History VideoGame / SenkoNoRonde

27th May '16 5:20:33 PM nombretomado
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The game first debuted on arcades in Japan on Creator/{{Sega}}'s NAOMI hardware on April 26th, 2005, and over the years, saw a few revisions on arcades (namely to address some flaws found in [[ObviousBeta the initial version]] of the game) and a console port on the {{Xbox 360}} in 2006, which unfortunately [[NoExportForYou stayed in Japan]] and the region-lock on the console version didn't help. Thankfully (and miraculously) Creator/{{UbiSoft}} localized the game to North America and Europe in 2007, allowing those outside of Japan to play it. The game's localization is rather scathing for some since it suffers from a case of AmericanKirbyIsHardcore by slapping on "''[[MarketBasedTitle WarTech]]''" as the game's title just to make it pronounceable for those who can't pronounce "''Senko no Ronde''" to save their lives. Not only that, but the cover-art for the North American and European release only gives the impression that the game is all about cold-hearted machines duking it out for the player's amusement rather than its space opera storyline.

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The game first debuted on arcades in Japan on Creator/{{Sega}}'s NAOMI hardware on April 26th, 2005, and over the years, saw a few revisions on arcades (namely to address some flaws found in [[ObviousBeta the initial version]] of the game) and a console port on the {{Xbox UsefulNotes/{{Xbox 360}} in 2006, which unfortunately [[NoExportForYou stayed in Japan]] and the region-lock on the console version didn't help. Thankfully (and miraculously) Creator/{{UbiSoft}} localized the game to North America and Europe in 2007, allowing those outside of Japan to play it. The game's localization is rather scathing for some since it suffers from a case of AmericanKirbyIsHardcore by slapping on "''[[MarketBasedTitle WarTech]]''" as the game's title just to make it pronounceable for those who can't pronounce "''Senko no Ronde''" to save their lives. Not only that, but the cover-art for the North American and European release only gives the impression that the game is all about cold-hearted machines duking it out for the player's amusement rather than its space opera storyline.



A follow-up title is currently in the works for the {{PlayStation Vita}} although it will very different from its predecessors and will most likely be an entirely different game.

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A follow-up title is currently in the works for the {{PlayStation Vita}} UsefulNotes/PlayStationVita although it will very different from its predecessors and will most likely be an entirely different game.
1st Apr '16 7:12:02 PM contrafanxxx
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* DownerEnding: [[spoiler:In Lili's Scenario-A ending, she thrusts herself into the core the FinalBoss, and after a blinding flash of light, Lili and her Brinstä were never seen or heard from again. After a fruitless, week-long search for her, Mika and Fabian came across an old farewell recording of Lili made a long time ago and revealed that she knew all along about her "other" side. This became a TearJerker moment for Mika and Fabian.]]

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* DownerEnding: [[spoiler:In Lili's Scenario-A ending, she thrusts herself into the core the FinalBoss, and after a blinding flash of light, Lili and her Brinstä were never seen or heard from again. After a fruitless, week-long search for her, Mika and Fabian came across an old farewell recording of Lili made a long time ago and revealed that she knew all along about her "other" side. This became a TearJerker moment for Mika and Fabian.]]
16th Feb '16 4:53:44 PM eroock
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->''It's a story from long, long ago -- Fortuna was born in the nook of a small village. Ever since she was born she never stopped crying. Her wailing voice caused many people to suffer. If she didn't stop her wails would eventually cover the entire world. "Fortuna will surely be gone in 100 years time" The people held to that hope and entrusted it to the distant skies. The people ran from the ark known as Earth... And so Fortuna, who was all alone, cried until she took her final breath. -- In this way, the old world came to an end. And a new world, began.''

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->''It's ->''"It's a story from long, long ago -- Fortuna was born in the nook of a small village. Ever since she was born she never stopped crying. Her wailing voice caused many people to suffer. If she didn't stop her wails would eventually cover the entire world. "Fortuna will surely be gone in 100 years time" The people held to that hope and entrusted it to the distant skies. The people ran from the ark known as Earth... And so Fortuna, who was all alone, cried until she took her final breath. -- In this way, the old world came to an end. And a new world, began.''"''
16th Feb '16 4:53:27 PM eroock
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'''''Senko no Ronde''''' is a {{bullet hell}} ShootEmUp-[[XMeetsY meets]]-FightingGame produced by G.rev and arguably one of their most ambitious titles, as the team enlisted the help of {{doujin|shi}} artists [[VideoGame/{{Persona3}} Shuji Sogabe]] and Mizuki Takayama to handle the character illustrations while [[VideoGame/{{Xenosaga}} Koichi Mugitani]] handles the mecha design, ex-ZUNTATA member Yasuhisha Wanatabe to compose the game's music, and a cast of various seiryuus to help bring this title into inception.

