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** Zerks are supposed to weigh an average of ''50,000 pounds'' [[note]] The game uses the weight in pounds of whatever you just killed to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of tons points. [[/note]]. Somehow the obese, out-of-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
to:
** Zerks are supposed to weigh an average of ''50,000 pounds'' [[note]] The game uses the weight in pounds of whatever you just killed kill to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of literal tons of points. [[/note]]. Somehow the obese, out-of-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
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** Thankfully, after a certain point, the required score is dropped altogether. Unfortunately, this is at the last two levels of the game.
to:
** Thankfully, after a certain point, the required score is dropped altogether. Unfortunately, this is at the last two levels of the game.game, [[NintendoHard where all pretense of mercy is dropped]] and failing to hit any major target is an instant GameOver.
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* ExpositionFairy: Catfish
to:
* ExpositionFairy: CatfishCatfish provides the correct turns for you to take, and he also meets each of the critters, giving you a look at them.
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*** Additionally, failing replenish your hydrogen[[note]]"Watch your H2 level!"[[/note]] after destroying a certain amount of the same enemies presumably causes both of you pass out and crash[[note]]If the lack of hydrogen doesn't end your lives, that is.
to:
*** Additionally, failing replenish your hydrogen[[note]]"Watch to have Catfish detonate pockets of hydrogen ahead of you[[note]]"Watch your H2 level!"[[/note]] after destroying a certain amount of from flying too deeply into the same enemies presumably causes both of you pass out and crash[[note]]If sewers will make the lack of hydrogen doesn't end your lives, that is.ship detonate it instead, with lethal results.
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* ShootEmUp
to:
* ShootEmUpShootEmUp: You occasionally have to dictate a turn to be made, but by and large, the gameplay is just guiding a cursor around the screen to shoot targets.
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* TrialAndErrorGameplay: Your ship runs on an energy meter, and if it depletes, you automatically lose. There are 7 recharge stations in the entire game, and at each of them you have to make either a left or right turn into (and no, there is no turn indicator for these at the on-screen direction pad). The exact turns you need to make for each one is static (and thus, can be written down), but the only indication is a green light that shows up too late for you to make the turn. You can afford to miss every other one, though.
to:
* TalkingIsAFreeAction: When Catfish or Falco contact you, or just when you're conversing with Ghost in the ship, you never have to worry about making turns or shooting anything.
* TrialAndErrorGameplay: Your ship runs on an energy meter, and if it depletes, you automatically lose. There are 7 recharge stations in the entire game, and at each of them you have to make either a left or right turninto (and no, there is no turn into, with the only indicator for these at being a pair of lights on the on-screen direction pad). ceiling: green marks where the recharge is switched on, while red is switched off, and the Sega CD's lacking color palette makes telling which is which very difficult before it's too late to make the turn. The exact turns you need to make for each one is static (and thus, can be written down), but the only indication is a green light that shows up too late for you to make the turn.down). You can afford to miss every other one, though.
* TrialAndErrorGameplay: Your ship runs on an energy meter, and if it depletes, you automatically lose. There are 7 recharge stations in the entire game, and at each of them you have to make either a left or right turn
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Added release date.
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''Sewer Shark'' is a first-person [[ShootEmUp rail shooter]] that was sold with the ill-fated [[UsefulNotes/OtherSegaSystems Sega CD]] console, and shortly afterwards ported to the equally ill-fated 3DO console (with somewhat higher quality audio and videos than the Sega CD version). The game was made by Creator/DigitalPictures, the company who also made such {{c|ultClassic}}lassics as ''Make My Video'', ''VideoGame/NightTrap'' and ''Corpse Killer''.
to:
''Sewer Shark'' is a 1992 first-person [[ShootEmUp rail shooter]] RailShooter that was sold with the ill-fated [[UsefulNotes/OtherSegaSystems Sega CD]] console, and shortly afterwards ported to the equally ill-fated 3DO console (with somewhat higher quality audio and videos than the Sega CD version). The game was made by Creator/DigitalPictures, the company who also made such {{c|ultClassic}}lassics as ''Make My Video'', ''VideoGame/NightTrap'' and ''Corpse Killer''.
