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** Obtaining the Glirandly (Living Sword), Living Rifle, and Living Armor equipment requires you to get into a fight with the respective enemy and lower its health just enough that it uses the Possession skill on a random non-Monster party member with an empty equipment slot, which causes the enemy to defeat itself and the equipment to appear in that member's empty slot after the battle (if used on a monster, it instead replaces one of its skills with the Blade ability). None of this is hinted at, and despite what logic may tell you, [[MissingSecret you can't do the same to get a LivingAxe or LivingSpear from the respective enemies.]]
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* WeakToMagic: An unstated feature of Hell's demons, who take greatly reduced damage from all attacks until they're hit with a spell.

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Daylight Horror is a disambig.


* DaylightHorror: The Bio Research Lab. The color palette is very bright (even by the standards of this game), it's a beautiful, well-lit laboratory with soothing white walls, blue floors and green trees, and [[SoundtrackDissonance the music]] is [[https://www.youtube.com/watch?v=GlGXCGjMeNk very beautiful and otherworldly]] - haunting, but not in itself horrifying. And then you walk into the scientists, read their lines, and [[BodyHorror hear screams as they change into monsters]] - and as you piece together just what the hell is going on with this place, all of the above just seems creepier and creepier.



* ScaryShinyGlasses: Dr. Nusakan

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* %%* ScaryShinyGlasses: Dr. NusakanNusakan
* SceneryDissonance: The Bio Research Lab. The color palette is very bright (even by the standards of this game), it's a beautiful, well-lit laboratory with soothing white walls, blue floors and green trees, and [[SoundtrackDissonance the music]] is [[https://www.youtube.com/watch?v=GlGXCGjMeNk very beautiful and otherworldly]] - haunting, but not in itself horrifying. And then you walk into the scientists, read their lines, and [[BodyHorror hear screams as they change into monsters]] - and as you piece together just what the hell is going on with this place, all of the above just seems creepier and creepier.

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Not a notable aversion


* ArbitraryHeadcountLimit: Fifteen, in three parties of five. Only one party can take part in any given battle. If you would go over fifteen, someone has to leave - which can be a problem when people automatically join in some quests. Averted in the Remaster as extra characters who are recruited after filling in the fifteen slots are simply set aside in a standby category, free to be swapped out with in-party characters at any given time.

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* ArbitraryHeadcountLimit: Fifteen, in three parties of five. Only one party can take part in any given battle. If you would go over fifteen, someone has to leave - which can be a problem when people automatically join in some quests. Averted in the The Remaster fixes this as extra characters who are recruited after filling in the fifteen slots are simply set aside in a standby category, free to be swapped out with in-party characters at any given time.



* BagOfSharing: Averted. Each character has his or her own inventory, but the person equipped with the 'backpack' item can use anything not equipped to anyone else.



* DidYouJustPunchOutCthulhu: [[spoiler:Averted in Blue's ending, in which he fights Hell's Lord for eternity.]]



* InformedEquipment: Whether you've got on the strongest equipment in the game or charge into battle naked, the sprite remains the same. Averted in the case of exactly four swords--Asura, {{Kusanagi}}, Light Sword, and Ray Sword are colored differently in battle than any other. Shields are also colored differently depending on which you have, but only appear when being used.

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* InformedEquipment: Whether you've got on the strongest equipment in the game or charge into battle naked, the sprite remains the same. Averted in The exception is the case of exactly four swords--Asura, {{Kusanagi}}, Light Sword, and Ray Sword are colored differently in battle than any other. Shields are also colored differently depending on which you have, but only appear when being used.



* LuckBasedMission: Riki's fight against the Ring Lord Virgil, as he and his crew are required to score combos of 3 or more. Which can easily be averted by using DSC as it is a combo in itself, it doesn't link with other allies during a combination attack.

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* LuckBasedMission: Riki's fight against the Ring Lord Virgil, as he and his crew are required to score combos of 3 or more. Which can easily be averted avoided by using DSC as it is a combo in itself, it doesn't link with other allies during a combination attack.



* SecretFinalCampaign: Averted in the original, and [[DownplayedTrope downplayed]] in ''Remastered''. Fuse's scenario (exclusive to the Remaster) is unlocked after you complete any character's storyline, and expands as you complete additional storylines, eventually allowing you to fight all of the final bosses and recruit nearly every party member in the game.

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* SecretFinalCampaign: Averted in the original, and [[DownplayedTrope downplayed]] in ''Remastered''. In ''Remastered'', Fuse's scenario (exclusive to the Remaster) is unlocked after you complete any character's storyline, and expands as you complete additional storylines, eventually allowing you to fight all of the final bosses and recruit nearly every party member in the game. game.



* SoLongAndThanksForAllTheGear: Averted and played straight at separate points in Asellus's story. Mesarthim will put anything she's carrying back into your inventory when she leaves, but [[spoiler:White Rose isn't as generous once she chooses to stay in the Labyrinth]]. Also played straight in Red's story: after you defeat the pirate attack on the Cygnus, Fuse, Roufas, Asellus, and White Rose all leave your party, taking everything on them with them. Fuse and Roufas can be recruited again later, but Asellus and White Rose can't.

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* SoLongAndThanksForAllTheGear: Averted and played Played straight at separate points in Asellus's story. Mesarthim will put anything she's carrying back into your inventory when she leaves, but [[spoiler:White Rose isn't as generous once she chooses to stay in the Labyrinth]]. Also played straight in Red's story: after you defeat the pirate attack on the Cygnus, Fuse, Roufas, Asellus, and White Rose all leave your party, taking everything on them with them. Fuse and Roufas can be recruited again later, but Asellus and White Rose can't.



* UselessUsefulSpell:
** Tower. It IS incredibly powerful. Sometimes. When it's not, it does as little as 500 damage. And it uses all your JP, so you only get one shot.
** Thoroughly averted with Sphinx’s Riddle, an instant death spell. Not only is it very accurate, but it’s obtainable very early on in Red’s story.

