoGame/SonicTheHedgehog'' and the [[WarmupBoss infamous]] drill mobile from ''VideoGame/SonicTheHedgehog2'' in that order, both made easier by taking half the number of hits to beat (both bosses are accompanied by GBA-style rearrangements of the boss themes from their respective games). In XX (yes, it's really called that) in the second, you must go through ''all'' of the bosses you fought so far in the game before you get to fight the Super Eggrobo Z.

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* BossRush: The first two game games feature this. In the X-Zone in the first, before you fight the Egg X, you must go through [[NostalgiaLevel memory lane]] by battling the ball-and-chain mobile from ''VideoGame/SonicTheHedgehog'' and the [[WarmupBoss infamous]] drill mobile from ''VideoGame/SonicTheHedgehog2'' in that order, both made easier by taking half the number of hits to beat (both bosses are accompanied by GBA-style rearrangements of the boss themes from their respective games). In XX (yes, it's really called that) in the second, you must go through ''all'' of the bosses you fought so far in the game before you get to fight the Super Eggrobo Z.
11th Apr '16 7:42:33 AM Rorosilky5
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* UnderwaterBossBattle: Ice Mountain Zone in the first game.

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* UnderwaterBossBattle: Ice Mountain Zone in the first game.
11th Apr '16 7:42:06 AM Rorosilky5
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* OneWingedAngel: [[spoiler:Gemerl in the final boss of the third game, though granted he changes form for nearly every boss anyway.]]

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* OneWingedAngel: [[spoiler:Gemerl in is the final boss TrueFinalBoss of the third game, though granted he changes form for nearly every boss anyway.]]



* TrueFinalBoss: All three have one if you collect the Chaos Emeralds.

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* TrueFinalBoss: All three games have one if you collect the all 7 Chaos Emeralds.Emeralds in Special Stages.



* UnderwaterBossBattle: Ice Mountain in the first game.

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* UnderwaterBossBattle: Ice Mountain Zone in the first game.
2nd Mar '16 8:19:19 PM bwburke94
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* BossOnlyLevel: The last [[spoiler: two]] zones in all three.

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* BossOnlyLevel: The last [[spoiler: two]] two zones in all three.



* DarkReprise: The theme of the third game's final zone, Altar Emerald, is an ominous remix of Holy Summit from ''VideoGame/SonicBattle''. [[spoiler:The music that plays during [[TrueFinalBoss Nonaggression]] likewise reprises Emerl's theme.]]

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* DarkReprise: The theme of the third game's final zone, Altar Emerald, is an ominous remix of Holy Summit from ''VideoGame/SonicBattle''. [[spoiler:The music that plays during [[TrueFinalBoss Nonaggression]] Nonaggression likewise reprises Emerl's theme.]]
3rd Feb '16 9:02:15 AM Arbitrarily
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* DifficultySpike: Egg Rocket in ''Advance 1'', Sky Canyon in ''Advance 2'', and Ocean Base in ''Advance 3''. There's a second spike in ''3'', where Twinkle Snow, a fairly easy zone, has an incredibly difficult boss battle.


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* SequelDifficultySpike: The first game wasn't too challenging, but ''Advance 2'' was a lot more difficult thanks to more difficult bosses, more bottomless pits, and special stages that are almost impossible to access.
3rd Feb '16 8:51:53 AM Arbitrarily
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** Advance 3's zones have three acts instead of two, which makes some of them feel quite long. The first two acts of Chaos Angel in particular can easily go up to 4 minutes.
1st Feb '16 6:40:13 AM Arbitrarily
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* EleventhHourSuperpower: Super Sonic in all three games.



* FloatingContinent: Features in all three games as floating ruins. Angel Island from the first one and Chaos Angel from the third one are set on the very same Angel Island that is featured in ''VideoGame/Sonic3AndKnuckles'' and ''VideoGame/SonicAdventure''.



* GravityScrew: Cyber Track in the third game, Egg Utopia in the second, and Egg Rocket and Cosmic Angel in the first game.

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* GravityScrew: Cyber Track in the third game, Egg Utopia in the second, and Egg Rocket and Cosmic Angel in the first game. Also applies to Chaos Angel's boss in the third game via a tube on either side of the arena.



** Sunset Hill in ''Advance 3'' is what Green Hill became after Eggman's reality warping experiments at the beginning of the game.

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** Sunset Hill in ''Advance 3'' is what Green Hill became after Eggman's reality warping experiments at the beginning of the game. Angel Island from Advance 1 and Chaos Angel from Advance 3 are also the same Angel Island from ''3'' and ''Adventure''.



* SkyscraperCity: Route 99 in the third game.
* SlippySlideyIceWorld: All three games feature this kind of zone, the one in the first (Ice Mountain Zone) doubling as a water level.

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* SkyscraperCity: Route 99 in the third game.
game. A similar city also appears in Advance 2's Ice Paradise Zone, but is only a background element to an otherwise ordinary ice level.
* SlippySlideyIceWorld: All three games feature this kind of zone, the one ones in the first (Ice Mountain Zone) and the third (Twinkle Snow) doubling as a water level.levels.



* TennisBoss: The Cyber Track boss in the third game.

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* TennisBoss: The Cyber Track boss in the third game. The TrueFinalBoss in Advance 2 is also defeated this way.
* TheVeryDefinitelyFinalDungeon: All three games, but Advance 3's Chaos Angel goes above and beyond, floating high in the sky, with distorted skies and floating chunks of the planet above the clouds. With fitting doomy music to match.


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* WarmUpBoss: All three games have their first boss be a mech with a giant hammer that tends to be easy.
14th Dec '15 1:10:12 PM case
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* LethalJokeCharacter: Amy Rose in the first game is slow and can't roll. However, she has a high jump and can attack from standing without needing to build up speed (this includes an absurdly fast dash attack.) She also has a better attack range due to her Piko Piko Hammer. She completely trivializes one of the bosses (who rely on SuperDrowningSkills) by high jumping to the top of the screen (and catching a breath) and smacking Robotnik on the way down.

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* LethalJokeCharacter: Amy Rose in the first game is slow and can't roll. However, she has a high jump and can attack from standing without needing to build up speed (this includes an absurdly fast dash attack.) She also has a better attack range due to her Piko Piko Hammer. She completely trivializes one of the bosses (who rely on SuperDrowningSkills) an OxygenMeter) by high jumping to the top of the screen (and catching a breath) and smacking Robotnik on the way down.
6th Dec '15 5:14:01 AM totoofze47
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* BackFromTheDead: [[spoiler: Emerl, who was apparently rebuilt as Gemerl by Eggman, then reprogrammed by Tails back into his Emerl personality]] in ''3'', cheering up everyone after [[DownerEnding the ending]] of ''VideoGame/SonicBattle''.

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* BackFromTheDead: [[spoiler: Emerl, who was apparently rebuilt as Gemerl by Eggman, then reprogrammed by Tails back into his Emerl personality]] in ''3'', cheering up everyone after [[DownerEnding [[BittersweetEnding the ending]] of ''VideoGame/SonicBattle''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicAdvanceTrilogy