History VideoGame / SinsOfASolarEmpire

21st Jun '18 10:50:05 PM dvorak
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* EnemyMine: The TEC Rebel ''Truce Among Rogues'' upgrade allows their Radio Stations to hire pirate ships, and causes pirate fleets to leave their territory alone.

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* EnemyMine: The TEC Rebel ''Truce Among Rogues'' upgrade allows their Radio Stations to hire pirate ships, and causes pirate fleets to leave their territory alone.alone, and a further upgrade allows their Radio Stations to hire pirate ships.
21st Jun '18 3:08:33 PM dvorak
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* EnemyMine: The TEC Rebel ''Truce Among Rogues'' upgrade allows their Radio Stations to hire pirate ships, and causes pirate fleets to leave their territory alone.
** Vasari Rebels see Humanity as a WorthyOpponent, and want to bring them along as they flee the EldritchAbomination chasing them-or failing that, stand with them in a LastStand.
21st Jun '18 3:01:19 PM dvorak
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* FixedForwardFacingWeapon: The Marza Dreadnought and TEC Rebel Titan are built around huge mass driver cannons. In the former's case, it's twice the length of the rest of the ship. With the Titan, it makes up the ''entire fuselage'', with a control bridge somewhere in back and turrets dotted around the length of the railgun's barrel.
3rd Jun '18 9:31:22 PM DarthWalrus
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*** Who of course, have no such alliance with any of the TEC Rebel's ''other'' allies, who have no such option, ''and'' can't expect help from said Rebels and their ceasefire treaty.
11th May '18 11:25:16 AM DarthWalrus
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* FactionCalculus: Varies over the length of the game. Advent starts out Subversive and their light frigates, corvettes and drone strikecraft are built to be fast and cheap but individually weak, but as technology progresses their fleets become increasingly Powerhouse, built around larger more expensive units acting in a synergistic unison with each other and with their faction's strong cultural influence. The TEC start out Balanced, with their ships being middle-of-the-road, but their technological power doesn't advance to quite the heights of the other factions while their economy grows faster and further than the others, causing them to end up with large fleets of fairly mundane, easily replaceable ships that act as a Subversive force. Vasari meanwhile start out Powerhouse with expensive but individually strong vessels, and they gain the ability to deploy their high-quality ships in greater numbers and deploy them to where they need to be faster than anyone else, causing them to become more or less Balanced.

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* FactionCalculus: Varies over the length of the game. Advent starts out Subversive and their light frigates, corvettes and drone strikecraft are built Trader Emergency Coalition(Powerhouse) to be fast and cheap but individually weak, but as technology progresses their fleets become increasingly Powerhouse, built around larger more expensive units acting in a synergistic unison with each other and with their faction's strong cultural influence. The TEC start out Balanced, with their ships being middle-of-the-road, but their technological power doesn't advance to quite the heights of the other factions while their economy grows faster and further than the others, causing them to end up with large fleets of fairly mundane, easily replaceable ships that act as a Subversive force. Vasari meanwhile start out Powerhouse with expensive but individually strong vessels, and they gain the ability Empire to deploy their high-quality ships in greater numbers and deploy them to where they need to be faster than anyone else, causing them to become more or less Balanced.Advent(Subversive).
11th May '18 11:19:26 AM DarthWalrus
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*** [[TheFederation Loyalist TEC]] wants [[HoldTheLine to ride out the war through superior defensive capabilities]], [[GuileHero diplomatic maneuvering, and economic superiority]] - even if that means [[MoralDissonance ceding entire systems and leaving its populations enslaved or mind controlled]]; [[KnightTemplar Rebel TEC]] wants [[TeachHimAnger to crush everyone in expansionist warfare]] and react violently against what they consider to be [[BlackAndWhiteInsanity "defeatist," "collaborationist", or other similarly treasonous philosophies which involve dialogue or reconciliation]] - however, they are [[DeathFromAbove not]] [[MadeASlave without]] [[GettingSmiliesPaintedOnYourSoul their]] reasons for this [[CycleOfRevenge mindset]].
*** [[HeWhoFightsMonsters Loyalist Advent]] wish [[IfYouKillHimYouWillBeJustLikeHim to continue getting revenge on the TEC at any cost]] and [[ChurchMilitant spread their utopian collectivist hive mind throughout colonized space]]; [[TheAtoner Rebel Advent]] want to forgive the TEC as the war is [[HeelRealization leading the Unity away from their true purpose]] and believe that [[RedemptionEqualsDeath an internal purge is necessary in order to put the Advent on the right path once again.]]

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*** [[TheFederation Loyalist TEC]] wants [[HoldTheLine to ride out the war through superior defensive capabilities]], [[GuileHero diplomatic maneuvering, and economic superiority]] - even if that means [[MoralDissonance ceding entire systems and leaving its populations enslaved or mind controlled]]; [[KnightTemplar [[HeWhoFightsMonsters Rebel TEC]] wants [[TeachHimAnger [[RoaringRampageOfRevenge to crush everyone in expansionist warfare]] and react violently against what they consider to be [[BlackAndWhiteInsanity [[WithUsOrAgainstUs "defeatist," "collaborationist", or other similarly treasonous philosophies which involve dialogue or reconciliation]] - however, they are [[DeathFromAbove not]] [[MadeASlave without]] [[GettingSmiliesPaintedOnYourSoul their]] reasons for this [[CycleOfRevenge [[NeverBeHurtAgain mindset]].
*** [[HeWhoFightsMonsters [[RevengeMyopia Loyalist Advent]] wish [[IfYouKillHimYouWillBeJustLikeHim [[RevengeBeforeReason to continue getting revenge on the TEC at any cost]] and [[ChurchMilitant spread their utopian collectivist hive mind throughout colonized space]]; [[TheAtoner Rebel Advent]] want to forgive sue for peace with the TEC as the war is [[HeelRealization leading the Unity away from their true purpose]] and believe that [[RedemptionEqualsDeath an internal purge is necessary in order to put the Advent on the right path once again.]]


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* MugglesDoItBetter: Faced with the [[TranshumanTreachery Advent]] ''and'' [[AlienInvasion Vasari]], and without any warships to speak of, the Trade Order fell apart. The Trader Emergency Coalition that rose from it's ashes however, managed to, through industrial know-how, sheer grit, and good ol' fashioned firepower, gain the upper hand against ''both'' of it's enemies in canon.
9th May '18 3:51:07 AM DarthWalrus
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** And said Advent's genocide-war against the peaceful Trade Order, combined with the ransacking of the Vasari pushed half of the TEC into seeking nothing less than the ''eradication'' of any invaders, to the point of waging war against their fellow TEC members if they try to stop them.
-->'''Ragnarov Titan:''' "We'll destroy every last one of them!"
9th Mar '18 3:51:22 AM SpiritStoner
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* AmazonBrigade: The Advent, whose fleets rely on PsychicPowers, have their ships commanded by women, since females are (apparently) much stronger psychics than males.

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* AmazonBrigade: The Advent, whose fleets rely on PsychicPowers, Advent appear to have most of their ships commanded by women, since females are (apparently) much stronger psychics they rely heavily on PsychicPowers and female Advent tend to have a greater aptitude for this than males.



* BodyBackupDrive: The Advent motherships can transfer the spirits of experienced crews from destroyed ships into “willing vessels” aboard other ships. Whether the minds of the receiving crew [[SymbioticPossession share their bodies]], are [[AndIMustScream reduced to observers]] or are [[EmptyShell simply erased]] isn’t stated.



* CloningBlues: Because of their dramatically reduced population, the Vasari are forced to clone their best commanders on a regular basis.

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* CloningBlues: Because of their dramatically reduced population, the Vasari are forced to clone their best commanders on a regular basis.basis in order to field more capital ships.



