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Was not released out of Japan, so the system is the Super Famicom, not the SNES.


''Slayers'' is an EasternRPG SpinOff of the Literature/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for [[Platform/SuperNintendoEntertainmentSystem SNES]] in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].

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''Slayers'' is an EasternRPG SpinOff of the Literature/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for the [[Platform/SuperNintendoEntertainmentSystem SNES]] Super Famicom]] in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].
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''Slayers'' is an EasternRPG SpinOff of the Literature/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for UsefulNotes/{{SNES}} in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].

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''Slayers'' is an EasternRPG SpinOff of the Literature/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for UsefulNotes/{{SNES}} [[Platform/SuperNintendoEntertainmentSystem SNES]] in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].

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Removed: 464

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renamed to Clone Angst


* CloningBlues: The party eventually meets an evil copy of Lina, who is to blame for at least a part of her bad reputation. [[spoiler: Later, it's revealed that "our" Lina is a clone too. The real Lina was imprisoned for some time before the start of the game.]]
* HelloInsertNameHere: Done in an interesting manner. The game gives you "please enter name here" at the very end of the game, right after the FinalBoss. You get to name [[spoiler:Lina herself, because, as it turns out, she's [[CloningBlues a copy]] of real Lina, who was imprisoned by the BigBad. After real Lina is freed, the rename is suggested to uphold the OneSteveLimit]]. You can see the name when clearing the PostEndGameContent that the game has to offer.

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* CloningBlues: The party eventually meets an evil copy of Lina, who is to blame for at least a part of her bad reputation. [[spoiler: Later, it's revealed that "our" Lina is a clone too. The real Lina was imprisoned for some time before the start of the game.]]
* HelloInsertNameHere: Done in an interesting manner. The game gives you "please enter name here" at the very end of the game, right after the FinalBoss. You get to name [[spoiler:Lina herself, because, as it turns out, she's [[CloningBlues a copy]] copy of real Lina, who was imprisoned by the BigBad. After real Lina is freed, the rename is suggested to uphold the OneSteveLimit]]. You can see the name when clearing the PostEndGameContent that the game has to offer.
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* ManualLeaderAIParty: Heavily downplayed. Party members will follow your command ''most'' of the time, but not always. If you want, you can make them fully automatic through Lina's special skill.

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* ManualLeaderAIParty: Heavily downplayed. Party members will follow your command ''most'' of the time, but not always.always, with Naga in particular preferring to do her own thing the entire time she's in battle. If you want, you can make them fully automatic through Lina's special skill.
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* HelloInsertNameHere: Done in an interesting manner. The game gives you "please enter name here" at the very end of the game, right after the FinalBoss. You get to name [[spoiler:Lina herself, because, as it turns out, she's [[CloningBlues a copy]] of real Lina, who was imprisoned by the BigBad. After real Lina is freed, the rename is suggested to uphold OneSteveLimit]]. You can see the name when clearing the PostEndGameContent that the game has to offer.

to:

* HelloInsertNameHere: Done in an interesting manner. The game gives you "please enter name here" at the very end of the game, right after the FinalBoss. You get to name [[spoiler:Lina herself, because, as it turns out, she's [[CloningBlues a copy]] of real Lina, who was imprisoned by the BigBad. After real Lina is freed, the rename is suggested to uphold the OneSteveLimit]]. You can see the name when clearing the PostEndGameContent that the game has to offer.



* PostEndGameContent: After the credit roll, Naga, Gourry [[spoiler:and real Lina, who you just freed,]] will [[BreakingTheFourthWall complain about how little screentime they got]], and the post-game story starts. You can select any of the characters from earlier in the game as your party [[spoiler:including real Lina]]. There is also a new town and a couple of new dungens to explore, with [[spoiler:Ley Magnus and a piece of Shabranigdo as a TrueFinalBoss]].