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* UselessUsefulSpell:
**
UselessUsefulSpell: Tower. It IS incredibly powerful. Sometimes. When it's not, it does as little as 500 damage. And it uses all your JP, so you only get one shot.
** Thoroughly averted with Sphinx’s Riddle, an instant death spell. Not only is it very accurate, but it’s obtainable very early on in Red’s story.
shot.
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* BuxomIsBetter: Emilia [[DefiedTrope doesn't think so]]. When she reads the porno mag, she's disgusted by the star's disproportionate assets. Red, on the other hand, is quite thrilled, and [[StraightGay Asellus]] is more attracted than she wants to be. [=T260G=] simply calculates the model's measurements, then nearly crashes when trying to calculate her IQ level. Riki innocently mentions to Meiling that the model is not wearing clothes and asks if she's hot or something. Blue/Rouge [[NotDistractedByTheSexy just finds the book useless to him]]. Lute looks really thrilled at first, but then remarks that he'd rather see the real thing than just looking at the mag. Fuse is just baffled at the mindset, "Young girls these days..."

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* BuxomIsBetter: BuxomBeautyStandard: Emilia [[DefiedTrope doesn't think so]]. When she reads the porno mag, she's disgusted by the star's disproportionate assets. Red, on the other hand, is quite thrilled, and [[StraightGay Asellus]] is more attracted than she wants to be. [=T260G=] simply calculates the model's measurements, then nearly crashes when trying to calculate her IQ level. Riki innocently mentions to Meiling that the model is not wearing clothes and asks if she's hot or something. Blue/Rouge [[NotDistractedByTheSexy just finds the book useless to him]]. Lute looks really thrilled at first, but then remarks that he'd rather see the real thing than just looking at the mag. Fuse is just baffled at the mindset, "Young girls these days..."
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* PreexistingEncounters

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* PreexistingEncountersPreexistingEncounters: All of the enemy encounters in dungeon areas can be seen roaming around, though some (like the scientists in the Bio Research Lab) appear to be harmless until ran into.
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* TheManBehindTheMan: Black X is lead by a cyborg or mech with the same name. Immediately after he's defeated, Doctor Klein reveals he's truly the one in charge. Then after Klein is defeated, Boss X appears and claims *he's* the one in charge.

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* TheManBehindTheMan: Black X is lead led by a cyborg or mech with the same name. Immediately after he's defeated, Doctor Klein reveals he's truly the one in charge. Then after Klein is defeated, Boss X appears and claims *he's* the one in charge.



** Rosemary and her brother, Thyme.

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** FloralThemeNaming: Rosemary and her brother, Thyme.
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* EveryEpisodeEnding: Though there's variations, each 'section' of each characters game (such as rescuing Mesarthim in Asellus's, or receiving the Gift for a school of magic in Blue's,) is ended with a picture of a character involved in it.

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* EveryEpisodeEnding: Though there's variations, each 'section' of each characters game (such as rescuing Mesarthim in Asellus's, or receiving the Gift for a school of magic in Blue's,) Blue's) is ended with a picture of a character involved in it.



* MagicAIsMagicA: A few basic rules to it- A) No one person can learn magic from opposing schools (Light & Shadow, Mind & Evil, Rune & Tarot, Time & Space, and Realm & Mystic,) B) Without the Gift, you cannot learn more powerful spells. [[spoiler:Blue and Rouge]] were specifically created to break Rule A. Mind Magic has a rule of its own- Only humans can obtain the Gift for it. In addition, according to books in the Magic Kingdom, by mastering both Light and Shadow magic, one can learn Life Magic, and Mirage magic was lost to the ages, eventually becoming Mystic and Shadow.

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* MagicAIsMagicA: A few basic rules to it- A) No one person can learn magic from opposing schools (Light & Shadow, Mind & Evil, Rune & Tarot, Time & Space, and Realm & Mystic,) Mystic) B) Without the Gift, you cannot learn more powerful spells. [[spoiler:Blue and Rouge]] were specifically created to break Rule A. Mind Magic has a rule of its own- Only humans can obtain the Gift for it. In addition, according to books in the Magic Kingdom, by mastering both Light and Shadow magic, one can learn Life Magic, and Mirage magic was lost to the ages, eventually becoming Mystic and Shadow.



* NewPowersAsThePlotDemands: In the third battle against Metal Black, he takes Alkaiser's signature move, Al-Phoenix, and turns it back on him with Dark-Al-Phoenix, a very damaging move that Metal Black had no indication of using before. After it's used on Alkaiser, ''[[GuideDangIt and for this battle only]]'', is Alkaiser has a free technique slot and uses Al-Phoenix, he'll always learn Re-Al-Phoenix, which takes the original power and turns it up to eleven, becoming his strongest attack.

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* NewPowersAsThePlotDemands: In the third battle against Metal Black, he takes Alkaiser's signature move, Al-Phoenix, and turns it back on him with Dark-Al-Phoenix, a very damaging move that Metal Black had no indication of using before. After it's used on Alkaiser, ''[[GuideDangIt and for this battle only]]'', is if Alkaiser has a free technique slot and uses Al-Phoenix, he'll always learn Re-Al-Phoenix, which takes the original power and turns it up to eleven, becoming his strongest attack.

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* JustEatHim: Tanzer swallows airships whole, and the people inside the airships can cope for a while
* JustifiedTutorial:
** Arguably, Blue's entire game, as his quest to master as much magic as possible is one the player is likely to repeat in every character's game.
** Lute inevitably stumbles his way through many of the same sidequests as Blue on his journey.

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* JustEatHim: Tanzer swallows airships whole, and the people inside the airships can cope for a while
while.
* JustifiedTutorial:
**
JustifiedTutorial: Arguably, Blue's entire game, as his quest to master as much magic as possible is one the player is likely to repeat in every character's game.
** Lute inevitably stumbles his way through many of the same sidequests as Blue on his journey.
game.



* LiteralSplitPersonality

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* LiteralSplitPersonalityLiteralSplitPersonality: [[spoiler:Rouge and Blue, after their climactic duel, turn out to have originally been one person that was split in two in order to gain more magic gifts.]]
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* GratuitousEnglish: How the final boss of Red's scenario introduces himself in the Japanese version [[note]]I am the real Master of BlackCross.I control everything I rule everyreagion. You shall die![[/note]].

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* GratuitousEnglish: How the final boss of Red's scenario introduces himself in the Japanese version [[note]]I am the real Master of BlackCross.[=BlackCross=].I control everything I rule everyreagion. You shall die![[/note]].

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Adjusting some indenting, and correcting a link; before this edit, it led to a Main page called "Franchise Street Fighter".


There was also a cut 8th story due to time constraints, but the Remastered version promises to bring this story to light:

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There was also a cut 8th story due to time constraints, but the Remastered version promises to bring brings this story to light:










* DarkIsNotEvil: Monsters are quite commonplace in the world, quite sentient, and can be friendly. Even the skeletal and undead ones. And let's not forget the monster you save from the Shrike Bio Labs, Cotton, who's actually an IRPO agent.

