History VideoGame / SevenDaysToDie

6th Jun '18 5:14:17 PM DemoralizedAnt
Is there an issue? Send a Message

Added DiffLines:

* DroneOfDread: Nighttime is signaled by a loud droning. Every seven days, this is accompanied by [[HellIsThatNoise the shrieking of an incoming horde.]]
29th May '18 6:12:00 AM REV6Pilot
Is there an issue? Send a Message


* PerpetualBeta: The game's been in alpha for almost half a decade as of May 2018 (Alpha 1 debuted in October 2013), and so far there's been sixteen stable alpha builds released in a constant stream, with little to no talk of entering the beta stage.



** The weapon with the highest DPS in the game, an AK-47 that fires full-sized 7.62mm NATO rounds, is without question the hardest to obtain. Parts for it are only rarely found on Fallen Soldiers, Feral Walkers, airdrop crates and ''extremely'' rarely on Shotgun Messiah gun crates. To compensate, it works more like a general-purpose machinegun than the assault rifle it's supposed to be, and even single shots are still devastating.

to:

** The weapon with the highest DPS in the game, an AK-47 that fires full-sized 7.62mm NATO rounds, is without question the hardest to obtain. Parts for it are only rarely found on Fallen Soldiers, Feral Walkers, airdrop crates and ''extremely'' rarely on Shotgun Messiah gun crates. To compensate, it works more like a general-purpose machinegun machine gun than the assault rifle it's supposed to be, and even single shots are still devastating.
27th Apr '18 6:22:04 AM REV6Pilot
Is there an issue? Send a Message


* NoBikesInTheApocalypse: Pre-apocalypse Navezgane didn't care at all for cycling, it seems. You can't find remnants of bicycles anywhere, and the minibike you can craft as your personal vehicle is a motorized gas guzzler.

to:

* NoBikesInTheApocalypse: Pre-apocalypse Navezgane didn't care at all for cycling, it seems. You can't find remnants of bicycles anywhere, and the minibike you can craft as your personal vehicle is a motorized gas guzzler. There are plans to turn this around with the release of Alpha 17, though, with a bicycle that is easier to acquire parts for and needs no fuel aside from the SprintMeter, but naturally isn't as fast as vehicles with engines.
23rd Feb '18 2:41:15 PM Joylock
Is there an issue? Send a Message
23rd Feb '18 2:41:14 PM Joylock
Is there an issue? Send a Message

Added DiffLines:

* {{Kevlard}}: Fat zombies can take noticeably more damage than regular zombies, with the Disturbed Tourists being especially tough, and the zombie police officers being almost BossInMooksClothing tough.
21st Dec '17 6:29:54 PM Ferot_Dreadnaught
Is there an issue? Send a Message


** See that little military camp, [[GenreSavvy which probably has a stash of guns, ammunition, and other goodies?]] I wonder why it's so empt-'''[[LandMineGoesClick BOOM]]'''.

to:

** See that little military camp, [[GenreSavvy which probably has a stash of guns, ammunition, and other goodies?]] goodies? I wonder why it's so empt-'''[[LandMineGoesClick BOOM]]'''.
25th Oct '17 8:49:07 PM BobTheBard
Is there an issue? Send a Message

Added DiffLines:

* ShoutOut: The can of 'Stash' chili every starting character gets looks nearly identical to real-life canned chili brand Stagg.
5th Sep '17 7:40:21 PM weezact7
Is there an issue? Send a Message

Added DiffLines:

** As of Alpha 16, there are now "rare ores" such as diamond, gold, and silver. These can be found in treasure chests or rarely when digging. They serve no purpose other than to be sold to traders for a huge sum of money ([[AcceptableBreaksFromReality even though they would have essentially no use in a post-apocalyptic setting]]).
1st Sep '17 12:18:32 PM REV6Pilot
Is there an issue? Send a Message


* InfiniteFlashlight: Currently (as of A16), this applies to practically all light sources in the game, excepting campfires and forges. Torches, electric lamps, flashlights, the minibike's and mining helmet's headlamp, all of these stay lit indefinitely, in the lights' case without a power source. According to WordOfGod, [[note]]electricity as a resource was introduced in a somewhat rudimentary state in A16, with refinements in the works, and the batteries used in crafting the nailgun and flashlight ''is'' named as "rechargeable battery"[[/note]], so aversions are expected in the future.

to:

* InfiniteFlashlight: Currently (as of A16), this applies to practically all light sources in the game, excepting campfires and forges. Torches, electric lamps, flashlights, the minibike's and mining helmet's headlamp, all of these stay lit indefinitely, in the lights' case without a power source. According to WordOfGod, [[note]]electricity aversions are expected in the future[[note]]electricity as a resource was introduced in a somewhat rudimentary state in A16, with refinements in the works, and the batteries used in crafting the nailgun and flashlight ''is'' ''are'' named as "rechargeable battery"[[/note]], so aversions are expected in the future.battery"[[/note]].
31st Aug '17 11:52:24 AM REV6Pilot
Is there an issue? Send a Message


* AllOrNothingReloads: In earlier builds when ammo was counted in full magazines or otherwise full reloads, when you reloaded a gun any bullets left in the gun would simply disappear. [[DamnYouMuscleMemory People who'd developed the habit of reloading constantly to ensure they always had a full coup ended up wasting a lot of ammunition by accident. It was done away with in later alphas in favor of OneBulletClips when the ammo unit was changed into the individual bullet instead of the full reload.

to:

* AllOrNothingReloads: In earlier builds when ammo was counted in full magazines or otherwise full reloads, when you reloaded a gun any bullets left in the gun would simply disappear. [[DamnYouMuscleMemory People who'd developed the habit of reloading constantly to ensure they always had a full coup ended up wasting a lot of ammunition by accident.accident]]. It was done away with in later alphas in favor of OneBulletClips when the ammo unit was changed into the individual bullet instead of the full reload.
This list shows the last 10 events of 199. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SevenDaysToDie