History VideoGame / SilentHill3

10th Jun '17 8:01:36 PM bt8257
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* CallingYourAttacks: The [[strike:Heather]] HEZZAH Beam/'''''Sexy''' beeeeeam.''

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* CallingYourAttacks: The [[strike:Heather]] HEZZAH Beam/'''''Sexy''' beeeeeam.''
9th Jun '17 11:15:31 AM MarsJenkar
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Added DiffLines:

* StrikeMeDownWithAllOfYourHatred: [[spoiler:The climactic showdown between Heather and Claudia near the end]]. Yielding to the urge to do so, or hesitating too long, results in a NonStandardGameOver.
6th Jun '17 7:25:52 AM MarsJenkar
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** In the hospital level, the security door's combination must be figured out from a very vague and sickly violent poem that requires the player to know they need to visualize the keybad as the face described in the poem. But it gets even worse when a nearby diary entry from another character specifically states that the code is more than four numbers and it's not; it's four numbers exactly. So even if the player can figure out the visualization trick, he's still going to be trying five digit codes instead of four. This is arguably the the most obscure puzzle in the game due to the fact that it lies to your face about how many numbers it is, with no hint to the contrary.

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** In the hospital level, the security door's combination must be figured out from a very vague and sickly violent poem that requires the player to know they need to visualize the keybad as the face described in the poem. But it gets even worse when a nearby diary entry from another character specifically states that the code is more than four numbers and it's not; it's four numbers exactly. So even if the player can figure out the visualization trick, he's still going to be trying five digit codes instead of four. This is arguably the the most obscure puzzle in the game due to the fact that it lies to your face about how many numbers it is, with no hint to the contrary. You basically have to notice that one of the actions doesn't ''quite'' fit the others, and it's easy enough to miss: [[spoiler:the four correct numbers have to do with cannibalistic actions; the odd action out is poking the eye]].
31st May '17 1:55:01 PM MarsJenkar
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* HonestAxe: On a NewGamePlus you can throw your steel pipe into the tentacle-infested water. Answer the nymph's questions honestly for the gold and silver pipes, though neither is particularly more useful that the steel pipe itself.

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* HonestAxe: On a NewGamePlus you can throw your steel pipe into the tentacle-infested water. Answer the nymph's questions honestly for the gold and silver pipes, pipes (and you also get the steel pipe back), though neither is particularly more useful that the steel pipe itself.itself. Answer even one question ''dis''honestly, and not only do you not get the gold and silver pipes, the steel pipe remains gone.


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** Alessa ''did'' use the Seal of Metatron in the first game in a very involved ritual, and it's implied that had she not been interrupted by Harry carrying the Flauros, she would have succeeded. It's not so much that the Seal was useless; it's that Heather and Vincent didn't know the proper ritual, and that the trinket carried by Leonard was useless without it.
25th Apr '17 7:57:38 PM BigKlingy
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* StealthSequel: [[spoiler: The game hides its connections to the first game until TheReveal that Heather is actually Heather ''Mason'', Harry Mason's daughter.]]
27th Jan '17 2:32:50 PM amanojaku
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* AdultFear: While some of the game is about teenage fears--like appearance, identity, and uneasy sexuality -- even an adult can identify with the terror of being stalked and watched by hostile entities. Just as well, female adults can identify even more than males with the themes and horror present than males because the majority of the game focuses on female fears in particular, such as unwanted pregnancy, miscarriage, rape, botched or forced abortion, with the overall theme being helplessness. While helplessness can be felt by anyone, it is a fear far more commonly associated with females than males.

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* AdultFear: While some of the game is about teenage fears--like appearance, identity, and uneasy sexuality -- even an adult can identify with the terror of being stalked and watched by hostile entities. Just as well, female adults can identify even more than males with the themes and horror present than males because the majority of the game focuses on female fears in particular, such as unwanted pregnancy, miscarriage, rape, botched or forced abortion, with the overall theme being helplessness. While helplessness can be felt by anyone, it is a fear far more commonly associated with females than males.
17th Jan '17 3:24:50 AM REV6Pilot
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* SoundtrackDissonance: the opening features various cutscenes of the game's terrifying monsters and disturbing imagery with the rather upbeat song You're Not Here by Mary Elizabeth Mcglynn playing over it

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* SoundtrackDissonance: the SoundtrackDissonance:
** The
opening features various cutscenes of the game's terrifying monsters and disturbing imagery with the rather upbeat song You're Not Here by Mary Elizabeth Mcglynn playing over itit.
** The carousel in the alternate amusement park is as gruesome as everything else in the Otherworld, and deadly to boot. [[https://www.youtube.com/watch?v=CaEPdJUgRaY The music that plays while it's active]], however, is an actual carousel theme with no dark undertones whatsoever.



* StuffedIntoTheFridge[=/=][[spoiler:SuddenSequelDeathSyndrome]]: [[spoiler:Harry.]]
* SuspiciousVideoGameGenerosity: Twisted into something truly sinister. At one point, you get a rather bizarre phone call about receiving a birthday gift. "Would you like to give pain or receive it? You can have whichever you hate the most." Turns out this translates to "you get more bullets if you're low on health, or more health packs if you're low on bullets".
** Subverted in that you can easily miss it before fighting the boss that comes shortly after.

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* StuffedIntoTheFridge[=/=][[spoiler:SuddenSequelDeathSyndrome]]: [[spoiler:Harry.]]
[[spoiler:Harry Mason]].
* SuspiciousVideoGameGenerosity: Twisted into something truly sinister. At one point, you get a rather bizarre phone call about receiving a birthday gift. "Would you like to give pain or receive it? You can have whichever you hate the most." most". Turns out this translates to "you get more bullets if you're low on health, or more health packs if you're low on bullets".
**
bullets". Subverted in that you can easily miss it before fighting the boss that comes shortly after.
2nd Dec '16 11:51:35 PM Xtifr
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Whereas ''VideoGame/SilentHill2'' featured a story divorced from ''VideoGame/SilentHill1'', '''''Silent Hill 3''''' -- the third game in Konami's ''Franchise/SilentHill'' franchise -- [[spoiler:picks up 17 years after the events of the first game]].

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Whereas ''VideoGame/SilentHill2'' featured a story divorced from ''VideoGame/SilentHill1'', '''''Silent ''Silent Hill 3''''' 3'' -- the third game in Konami's ''Franchise/SilentHill'' franchise -- [[spoiler:picks up 17 years after the events of the first game]].
27th Nov '16 12:37:07 AM Wooboo
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** [[CarryABigStick The Maul.]] This vicious-looking mace, much like the Great Knife of ''Silent Hill 2'', is an extremely powerful melee weapon. Like the Great Knife however, Heather is slowed by it, and is equally slow to swing it or bring it down on an enemy, requiring precise timing to use effectively.
2nd Sep '16 3:58:10 PM bt8257
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Whereas ''VideoGame/SilentHill2'' featured a story divorced from ''VideoGame/SilentHill1'', '''''Silent Hill 3''''' -- the third game in Konami's ''Franchise/SilentHill'' franchise -- [[spoiler:picks up seventeen years after the events of the first game]].

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Whereas ''VideoGame/SilentHill2'' featured a story divorced from ''VideoGame/SilentHill1'', '''''Silent Hill 3''''' -- the third game in Konami's ''Franchise/SilentHill'' franchise -- [[spoiler:picks up seventeen 17 years after the events of the first game]].
This list shows the last 10 events of 142. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SilentHill3