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* TheOneGuy: ADLER appears to not only be the only male Replika on Sierpinski, but the only male in the entire game.

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* TheOneGuy: ADLER appears to not only be the only male Replika on Sierpinski, but the only male character with a speaking role in the entire game.
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Added the Fire Keeps It Dead example.

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* FireKeepsItDead: Corrupted Replikas will get up after a certain amount of time, even after you've used a FinishingStomp on them. Using thermite flares will burn through their armor and damage the biological systems enough to keep them from getting back up.
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* {{Zeerust}}: The game has a very Soviet style of futurism. Computers are blocky CRT affairs with huge buttons and tape decks.

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* {{Zeerust}}: The game has a very Soviet style of futurism. Computers are blocky CRT affairs with huge buttons and tape decks. A magazine article that can be found near the end of the game [[JustifiedTrope says that]] [[spoiler: the Republic of Eusan went all-in on study and exploitation of bioresonance and Replikas, while letting virtually every other area of technological development wither on the vine. Eusan is all about the inexhaustible labor force of replaceable robots and couldn't care less about anything else.]]
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* AIIsACrapshoot: Even before going rampant, many Replika units have personality quirks as a result of [[spoiler: their AI being created from the neural patterns of human donors.]] Therefore, various accommodations needed to be made in order to prevent "persona degradation" from interfering with their tasks and endangering the humans entrusted in their care.
** STCR Replikas in particular have [[HairTriggerTemper incredibly volatile temperaments]] [[spoiler:due to being based off of the neural patterns of an implied sadist]] and need to be trained in patience early in their deployments or else they will be prone to committing cruel acts of violence. To keep them stable, STCR units are assigned directly under a [[SergeantRock veteran STAR Replika]] who can reign in their darker impulses.

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* HellIsThatNoise: The enemies let out an unearthly shriek whenever they detect you.



* HellIsThatNoise: The enemies let out an unearthly shriek whenever they detect you.

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* HellIsThatNoise: The KillItWithFire: Some enemies let out an unearthly shriek whenever they detect you.will not stay dead. Elster will find Thermite Flares around Sierpinski, which can be used to burn the bodies of downed enemies to kill them permanently.
Willbyr MOD

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/signalis_blogroll_01_1651277674923.jpg]]
[[caption-width-right:350:[[Literature/TheKingInYellow "I wear no mask."]]]]
-->"Remember our promise."

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%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16670150120.26117300
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/signalis_blogroll_01_1651277674923.jpg]]
[[caption-width-right:350:[[Literature/TheKingInYellow "I wear no mask."]]]]
-->"Remember
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->"Remember
our promise."

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* MultipleEndings: [[spoiler: Depending on Elster's actions, she can either fulfill her promise to Ariane and MercyKill her before succumbing to her injuries, choose to [[TogetherInDeath bleed out at Ariane's side]], or give in to despair and simply walk away to [[DyingAlone die alone]] in the middle of nowhere.]]



* RidiculouslyHumanRobots: The Replikas are fully humanoid in appearance (minus a few clearly mechanical facial markings and a complete lack of feet) and seem to be capable of not only emotions, but full-on mental breakdowns.

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* RidiculouslyHumanRobots: The Replikas are fully humanoid in appearance (minus a few clearly mechanical facial markings and a complete lack of feet) and seem to be capable of not only emotions, but full-on mental breakdowns. [[spoiler:This is because all Replika units are created from the neural patterns of human beings, which has the inadvertent side effect of the Replikas inheriting the quirks of their respective donors and occasionally have vivid recollections of their previous lives.]]



** [[spoiler:The "Nowhere" level is giant homage to the Otherworlds from VideoGame/SilentHill1 and VideoGame/SilentHill3, as a rusted, blood-drenched area that gradually becomes a WombLevel the deeper you go.]]