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----
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Ooops
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** Zerks are supposed to weigh an average of ''50,000 pounds'' [[note]] The game uses the weight in pounds of whatever you just killed to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of tons points. [[/note]]. Somehow the obese, out-shape-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
to:
** Zerks are supposed to weigh an average of ''50,000 pounds'' [[note]] The game uses the weight in pounds of whatever you just killed to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of tons points. [[/note]]. Somehow the obese, out-shape-shape out-of-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
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Set TwentyMinutesIntoTheFuture, it centers around "sewer jockeys", exterminators hired to clean the sewers of dangerous mutant vermin [[SeriousBusiness using flying ships and gatling guns]]. Gameplay-wise, it's fairly average rail shooter - mostly, it's known for being the first video game for a game console to use FullMotionVideo for its primary gameplay and for its memorable cutscenes.
to:
Set TwentyMinutesIntoTheFuture, it centers around "sewer jockeys", exterminators hired to clean the sewers of dangerous mutant vermin [[SeriousBusiness using flying ships and gatling guns]]. Gameplay-wise, it's a fairly average rail shooter - mostly, it's known for being the first video game for a game console to use FullMotionVideo for its primary gameplay and for its memorable cutscenes.
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** Zerks are supposed to weigh an average of ''50,000 points'' [[note]] The game uses the weight in pounds of whatever you just killed to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of tons points. [[/note]]. Somehow the obese, out-shape-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
to:
** Zerks are supposed to weigh an average of ''50,000 points'' pounds'' [[note]] The game uses the weight in pounds of whatever you just killed to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of tons points. [[/note]]. Somehow the obese, out-shape-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
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Changed line(s) 45 (click to see context) from:
* InformedAttribute: Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all he ever does is give you shit for one thing or another.
to:
* InformedAttribute: InformedAttribute:
** Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all he ever does is give you shit for one thing or another.
** Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all he ever does is give you shit for one thing or another.
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** Zerks are supposed to weigh an average of ''50,000 points'' [[note]] The game uses the weight in pounds of whatever you just killed to determine your score. Zerks are enemies that appear at the very end of the game, and because of that are worth of tons points. [[/note]]. Somehow the obese, out-shape-shape CorruptCorporateExecutive can run around with a box full of them, no problem.
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* InformedAttribute: Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all you ever really see him do is give you shit for one thing or another.
--> '''Spoony''': Why does ''he'' get the girl?! He didn't do ''anything''!
--> '''Spoony''': Why does ''he'' get the girl?! He didn't do ''anything''!
to:
* InformedAttribute: Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all you he ever really see him do does is give you shit for one thing or another.
-->'''Spoony''': '''[[WebVideo/TheSpoonyExperiment Spoony]]''': Why does ''he'' get the girl?! He didn't do ''anything''!
-->
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* BatOutOfHell
to:
* BatOutOfHellBatOutOfHell: The weakest form of enemy, and trying to shoot them often uses up energy.
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* PteroSoarer: The "Crazy Looking Thing" in the Sega CD version is some sort of sewer pterosaur. The 3DO version changed it into what can only be described as a very large molecule.
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Changed line(s) 45 (click to see context) from:
* InformedAbility: Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all you ever really see him do is give you shit for one thing or another.
to:
* InformedAbility: InformedAttribute: Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all you ever really see him do is give you shit for one thing or another.
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* {{Jerkass}}: Stenchler
to:
** Also midway through the game Ghost supercharges the engines and installs some badass new guns on the ship. [[GameplayAndStorySegregation Any actual changes to performance are so small as to be unnoticeable]].
* {{Jerkass}}:StenchlerStenchler. The other Sewer Shark pilots aren't especially nice either.
* {{Jerkass}}:
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Changed line(s) 46 (click to see context) from:
-> '''Spoony''': Why does ''he'' get the girl?! He didn't do ''anything''!
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-> '''Spoony''': Why does ''he'' get the girl?! He didn't do ''anything''!
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* InformedAbility: Ghost is supposed to be an amazing Sewer Shark pilot, but since ''you'' are the pilot and gunner and Catfish is the navigator, all you ever really see him do is give you shit for one thing or another.