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* PostEndGameContent: After the credit roll, Naga, Gourry [[spoiler:and the real Lina, who you just freed,]] will [[BreakingTheFourthWall complain about how little screentime they got]], and the post-game story starts. You can select any of the characters from earlier in the game as your party [[spoiler:including the real Lina]]. There is also a new town and a couple of new dungens dungeons to explore, with [[spoiler:Ley [[spoiler:Lei Magnus and a piece of Shabranigdo as a TrueFinalBoss]].
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''Slayers'' is an EasternRPG SpinOff of the LightNovel/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for UsefulNotes/{{SNES}} in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].

to:

''Slayers'' is an EasternRPG SpinOff of the LightNovel/{{Slayers}} Literature/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for UsefulNotes/{{SNES}} in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].
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Added DiffLines:

* CantDropTheHero: Lina is always the party's leader. While it doesn't matter much in the main game, in the PostEndGameContent, where you can freely change your party, she still must be the leader.


Added DiffLines:

* PointAndClickMap: How the player moves between towns and dungeons.
* PostEndGameContent: After the credit roll, Naga, Gourry [[spoiler:and real Lina, who you just freed,]] will [[BreakingTheFourthWall complain about how little screentime they got]], and the post-game story starts. You can select any of the characters from earlier in the game as your party [[spoiler:including real Lina]]. There is also a new town and a couple of new dungens to explore, with [[spoiler:Ley Magnus and a piece of Shabranigdo as a TrueFinalBoss]].
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None

Added DiffLines:

[[quoteright:235:https://static.tvtropes.org/pmwiki/pub/images/slayers_snes.png]]
''Slayers'' is an EasternRPG SpinOff of the LightNovel/{{Slayers}} franchise, developed by BEC co. and released by Creator/{{Banpresto}} for UsefulNotes/{{SNES}} in 1994. The game [[NoExportForYou wasn't released]] outside of Japan, but there is a [[https://www.romhacking.net/translations/1494/ fan translation patch]].

This time, Lina finds herself in the middle of nowhere with all of her memory missing. After accidentally meeting her [[UnknownRival self-proclaimed rival]] Naga, they set out to recover Lina's memories and find the one responsible for all this trouble.
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!!The game contains examples of:
* AdaptationalVillainy: Well, not like they weren't evil already, but [[spoiler:Xellos and Zelas Metallium]] never really confronted Lina in canon.
* ArbitraryHeadcountLimit: Four people in the party at most. When new characters join, old party members suddenly find a contrived reason to leave. Or just leave for no reason at all. As [[LampshadeHanging the game itself]] puts it:
-->''Lemmia and Sylphiel sort of got left behind… Dumped, even!''
* BagOfSpilling: Justified. Lina can't remember most of her spells because she suffers from amnesia.
* CallBack: The game includes a number of obscure characters from earlier novellas.
* CloningBlues: The party eventually meets an evil copy of Lina, who is to blame for at least a part of her bad reputation. [[spoiler: Later, it's revealed that "our" Lina is a clone too. The real Lina was imprisoned for some time before the start of the game.]]
* HelloInsertNameHere: Done in an interesting manner. The game gives you "please enter name here" at the very end of the game, right after the FinalBoss. You get to name [[spoiler:Lina herself, because, as it turns out, she's [[CloningBlues a copy]] of real Lina, who was imprisoned by the BigBad. After real Lina is freed, the rename is suggested to uphold OneSteveLimit]]. You can see the name when clearing the PostEndGameContent that the game has to offer.
* IdenticalStranger: Contrary to her sole depiction in the novel, Connie looks very similar to Lina. No comment is made on this, and she doesn't even play that much of a role in the plot.
* IdentityAmnesia: Lina somehow loses all of her memories, and can't even remember her name. The reason for it is revealed to be [[spoiler:because she never had these memories in the first place. She is a clone of the real Lina, created by Valluham]].
* ManualLeaderAIParty: Heavily downplayed. Party members will follow your command ''most'' of the time, but not always. If you want, you can make them fully automatic through Lina's special skill.
* NonStandardSkillLearning: Lina must learn new spells from mages in local magic guilds.
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