History VideoGame / Shenmue

26th Apr '18 6:33:24 PM Sestren_NK
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* GreaterScopeVillain: The leader of the Chi You Men, Lan Di kills Ryo's father in the intro and sets him on his quest for vengeance but he hardly appears again [[spoiler: he escapes to Hong Kong before a second confrontation could take place.]]

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* GoryDiscretionShot: After the fight between Ryo and [[spoiler: Guizhang, Terry]] tries to take advantage of the moment by smashing his longtime enemy's head in with a chunk of concrete. Fail the QTE and the camera moves up to hide what would've been an extremely unpleasant sight.
* GreaterScopeVillain: The leader of the Chi You Men, Lan Di Di, kills Ryo's father in the intro and sets him on his quest for vengeance but he hardly appears again [[spoiler: he escapes to Hong Kong before a second confrontation could take place.]]
24th Apr '18 9:48:17 AM Superjustinbros
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** Lots and lots of collectable toys are from well-known Creator/{{Sega}} franchises, like ''Franchise/SonicTheHedgehog'', ''VideoGame/VirtuaFighter'', ''VideoGame/SpaceHarrier'', ''VideoGame/BonanzaBros'', ''VideoGame/{{Ristar}}'' or ''VideoGame/FantasyZone''.

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** Lots and lots of collectable toys are from well-known Creator/{{Sega}} franchises, like ''Franchise/SonicTheHedgehog'', ''Franchise/SonicTheHedgehog'' (specifically, ''VideoGame/SonicTheFighters''), ''VideoGame/VirtuaFighter'', ''VideoGame/SpaceHarrier'', ''VideoGame/BonanzaBros'', ''VideoGame/{{Ristar}}'' or ''VideoGame/FantasyZone''.
14th Apr '18 5:38:02 PM superkeijikun
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* BottomlessBladder: You follow Ryo pretty much every minute of every day, and he never hits the bathroom.

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* BottomlessBladder: You follow Ryo pretty much every minute of every day, and he never hits the bathroom.bathroom, even if you spend every yen he has on pop machines.
13th Apr '18 9:00:52 PM Sabrewing
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Added DiffLines:

In 2018, Sega announced that both this game and its immediate sequel would be released on modern platforms as ''[[CompilationRerelease Shenmue I & II]]'' with options for Japanese/English voicework, updated controls, and an HD touch-up.
24th Feb '18 8:36:46 PM nombretomado
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** When Megumi finds the little orphaned kitten at the start of the game, she begs ''"[[SarutobiSasuke to call her Sasuke, so she'll grow up big and strong like a ninja!]]"''.

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** When Megumi finds the little orphaned kitten at the start of the game, she begs ''"[[SarutobiSasuke ''"[[UsefulNotes/SarutobiSasuke to call her Sasuke, so she'll grow up big and strong like a ninja!]]"''.
19th Jan '18 4:58:41 AM Cryoclaste
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''Shenmue'' is a game developed by Sega-[=AM2=], released in 1999 for the UsefulNotes/{{Sega Dreamcast}}. A sequel, ''VideoGame/ShenmueII'', was later released in 2001 also for the Dreamcast and then later for the {{Xbox}}. ''Shenmue'' was originally meant to have more titles ranging from 4-7 over which the complicated story would be told, yet due to disappointing sales, Creator/{{Sega}}'s withdrawal from the console market and the high production costs needed to make Shenmue games, fans had to make do with only two games.

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''Shenmue'' is a game developed by Sega-[=AM2=], released in 1999 for the UsefulNotes/{{Sega Dreamcast}}. A sequel, ''VideoGame/ShenmueII'', was later released in 2001 also for the Dreamcast and then later for the {{Xbox}}.UsefulNotes/{{Xbox}}. ''Shenmue'' was originally meant to have more titles ranging from 4-7 over which the complicated story would be told, yet due to disappointing sales, Creator/{{Sega}}'s withdrawal from the console market and the high production costs needed to make Shenmue games, fans had to make do with only two games.
17th Oct '17 2:49:26 PM totoofze47
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** Lots and lots of collectable toys are from well-known Creator/{{Sega}}'s franchises.
** You can [[GameWithinAGame play a few of the other creations]] of Yu Suzuki himself at the arcades, like ''VideoGame/AfterBurner'' and ''VideoGame/OutRun''.