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-->[[SubliminalSeduction ".enin rebmun ,enin rebmun ,enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]
to:
-->[[SubliminalSeduction ".enin rebmun ,enin rebmun ,enin rebmuN"]][[note]]This rebmuN"]] (This is supposedly also a hint for the game: if you miss a correct turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]])
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Changed line(s) 70 (click to see context) from:
-->"[[StuffBlowingUp Crash and burn!]] [[EmphasizeEverything Crash!]] ''[[EmphasizeEverything And! Burn!]]'' [[TheManyDeathsOfYou The sewer jockeys]] '''[[TheManyDeathsOfYou COME]],''' [[TheManyDeathsOfYou and they]] '''[[TheManyDeathsOfYou GO!]]''' [[CrapsackWorld But]] ''[[CrapsackWorld down here]]'' -- [[CrapsackWorld This! Is the]] ''[[CrapsackWorld hole!]]'' '''[[EarnYourTitle I]]''' [[EarnYourTitle give you a name!]] [[TheLancer A]] ''[[TheLancer friend.]]'' [[CorruptCorporateExecutive A]] '''''[[CorruptCorporateExecutive boss.]]''''' [[EarnYourHappyEnding And a]] '''[[EarnYourHappyEnding reason]]''' '''''[[EarnYourHappyEnding TAH LIVE!]]''''' [[SinkOrSwimMentor You're gonna owe me]] '''''[[SinkOrSwimMentor big,]]''''' [[SinkOrSwimMentor Dogmeat!]] [[HeroismIncentive And what's my payback?]] ''[[BugWar A million pounds of tubesteak!]]''" [[ScoringPoints That's]] '''[[ScoringPoints ALL]]''' [[ScoringPoints you've gotta deliver today, hot-shot!]] [[KillStreak You nail this]] ''[[KillStreak one run,]]'' [[PalmtreePanic and we got a one-way ticket to Solar City!]]"
to:
-->"[[StuffBlowingUp Crash and burn!]] [[EmphasizeEverything Crash!]] ''[[EmphasizeEverything And! Burn!]]'' [[TheManyDeathsOfYou The sewer jockeys]] '''[[TheManyDeathsOfYou COME]],''' [[TheManyDeathsOfYou and they]] '''[[TheManyDeathsOfYou GO!]]''' [[CrapsackWorld But]] ''[[CrapsackWorld down here]]'' -- [[CrapsackWorld This! Is the]] ''[[CrapsackWorld hole!]]'' '''[[EarnYourTitle I]]''' [[EarnYourTitle give you a name!]] [[TheLancer A]] ''[[TheLancer friend.]]'' [[CorruptCorporateExecutive A]] '''''[[CorruptCorporateExecutive boss.]]''''' [[EarnYourHappyEnding And a]] '''[[EarnYourHappyEnding reason]]''' '''''[[EarnYourHappyEnding TAH LIVE!]]''''' [[SinkOrSwimMentor You're gonna owe me]] '''''[[SinkOrSwimMentor big,]]''''' [[SinkOrSwimMentor Dogmeat!]] [[HeroismIncentive And what's my payback?]] ''[[BugWar A million pounds of tubesteak!]]''" tubesteak!]]'' [[ScoringPoints That's]] '''[[ScoringPoints ALL]]''' [[ScoringPoints you've gotta deliver today, hot-shot!]] [[KillStreak You nail this]] ''[[KillStreak one run,]]'' [[PalmtreePanic and we got a one-way ticket to Solar City!]]"
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''Sewer Shark'' is a first-person [[ShootEmUp rail shooter]] that was sold with the ill-fated [[UsefulNotes/OtherSegaSystems Sega CD]] console, and shortly afterwards ported to the equally ill-fated 3DO console (with somewhat higher quality audio and videos than the Sega CD version). The game was made by Creator/DigitalPictures, the company who also made such [[CultClassic classics]] as ''Make My Video'', ''VideoGame/NightTrap'' and ''Corpse Killer''.
to:
''Sewer Shark'' is a first-person [[ShootEmUp rail shooter]] that was sold with the ill-fated [[UsefulNotes/OtherSegaSystems Sega CD]] console, and shortly afterwards ported to the equally ill-fated 3DO console (with somewhat higher quality audio and videos than the Sega CD version). The game was made by Creator/DigitalPictures, the company who also made such [[CultClassic classics]] {{c|ultClassic}}lassics as ''Make My Video'', ''VideoGame/NightTrap'' and ''Corpse Killer''.