* ExcusePlot: That plot summary above? It...isn't a summary. The game lore is used only to justify each faction's technology/look. The developers promised a full campaign in an expansion pack, but... it sort of [[{{Vaporware}} didn't happen]].
* {{Expy}}: The Vasari as depicted by the portraits appear uncannily similar to the [[VideoGame/StarCraft Protoss]]. This carries over to gameplay as well in terms of cost.

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* ExcusePlot: That plot summary above? It...isn't a summary. The game lore is used only to justify each faction's technology/look. The developers promised a full campaign in an expansion pack, but... it sort of [[{{Vaporware}} didn't happen]].
* {{Expy}}: The Vasari Vasari, as depicted by the portraits character portraits, appear uncannily similar to the [[VideoGame/StarCraft Protoss]]. This carries over to gameplay as well in terms of cost.them being the “elite” faction.



** The Advent are quite similar to the [[VideoGame/SupremeCommander Aeon Illuminate]], as they are a semi-theocratic faction with CrystalSpiresAndTogas theme, and are a KnightTemplar faction who want to eliminate the TEC who wronged them in the past.

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** The Advent are quite similar to the [[VideoGame/SupremeCommander Aeon Illuminate]], as they are a semi-theocratic faction with CrystalSpiresAndTogas theme, and are a KnightTemplar faction who want to eliminate the TEC who wronged them in the past.



* LadyLand: The Advent are matriarchal. This is because their social structure is based on PsychicPowers, and Advent females [[AsskickingEqualsAuthority tend to be the stronger psychics]].

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* LadyLand: The Advent Downplayed with the Advent. All the voice samples you hear in-game are matriarchal. female, and women are stated to be over-represented in high ranks, but male acolytes and leaders can still be seen in the artwork. This imbalance is stated to be because their social structure is based on PsychicPowers, and Advent females [[AsskickingEqualsAuthority tend to be the stronger psychics]].



* TheMole: TEC have LaResistance and merchant spies, the Advent have converted locals, and the Vasari try to root out both of the above by the very [[Literature/NineteenEightyFour Orwellian]] use of fake sympathizers.

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* TheMole: TEC have LaResistance and merchant spies, the Advent have converted locals, local converts, and the Vasari try to root out both of the above by the very [[Literature/NineteenEightyFour Orwellian]] use of fake sympathizers.
13th Jan '18 2:27:54 PM DrVonOppendown
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* UsedFuture: TEC ships, due to almost all of them being re-purposed from civilian vessels for the war. The Kol Battleship and their Titans are perhaps their only exceptions.. and their strikecraft, for that matter.

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* UsedFuture: TEC ships, due to almost all of them being re-purposed from civilian vessels for the war. The Kol Battleship and their Titans are perhaps their only exceptions.. and exceptions besides their strikecraft, strikecraft. Prior to the Kol, the Sova Carrier was pretty much their only combat ship, intended to fight against pirate raiders, and it had been in service for that matter.centuries prior to the Vasari invasion.



* TheWorfBarrage: In the game's lore, the Vasari sent their ''entire fleet'' after whatever it was that was eating its way through their empire. Only one ship made it back, and it was badly damaged, and its crew had been driven insane.

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* TheWorfBarrage: In the game's lore, the Vasari sent their ''entire fleet'' after whatever it was that was eating its way through their empire. Only one ship made it back, heavily damaged and it was badly damaged, and its with the few surviving crew had been driven insane.
3rd Jan '18 4:01:54 PM DrVonOppendown
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* DeathInAllDirections: Prevalent with capital ships, since they all have weapons in at least two of their four possible fire arcs, so they can engage enemies from multiple sides. In particular, Battleships (Kol, Radiance, Kortul) are built to fly directly into an enemy's firing line and start hammering at everything within reach, and the Kol is the only ship in the game with guns in all four arcs [[note]]A single autocannon turret above the engines still counts![[/note]], letting it quite literally do this.


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* UselessUsefulSpell: The Radiance Battleship's [[DrawAggro "Animosity" ability]] is functionally worthless in multiplayer, since while computer players won't bother to issue fire orders to their ships, human players can completely undo its effect by just giving their ships a new target.
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