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* DarkIsNotEvil: DarkIsNotEvil:
**
Monsters are quite commonplace in the world, quite sentient, and can be friendly. Even the skeletal and undead ones. And let's not forget the monster you save from the Shrike Bio Labs, Cotton, who's actually an IRPO agent.



* DevelopersRoom: Reached after you've completed all seven stories. You can speak with the developers, listen to the soundtrack, and fight the bosses of the other character's games with the group you most recently cleared with, among other things.

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* DevelopersRoom: DevelopersRoom:
**
Reached after you've completed all seven stories. You can speak with the developers, listen to the soundtrack, and fight the bosses of the other character's games with the group you most recently cleared with, among other things.



* DiscOneNuke: The Asura in Asellus's game-- sure, you need to give up 3 LP to get it, but it's of the strongest three swords in the game, has an instant death effect, ''and'' a counter attack on it that works even if the user is killed by the attack. And can be obtained in about the first ten to fifteen minutes of her story. Notably, Asellus actually starts with significantly higher LP than most of the main characters, enough that paying 3 for her is like paying 1 for anyone else. One suspects they had this in mind.

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* DiscOneNuke: DiscOneNuke:
**
The Asura in Asellus's game-- sure, you need to give up 3 LP to get it, but it's of the strongest three swords in the game, has an instant death effect, ''and'' a counter attack on it that works even if the user is killed by the attack. And can be obtained in about the first ten to fifteen minutes of her story. Notably, Asellus actually starts with significantly higher LP than most of the main characters, enough that paying 3 for her is like paying 1 for anyone else. One suspects they had this in mind.



* DoppelgangerAttack: A few of the sword moves, such as Godless, Haze-To-Wheel, and ESPECIALLY the visually appealing Life Sprinkler. In addition, the Shadow Servant spell, which creates a clone of you that copies every move you use.

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* DoppelgangerAttack: DoppelgangerAttack:
**
A few of the sword moves, such as Godless, Haze-To-Wheel, and ESPECIALLY the visually appealing Life Sprinkler. In addition, the Shadow Servant spell, which creates a clone of you that copies every move you use.



* DualWielding: Possible, and required by some moves, like Cross Slash and Twin Gale Slash.

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* DualWielding: Possible, DualWielding:
** It's possible to wield two swords at once,
and it's required by some moves, like Cross Slash and Twin Gale Slash.



* EvilTwin: Oddly enough, Blue could considered the evil twin to Rouge. The former is perfectly willing to manipulate whoever he needs to to kill his brother, while the latter is generally friendly, and in-game, will join anyone's quest, unlike Blue who outright refuses to join Red simply because he doesn't like his name.
** [[AllThereInTheManual According to Essence]], Blue was indeed the bad twin. He also canonically lost his fight to Rouge, who also got space magic from Kylin without killing the beast or destroying Paradise, went into Hell alone knowing it would be a one-way trip, and managed to escape from Hell after hearing the voices of his friends.

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* EvilTwin: Oddly enough, Blue could considered the evil twin to Rouge. The former is perfectly willing to manipulate whoever he needs to to kill his brother, while the latter is generally friendly, and in-game, will join anyone's quest, unlike Blue who outright refuses to join Red simply because he doesn't like his name. \n** [[AllThereInTheManual According to Essence]], Blue was indeed the bad twin. He twin, and also canonically lost his fight to Rouge, who Rouge (who also got space magic from Kylin without killing the beast or destroying Paradise, went into Hell alone knowing it would be a one-way trip, and managed to escape from Hell after hearing the voices of his friends.friends).



** Zozma bears an uncanny resemblance to ''{{Franchise|Street Fighter}}'s'' Akuma- He's even able to use Evil magic and shares Akuma's DarkIsNotEvil traits (in fact, Zozma is a lot nicer than Akuma).

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** Zozma bears an uncanny resemblance to ''{{Franchise|Street ''Franchise/{{Street Fighter}}'s'' Akuma- He's even able to use Evil magic and shares Akuma's DarkIsNotEvil traits (in fact, Zozma is a lot nicer than Akuma).



* GameplayAndStoryIntegration: Red is unable to transform into Alkaiser when the humans in his group are healthy, because it would give away his secret identity.

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* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
**
Red is unable to transform into Alkaiser when the humans in his group are healthy, because it would give away his secret identity.



* GottaCatchEmAll: The nine rings of power in Riki's game.
** There's also the four Arcana Tarot cards and four Rune Stones.

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* GottaCatchEmAll: GottaCatchEmAll:
**
The nine rings of power in Riki's game.
** There's also the The four Arcana Tarot cards and four Rune Stones.Stones, which are optional for most characters but gathering at least one of the two sets is required in Blue's.



* GunsAkimbo: The Two Gun ability, which lets the user... hold two guns.
** This ability was renamed to "Guns Akimbo" in the remaster.

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* GunsAkimbo: The Two Gun ability, which lets the user... hold two guns.
**
guns. This ability was renamed to "Guns Akimbo" in the remaster.



* InformedEquipment: Whether you've got on the strongest equipment in the game or charge into battle naked, the sprite remains the same.
** Averted in the case of exactly four swords--Asura, {{Kusanagi}}, Light Sword, and Ray Sword are colored differently in battle than any other. Shields are also colored differently depending on which you have, but only appear when being used.

to:

* InformedEquipment: Whether you've got on the strongest equipment in the game or charge into battle naked, the sprite remains the same.
**
same. Averted in the case of exactly four swords--Asura, {{Kusanagi}}, Light Sword, and Ray Sword are colored differently in battle than any other. Shields are also colored differently depending on which you have, but only appear when being used.



* JackassGenie: [[spoiler:The 9 Rings of Power. When Riki wishes for Margmel to be reborn, all those that were not there when it was first created vanish.]]

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* JackassGenie: JackassGenie:
**
[[spoiler:The 9 Rings of Power. When Riki wishes for Margmel to be reborn, all those that were not there when it was first created vanish.]]



* LockedOutOfTheFight: In order to get the gift for Mind Magic, each character fights a group of monsters, alone.

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* LockedOutOfTheFight: LockedOutOfTheFight:
**
In order to get the gift for Mind Magic, each character fights a group of monsters, alone.