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'''''Senko ''Senko no Ronde''''' Ronde'' is a {{bullet hell}} ShootEmUp-[[XMeetsY meets]]-FightingGame produced by G.rev and arguably one of their most ambitious titles, as the team enlisted the help of {{doujin|shi}} artists [[VideoGame/{{Persona3}} Shuji Sogabe]] and Mizuki Takayama to handle the character illustrations while [[VideoGame/{{Xenosaga}} Koichi Mugitani]] handles the mecha design, ex-ZUNTATA member Yasuhisha Wanatabe to compose the game's music, and a cast of various seiryuus to help bring this title into inception.
11th Jan '16 2:47:33 PM Berrenta
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* TheMerch: Although very few merchandise were spawned for this series compared to other mecha games, of which includes: two artbooks for the first game; a few [=OST=]s to each respective game; a figurine of Changpo by Max Factory in her [[WalkingSwimsuitScene Cartridge-B1 costume]] while in her Final B.O.S.S. cut-in's pose (it's also possible to remove the transparent dress); and another figure of Eernula in her Cartridge-B2 costume kneeling next to a jumbo-sized version of her stuff rabbits.
27th Oct '15 9:03:30 AM HighCrate
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* CompetitiveBalance: In the first game:
** FragileSpeedster -- Fabian's Graphride and Cuilan's Orangette.
** GlassCannon -- Mika's Ventuno-II and Sakurako's Triad.
** JackOfAllStats -- Changpo's Citronette and Lili's Brinstä.
** MightyGlacier -- Karel's Azureus.
** StoneWall -- Ernula's Castrato.
18th Sep '15 11:06:41 AM ChaoticNovelist
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* AgeInappropriateDress: Ernula's Cartridge-A1 outfit has her wearing a see-through dress and ThighHighBoots. Her Cartridge-B2 outfit has her wearing a bikini that reveals some {{under|Boobs}}-boobage underneath a see-through hooded shirt complete with [[ZettaiRyouiki thigh-highs]].

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* AgeInappropriateDress: Ernula's Cartridge-A1 outfit has her wearing a see-through dress and ThighHighBoots.thigh h igh boots. Her Cartridge-B2 outfit has her wearing a bikini that reveals some {{under|Boobs}}-boobage underneath a see-through hooded shirt complete with [[ZettaiRyouiki thigh-highs]].
22nd Mar '15 9:05:41 PM TVRulezAgain
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The story setting of ''Senko no Ronde'' and character art-style is heavily influenced by KeikoTakemiya's {{space opera}} manga series, ''Manga/TowardTheTerra''. The game is set in the future in which human beings fled Earth following a great disaster, and after 1,500 years are only now returning to the planet. Much of the story takes place in colonies set up across the solar system. While the Aria Federation acts as a system-wide government, much of the police activity and military work is actually handled by private security organizations run by large corporations such as Goddiver. Many character backgrounds harken to an incident in the past known as the Embassy Occupation Incident, where terrorists took several hundred people hostage, then self-destructed, killing dignitaries, ambassadors, and civilians.

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The story setting of ''Senko no Ronde'' and character art-style is heavily influenced by KeikoTakemiya's Creator/KeikoTakemiya's {{space opera}} manga series, ''Manga/TowardTheTerra''. The game is set in the future in which human beings fled Earth following a great disaster, and after 1,500 years are only now returning to the planet. Much of the story takes place in colonies set up across the solar system. While the Aria Federation acts as a system-wide government, much of the police activity and military work is actually handled by private security organizations run by large corporations such as Goddiver. Many character backgrounds harken to an incident in the past known as the Embassy Occupation Incident, where terrorists took several hundred people hostage, then self-destructed, killing dignitaries, ambassadors, and civilians.
2nd Sep '14 11:24:49 AM ViperAcidZX
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* AMechByAnyOtherName: Rounders.

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* AMechByAnyOtherName: Rounders.Called "Rounders" in this game.



* BeardOfEvil: Ansel Modred.



** DidntNeedThoseAnyway: Mika's Shell can even sacrifice its own parts for certain attacks, like giving up its thruster to perform a screen-filling barrage of bullets with its Final B.O.S.S. attack.



* DidntNeedThoseAnyway: Mika's Shell can even sacrifice its own parts for certain attacks, like giving up its thruster to perform a screen-filling barrage of bullets with its Final B.O.S.S. attack.



* GameplayGrading: After each stage in Score Attack Mode, you earn bonus points for how quickly you cleared the stage and how much life you have left, and in the sequel, how many times you beaten a B.O.S.S.; if you can beat the stage with [[NoDamageRun full health]], you get double the life bonus. At the end of the Score Attack Mode, you also get a final bonus for your remaining [[VideoGameLives lives]] and B.O.S.S. Stocks.

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* GameplayGrading: After each stage in Score Attack Mode, you earn bonus points for how quickly you cleared the stage and how much life you have left, and in the sequel, how many times you beaten a B.O.S.S.; if you can beat the stage with [[NoDamageRun full health]], you get double the life bonus. At the end of the Score Attack Mode, you also get a final bonus for your remaining [[VideoGameLives lives]] and B.O.S.S. Stocks.Stocks; in the arcade version of the first, there's also a bonus how many hits you pulled off in a combo.



** Heck, ''[[FanservicePack Senko no Ronde: Dis-United Order]]'' in general.

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** Heck, Some of the new and returning female characters in ''[[FanservicePack Senko no Ronde: Dis-United Order]]'' are clad in general.more skimpier outfits.



* KickChick: Sakurako, or at least the way she pilots her Triad in the first game.

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* KickChick: Sakurako, or at least in the way she pilots her Triad in the first game.



* UpdatedRerelease: The arcade had a few revisions after the initial release. ''New Version'' was released to address the issues of initial version of the game (e.g. Ernula needed to be unlocked with a code, mirror matches not being possible, and character balance problems) while adding a new alternate mode for the Action Button. ''SP'' adds further re-balances characters and a Novice Mode function where you start with higher offense and defense, but you're locked out of using Overdrive. Your Rounder will also enter Final B.O.S.S. mode whenever it reaches Armor Vanish state when possible. The other trade-off is that your defense will decrease as you win matches.



* WholesomeCrossdresser: Cuilan.
6th Jul '14 11:30:12 AM MacronNotes
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* RoseHairedGirl: Lili.
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