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** [[spoiler:The "Nowhere" level is giant homage to the Otherworlds from VideoGame/SilentHill1 and VideoGame/SilentHill3, as a rusted, blood-drenched area distortion of a "real" location that gradually becomes a WombLevel the deeper you go.]]
** [[spoiler: The scene where Elster tears her own arm off while trying to open the hull of the Penrose is a direct homage to the climax of Anime/GhostInTheShell1995, where Major Kusanagi does the same thing while attempting to rip open the door of the Spider Tank.
]]
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* ShoutOut:
** The designs of the Replikas are heavily inspired by the Safeguard Androids from Manga/{{Blame}}, right down to their long limbs and lack of feet. Elster herself also resembles the manga's protagonist Killy, as a raven-haired [[RidiculouslyHumanRobots humanoid robot]] with a near single-minded fixation on accomplishing their goals at any cost.
** [[spoiler:The "Nowhere" level is giant homage to the Otherworlds from VideoGame/SilentHill1 and VideoGame/SilentHill3, as a rusted, blood-drenched area that gradually becomes a WombLevel the deeper you go.]]
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* MercyKill: [[spoiler:The "promise" that keeps being alluded to throughout the game was Elster's promise to kill Ariane when her radiation poisoning from the ''Penrose's'' failing reactor became too much to bear. However, Elster's love for Ariane drove her to put it off until she succumbed to the radiation as well]].
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* {{Expy}}: Isa Itou is one to [[SilentHill2 Angela Orosco]], repeatedly coming across Elster as she pursues her own agenda while armed with nothing but a kitchen knife. [[spoiler:Like Angela, she makes it to the very end of the game, but gives into her despair and succumbs to the corruption of Leng]].

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* {{Expy}}: Isa Itou is one to [[SilentHill2 [[VideoGame/SilentHill2 Angela Orosco]], repeatedly coming across Elster as she pursues her own agenda while armed with nothing but a kitchen knife. [[spoiler:Like Angela, she makes it to the very end of the game, but gives into her despair and succumbs to the corruption of Leng]].

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* BoldExplorer: A propaganda leaflet claims the crew of the ship were this. But how true this claim is remains to be seen.

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* BoldExplorer: A propaganda leaflet claims the crew of the ship were this. But how true this claim is remains [[spoiler:The two-person scout crews really were sent out to be seen.explore space, but the Nation never intended for them to come back home]].


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* DugTooDeep: It's implied early in the game that the horrors in the mining facility were caused by something they dug up deep beneath the planet's surface. [[spoiler:The reality, for a given definition of "reality," is likely more complicated]].
* DyingDream: Possibly, and in a highly convoluted sense. [[spoiler:Ariane was suspected to be "bioresonant," capable of transmitting her thoughts and memories to others. Much of the game's more nightmarish events are warped versions of her life, suggesting that she may have trapped Elster in her memories as they both slowly die of radiation poisoning in the Penrose. However, the setting leaves it ambiguous as to whether these events are strictly mental or being literally manifested into reality by whatever was dug up from Leng]].
* {{Expy}}: Isa Itou is one to [[SilentHill2 Angela Orosco]], repeatedly coming across Elster as she pursues her own agenda while armed with nothing but a kitchen knife. [[spoiler:Like Angela, she makes it to the very end of the game, but gives into her despair and succumbs to the corruption of Leng]].


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* RealityIsOutToLunch: [[spoiler:Space and time start to fracture at the game's halfway point, and things keep deteriorating from there. The Adler unit even speculates that reality itself has become "sick" from whatever was unearthed beneath Leng]].

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* ButchLesbian: [[spoiler: Elster is revealed to be in-love with another female android. ]]



* MasculineFeminineGayCouple: [[spoiler: In the game's final chapter, Elster is revealed to have been in a [[SleepingWithTheBoss relationship]] with her Gestalt Officer [[{{Robosexual}} Ariane]]. Elster is a cold and stoic RobotSoldier, while Ariane is a warm and passionate human non-combatant.]]



* {{Retraux}}: The game is specifically styled after Playstation 1-era horror games and so has heavily pixelated and blocky artwork.

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* {{Retraux}}: The game is specifically styled after Playstation 1-era horror games and so has heavily pixelated and blocky artwork. There's even a CRT mode in the options menu that activates a visual filter that gives the illusion that you're playing the game on an old television.
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* BodyHorror: Whatever the enemies are, they have glossy black skin, unnaturally long limbs, and move in sharp, jerky motions.

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* BodyHorror: Whatever The [[OurZombiesAreDifferent corrupted Replikas]] running rampant throughout the enemies are, they facility come in various states of mutilation and grotesque [[PowerUpgradingDeformation deformation]] depending on their vocation before turning. Special mention goes to the KLBR Replikas, who have glossy black skin, unnaturally long limbs, their "brains" expanded into [[MyBrainIsBig fleshy mounds]] [[BloodFromEveryOrifice oozing with blood]] and move subject anybody near them to severe SensoryAbuse. [[spoiler: It gets worse by the time Elster gets spirited away to [[WombLevel "Nowhere"]], a rusted nightmare realm covered in sharp, jerky motions.pulsing MeatMoss where a BodyOfBodies lurks in the depths.]]
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* {{Determinator}}: Despite not being designed for combat, Elster is determined to find her human crewmate and fulfill some sort of promise she made, even if that means fighting various [[HumanoidAbomination Humanoid Abominations]] while her [[SanitySlippage sanity dwindles]] by the second.

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* {{Determinator}}: Despite not being designed for combat, Elster is determined to find her human crewmate and fulfill some sort of promise she made, even if that means fighting various [[HumanoidAbomination Humanoid Abominations]] with scare resources while her [[SanitySlippage sanity dwindles]] by the second.second. [[spoiler:This is a trait that is actually shared by all LSTR type Replikas, who were designed to be tough-as-nails ''[[BadassBookworm Combat Engineers]]'' who boast both the technical knowledge and fighting capabilities that allow them to persevere as survivalists where others would despair.]]
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* TheOneGuy: ADLER appears to not only be the only male Replika on Sierpinski, but the only male in the entire game.
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* ButchLesbian: [[spoiler: Elster is revealed to be in-love with another female android. ]]
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* {{Animesque}}: Not as prevalent as some examples, but the character designs do have elements that harken back to 80's and 90's anime, particularly the somewhat larger eyes that have detailed highlights and hair rendered in stylized and often spiky clumps.
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* HellIsThatNoise: The enemies let out an unearthly shriek whenever they detect you.

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* CosmicHorrorStory: The events of the story are heavily implied to be tied to some form of eldritch-level shenanigans, with a number of quotes from Creator/HPLovecraft creeping up in promotional materials as cryptic ArcWords. The demo even ends with Elster finding an ancient copy of Literature/TheKingInYellow that she says is [[HearingVoices calling out to her]], which has its own disturbing implications.
--> ''Great holes secretly are digged where earth's pores ought to suffice, and things have learnt to walk that ought to crawl.''
* CrewOfOne: According to a field operations manual, all Penrose-Type vessels are designed to be piloted by a single [[TheCaptain Gestalt Scout Officer]] who is supported by a Replika Technician that doubles as their NumberTwo. This Human-Replika partner system has apparently proven to be a key factor in the success of countless scouting missions, as their mutual control over the ship's systems allows the crew to perform at their optimal capacity.
* {{Determinator}}: Despite not being designed for combat, Elster is determined to find her human crewmate and fulfill some sort of promise she made, even if that means fighting various [[HumanoidAbomination Humanoid Abominations]] while her [[SanitySlippage sanity dwindles]] by the second.



* JustifiedTutorial: Replika apparently need to have every little thing explained to them, as in-game instruction manuals for items like guns and healing items have separate sections for Replika crew to equip things from the inventory screen.

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* JustifiedTutorial: Replika Replikas apparently need to have every little thing explained to them, as in-game instruction manuals for items like guns and healing items have separate sections for Replika crew to equip things from the inventory screen.



* RidiculouslyHumanRobots: The Replika are fully humanoid in appearance (minus a few clearly mechanical facial markings and a complete lack of feet) and seem to be capable of not only emotions, but full-on mental breakdowns.

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* RidiculouslyHumanRobots: The Replika Replikas are fully humanoid in appearance (minus a few clearly mechanical facial markings and a complete lack of feet) and seem to be capable of not only emotions, but full-on mental breakdowns.


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* TechnoDystopia: The game is set within a BadFuture where all of humanity has fallen under the banner of a [[TheDictatorship totalitarian regime]] known as The Nation of Eusan, which has rapidly expanded its sphere of influence across the entire solar system while maintaining an iron grip on its territories through [[BigBrotherIsWatching aggressive surveillance]] and [[PropagandaMachine 24/7 propaganda]]. Humanoid androids known as Replikas also live among the populace, acting as workers, civil servants, and "Protektors" alongside the citizens they are designed to resemble.
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Capitalization was fixed from Video Game.SIGNALIS to Video Game.Signalis. Null edit to update page.
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Ghost wick was fixed on Video Game.Signalis.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/signalis_blogroll_01_1651277674923.jpg]]
[[caption-width-right:350:[[Literature/TheKingInYellow "I wear no mask."]]]]



You play as LSTR-512, the [[RidiculouslyHumanRobots Replika]] technician of a small scout ship sent out to parts unknown to find new worlds for humanity to colonize. This mission is quickly cut short as the scout ship crash-lands and the only human member of the ship's crew goes missing. From there LSTR-512 must explore the strange facility the ship landed on and unravel a government conspiracy of potentially CosmicHorror proportions.

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You play as LSTR-512, otherwise known as Elster, the [[RidiculouslyHumanRobots Replika]] technician of a small scout ship scouting starship sent out to parts unknown to find new worlds for humanity to colonize. This Unfortunately, the mission is quickly cut short as due to the scout ship crash-lands crash-landing on a remote [[SingleBiomePlanet snow-covered planet]]. Forced to disembark and wander the only human member planet's frozen surface in search of the ship's crew goes missing. From there LSTR-512 must explore missing human pilot, Elster eventually discovers the strange facility the ship landed on and unravel ruins of a vast underground complex where she inadvertently unravels a government conspiracy of potentially CosmicHorror proportions.
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* GratuitousGerman: Both the game and the trailers is rife with various words and sentences. The most prominent of which is an oft-repeated "Achtung".

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* GratuitousGerman: Both the game and the trailers is rife with various German words and sentences. The most prominent of which is an oft-repeated "Achtung".

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* GratuitousGerman: Both the game and the trailers is rife with various words and sentences. The most prominent of which is an oft-repeated "Achtung".



* MediaWatchdog: The small radio room at the end of the demo contains full shelves of literature that Elster states have been banned by The Nation.



* MediaWatchdog: The small radio room at the end of the demo contains full shelves of literature that Elster states have been banned by The Nation.
* {{Retraux}}: The game is specifically styled after Playstation 1-era horror games and so has heavily pixellated and blocky artwork.

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* MediaWatchdog: PublicDomainSoundtrack: The small radio room at trailers for the end of the demo contains full shelves of literature that Elster states have been banned by The Nation.
game all feature Music/FryderykChopin's "Raindrop Prelude (Op. 28 No. 15)".
* {{Retraux}}: The game is specifically styled after Playstation 1-era horror games and so has heavily pixellated pixelated and blocky artwork.
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"SIGNALIS" is a [[{{Zeerust}} retro-futuristic]] SurvivalHorror game created by rose_engine and inspired by classics like ''VideoGame/{{ResidentEvil}}'' and ''VideoGame/{{SilentHill}}''.

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"SIGNALIS" is a [[{{Zeerust}} retro-futuristic]] SurvivalHorror game created by rose_engine and inspired by classics like ''VideoGame/{{ResidentEvil}}'' ''VideoGame/ResidentEvil'' and ''VideoGame/{{SilentHill}}''.
''VideoGame/SilentHill''.
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* BodyHorror: Whatever the enemies are, they have glossy black skin,

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* BodyHorror: Whatever the enemies are, they have glossy black skin, unnaturally long limbs, and move in sharp, jerky motions.
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"SIGNALIS" is a [[{{Zeerust}} retro-futuristic]] SurvivalHorror game created by rose_engine and inspired by classics like ''VideoGame/{{ResidentEvil}}''and ''VideoGame/{{SilentHill}}''.