* MagicAIsMagicA: A few basic rules to it- A) No one person can learn magic from opposing schools (Light & Shadow, Mind & Evil, Rune & Tarot, Time & Space, and Realm & Mystic,) B) Without the Gift, you cannot learn more powerful spells. [[spoiler:Blue and Rouge]] were specifically created to break Rule A.
** Mind Magic has a rule of its own- Only humans can obtain the Gift for it.
** In addition, according to books in the Magic Kingdom, by mastering both Light and Shadow magic, one can learn Life Magic, and Mirage magic was lost to the ages, eventually becoming Mystic and Shadow.

to:

* MagicAIsMagicA: A few basic rules to it- A) No one person can learn magic from opposing schools (Light & Shadow, Mind & Evil, Rune & Tarot, Time & Space, and Realm & Mystic,) B) Without the Gift, you cannot learn more powerful spells. [[spoiler:Blue and Rouge]] were specifically created to break Rule A.
**
A. Mind Magic has a rule of its own- Only humans can obtain the Gift for it.
**
it. In addition, according to books in the Magic Kingdom, by mastering both Light and Shadow magic, one can learn Life Magic, and Mirage magic was lost to the ages, eventually becoming Mystic and Shadow.



* MagikarpPower: [=T260's=] original body. While it starts with only 5 in each stat and one piece of equipment, and the other models have fancy gadgets like laser cannons and repairkits, it has the potential to be the strongest in the game, since Mecs level up by the equipment they have on, and the original body has the most available slots.

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* MagikarpPower: MagikarpPower:
**
[=T260's=] original body. While it starts with only 5 in each stat and one piece of equipment, and the other models have fancy gadgets like laser cannons and repairkits, it has the potential to be the strongest in the game, since Mecs level up by the equipment they have on, and the original body has the most available slots.



* MeaningfulName: In Japanese, Orlouge's mistresses are named via the GoroawaseNumber system--Shirobara Hime's (White Rose) number is 46, which is pronounced "Shi-roku," or "shi-ro" (white) in Japanese. Kinjishi Hime's (Golden Lion) number is 44, which is pronouced "shi-shi" (lion) in Japanese. Due to the adjective "kin" or "gold" attached to the noun, "shi-shi" becomes "ji-shi."

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* MeaningfulName: MeaningfulName:
**
In Japanese, Orlouge's mistresses are named via the GoroawaseNumber system--Shirobara Hime's (White Rose) number is 46, which is pronounced "Shi-roku," or "shi-ro" (white) in Japanese. Kinjishi Hime's (Golden Lion) number is 44, which is pronouced "shi-shi" (lion) in Japanese. Due to the adjective "kin" or "gold" attached to the noun, "shi-shi" becomes "ji-shi."



* MirrorBoss: When you battle Rouge in Blue's game, you find that he's learned the exact opposite types of magic you have. In addition, his (magic-related) stats are the same as yours.

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* MirrorBoss: MirrorBoss:
**
When you battle Rouge in Blue's game, you find that he's learned the exact opposite types of magic you have. In addition, his (magic-related) stats are the same as yours.



* MutuallyExclusiveMagic: As detailed in MagicAIsMagicA, no one can have the gift for both a school of magic and its opposite, though you can still buy spells from opposing schools. [[spoiler:Except Blue and Rouge, who are specifically designed to break this rule.]]
** With the help of a couple items in the game that allow you to cast a spell from certain schools, it is possible for someone with the gift of Rune Magic or Mystic Magic to have some Arcane or Realm spells and then use the item to regain all the spells of the gifted school.
* MutuallyExclusivePartyMembers: In addition to certain races and other characters not being found in certain quests, Red and Blue cannot be recruited in any other quest except for their own. [[spoiler:Blue's ''brother'', on the other hand, can be sought out on almost all of them, alluding in a way to the fact that he's considered the ''good'' guy for Blue's own quest. And also that they are ''two halves of the same person''.]]

to:

* MutuallyExclusiveMagic: As detailed in MagicAIsMagicA, no one can have the gift for both a school of magic and its opposite, though you can still buy spells from opposing schools. [[spoiler:Except Blue and Rouge, who are specifically designed to break this rule.]]
** With
]] However, with the help of a couple items in the game that allow you to cast a spell from certain schools, it is possible for someone with the gift of Rune Magic or Mystic Magic to have some Arcane or Realm spells and then use the item to regain all the spells of the gifted school.
* MutuallyExclusivePartyMembers: MutuallyExclusivePartyMembers:
**
In addition to certain races and other characters not being found in certain quests, Red and Blue cannot be recruited in any other quest except for their own. [[spoiler:Blue's ''brother'', Blue's brother Rouge, on the other hand, can be sought out on almost all of them, alluding in a way to the fact that he's considered the ''good'' guy for Blue's own quest. And also that they [[spoiler:they are ''two halves of the same person''.]]person'']].



* OlderThanSheLooks: Not that you can tell by the sprites, but Asellus is a 29 year old who looks 17.
** [[spoiler:Red comments on this if you talk to her on the Cygnus, since she used to babysit him when he was a kid and she still looks the same as he remembers despite twelve years passing.]]

to:

* OlderThanSheLooks: Not that you can tell by the sprites, but Asellus is a 29 year old who looks 17.
** [[spoiler:Red
17. [[spoiler:Red]] comments on this if you talk [[spoiler:talk to her on the Cygnus, since she used to babysit him when he was a kid and she still looks the same as he remembers despite twelve years passing.]]passing]].



* OurVampiresAreDifferent: Mystics are basically vampires. They're immortal, can be created from humans, some of them sleep in coffins (the princesses are shown to, but everyone else we dunno), and many of them are nobles. But they don't drink blood. They have mystic weapons that absorb souls.
** Though at one point Asellus suggests that she might suck Riki's blood.

to:

* OurVampiresAreDifferent: Mystics are basically vampires. They're immortal, can be created from humans, some of them sleep in coffins (the princesses are shown to, but everyone else we dunno), to do so), and many of them are nobles. But they don't drink blood. They have mystic weapons that absorb souls.\n** Though [[note]]Though at one point Asellus suggests that she might suck Riki's blood.[[/note]] Instead, they have mystic weapons that absorb souls.



