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The game launched with 8 maps that could be played in either team deathmatch or objective-based. In 2011, a "Last Stand" update had also added a single player, and a co-op mode. Unfortunately, the game was pulled from Steam in 2014, as the developer, which was bought by Creator/{{Rovio}} two years earlier, had to refocus on other projects.
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The game launched with 8 maps that could be played in either team deathmatch or objective-based. In 2011, a "Last Stand" update had also added a single player, and a co-op mode. Unfortunately, the game was pulled from Steam in 2014, as the developer, which was bought by Creator/{{Rovio}} Creator/RovioEntertainment two years earlier, had to refocus on other projects.
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* Abandonware: This game is no longer available to purchase on any major storefront, and the servers are now dead. It does have a bot mode, but there is no way you could purchase it to try now.
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* Abandonware: This game is no longer available to purchase on any major storefront, and the servers are now dead. It does have a disabled. A single-player bot mode, mode can still be played, but there only if the game is no way you could purchase it to try now.already in your library.
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* Abandonware: This game is no longer available to purchase on any major storefront, and the servers are now dead. It does have a bot mode, but there is no way you could purchase it to try now.
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''Shattered Horizon'' is a multiplayer FirstPersonShooter, created by [=FutureMark=] and published on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2009. It is about a war between Earth and the Moon, with space infantry engaging each other in zero G environments. It is notably [[MohsScaleOfScienceFictionHardness hard sci-fi]] for an FPS, and could very well be compared to ''Manga/{{Planetes}}'' but with guns -- or ''Manga/MoonlightMile''.
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''Shattered Horizon'' is a multiplayer FirstPersonShooter, created by [=FutureMark=] and published on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2009. It is about a war between Earth and the Moon, with space infantry engaging each other in zero G environments. It is notably [[MohsScaleOfScienceFictionHardness hard sci-fi]] sci-fi for an FPS, and could very well be compared to ''Manga/{{Planetes}}'' but with guns -- or ''Manga/MoonlightMile''.
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* MohsScaleOfScienceFictionHardness: Very very hard.
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Added image, release date, etc.
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Created by FutureMark and promoted by Steam, Shattered Horizon is about a war between Earth and the Moon, with space infantry engaging each other in zero G environments.
The game is currently only multiplayer, with either team deathmatch or objective-based maps.
The game is currently only multiplayer, with either team deathmatch or objective-based maps.
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''Shattered Horizon'' is a multiplayer FirstPersonShooter, created by
The game
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Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to ''Manga/{{Planetes}}'' but with guns -- or ''Manga/MoonlightMile''.
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!!Tropes:
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!!Tropes:
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Compare to 2016's ''VideoGame/CallOfDutyInfiniteWarfare''.
!!Tropes present in this game:
* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''Literature/EndersGame'' fans will tell you that the ''enemy's gate'' is down.
* BloodlessCarnage: The dead fighters float limp in space but
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!!Tropes:
* BoomHeadshot: Like in most FPS games, headshots deal bonus damage.
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* DisproportionateRetribution: They should've ''talked''.
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* DisproportionateRetribution: They should've ''talked''.EnemyDetectingRadar: Every player has one enabled by the technology in their space suit. However, it relies on the energy emissions from the rivals' suits, so going into a low-power mode will effectively render the player invisible to these radars.
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* TechDemoGame
* ZeroGSpot: Not really, but one map has a strip club with the same name as the trope.
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'''This video game averts the following tropes:'''
* SpaceIsNoisy: The player's space suit will generate relevant to assist in situational awareness. Should you go to low power mode or get hit by an {{EMP}}, all you can hear is your heart beating and the bass from your gun firing.
* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''Literature/EndersGame'' fans will tell you that the ''enemy's gate'' is down.
* WeWillAllFlyInTheFuture: Out of necessity, with everything in zero gravity.
* ZeroGSpot: Not really, but one map has a strip club with the same name as the trope.
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'''This video game averts the following tropes:'''
* SpaceIsNoisy: The player's space suit will generate relevant to assist in situational awareness. Should you go to low power mode or get hit by an {{EMP}}, all you can hear is your heart beating and the bass from your gun firing.
* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''Literature/EndersGame'' fans will tell you that the ''enemy's gate'' is down.
* WeWillAllFlyInTheFuture: Out of necessity, with everything in zero gravity.
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* ZeroGSpot: Not really, but one map has a strip club with the same name as the trope.
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'''This video game averts the following tropes:'''
*
* ZeroGSpot: Invoked, as one map has a
* WeWillAllFlyInTheFuture: Out of necessity,
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* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''EndersGame'' fans will tell you that the ''enemy's gate'' is down.
