History VideoGame / SilentHillOrigins

21st Nov '16 6:31:08 PM Kousaka
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* ContinuitySnarl[=/=]{{Rewrite}}: Much of the game contradicts events and references depicted in''SilentHill1''. Such as the burning house in which Alessa was found in by Travis. In the first game, there was no indication that the fire was part of the ritual and it was an accident in the boiler room. (Possibly caused by a Poltergeist.) Alessa was needed alive to perform the ritual and the fire would had surely killed her. Origins did not clarify the damage the fire has caused, as only the house itself was ablaze and nothing else.
** For that matter, why didn't the Cult members rush in to save her?
** The Otherworld and Fogworld are apparently parallel dimensions now, and not manifestations of the Cult's god influencing the world and taking over reality.
** In fact the ghostly Alessa you interact with throughout the game, the one that gets Travis to stop his truck, among other tasks, makes no sense either as Alessa couldn't have made a mental projection of herself until her soul was split, and she did not split herself in two until the end of Origins. Plus the mental projection in ''SilentHill1'' was only possible due to Cheryl coming back to Silent Hill where Alessa can use her as such a projection as both halves were hole again.



* GiantSpaceFleaFromNowhere: The FinalBoss qualifies. It is entirely independent of Travis' psyche, which has so far inspired and codified the creatures inhabiting Silent Hill. All boss fights up to this point are unconsciously connected to Travis' past and feature as cathartic events, whereas the FinalBoss really comes out of nowhere, has no relation to Travis or his personal history whatsoever, and is only explained through inference of the previous games' canons ([[spoiler:it's Samael]]), rather than being mentioned or referenced by any of the characters or collectible documents.



* MarketBasedTitle: It's called "Silent Hill 0" in Japan.


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* MarketBasedTitle: It's called "Silent Hill 0" in Japan.
7th Oct '15 11:23:00 AM OnlyHereToComment
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** In fact the ghostly Alessa you interact in throughout the game that gets Travis to stop his truck and save the burning Alessa, among other tasks, makes no sense either as Alessa couldn't have made a mental projection until her soul was split, and she did not split herself in two until the end of Origins. Plus the mental projection in SilentHill1 was only possible due to Cheryl coming back to Silent Hill where Alessa can use her as such a projection as both halves were hole again.

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** In fact the ghostly Alessa you interact in with throughout the game game, the one that gets Travis to stop his truck and save the burning Alessa, truck, among other tasks, makes no sense either as Alessa couldn't have made a mental projection of herself until her soul was split, and she did not split herself in two until the end of Origins. Plus the mental projection in SilentHill1 ''SilentHill1'' was only possible due to Cheryl coming back to Silent Hill where Alessa can use her as such a projection as both halves were hole again.
7th Oct '15 11:21:09 AM OnlyHereToComment
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** In fact the ghostly Alessa you interact in throughout the game that gets Travis to stop his truck and save the burning Alessa, among other tasks, makes no sense either as Alessa couldn't have made a mental projection until her soul was split, and she did not split herself in two until the end of Origins. Plus the mental projection in SilentHill1 was only possible due to Cheryl coming back to Silent Hill where Alessa can use her as such a projection as both halves were hole again.
10th Aug '15 4:36:42 PM TheAmazingBlachman
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Characters in ''Origins'', with the exception of Travis himself, are all younger versions of the characters found in ''SilentHill1'' -- Dahlia, Lisa, and Kaufmann. They wear different clothes and have slightly different personalities, but are ultimately the same. [[spoiler:(Except for the fact that Lisa is a real person and not dead - yet.)]]

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Characters in ''Origins'', with the exception of Travis himself, are all younger versions of the characters found in ''SilentHill1'' -- Dahlia, Lisa, and Kaufmann. They wear different clothes and have slightly different personalities, but are ultimately the same. [[spoiler:(Except for the fact that Lisa is a real person and not dead - yet.)]]
21st May '15 5:10:31 PM GopherBroke
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* BigDamnHero: Travis is possibly the most selfless and altruistic of Silent Hill protagonists yet. He willingly stays in town to help out the girl he just rescued from a burning building, while disinterestedly confronting his troubled past just because it's on the way.

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* BigDamnHero: Travis is possibly the most selfless and altruistic of Silent Hill protagonists yet. He willingly stays in town to help out the girl he just rescued from a burning building, while disinterestedly confronting his troubled past just because it's on the way. Of course, as the story goes on and the horrors get more personal, Travis reveals that even he has limits.
17th Apr '15 11:38:19 AM dotchan
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*** For that matter, why didn't the Cult members rush in to save her?

to:

*** ** For that matter, why didn't the Cult members rush in to save her?
8th Feb '15 9:28:46 PM GopherBroke
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* DepartmentOfChildDisservices: Social services are utterly useless to help Alessa, noting that her mother appears to be very religious and that her claims about cult rituals are "clearly" just her imagination running loose.
21st Sep '14 7:05:45 AM TheAmazingBlachman
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* ContinuitySnarl/Rewrite: Much of the game contradicts events and references depicted in''SilentHill1''. Such as the burning house in which Alessa was found in by Travis. In the first game, there was no indication that the fire was part of the ritual and it was an accident in the boiler room. (Possibly caused by a Poltergeist.) Alessa was needed alive to perform the ritual and the fire would had surely killed her. Origins did not clarify the damage the fire has caused, as only the house itself was ablaze and nothing else.

to:

* ContinuitySnarl/Rewrite: ContinuitySnarl[=/=]{{Rewrite}}: Much of the game contradicts events and references depicted in''SilentHill1''. Such as the burning house in which Alessa was found in by Travis. In the first game, there was no indication that the fire was part of the ritual and it was an accident in the boiler room. (Possibly caused by a Poltergeist.) Alessa was needed alive to perform the ritual and the fire would had surely killed her. Origins did not clarify the damage the fire has caused, as only the house itself was ablaze and nothing else.
2nd Sep '14 10:36:40 AM Mastersarge
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* ContinuitySnarl/Orwellian Retcon: Much of the game contradicts events and references depicted in''SilentHill1''. Such as the burning house in which Alessa was found in by Travis. In the first game, there was no indication that the fire was part of the ritual and it was an accident in the boiler room. (Possibly caused by a Poltergeist.) Alessa was needed alive to perform the ritual and the fire would had surely killed her. Origins did not clarify the damage the fire has caused, as only the house itself was ablaze and nothing else.

to:

* ContinuitySnarl/Orwellian Retcon: ContinuitySnarl/Rewrite: Much of the game contradicts events and references depicted in''SilentHill1''. Such as the burning house in which Alessa was found in by Travis. In the first game, there was no indication that the fire was part of the ritual and it was an accident in the boiler room. (Possibly caused by a Poltergeist.) Alessa was needed alive to perform the ritual and the fire would had surely killed her. Origins did not clarify the damage the fire has caused, as only the house itself was ablaze and nothing else.
2nd Sep '14 10:34:01 AM Mastersarge
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Added DiffLines:

* ContinuitySnarl/Orwellian Retcon: Much of the game contradicts events and references depicted in''SilentHill1''. Such as the burning house in which Alessa was found in by Travis. In the first game, there was no indication that the fire was part of the ritual and it was an accident in the boiler room. (Possibly caused by a Poltergeist.) Alessa was needed alive to perform the ritual and the fire would had surely killed her. Origins did not clarify the damage the fire has caused, as only the house itself was ablaze and nothing else.
*** For that matter, why didn't the Cult members rush in to save her?
** The Otherworld and Fogworld are apparently parallel dimensions now, and not manifestations of the Cult's god influencing the world and taking over reality.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SilentHillOrigins