* PermanentlyMissableContent: You can only enter Despair once. If you miss anything, you don't get another chance. This means that in Emilia's quest, only Emilia, Annie, and Liza gain the gift of Rune Magic (because they're the only ones present to get the Freedom Rune).
** Likewise, Tanzer is a one-time-only dungeon. For most characters, that's not an issue, because you're locked in until you complete it. But Blue can teleport out before getting the Vitality Rune by using his Region Map... at which point he's boned because he can't go back for it. Likewise, although Riki ''can'' get the Freedom Rune when he visits Despair in his quest, he's forced to complete Tanzer the first time he leaves Koorong, before he can even ''start'' the Rune quest at Devin, blocking him from ever getting the gift for Rune magic.

to:

* PermanentlyMissableContent: PermanentlyMissableContent:
**
You can only enter Despair once. If you miss anything, you don't get another chance. This means that in Emilia's quest, only Emilia, Annie, and Liza gain the gift of Rune Magic (because they're the only ones present to get the Freedom Rune).
** Likewise, Tanzer is a one-time-only dungeon. For most characters, that's not an issue, because you're locked in until you complete it. But Blue can teleport out before getting the Vitality Rune by using his Region Map... at which point he's boned because he can't go back for it. Likewise, although Riki ''can'' get the Freedom Rune when he visits Despair in his quest, he's forced to complete Tanzer the first time he leaves Koorong, before he can even ''start'' the Rune quest at Devin, blocking him from ever getting the gift for Rune magic.



* PointOfNoReturn: Hell in Blue's game, Mondo's base in Lute's, the Black Ray in Red's, the Yorkland mountains in Emilia's, and [[spoiler:the [=RB3 ship=]]] in [=T260G's=]. Saving in any of these places before you're trained well enough can make the game {{Unwinnable}}.

to:

* PointOfNoReturn: PointOfNoReturn:
**
Hell in Blue's game, Mondo's base in Lute's, the Black Ray in Red's, the Yorkland mountains in Emilia's, and [[spoiler:the [=RB3 ship=]]] in [=T260G's=]. Saving in any of these places before you're trained well enough can make the game {{Unwinnable}}.



* SpeechBubbles: Your words are a different color than normal [=NPC=]s. Even if you come across them in the other characters' stories, protagonists' words will usually be whatever color they are in their own game.
** In Asellus's game, Mystics' text is in blue.
* SpellMyNameWithAnS: [=Vadjoueal/Virgil/Vergil=], [=Schoether/Shuzer=], [=Meiren/Mei-Ling=], [=Kylin/Kirin/Kyrin=], [=Time/Thyme=], [=Ciato/Scheat=], [=Furdo/Furud=] and [=Ildon/Yildun=].
** Lots of translation artifacts, here. "Koorong" instead of "Kowloon" is another.

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* SpeechBubbles: Your words are a different color than normal [=NPC=]s. Even if you come across them in the other characters' stories, protagonists' words will usually be whatever color they are in their own game.
**
game. In Asellus's game, Mystics' text is in blue.
* SpellMyNameWithAnS: SpellMyNameWithAnS:
**
[=Vadjoueal/Virgil/Vergil=], [=Schoether/Shuzer=], [=Meiren/Mei-Ling=], [=Kylin/Kirin/Kyrin=], [=Time/Thyme=], [=Ciato/Scheat=], [=Furdo/Furud=] and [=Ildon/Yildun=].
**
[=Ildon/Yildun=]. Lots of translation artifacts, here. "Koorong" instead of "Kowloon" is another.



* UselessUsefulSpell: Tower. It IS incredibly powerful. Sometimes. When it's not, it does as little as 500 damage. And it uses all your JP, so you only get one shot.

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* UselessUsefulSpell: UselessUsefulSpell:
**
Tower. It IS incredibly powerful. Sometimes. When it's not, it does as little as 500 damage. And it uses all your JP, so you only get one shot.
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** Asellus is railroaded to Bio Research Lab, because the Yorkland Swamp can end up being a place where events in her story occur.

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** Asellus is railroaded to Bio Research Lab, because the Yorkland Swamp can end up being a place where events in her story occur. However, if she triggers a story event in the Swamp once, she's free to use the place as the trope intended.
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** Zozma bears an uncanny resemblance to [[StreetFighter Street Fighter's]] Akuma- He's even able to use Evil magic and shares Akuma's DarkIsNotEvil traits (in fact, Zozma is a lot nicer than Akuma).

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** Zozma bears an uncanny resemblance to [[StreetFighter Street Fighter's]] ''{{Franchise|Street Fighter}}'s'' Akuma- He's even able to use Evil magic and shares Akuma's DarkIsNotEvil traits (in fact, Zozma is a lot nicer than Akuma).
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Up To Eleven is a defunct trope


* LensFlare: Alkaiser and Alkarl's "Bright Fist" and "Shining Kick" attacks. The regular martial arts move "Gold Hand" takes this UpToEleven, with rotating LensFlare around the target.

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* LensFlare: Alkaiser and Alkarl's "Bright Fist" and "Shining Kick" attacks. The regular martial arts move "Gold Hand" takes this UpToEleven, up to eleven, with rotating LensFlare around the target.



* NewPowersAsThePlotDemands: In the third battle against Metal Black, he takes Alkaiser's signature move, Al-Phoenix, and turns it back on him with Dark-Al-Phoenix, a very damaging move that Metal Black had no indication of using before. After it's used on Alkaiser, ''[[GuideDangIt and for this battle only]]'', is Alkaiser has a free technique slot and uses Al-Phoenix, he'll always learn Re-Al-Phoenix, which takes the original power and turns it UpToEleven, becoming his strongest attack.

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* NewPowersAsThePlotDemands: In the third battle against Metal Black, he takes Alkaiser's signature move, Al-Phoenix, and turns it back on him with Dark-Al-Phoenix, a very damaging move that Metal Black had no indication of using before. After it's used on Alkaiser, ''[[GuideDangIt and for this battle only]]'', is Alkaiser has a free technique slot and uses Al-Phoenix, he'll always learn Re-Al-Phoenix, which takes the original power and turns it UpToEleven, up to eleven, becoming his strongest attack.



* WrestlerInAllOfUs: Human characters can learn grappling attacks when their barehand abilities are high enough. Taken UpToEleven if any learn the DSC tech, which is a (random) combo of throws and slams, having the potential to do damage over the 10,000s.

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* WrestlerInAllOfUs: Human characters can learn grappling attacks when their barehand abilities are high enough. Taken UpToEleven Exaggerated if any learn the DSC tech, which is a (random) combo of throws and slams, having the potential to do damage over the 10,000s.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: There are a total of 31 characters that can be recruited, plus 7 playable characters, some of which can ''also'' be recruited.
** There were supposed to be eight of them. Fuse is on the title screen, but was cut due to the time crunch. The remastered version has his scenario being added to it as a selling point.
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** Thoroughly averted with Sphinx’s Riddle, an instant death spell. Not only is it very accurate, but it’s obtainable very early on in Red’s story.
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Stun Guns is being disambiguated.
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Stun Guns is being disambiguated, moving examples to correct subtrope.


