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A proper sequel, ''Samba de Amigo: Party Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023 and later on UsefulNotes/MetaQuest in the fall of that same year. The sequel preserves the classic maraca-shaking action while introducing fresh new gameplay elements, such as new posing mechanics, CharacterCustomization for Amigo, and online multiplayer.
to:
A proper sequel, ''Samba de Amigo: Party Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023 and later on UsefulNotes/MetaQuest [[UsefulNotes/OculusQuest Meta Quest]] systems in the fall of that same year. The sequel preserves the classic maraca-shaking action while introducing fresh new gameplay elements, such as new posing mechanics, CharacterCustomization for Amigo, and online multiplayer.
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A proper sequel, ''Samba de Amigo: Party Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023. The sequel preserves the classic maraca-shaking action while introducing fresh new gameplay elements, such as new posing mechanics, CharacterCustomization for Amigo, and online multiplayer.
to:
A proper sequel, ''Samba de Amigo: Party Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023.2023 and later on UsefulNotes/MetaQuest in the fall of that same year. The sequel preserves the classic maraca-shaking action while introducing fresh new gameplay elements, such as new posing mechanics, CharacterCustomization for Amigo, and online multiplayer.
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** It's mentioned that Samba's ComfortFood consists of bananas from his home town.
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** It's mentioned that Samba's Amigo's ComfortFood consists of bananas from his home town.
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A proper sequel, ''Samba de Amigo: Party Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023.
to:
A proper sequel, ''Samba de Amigo: Party Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023.
2023. The sequel preserves the classic maraca-shaking action while introducing fresh new gameplay elements, such as new posing mechanics, CharacterCustomization for Amigo, and online multiplayer.
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A proper sequel, ''Samba de Amigo: Party Carnival'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023.
to:
A proper sequel, ''Samba de Amigo: Party Carnival'', Central'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023.
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A proper sequel, ''Samba de Amigo: Party Carnival'', was announced on February 8, 2023 and will be released for the UsefulNotes/NintendoSwitch in Summer 2023.
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* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically ''Samba de Amigo'' ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''Manga/InitialD'' song too).
to:
* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically ''Samba de Amigo'' ... [-[[RecycledInSpace [-[[JustForFun/RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''Manga/InitialD'' song too).
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Deleting misused tropes (Dude Looks Like A Lady is not an audience reaction; Everything Is Better With Monkeys is not "Monkeys exist"). Aversions should not be listed. Hiding ZCEs (deleting the ones that seem shoehorned or written as YMMV). The pinball game is a Sonic spin-off; Amigo only makes a small cameo in it.
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* DerangedAnimation
* DudeLooksLikeALady: Once again, Rio.
* EverythingsBetterWithMonkeys: Amigo and his sister Amiga.
* FamilyThemeNaming: The two main characters are siblings named Amigo and Amiga. They're the same name except gendered.
* FrothyMugsOfWater: Averted as, despite no alcohol appearing in-game, it's mentioned that Wamba owns a bar.
* DudeLooksLikeALady: Once again, Rio.
* EverythingsBetterWithMonkeys: Amigo and his sister Amiga.
* FamilyThemeNaming: The two main characters are siblings named Amigo and Amiga. They're the same name except gendered.
* FrothyMugsOfWater: Averted as, despite no alcohol appearing in-game, it's mentioned that Wamba owns a bar.
to:
* DudeLooksLikeALady: Once again, Rio.
* EverythingsBetterWithMonkeys: Amigo and his sister Amiga.
* FrothyMugsOfWater: Averted as, despite no alcohol appearing in-game, it's mentioned that Wamba owns a bar.
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* JigglePhysics: Linda has a mild case of this going on.
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* PinballSpinoff: In ''VideoGame/SonicPinballParty'', of all places.
* SceneryPorn: It gets ''crazy''.
* SceneryPorn: It gets ''crazy''.
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* JigglePhysics: Linda has a mild case of this going on.
* MsFanservice: Linda, a skimpily-dressed dancer with JigglePhysics going on.
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* WingdingEyes: Sometimes Amigo will have star eyes.