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"SIGNALIS" is a [[{{Zeerust}} retro-futuristic]] SurvivalHorror game created by rose_engine and inspired by classics like ''VideoGame/{{ResidentEvil}}''and ''VideoGame/{{ResidentEvil}}'' and ''VideoGame/{{SilentHill}}''.
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You play as LSTR-512, the [[RidiculouslyHumanRobots Replika]] technician of a small scout ship sent out to parts unknown to find new worlds for humanity to colonize. This mission is quickly cut short as the scout ship crash-lands and the only human member of the ship's crew goes missing. From there LSTR-51 must explore the strange facility the ship landed on and unravel a government conspiracy of potentially CosmicHorror proportions.

to:

You play as LSTR-512, the [[RidiculouslyHumanRobots Replika]] technician of a small scout ship sent out to parts unknown to find new worlds for humanity to colonize. This mission is quickly cut short as the scout ship crash-lands and the only human member of the ship's crew goes missing. From there LSTR-51 LSTR-512 must explore the strange facility the ship landed on and unravel a government conspiracy of potentially CosmicHorror proportions.
Is there an issue? Send a MessageReason:
None


You play as LSTR-512, the [[{{RidiculouslyHumanRobots}}Replika]] technician of a small scout ship sent out to parts unknown to find new worlds for humanity to colonize. This mission is quickly cut short as the scout ship crash-lands and the only human member of the ship's crew goes missing. From there LSTR-51 must explore the strange facility the ship landed on and unravel a government conspiracy of potentially CosmicHorror proportions.

to:

You play as LSTR-512, the [[{{RidiculouslyHumanRobots}}Replika]] [[RidiculouslyHumanRobots Replika]] technician of a small scout ship sent out to parts unknown to find new worlds for humanity to colonize. This mission is quickly cut short as the scout ship crash-lands and the only human member of the ship's crew goes missing. From there LSTR-51 must explore the strange facility the ship landed on and unravel a government conspiracy of potentially CosmicHorror proportions.
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-->"Remember our promise."

"SIGNALIS" is a [[{{Zeerust}} retro-futuristic]] SurvivalHorror game created by rose_engine and inspired by classics like ''VideoGame/{{ResidentEvil}}''and ''VideoGame/{{SilentHill}}''.

You play as LSTR-512, the [[{{RidiculouslyHumanRobots}}Replika]] technician of a small scout ship sent out to parts unknown to find new worlds for humanity to colonize. This mission is quickly cut short as the scout ship crash-lands and the only human member of the ship's crew goes missing. From there LSTR-51 must explore the strange facility the ship landed on and unravel a government conspiracy of potentially CosmicHorror proportions.

It is due for release on October 27th of 2022, with a free demo currently available on Steam.

----
!!"SIGNALIS" provides examples of:

*BodyHorror: Whatever the enemies are, they have glossy black skin,
*BoldExplorer: A propaganda leaflet claims the crew of the ship were this. But how true this claim is remains to be seen.
*FinishingStomp: The player is encouraged to finish off downed enemies with a stomp or baton to conserve ammunition.
*JustifiedTutorial: Replika apparently need to have every little thing explained to them, as in-game instruction manuals for items like guns and healing items have separate sections for Replika crew to equip things from the inventory screen.
*NamesGivenToComputers: The main character's designation is: Land Survey/Ship Technician Replika-512, or LSTR-512, but she's referred to as Elster.
*MediaWatchdog: The small radio room at the end of the demo contains full shelves of literature that Elster states have been banned by The Nation.
*{{Retraux}}: The game is specifically styled after Playstation 1-era horror games and so has heavily pixellated and blocky artwork.
*RidiculouslyHumanRobots: The Replika are fully humanoid in appearance (minus a few clearly mechanical facial markings and a complete lack of feet) and seem to be capable of not only emotions, but full-on mental breakdowns.
*RobotGirl: Elster herself, as well as the other female-presenting Replika.
*{{Zeerust}}: The game has a very Soviet style of futurism. Computers are blocky CRT affairs with huge buttons and tape decks.

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