* SwissArmyWeapon: The IRPO's Hand Blaster, which can be used as a laser gun, a beam sword, or a [[StunGuns paralyzer.]]

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* SwissArmyWeapon: The IRPO's Hand Blaster, which can be used as a laser gun, a beam sword, or a [[StunGuns paralyzer.]]

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* StandardStatusEffects: And they actually tend to hit the enemies, too. Petrify especially proves useful. Unfortunately it works the other way, too. Being Charmed or Confused can be a massive pain in the neck.


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* StatusEffects: And they actually tend to hit the enemies, too. Petrify especially proves useful. Unfortunately it works the other way, too. Being Charmed or Confused can be a massive pain in the neck.
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* NonlethalKO: When your HP runs out, your character is knocked out and loses a life point. If they continue to get hit and lose all their life points, the character is KilledOffForReal. If happens to the main character, it's Game Over, with a short message saying [Character Name] is dead.

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* NonlethalKO: NonLethalKO: When your HP runs out, your character is knocked out and loses a life point. If they continue to get hit and lose all their life points, the character is KilledOffForReal. If happens to the main character, it's Game Over, with a short message saying [Character Name] is dead.
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You can have both. Pick Liza, then get Roufas at Rune Quest


** In Red's story, after you recruit Annie, you can recruit either Roufas or Liza - but only one of them.
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* AscendedGlitch: Two of the original's best-known glitches (Takonomics, which allows you to manipulate the gold market to make way more money than you should, and the Junk Shop glitch, which lets you acquire multiple items for free over and over again) are left unaltered in the Remastered version.

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** In Red's story, after you recruit Annie, you can recruit either Roufas or Liza - but only one of them.



* PunnyName: The AGUNI [[DontExplainTheJoke (agony)]] line of guns. It's also possible they were supposed to be AGNI, which is still funny.

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* PunnyName: The AGUNI [[DontExplainTheJoke (agony)]] line of guns. It's also possible they were supposed to be AGNI, AGNI (and indeed that's what they're called in the Remastered version), which is still funny.



* SoLongAndThanksForAllTheGear: Averted and played straight at separate points in Asellus's story. Mesarthim will put anything she's carrying back into your inventory when she leaves, but [[spoiler:White Rose isn't as generous once she chooses to stay in the Labyrinth]].

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* SoLongAndThanksForAllTheGear: Averted and played straight at separate points in Asellus's story. Mesarthim will put anything she's carrying back into your inventory when she leaves, but [[spoiler:White Rose isn't as generous once she chooses to stay in the Labyrinth]]. Also played straight in Red's story: after you defeat the pirate attack on the Cygnus, Fuse, Roufas, Asellus, and White Rose all leave your party, taking everything on them with them. Fuse and Roufas can be recruited again later, but Asellus and White Rose can't.



* TheTragicRose

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* TheTragicRoseTheTragicRose: Is it really a surprise that [[spoiler:White Rose]] was going to have a bad end?


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* VersionExclusiveContent: An unusual example in that there's only one version of the game containing it, but in the Remastered version, you're given the choice before starting a character's story of whether or not to include the extra content added in the remaster, in case you'd prefer to play the game as it was originally presented.
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** In the Remaster, although Fuse can influence some decisions during his Case Files, other events are predetermined, such as Asellus dealing with the Bio Research Lab, the types of magic that Blue/Rouge obtain, and [=T260G=] not being in its default form when confronting the FinalBoss.

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** In the Remaster, although Fuse can influence some decisions during his Case Files, other events are predetermined, such as Asellus dealing with the Bio Research Lab, Lab and the types of magic that Blue/Rouge obtain, and [=T260G=] not being in its default form when confronting obtain. However, the FinalBoss.game also muddles things by having Asellus escape from Facinaturu via the Cygnus in Red's story but with Trinity's "help" in Emilia's, as well as depicting the assassination attempt on Dr. Leonard in two different Fuse Case Files.



** Red: The IRPO is constantly one step behind Alkaiser in taking down [=BlackX=], but while gathering the evidence needed to properly incarcerate its members, Fuse [[spoiler:figures out the superhero's true identity]]. After helping take down the organization's head, Fuse then [[spoiler:arrests Dr. Klein and offers Red a position in the IRPO]].
** Riki: By arresting the Caballero Family and obtaining their ring before Riki even shows up, Fuse is the one managing the set, preventing them from [[spoiler:being taken by Mei-Ling or used to reboot Margmel]] in the climax.

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** Red: The IRPO is constantly one step behind Alkaiser in taking down [=BlackX=], but while gathering are able to gather the evidence needed to properly incarcerate its members, members. Along the way, Fuse [[spoiler:figures figures out the [[spoiler:the superhero's true identity]]. After helping take down the organization's head, Fuse then [[spoiler:arrests Dr. Klein and offers Red a position in the IRPO]].
** Riki: By arresting the Caballero Family and obtaining their ring before Riki even shows up, Fuse is the one managing the set, set. When the journey takes him inside Tanzer, Fuse deals with and arrests Nomad immediately, preventing the beast from going mad. And in the climax, Fuse refusing to just hand over the rings to [[spoiler:Mei-Ling]] prevents them from [[spoiler:being taken by Mei-Ling or used to (briefly) reboot Margmel]] in the climax.Margmel]].
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** Asellus: Aside from helping Asellus deal with some assassins and the Bio Research Lab, Fuse's raid on Orlogue's castle leads to [[spoiler:accidentally passing through the Dark Labyrinth, getting one of Orlogue's minions trapped in the process. This allows White Rose to leave the Labyrinth and be present for the ending]].

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** Asellus: Aside from helping Asellus deal with some assassins and the Bio Research Lab, Fuse's raid on Orlogue's castle leads to [[spoiler:accidentally passing through the Dark Labyrinth, getting trapping one of Orlogue's minions trapped in the process. This allows White Rose to leave the Labyrinth and be present for the ending]].



** Riki: By arresting the Caballero Family and obtaining their ring before Riki even shows up, Fuse is the one managing the collection, preventing them from [[spoiler:being taken by Mei-Ling or used to reboot Margmel]] in the climax.