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* WingdingEyes: Sometimes Amigo will have star eyes.eyes.
----
----
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* SirCameosALot: Despite there being only one Samba De Amigo, a MissionPackSequel, and a remake, the characters either are referenced or outright appear in many Sega titles.
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* SirCameosALot: Despite there being only one Samba ''Samba De Amigo, Amigo'', a MissionPackSequel, and a remake, the characters either are referenced or outright appear in many Sega titles.
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* AmazingTechnicolorBattlefield: If you perform well enough during a routine, the background will change into a dazzling hyperspace of rainbows.
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* SirCameosALot: Despite there being only one Samba De Amigo, a MissionPackSequel, and a remake, the characters either are referenced or outright appear in many Sega titles.
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Developed by Creator/SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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Developed by Creator/SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin Music/RickyMartin and Jennifer Lopez, Music/JenniferLopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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* FurryFemaleName: Inverted. Linda's head is always covered and Amiga only has a TuftOfHeadFur. However the very male but {{bishonen}} Rio had a full head of reddish blonde hair.
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* FurryFemaleName: FurryFemaleMane: Inverted. Linda's head is always covered and Amiga only has a TuftOfHeadFur. However the very male but {{bishonen}} Rio had a full head of reddish blonde hair.
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* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''Manga/InitialD'' song too).
to:
* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba ''Samba de Amigo ...Amigo'' ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''Manga/InitialD'' song too).
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* FamilyThemeNaming: The two main characters are siblings named Amigo and Amiga. They're the same name except gendered.
* FrothyMugsOfWater: Averted as, despite no alcohol appearing in-game, it's mentioned that Wamba owns a bar.
* FurryFemaleName: Inverted. Linda's head is always covered and Amiga only has a TuftOfHeadFur. However the very male but {{bishonen}} Rio had a full head of reddish blonde hair.
* FrothyMugsOfWater: Averted as, despite no alcohol appearing in-game, it's mentioned that Wamba owns a bar.
* FurryFemaleName: Inverted. Linda's head is always covered and Amiga only has a TuftOfHeadFur. However the very male but {{bishonen}} Rio had a full head of reddish blonde hair.
* NoPlotNoProblem: The manual mentions a backstory however there isn't an actual plot besides "These characters are performing music".
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* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''Manga/InitialD'' song too)
to:
* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''Manga/InitialD'' song too)too).
* ThemeTwinNaming: The series features twin bear cubs named Bingo and Bongo.
* TrademarkFavoriteFood:
** It's mentioned that Samba's ComfortFood consists of bananas from his home town.
** Rio eats onion rings every morning to give him luck.
* ThemeTwinNaming: The series features twin bear cubs named Bingo and Bongo.
* TrademarkFavoriteFood:
** It's mentioned that Samba's ComfortFood consists of bananas from his home town.
** Rio eats onion rings every morning to give him luck.
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* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''Franchise/SonicTheHedgehog'' and ''VideoGame/SpaceChannel5'' themed stages also make appearances in the Wii version.
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* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' ''VideoGame/SegaSuperstars'' series); and in return, ''Franchise/SonicTheHedgehog'' and ''VideoGame/SpaceChannel5'' themed stages also make appearances in the Wii version.
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Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
to:
Developed by SonicTeam, Creator/SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''InitialD'' song too)
to:
* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''InitialD'' ''Manga/InitialD'' song too)
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Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason!), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
to:
Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason!), reason), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''Franchise/SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances in the Wii version.
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* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''Franchise/SonicTheHedgehog'' and ''SpaceChannel5'' ''VideoGame/SpaceChannel5'' themed stages also make appearances in the Wii version.
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* DamnYouMuscleMemory: Playing the {{Wii}} version after the {{Dreamcast}} original can be disorienting.
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* DamnYouMuscleMemory: Playing the {{Wii}} UsefulNotes/{{Wii}} version after the {{Dreamcast}} [[UsefulNotes/SegaDreamcast Dreamcast]] original can be disorienting.