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* [[ASpaceMarineIsYou A Sewer Jockey Is You]]
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* GoddamnedBats: Bats fly randomly in front of the screen. They don't harm you, but they can mess with your vision.
* GoshDarnItToHeck: Despite being a DrillSergeantNasty, Ghost does not utter any profanity.
-->'''Ghost:''' Dogmeat! ''You lick'' '''[[UnusualEuphemism gutterballs!]]''' Your call sign oughta be...Jerkface! Or maybe...Superwimp!
* GoshDarnItToHeck: Despite being a DrillSergeantNasty, Ghost does not utter any profanity.
-->'''Ghost:''' Dogmeat! ''You lick'' '''[[UnusualEuphemism gutterballs!]]''' Your call sign oughta be...Jerkface! Or maybe...Superwimp!
to:
* GoddamnedBats: Bats fly randomly in front of the screen. They don't harm you, but they can mess with your vision.
* GoshDarnItToHeck:GoshDangItToHeck: Despite being a DrillSergeantNasty, Ghost does not utter any profanity.
-->'''Ghost:''' Dogmeat! ''You lick'' '''[[UnusualEuphemismgutterballs!]]''' gutterballs]]!''' Your call sign oughta be...Jerkface! Or maybe...Superwimp!
* GoshDarnItToHeck:
-->'''Ghost:''' Dogmeat! ''You lick'' '''[[UnusualEuphemism
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* IncomingHam: "[[WelcomeToHell WELCOME TO THE SEWERS, PUNK!]]" Has the added benefit of being yelled ''directly'' into the camera during an uncomfortable closeup, as is the case with literally every other line of Underwood's dialogue. The intro is nothing but Underwood [[NoIndoorVoice yelling hammy lines into the camera]] while overly-intense music punctuates his manly exlamations. It's actually [[NarmCharm kind of awesome.]]
to:
* IncomingHam: "[[WelcomeToHell WELCOME TO THE SEWERS, PUNK!]]" Has the added benefit of being yelled ''directly'' into the camera during an uncomfortable closeup, as is the case with literally every other line of Underwood's dialogue. The intro is nothing but Underwood [[NoIndoorVoice yelling hammy lines into the camera]] while overly-intense music punctuates his manly exlamations. exclamations. It's actually [[NarmCharm kind of awesome.]]awesome]].
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* TheLancer: Ghost (the "greatest co-pilot to ever shoot the tubes"), though he's something of an inversion because of his mentor-like experience and the fact that [[spoiler:HE'S the one who gets the girl, Falco, in the end.]] Of course, there's MANY other tropes that Ghost fits into simultaneously, but most notably CynicalMentor.
to:
* TheLancer: Ghost (the "greatest co-pilot to ever shoot the tubes"), though he's something of an inversion because of his mentor-like experience and the fact that [[spoiler:HE'S the one who gets the girl, Falco, in the end.]] end]]. Of course, there's MANY other tropes that Ghost fits into simultaneously, but most notably CynicalMentor.
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** A scene which might qualify as the game's CrowningMomentOfFunny.
* NoIndoorVoice: "SHOOT THE TUBES DOGMEAT!"
* NoIndoorVoice: "SHOOT THE TUBES DOGMEAT!"
to:
** A scene which might qualify as the game's CrowningMomentOfFunny.
SugarWiki/{{Funny Moment|s}}.
* NoIndoorVoice: "SHOOT THETUBES TUBES, DOGMEAT!"
* NoIndoorVoice: "SHOOT THE
* [[ASpaceMarineIsYou A Sewer Jockey Is You]]
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** Ghost will crow about [[Film/ApocalypseNow The Stench of Victory.]]