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** Lots and lots of collectable toys are from well-known Creator/{{Sega}}'s franchises.
Creator/{{Sega}} franchises, like ''Franchise/SonicTheHedgehog'', ''VideoGame/VirtuaFighter'', ''VideoGame/SpaceHarrier'', ''VideoGame/BonanzaBros'', ''VideoGame/{{Ristar}}'' or ''VideoGame/FantasyZone''.
** You can [[GameWithinAGame play a few of the other creations]] of Yu Suzuki himself at the arcades, like ''VideoGame/AfterBurner'' ''VideoGame/SpaceHarrier'' and ''VideoGame/OutRun''.''VideoGame/HangOn''.
26th May '17 9:08:59 PM Sestren_NK
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* TigerVersusDragon: Symbolized by Ryo and Lan Di. Ryo wears a brown leather jacket with a red tiger on the back of it, while Lan Di wears a green robe with a dragon imprinted on it. Although Ryo's a strong martial artist, he's reckless and his technique leaves much to be desired in the eyes of other masters, while Lan Di is far more composed and calculating, which makes him far more dangerous and deadly. It remains to be seen what the outcome would be should these two cross paths again.
25th May '17 8:43:19 PM Sestren_NK
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* RacingMinigame:
** At the harbor, Mark starts each day with a three lap race, and everyone races in forklifts. Ryo has to beat four other racers to the finish line.
** Late in the game, Ryo burrows a motorcycle and races against the clock to get to the harbor. Although traffic is clear, you'll run out of time if you keep hitting the walls.



** Guizhang's design is similar to that of Liu Kowloon of the ''VideoGame/VirtuaFighter'' anime, which is also interesting considering Guizhang's design was originally the BigBad's.

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** Guizhang's design is similar to that of Liu Kowloon of the ''VideoGame/VirtuaFighter'' anime, which is also interesting considering Guizhang's design was originally the BigBad's.BigBad's design for this game.
7th May '17 6:26:25 AM Sestren_NK
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* ChaseScene: The games are filled to the brink with them, usually in the form of [=QTE=] sequences. Ryo will have to chase enemies on foot while avoiding obstacles and other people. At the harbor, he'll engage in a motorcycle chase against the Mad Angels.

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* ChaseScene: The games are filled to the brink with them, usually in the form of [=QTE=] sequences. Ryo will have to chase enemies on foot while avoiding obstacles and [[MobstacleCourse other people. people]]. At the harbor, he'll engage he even engages in a motorcycle chase against the Mad Angels.



** Examples of arcade games: ''VideoGame/SpaceHarrier'' and ''Hang-On'' in the first; the second introduced ''VideoGame/AfterBurner II'' and ''VideoGame/OutRun''.

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** Examples of arcade games: ''VideoGame/SpaceHarrier'' and ''Hang-On'' ''VideoGame/HangOn'' in the first; the second introduced ''VideoGame/AfterBurner II'' and ''VideoGame/OutRun''.



* NewMediaAreEvil: Upon interviews with Yu Suzuki, he explained that back in [[TheEighties the early 80s]], video games were seen in UsefulNotes/{{Japan}} as a ''mother´s worst enemies'', taking place in dark, gritty rooms frequented by anti-social teens. So He came with the idea of broadening the video game public, bringing games from dark places to brighter places, and developing innovative, fresh games that would appeal to a more massive audience. Thus he created hardware like the riding motorbike in ''Hang-On'' or the 360° rotating cabinet in ''VideoGame/AfterBurner'', and thus expanding games interface from the typical ''coffee-top tables'' seen until that moment. What does this have to do with ''Shenmue''? Well, that ''dark, gritty'' kind of atmosphere is the one you get when you enter the ''You Arcade'' place on Dobuita street, reflecting how the video games scene looked like back then until he released his arcade hits.

to:

* NewMediaAreEvil: Upon interviews with Yu Suzuki, he explained that back in [[TheEighties the early 80s]], video games were seen in UsefulNotes/{{Japan}} as a ''mother´s worst enemies'', taking place in dark, gritty rooms frequented by anti-social teens. So He came with the idea of broadening the video game public, bringing games from dark places to brighter places, and developing innovative, fresh games that would appeal to a more massive audience. Thus he created hardware like the riding motorbike in ''Hang-On'' ''VideoGame/HangOn'' or the 360° rotating cabinet in ''VideoGame/AfterBurner'', and thus expanding games interface from the typical ''coffee-top tables'' seen until that moment. What does this have to do with ''Shenmue''? Well, that ''dark, gritty'' kind of atmosphere is the one you get when you enter the ''You Arcade'' place on Dobuita street, reflecting how the video games scene looked like back then until he released his arcade hits.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Shenmue