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Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason!), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
to:
Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De de Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like Music/ReelBigFish and Music/{{Chumbawamba}} for some reason!), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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----
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* PinballSpinoff: In ''VideoGame/SonicPinballParty'', of all places.
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* LohengrinAndMendelsohn: A maraca version of Mendelsohn's "Wedding March" is featured in the ''Ver. 2000'' and Wii versions.
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* LohengrinAndMendelsohn: LohengrinAndMendelssohn: A maraca version of Mendelsohn's Mendelssohn's "Wedding March" is featured in the ''Ver. 2000'' and Wii versions.
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* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''Franchise/SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances in the Wii version.
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* EverythingsBetterWithMonkeys: Amigo and his sister Amiga
* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances in the Wii version.
* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances in the Wii version.
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* EverythingsBetterWithMonkeys: Amigo and his sister Amiga
Amiga.
*TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances LohengrinAndMendelsohn: A maraca version of Mendelsohn's "Wedding March" is featured in the ''Ver. 2000'' and Wii version.versions.
*
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Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like ReelBigFish for some reason!), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
to:
Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like ReelBigFish Music/ReelBigFish and Music/{{Chumbawamba}} for some reason!), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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It might have already been done on P Cs by that point.
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Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like ReelBigFish for some reason!), an early form of DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
to:
Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like ReelBigFish for some reason!), an early form of console DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
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* BootstrappedTheme: While it was a previously existing (and licensed) song, Samba de Janeiro (by Bellini, now Paffendorf)[[hottip:*:Which also appears as a remixed version also called "Samba de Amigo"]] is considered to be the theme song of the game, and tends to come up whenever the game gets referenced in other games.
to:
* BootstrappedTheme: While it was a previously existing (and licensed) song, Samba de Janeiro (by Bellini, now Paffendorf)[[hottip:*:Which Paffendorf)[[note]]Which also appears as a remixed version also called "Samba de Amigo"]] Amigo"[[/note]] is considered to be the theme song of the game, and tends to come up whenever the game gets referenced in other games.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/SambaDeAmigo_4985.jpg]]
[[caption-width-right:350:''SAMBA!'']]
Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like ReelBigFish for some reason!), an early form of DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
The game is simple enough, as balls travel to the music into an array of rings representing various angles and heights (low, middle, high, and left and right), you shake a maraca (or two for more points) at that angle or location (the arcade version used magnetic sensors, the Dreamcast used infrared sensors, while the Wii uses the Wiimote, of course). There's also moments where you have to correctly strike a pose. As one performs well, the environment transformed into a wild party atmosphere. Doing poorly, on the other hand, does not.
And of course, the game was a hit grande in both America and Japan; scoring a 32/40 from foremost Japanese gaming authority Famitsu, a Best of 2000 award from [=GameSpot=] (where, as many music games of the time were, it was classified as a ''puzzle'' game. Yes, you heard us.) It even spawned a MissionPackSequel, ''Samba de Amigo ver. 2000'', which added more songs, new modes such as "Hustle" (which adds more posing to the mix) and "Survival" (multiple songs in a row), and more. It almost got released in the U.S. in 2001, except this came at around the same time the Dreamcast was being phased out, so it was left unreleased.
Gearbox (of ''VideoGame/{{Borderlands}}'' fame) ended up producing a [[VideoGameRemake remake]] for the Wii in 2008, which maintained many of the original songs, added more features (like a Career mode, some modes from the [[NoExportForYou "Ver. 2000" that got cancelled for the U.S.]], and paid DLC -- it was the first Wii game to support such content.), and uses the much more rigid motion tracking system already provided by the console (Maraca shells for Wiimotes not included. They ''do'' exist though). While it didn't get as much acclaim as the original, it's still quite good.
!!This series provides examples of:
* ArtShift: In the Wii opening, Amigo, Linda and Rio are briefly shown in 2D
* {{Bishonen}}: Rio has a feminine figure and way of dress.
* BootstrappedTheme: While it was a previously existing (and licensed) song, Samba de Janeiro (by Bellini, now Paffendorf)[[hottip:*:Which also appears as a remixed version also called "Samba de Amigo"]] is considered to be the theme song of the game, and tends to come up whenever the game gets referenced in other games.