** Ghost occassionaly shouts "Don't think! If you think, you're dead.", which is likely paraphrased from ''Film/TopGun''
** Ghost occassionaly shouts "Don't think! If you think, you're dead.", which is likely paraphrased from ''Film/TopGun''
to:
** Ghost will crow about [[Film/ApocalypseNow The Stench of Victory.]]
Victory]].
** Ghostoccassionaly occasionally shouts "Don't think! If you think, you're dead.", dead", which is likely paraphrased from ''Film/TopGun''''Film/TopGun''.
** Ghost
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-->[[SubliminalSeduction ".enin rebmun ,enin rebmun ,enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct a turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]
to:
-->[[SubliminalSeduction ".enin rebmun ,enin rebmun ,enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct a turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]
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[[color:white:'''''GIANT MUTANT BRAIN-EATING FIREFLIES''''']]
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* GoddamnedBats: Bats fly randomly in front of the screen. They don't harm you, but they can mess with your vision.
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to:
[[caption-width-right:256:"Shoot the tubes, Dogmeat!"]]
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Badass is no longer a trope.
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* ActionGirl: Falco, though you never technically get to see her in actual...you know...ACTION. Her badassery is pretty much implied through the opening intro, where both she AND Ghost basically tell you that any LIVING pilots automatically get conferred the title of {{Badass}} in the sewers.
to:
* ActionGirl: Falco, though you never technically get to see her in actual...you know...ACTION. Her badassery is pretty much implied through the opening intro, where both she AND Ghost basically tell you that any LIVING pilots automatically get conferred the title of {{Badass}} badass in the sewers.
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* AtrociousAlias: Your first call sign is "Dogmeat." Your second one is "Ratbreath."
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* GoshDarnItToHeck: Despite being a DrillSergeantNasty, Ghost does not utter any profanity.
-->'''Ghost:''' Dogmeat! ''You lick'' '''[[UnusualEuphemism gutterballs!]]''' Your call sign oughta be...Jerkface! Or maybe...Superwimp!
-->'''Ghost:''' Dogmeat! ''You lick'' '''[[UnusualEuphemism gutterballs!]]''' Your call sign oughta be...Jerkface! Or maybe...Superwimp!
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* WorldOfHam: No one in the world of this game knows what subtlety is.
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Changed line(s) 35 (click to see context) from:
* GatlingGood: Your regular gun, but also [[ItsAllThereInTheManual Sweet Little 16]].[[note]]"16 barrels of fun for Mr. Mole and company".[[/note]] There's even an awesome video of Sweet Little 16 in action.
to:
* GatlingGood: Your regular gun, but also [[ItsAllThereInTheManual [[AllThereInTheManual Sweet Little 16]].[[note]]"16 barrels of fun for Mr. Mole and company".[[/note]] There's even an awesome video of Sweet Little 16 in action.
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Potholes are not allowed in page quotes.
Changed line(s) 2 (click to see context) from:
->''"And what's my payback? [[MakesJustAsMuchSenseInContext A million pounds of tubesteak!]]"''
to:
->''"And what's my payback?
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Changed line(s) 26 (click to see context) from:
* DrillSeargentNasty: Ghost
to:
* DrillSeargentNasty: DrillSergeantNasty: Ghost
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Changed line(s) 22 (click to see context) from:
* CowboyCop: Ghost's weaponry isn't strictly legal, but it just might keep you off the wall.
to:
* CowboyCop: Ghost's weaponry isn't is "not all strictly legal, but it just might BUT IT JUST MIGHT keep you off the wall.".
Changed line(s) 33 (click to see context) from:
* GatlingGood: Your regular gun, but also [[ItsAllThereInTheManual Sweet Little 16]]. There's even an awesome video of Sweet Little 16 in action.
to:
* GatlingGood: Your regular gun, but also [[ItsAllThereInTheManual Sweet Little 16]]. [[note]]"16 barrels of fun for Mr. Mole and company".[[/note]] There's even an awesome video of Sweet Little 16 in action.