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** Riki: By arresting the Caballero Family and obtaining their ring before Riki even shows up, Fuse is the one managing the collection, set, preventing them from [[spoiler:being taken by Mei-Ling or used to reboot Margmel]] in the climax.

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Cleaned up phrasing.


** Likewise, Tanzer is a one-time-only dungeon. For most characters, that's not an issue, because you're locked in until you complete it. But Blue can teleport out before getting the Rune by using his Region Map... at which point he's boned because he can't go back for it. This also means that Riki can't complete the Rune Quest because before he can get to Devin to obtain the Rune pebbles, he's railroaded to Tanzer to get the Thief Ring without even dealing with the Vitality Rune and then never to return there, so by initiating the Rune Quest afterwards, the whole Quest can't be finished (even though the Warden of Despair allows him to take the Freedom Rune), therefore blocking him to get the Arcane Tarots along with Fuse, Emilia and Suzaku.
* PetalPower: The katana technique "Tres Flores".

to:

** Likewise, Tanzer is a one-time-only dungeon. For most characters, that's not an issue, because you're locked in until you complete it. But Blue can teleport out before getting the Vitality Rune by using his Region Map... at which point he's boned because he can't go back for it. This also means that Likewise, although Riki can't ''can'' get the Freedom Rune when he visits Despair in his quest, he's forced to complete Tanzer the Rune Quest because first time he leaves Koorong, before he can get to Devin to obtain even ''start'' the Rune pebbles, he's railroaded to Tanzer to get the Thief Ring without even dealing with the Vitality Rune and then never to return there, so by initiating the Rune Quest afterwards, the whole Quest can't be finished (even though the Warden of Despair allows him to take the Freedom Rune), therefore quest at Devin, blocking him to get from ever getting the Arcane Tarots along with Fuse, Emilia and Suzaku.
* PetalPower: The katana technique "Tres Flores".
gift for Rune magic.
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** Asellus: Aside from helping Asellus deal with some assassins and the Bio Research Lab, Fuse's raid on Orlogue's castle leads to [[spoiler:accidentally passing through the Dark Labyrinth, trapping one of Orlogue's minions trapped in the process. This allows White Rose to be present for the ending]].

to:

** Asellus: Aside from helping Asellus deal with some assassins and the Bio Research Lab, Fuse's raid on Orlogue's castle leads to [[spoiler:accidentally passing through the Dark Labyrinth, trapping getting one of Orlogue's minions trapped in the process. This allows White Rose to leave the Labyrinth and be present for the ending]].
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** Asellus: Reading reports that Asellus has resurfaced after going missing twelve years ago, Fuse follows a lead and ends up having to fight off some of Orlogue's men. Following another lead from Cotton (who he ends up rescuing) to the Bio Research Lab, he helps Asellus escape, and then learns of Asellus' past through Zozma and Rei. Fuse decides to raid Orlogue's castle to arrest him, and in the process, [[spoiler:accidentally passes through and gets one of Orlogue's minions trapped in the Dark Labyrinth. This allows White Rose to be present for the ending, which shows Asellus taking Orlogue's position and sealing his power while Orlogue's body is thrown into Despair]].
** Blue: A failed meet-up with Silence and subsequent request from Roufas leads to Fuse having a run-in with either Blue or Rouge, getting embroiled in their rivalry. Fuse ends up expediting the search for Runes by negotiating with their current holders, and during the climax, [[spoiler:the IRPO rescues the surviving mage from being trapped in Hell]].
** Emilia: After a few flashbacks showing Fuse accidentally swapping his wedding gift to Ren (a plate with his own face on it) with actual evidence, Fuse ends up detaining Emilia, the prime suspect for Ren's death...[[spoiler:in order to protect her within Despair's impenetrable walls]]. When Emilia escapes, Fuse rushes to track her down, eventually getting a lead from Roufas about a human trafficking ring run by Trinity commander Yaruto that Emilia's gotten caught up in. At this point, the path splits, with Fuse either arresting Yaruto ([[spoiler:Mondo gets promoted and tells Fuse where Joker is, Fuse deduces Joker's identity after getting autopsy reports, Fuse fights Joker possessing Ren with Emilia arriving just in time, and then Fuse gets beaten by Emilia for causing the whole mess by accidentally swapping his wedding gift with Joker's mask]]) or finding Emilia ([[spoiler:Fuse earns Emilia's trust by namedropping Roufas, Mondo gives them both information on Joker but has a private chat with Emilia and gives her a brooch, the duo corner a Ren tired of how there's always crime no matter how much they fight against it and beat some sense into him, Fuse lets Ren keep his job as long as he works to earn Emilia's forgiveness]]).
** Lute: Fuse, placed on indefinite vacation for investigating Trinity after Mondo's promotion, is suspicious of why a calculating man like Mondo would be affiliated with someone like Lute. Fuse then gets Rabbit to leak him some reports on Mondo's connection to Lute, anti-Trinity past, and potential backstabbing and smuggling. Fuse crosses paths with Lute again while investigating the smuggling, but they get confronted by assassins when Fuse tries to share his findings, winning with Gen's help. Fuse, Lute, and Gen then follow one of Rabbit's leads, only to arrive in Manhattan as Dr. Leonard's assassinated...except that the attack was an attempt to silence him ''and Rabbit'', who was accessing Trinity's database at the time. [[BrainUploading His mind now in a Mech]], Dr. Leonard tells them of how Mondo tried to start a war between Trinity and Wakatu, which angers Gen. It's all too much for the IRPO to handle...but [[ExactWords since he's on leave from the IRPO]], Fuse takes the fight to Mondo. Getting a lift from Captain Hamilton, they foil Mondo's plan. Fuse and Lute convince Gen to keep on living, with Fuse offering to throw Mondo into Despair and make the Wakatu files public knowledge. Lute is then hired by a now more-transparent Trinity as a special advisor who keeps wandering off, though Fuse decides to put off tracking him down.

to:

** Asellus: Reading reports that Aside from helping Asellus has resurfaced after going missing twelve years ago, Fuse follows a lead and ends up having to fight off deal with some of Orlogue's men. Following another lead from Cotton (who he ends up rescuing) to assassins and the Bio Research Lab, he helps Asellus escape, and then learns of Asellus' past through Zozma and Rei. Fuse decides to Fuse's raid on Orlogue's castle leads to arrest him, and in the process, [[spoiler:accidentally passes passing through and gets the Dark Labyrinth, trapping one of Orlogue's minions trapped in the Dark Labyrinth. process. This allows White Rose to be present for the ending, which shows Asellus taking Orlogue's position and sealing his power while Orlogue's body is thrown into Despair]].
ending]].
** Blue: A failed meet-up with Silence and subsequent request from Roufas leads to Fuse having a run-in with either Blue or Rouge, getting embroiled in their rivalry. Regardless of which brother he ends up assisting, Fuse ends up expediting the search for Runes by negotiating with their current holders, and holders instead of killing them. Also, during the climax, [[spoiler:the IRPO rescues the surviving mage from being trapped in Hell]].
** Emilia: After a few flashbacks showing Fuse accidentally swapping his wedding gift to Ren (a plate with his own face on it) with actual evidence, Fuse ends up detaining Emilia, the prime suspect for Ren's death...[[spoiler:in order to protect her within Despair's impenetrable walls]]. When Emilia escapes, Fuse rushes to track her down, eventually getting a lead from Roufas about a human trafficking ring run by Trinity commander Yaruto that Although he already heavily influenced Emilia's gotten caught up in. At this point, the path splits, with Fuse either arresting Yaruto ([[spoiler:Mondo gets promoted and tells Fuse where Joker is, Fuse deduces Joker's identity after getting autopsy reports, Fuse fights Joker possessing Ren with Emilia arriving just in time, and then Fuse gets beaten original adventure by Emilia for causing the whole mess by accidentally swapping his wedding gift with Joker's mask]]) or finding Emilia ([[spoiler:Fuse earns sending her to Despair, Fuse's continued investigation (including potentially earning Emilia's trust by namedropping Roufas, Mondo gives them both information on forgiveness) determines the state Joker but has a private chat with Emilia is in at the climax, and gives her leads to a brooch, the duo corner a Ren tired of how there's always crime no matter how much they fight against it and beat positive outcome either way, as well as sheds some sense into him, Fuse lets Ren keep his job as long as he works to earn Emilia's forgiveness]]).
light on how Fuse's mistakes helped cause the Joker incident.
** Lute: Fuse, placed on indefinite vacation for investigating Trinity after Due to informing Lute about Mondo's promotion, is suspicious of why a calculating man like Mondo would be affiliated with someone like Lute. Fuse then gets Rabbit to leak him some reports on Mondo's connection to Lute, anti-Trinity past, and potential backstabbing and smuggling. Fuse crosses paths with Lute again history while investigating at Scrap, Gen joins them and ends up as a tritagonist. Fuse's involvement also gets Dr. Leonard involved, as the smuggling, but they get confronted by assassins when Fuse tries to share his findings, winning with Gen's help. Fuse, Lute, and Gen then follow one of Rabbit's leads, only to arrive in Manhattan as Dr. Leonard's assassinated...except that the attack was an attempt on his life was also meant to silence him ''and Rabbit'', IRPO agent Rabbit, who was accessing assisting Fuse by trying to download files from Trinity's database at the time. [[BrainUploading His mind now in a Mech]], Dr. Leonard tells them of how Mondo tried to start a war between Trinity and Wakatu, which angers Gen. It's all too much for the IRPO to handle...but [[ExactWords since he's on leave from the IRPO]], Fuse takes the fight to Mondo. Getting a lift from Captain Hamilton, they foil Mondo's plan. Fuse and Lute convince Gen to keep on living, with Fuse offering to throw Mondo into Despair and make the Wakatu files public knowledge. Lute is then hired by a now more-transparent Trinity as a special advisor who keeps wandering off, though Fuse decides to put off tracking him down.servers.



** Riki: By arresting the Caballero Family and obtaining their ring before Riki even shows up, Fuse gets cursed to complete the set, preventing the rings from [[spoiler:being taken by Mei-Ling or used to reboot Margmel]] in the climax.
** [=T260G=]: While investigating rigged matches at Junk's arena, Fuse saves Thyme from a kidnapping, earning the Mech's respect and leading them to take down the Caballero Family together. When Rabbit later reports that its research on an ancient weapon was blocked and deemed classified by Trinity, Fuse helps, leading to a meeting with Leonard, Gen, and a retrofitted [=T260G=] shortly after Leonard's BrainUploading. Fuse ends up helping beat their FinalBoss just out of duty, and offers Leonard a position at the IRPO before parting ways. As for [=T260G=], as it already began questioning what "Top Priority" really meant back when Fuse helped save Thyme, it immediately realizes the importance of returning home rather than shutting down and Gen having to reboot it.

to:

** Riki: By arresting the Caballero Family and obtaining their ring before Riki even shows up, Fuse gets cursed to complete is the set, one managing the collection, preventing the rings them from [[spoiler:being taken by Mei-Ling or used to reboot Margmel]] in the climax.
** [=T260G=]: While investigating rigged matches at Junk's arena, Fuse saves assisting the Mec in rescuing Thyme from a kidnapping, earning the Mech's respect and leading them to take down the Caballero Family together. When Rabbit later reports that its research on an ancient weapon was blocked family, and deemed classified by Trinity, Fuse helps, leading to a meeting with Leonard, Gen, and a retrofitted his subsequent assistance in taking down the Ultimate Weapon, helps [=T260G=] shortly after Leonard's BrainUploading. Fuse ends up helping beat their FinalBoss just out of duty, and offers Leonard a position at reevaluate the IRPO before parting ways. As for [=T260G=], as it already began questioning what meaning of "Top Priority" really meant back when Fuse helped save Thyme, it immediately realizes the importance of returning home rather than shutting down and what to do with its life afterwards without needing Gen having to reboot it.him.
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* CutscenePowerToTheMax: In Riki's scenario, [[PuzzleBoss you have to perform combos]] in a battle with Virgil to impress the Ring Lord get the Divine Ring. In Fuse's Riki case file, he simply impresses Virgil in a scripted sequence.
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* TheAlcatraz: Despair. While no one's ever escaped, the warden gives the inmates the chance for freedom, if they can touch the Freedom rune located within the prison. Only '''one'' person's ever done it before Emilia, Annie and Liza, and it's implied that the person who did was [[spoiler:Roufas]].

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* TheAlcatraz: Despair. While no one's ever escaped, the warden gives the inmates the chance for freedom, if they can touch the Freedom rune located within the prison. Only '''one'' ''one'' person's ever done it before Emilia, Annie and Liza, and it's implied that the person who did was [[spoiler:Roufas]].

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