* DamnYouMuscleMemory: Playing the {{Wii}} version after the {{Dreamcast}} original can be disorienting.
* DerangedAnimation
* EverythingsBetterWithMonkeys: Amigo and his sister Amiga
* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances in the Wii version.
* SceneryPorn: It gets ''crazy''.
* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''InitialD'' song too)
* WingdingEyes: Sometimes Amigo will have star eyes.
[[caption-width-right:350:''SAMBA!'']]
Developed by SonicTeam, released in 1999 as an arcade game, and for the Dreamcast in 2000, ''Samba De Amigo'' was a RhythmGame that had elements that were ahead of its time: such as motion controls, a diverse soundtrack of mostly pop music (primarily from Latin pop artists like Ricky Martin and Jennifer Lopez, along with many others ... like ReelBigFish for some reason!), an early form of DLC (going online merely "unlocked" them, as they were apparently on-disc already. They were mainly remixes from other Sega franchises), and a vibrant cast of characters headed by a crazy looking monkey in a sombrero.
The game is simple enough, as balls travel to the music into an array of rings representing various angles and heights (low, middle, high, and left and right), you shake a maraca (or two for more points) at that angle or location (the arcade version used magnetic sensors, the Dreamcast used infrared sensors, while the Wii uses the Wiimote, of course). There's also moments where you have to correctly strike a pose. As one performs well, the environment transformed into a wild party atmosphere. Doing poorly, on the other hand, does not.
And of course, the game was a hit grande in both America and Japan; scoring a 32/40 from foremost Japanese gaming authority Famitsu, a Best of 2000 award from [=GameSpot=] (where, as many music games of the time were, it was classified as a ''puzzle'' game. Yes, you heard us.) It even spawned a MissionPackSequel, ''Samba de Amigo ver. 2000'', which added more songs, new modes such as "Hustle" (which adds more posing to the mix) and "Survival" (multiple songs in a row), and more. It almost got released in the U.S. in 2001, except this came at around the same time the Dreamcast was being phased out, so it was left unreleased.
Gearbox (of ''VideoGame/{{Borderlands}}'' fame) ended up producing a [[VideoGameRemake remake]] for the Wii in 2008, which maintained many of the original songs, added more features (like a Career mode, some modes from the [[NoExportForYou "Ver. 2000" that got cancelled for the U.S.]], and paid DLC -- it was the first Wii game to support such content.), and uses the much more rigid motion tracking system already provided by the console (Maraca shells for Wiimotes not included. They ''do'' exist though). While it didn't get as much acclaim as the original, it's still quite good.
!!This series provides examples of:
* ArtShift: In the Wii opening, Amigo, Linda and Rio are briefly shown in 2D
* {{Bishonen}}: Rio has a feminine figure and way of dress.
* BootstrappedTheme: While it was a previously existing (and licensed) song, Samba de Janeiro (by Bellini, now Paffendorf)[[hottip:*:Which also appears as a remixed version also called "Samba de Amigo"]] is considered to be the theme song of the game, and tends to come up whenever the game gets referenced in other games.
* DamnYouMuscleMemory: Playing the {{Wii}} version after the {{Dreamcast}} original can be disorienting.
* DerangedAnimation
* EverythingsBetterWithMonkeys: Amigo and his sister Amiga
* TheCameo: The game was popular enough for Amigo to make cameos in other Sega games (primarily the MassiveMultiplayerCrossover ''SegaSuperstars'' series); and in return, ''SonicTheHedgehog'' and ''SpaceChannel5'' themed stages also make appearances in the Wii version.
* SceneryPorn: It gets ''crazy''.
* SpinOff: A spin-off was released in Japanese arcades known as ''Shakatto Tambourine''; it's basically Samba de Amigo ... [-[[RecycledInSpace WITH A TAMBOURINE!]]-] (and with at least one ''InitialD'' song too)
* WingdingEyes: Sometimes Amigo will have star eyes.