Changed line(s) 39 (click to see context) from:
* IncomingHam: "[[WelcomeToHell WELCOME TO THE SEWERS PUNK!]]" Has the added benefit of being yelled ''directly'' into the camera during an uncomfortable closeup, as is the case with literally every other line of Underwood's dialogue. The intro is nothing but Underwood [[PunctuatedForEmphasis yelling hammy lines into the camera]] while overly-intense music punctuates his manly exlamations. It's actually [[NarmCharm kind of awesome.]]
to:
* IncomingHam: "[[WelcomeToHell WELCOME TO THE SEWERS SEWERS, PUNK!]]" Has the added benefit of being yelled ''directly'' into the camera during an uncomfortable closeup, as is the case with literally every other line of Underwood's dialogue. The intro is nothing but Underwood [[PunctuatedForEmphasis [[NoIndoorVoice yelling hammy lines into the camera]] while overly-intense music punctuates his manly exlamations. It's actually [[NarmCharm kind of awesome.]]
* NoIndoorVoice: "SHOOT THE TUBES DOGMEAT!"
Changed line(s) 55 (click to see context) from:
*** Additionally, failing to vent after destroying a certain amount of the same enemies also causes your ship to detonate.
to:
*** Additionally, failing to vent replenish your hydrogen[[note]]"Watch your H2 level!"[[/note]] after destroying a certain amount of the same enemies also presumably causes both of you pass out and crash[[note]]If the lack of hydrogen doesn't end your ship to detonate.lives, that is.
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* PunctuatedForEmphasis: "SHOOT THE TUBES DOGMEAT!"
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* NonstandardGameOver: Each checkpoint has a (hidden) required score and a target score. Where your score is in relation to these values determines the exact cutscenes you get at each one, but being below the required score results in Ghost effectively kicking you out.
to:
* NonstandardGameOver: Each checkpoint has a (hidden) required score and a target score. [[note]]The "pounds of tubesteak" Ghost refers to.[[/note]] Where your score is in relation to these values determines the exact cutscenes you get at each one, but being below the required score results in Ghost effectively kicking you out.
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->"And what's my payback? [[MakesJustAsMuchSenseInContext A million pounds of tubesteak!]]"
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Changed line(s) 5,6 (click to see context) from:
''Sewer Shark'' is a first-person [[ShootEmUp rail shooter]] that was sold with the ill-fated [[OtherSegaSystems Sega CD]] console, and shortly afterwards ported to the equally ill-fated 3DO console (with somewhat higher quality audio and videos than the Sega CD version). The game was made by Creator/DigitalPictures, the company who also made such [[CultClassic classics]] as ''Make My Video'', ''VideoGame/NightTrap'' and ''Corpse Killer''.
to:
''Sewer Shark'' is a first-person [[ShootEmUp rail shooter]] that was sold with the ill-fated [[OtherSegaSystems [[UsefulNotes/OtherSegaSystems Sega CD]] console, and shortly afterwards ported to the equally ill-fated 3DO console (with somewhat higher quality audio and videos than the Sega CD version). The game was made by Creator/DigitalPictures, the company who also made such [[CultClassic classics]] as ''Make My Video'', ''VideoGame/NightTrap'' and ''Corpse Killer''.
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[[color:white:'''''GIANT MUTANT BRAIN-EATING FIREFLIES''''']]
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[[color:white:'''''GIANT MUTANT BRAIN-EATING FIREFLIES''''']]FIREFLIES''''']]
----
----
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Changed line(s) 73 (click to see context) from:
-->[[SubliminalSeduction ".enin rebmun, enin rebmun, enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct a turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]
to:
-->[[SubliminalSeduction ".enin rebmun, enin rebmun, enin rebmun ,enin rebmun ,enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct a turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]
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** If the disc is played in a regular CD player, there's a track that (likely) references Music/TheBeatles
-->''(phone rings)''
-->"Good afternoon, Digital Pictures."
-->[[SubliminalSeduction ".enin rebmun, enin rebmun, enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct a turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]
-->''(phone rings)''
-->"Good afternoon, Digital Pictures."
-->[[SubliminalSeduction ".enin rebmun, enin rebmun, enin rebmuN"]][[note]]This is supposedly also a hint for the game: if you miss a correct a turn, and turn left (AKA: "niner") three times, you won't hit a wall.[[/note]]