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* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''EndersGame'' ''Literature/EndersGame'' fans will tell you that the ''enemy's gate'' is down.
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* PopStarComposer: Finnish AlternativeRock group Music/PoetsOfTheFall's Markus "Captain" Kaarlonen did the soundtrack.
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* PopStarComposer: Finnish AlternativeRock group Music/PoetsOfTheFall's Markus "Captain" Kaarlonen did the soundtrack.[[http://futuremark.com/downloads/shattered-horizon-soundtrack.zip soundtrack]].
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* PopStarComposer: Finnish AlternativeRock group Music/PoetsOfTheFall's Markus "Captain" Kaarlonen did the soundtrack.
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Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to ''Manga/{{Planetes}}'' but with guns -- or ''Anime/MoonlightMile''.
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Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to ''Manga/{{Planetes}}'' but with guns -- or ''Anime/MoonlightMile''.
''Manga/MoonlightMile''.
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'''This video game contains examples of:'''
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Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to {{Planetes}} but with guns - or MoonlightMile.
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Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to {{Planetes}} ''Manga/{{Planetes}}'' but with guns - -- or MoonlightMile.
''Anime/MoonlightMile''.
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* WeWillAllFlyInTheFuture: Out of necessity, with everything in zero gravity.
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Added DiffLines:
* DisproportionateRetribution: They should've ''talked''.
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Added DiffLines:
Created by FutureMark and promoted by Steam, Shattered Horizon is about a war between Earth and the Moon, with space infantry engaging each other in zero G environments.
The game is currently only multiplayer, with either team deathmatch or objective-based maps.
40 years into the future, a mining accident on the moon has caused a substantially huge chunk of it to dislocate, with the debris settling into various orbits around the Moon and Earth - the ring around Earth being referred to as the "arc". This has made supply lines into and out of space difficult, and the scant few survivors who remain hail from one of two factions; the International Space Agency (ISA) and the Moon Mining Cooperative (MMC). The ISA believes the MMC to be responsible for the catastrophe, and with the last large shipment to space being essentially a big stockpile of weaponry the two sides begin war against one another, fighting for their very survival over the last available resources.
Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to {{Planetes}} but with guns - or MoonlightMile.
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'''This video game contains examples of:'''
* DetonationMoon: An explosion on the moon powerful enough to create an AsteroidThicket around the Earth. With bits of lunar infrastructure in it.
* MohsScaleOfScienceFictionHardness: Very very hard.
* QuickMelee: A pickaxe will be swung when the melee weapon is pressed. Early versions of the game had a retractable bayonet in the gun.
* TechDemoGame
* ZeroGSpot: Not really, but one map has a strip club with the same name as the trope.
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'''This video game averts the following tropes:'''
* SpaceIsNoisy: The player's space suit will generate relevant to assist in situational awareness. Should you go to low power mode or get hit by an {{EMP}}, all you can hear is your heart beating and the bass from your gun firing.
* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''EndersGame'' fans will tell you that the ''enemy's gate'' is down.
----
The game is currently only multiplayer, with either team deathmatch or objective-based maps.
40 years into the future, a mining accident on the moon has caused a substantially huge chunk of it to dislocate, with the debris settling into various orbits around the Moon and Earth - the ring around Earth being referred to as the "arc". This has made supply lines into and out of space difficult, and the scant few survivors who remain hail from one of two factions; the International Space Agency (ISA) and the Moon Mining Cooperative (MMC). The ISA believes the MMC to be responsible for the catastrophe, and with the last large shipment to space being essentially a big stockpile of weaponry the two sides begin war against one another, fighting for their very survival over the last available resources.
Currently in the running for the [[MohsScaleOfScienceFictionHardness hardest space-based FPS ever]], and could very well be compared to {{Planetes}} but with guns - or MoonlightMile.
----
'''This video game contains examples of:'''
* DetonationMoon: An explosion on the moon powerful enough to create an AsteroidThicket around the Earth. With bits of lunar infrastructure in it.
* MohsScaleOfScienceFictionHardness: Very very hard.
* QuickMelee: A pickaxe will be swung when the melee weapon is pressed. Early versions of the game had a retractable bayonet in the gun.
* TechDemoGame
* ZeroGSpot: Not really, but one map has a strip club with the same name as the trope.
----
'''This video game averts the following tropes:'''
* SpaceIsNoisy: The player's space suit will generate relevant to assist in situational awareness. Should you go to low power mode or get hit by an {{EMP}}, all you can hear is your heart beating and the bass from your gun firing.
* TwoDSpace: You can attack from above and below, however the lack of a single horizontal plane means that 'above' and 'below' are extremely subjective. ''EndersGame'' fans will tell you that the ''enemy's gate'' is down.
----